use same .csproj charset as Visual Studio tools
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125bcbee56
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@ -16,6 +16,7 @@ charset = utf-8
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indent_size = 2
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[*.csproj]
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charset = utf-8-bom
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insert_final_newline = false
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[README.txt]
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@ -1,4 +1,4 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netcoreapp2.0</TargetFramework>
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@ -1,4 +1,4 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard1.3</TargetFramework>
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@ -11,12 +11,12 @@
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<ItemGroup>
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<Compile Include="..\..\build\GlobalAssemblyInfo.cs" Link="Properties\GlobalAssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Workspaces" Version="2.8.2" PrivateAssets="all" />
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<PackageReference Update="NETStandard.Library" PrivateAssets="all" />
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</ItemGroup>
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<ItemGroup>
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<None Include="$(OutputPath)\$(AssemblyName).dll" Pack="true" PackagePath="analyzers/dotnet/cs" Visible="false" />
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</ItemGroup>
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@ -1,4 +1,4 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<RootNamespace>StardewModdingAPI.ModBuildConfig</RootNamespace>
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@ -1,4 +1,4 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<RootNamespace>StardewModdingAPI.Mods.ConsoleCommands</RootNamespace>
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@ -1,4 +1,4 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<RootNamespace>StardewModdingAPI.Mods.SaveBackup</RootNamespace>
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@ -1,4 +1,4 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>net4.5;netstandard2.0</TargetFrameworks>
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@ -1,4 +1,4 @@
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<Project Sdk="Microsoft.NET.Sdk.Web">
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<Project Sdk="Microsoft.NET.Sdk.Web">
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<PropertyGroup>
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<TargetFramework>netcoreapp2.0</TargetFramework>
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