From eed1deb3c75ba2aeea94ea9a57f9fe7ad92a90ce Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 16 Oct 2022 14:41:45 -0400 Subject: [PATCH] apply conventions to asset part enumerator --- .../AssetNamePartEnumerator.cs | 98 ++++++++++--------- 1 file changed, 51 insertions(+), 47 deletions(-) diff --git a/src/SMAPI/Utilities/AssetPathUtilities/AssetNamePartEnumerator.cs b/src/SMAPI/Utilities/AssetPathUtilities/AssetNamePartEnumerator.cs index 0840617a..11987ed6 100644 --- a/src/SMAPI/Utilities/AssetPathUtilities/AssetNamePartEnumerator.cs +++ b/src/SMAPI/Utilities/AssetPathUtilities/AssetNamePartEnumerator.cs @@ -1,66 +1,70 @@ using System; using ToolkitPathUtilities = StardewModdingAPI.Toolkit.Utilities.PathUtilities; -namespace StardewModdingAPI.Utilities.AssetPathUtilities; - -/// -/// A helper class that yields out each bit of an asset path -/// -internal ref struct AssetNamePartEnumerator +namespace StardewModdingAPI.Utilities.AssetPathUtilities { - private ReadOnlySpan RemainderImpl; - - /// - /// Construct an instance. - /// - /// The asset name. - internal AssetNamePartEnumerator(ReadOnlySpan assetName) + /// Handles enumerating the normalized segments in an asset name. + internal ref struct AssetNamePartEnumerator { - this.RemainderImpl = AssetNamePartEnumerator.TrimLeadingPathSeparators(assetName); - } + /********* + ** Fields + *********/ + /// The backing field for . + private ReadOnlySpan RemainderImpl; - /// - /// The remainder of the assetName (that hasn't been yielded out yet.) - /// - internal ReadOnlySpan Remainder => this.RemainderImpl; - /// - /// The current segment. - /// - public ReadOnlySpan Current { get; private set; } = default; + /********* + ** Properties + *********/ + /// The remainder of the asset name being enumerated, ignoring segments which have already been yielded. + public ReadOnlySpan Remainder => this.RemainderImpl; - // this is just so it can be used in a foreach loop. - public AssetNamePartEnumerator GetEnumerator() => this; + /// Get the current segment. + public ReadOnlySpan Current { get; private set; } = default; - /// - /// Moves the enumerator to the next element. - /// - /// True if there is a new - public bool MoveNext() - { - if (this.RemainderImpl.Length == 0) + + /********* + ** Public methods + *********/ + /// Construct an instance. + /// The asset name to enumerate. + public AssetNamePartEnumerator(ReadOnlySpan assetName) { - return false; + this.RemainderImpl = AssetNamePartEnumerator.TrimLeadingPathSeparators(assetName); } - int index = this.RemainderImpl.IndexOfAny(ToolkitPathUtilities.PossiblePathSeparators); - - // no more separator characters found, I'm done. - if (index < 0) + /// Move the enumerator to the next segment. + /// Returns true if a new value was found (accessible via ). + public bool MoveNext() { - this.Current = this.RemainderImpl; - this.RemainderImpl = ReadOnlySpan.Empty; + if (this.RemainderImpl.Length == 0) + return false; + + int index = this.RemainderImpl.IndexOfAny(ToolkitPathUtilities.PossiblePathSeparators); + + // no more separator characters found, I'm done. + if (index < 0) + { + this.Current = this.RemainderImpl; + this.RemainderImpl = ReadOnlySpan.Empty; + return true; + } + + // Yield the next separate character bit + this.Current = this.RemainderImpl[..index]; + this.RemainderImpl = AssetNamePartEnumerator.TrimLeadingPathSeparators(this.RemainderImpl[(index + 1)..]); return true; } - // Yield the next separate character bit - this.Current = this.RemainderImpl[..index]; - this.RemainderImpl = AssetNamePartEnumerator.TrimLeadingPathSeparators(this.RemainderImpl[(index + 1)..]); - return true; - } - private static ReadOnlySpan TrimLeadingPathSeparators(ReadOnlySpan span) - { - return span.TrimStart(new ReadOnlySpan(ToolkitPathUtilities.PossiblePathSeparators)); + /********* + ** Private methods + *********/ + /// Trim path separators at the start of the given path or segment. + /// The path or segment to trim. + private static ReadOnlySpan TrimLeadingPathSeparators(ReadOnlySpan span) + { + return span.TrimStart(new ReadOnlySpan(ToolkitPathUtilities.PossiblePathSeparators)); + } } }