Added documentation for all commands. Renamed the "monitor" command to "trigger". Method name refactoring to be more consistent.

This commit is contained in:
Drachenkaetzchen 2020-01-15 17:43:41 +01:00
parent 1d58a525fa
commit fce5814bcb
5 changed files with 363 additions and 249 deletions

View File

@ -7,65 +7,71 @@ using StardewModdingAPI.Framework.PerformanceCounter;
namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other
{
// ReSharper disable once UnusedType.Global
internal class PerformanceCounterCommand : TrainerCommand
{
private readonly Dictionary<Command, string[]> CommandNames = new Dictionary<Command, string[]>()
/// <summary>The command names and aliases</summary>
private readonly Dictionary<SubCommand, string[]> SubCommandNames = new Dictionary<SubCommand, string[]>()
{
{Command.Summary, new[] {"summary", "sum", "s"}},
{Command.Detail, new[] {"detail", "d"}},
{Command.Reset, new[] {"reset", "r"}},
{Command.Monitor, new[] {"monitor"}},
{Command.Examples, new[] {"examples"}},
{Command.Concepts, new[] {"concepts"}},
{Command.Help, new[] {"help"}},
{SubCommand.Summary, new[] {"summary", "sum", "s"}},
{SubCommand.Detail, new[] {"detail", "d"}},
{SubCommand.Reset, new[] {"reset", "r"}},
{SubCommand.Trigger, new[] {"trigger"}},
{SubCommand.Examples, new[] {"examples"}},
{SubCommand.Concepts, new[] {"concepts"}},
{SubCommand.Help, new[] {"help"}},
};
private enum Command
/// <summary>The available commands enum</summary>
private enum SubCommand
{
Summary,
Detail,
Reset,
Monitor,
Trigger,
Examples,
Help,
Concepts,
None
}
/// <summary>Construct an instance.</summary>
public PerformanceCounterCommand() : base("pc", PerformanceCounterCommand.GetDescription())
{
}
/// <summary>Handle the command.</summary>
/// <param name="monitor">Writes messages to the console and log file.</param>
/// <param name="command">The command name.</param>
/// <param name="args">The command arguments.</param>
public override void Handle(IMonitor monitor, string command, ArgumentParser args)
{
if (args.TryGet(0, "command", out string subCommandString, false))
{
Command subCommand = this.ParseCommandString(subCommandString);
SubCommand subSubCommand = this.ParseCommandString(subCommandString);
switch (subCommand)
switch (subSubCommand)
{
case Command.Summary:
this.DisplayPerformanceCounterSummary(monitor, args);
case SubCommand.Summary:
this.HandleSummarySubCommand(monitor, args);
break;
case Command.Detail:
this.DisplayPerformanceCounterDetail(monitor, args);
case SubCommand.Detail:
this.HandleDetailSubCommand(monitor, args);
break;
case Command.Reset:
this.ResetCounter(monitor, args);
case SubCommand.Reset:
this.HandleResetSubCommand(monitor, args);
break;
case Command.Monitor:
this.HandleMonitor(monitor, args);
case SubCommand.Trigger:
this.HandleTriggerSubCommand(monitor, args);
break;
case Command.Examples:
case SubCommand.Examples:
break;
case Command.Concepts:
this.ShowHelp(monitor, Command.Concepts);
case SubCommand.Concepts:
this.OutputHelp(monitor, SubCommand.Concepts);
break;
case Command.Help:
args.TryGet(1, "command", out string commandString, true);
var helpCommand = this.ParseCommandString(commandString);
this.ShowHelp(monitor, helpCommand);
case SubCommand.Help:
if (args.TryGet(1, "command", out string commandString))
this.OutputHelp(monitor, this.ParseCommandString(commandString));
break;
default:
this.LogUsageError(monitor, $"Unknown command {subCommandString}");
@ -73,60 +79,154 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other
}
}
else
{
this.DisplayPerformanceCounterSummary(monitor, args);
}
this.HandleSummarySubCommand(monitor, args);
}
private Command ParseCommandString(string command)
/// <summary>Handles the summary sub command.</summary>
/// <param name="monitor">Writes messages to the console and log file.</param>
/// <param name="args">The command arguments.</param>
private void HandleSummarySubCommand(IMonitor monitor, ArgumentParser args)
{
foreach (var i in this.CommandNames.Where(i => i.Value.Any(str => str.Equals(command, StringComparison.InvariantCultureIgnoreCase))))
IEnumerable<PerformanceCounterCollection> data;
if (!args.TryGet(1, "mode", out string mode, false))
{
return i.Key;
mode = "important";
}
return Command.None;
switch (mode)
{
case null:
case "important":
data = SCore.PerformanceCounterManager.PerformanceCounterCollections.Where(p => p.IsImportant);
break;
case "all":
data = SCore.PerformanceCounterManager.PerformanceCounterCollections;
break;
default:
data = SCore.PerformanceCounterManager.PerformanceCounterCollections.Where(p =>
p.Name.ToLowerInvariant().Contains(mode.ToLowerInvariant()));
break;
}
double? threshold = null;
if (args.TryGetDecimal(2, "threshold", out decimal t, false))
{
threshold = (double?) t;
}
StringBuilder sb = new StringBuilder();
sb.AppendLine("Summary:");
sb.AppendLine(this.GetTableString(
data: data,
header: new[] {"Collection", "Avg Calls/s", "Avg Execution Time (Game)", "Avg Execution Time (Mods)", "Avg Execution Time (Game+Mods)"},
getRow: item => new[]
{
item.Name,
item.GetAverageCallsPerSecond().ToString(),
this.FormatMilliseconds(item.GetGameAverageExecutionTime(), threshold),
this.FormatMilliseconds(item.GetModsAverageExecutionTime(), threshold),
this.FormatMilliseconds(item.GetAverageExecutionTime(), threshold)
},
true
));
monitor.Log(sb.ToString(), LogLevel.Info);
}
private void HandleMonitor(IMonitor monitor, ArgumentParser args)
/// <summary>Handles the detail sub command.</summary>
/// <param name="monitor">Writes messages to the console and log file.</param>
/// <param name="args">The command arguments.</param>
private void HandleDetailSubCommand(IMonitor monitor, ArgumentParser args)
{
var collections = new List<PerformanceCounterCollection>();
TimeSpan averageInterval = TimeSpan.FromSeconds(60);
double? thresholdMilliseconds = null;
string sourceFilter = null;
if (args.TryGet(1, "collection", out string collectionName))
{
collections.AddRange(SCore.PerformanceCounterManager.PerformanceCounterCollections.Where(
collection => collection.Name.ToLowerInvariant().Contains(collectionName.ToLowerInvariant())));
if (args.IsDecimal(2) && args.TryGetDecimal(2, "threshold", out decimal value, false))
{
thresholdMilliseconds = (double?) value;
}
else
{
if (args.TryGet(2, "source", out string sourceName, false))
{
sourceFilter = sourceName;
}
}
}
foreach (PerformanceCounterCollection c in collections)
{
this.OutputPerformanceCollectionDetail(monitor, c, averageInterval, thresholdMilliseconds, sourceFilter);
}
}
/// <summary>Handles the trigger sub command.</summary>
/// <param name="monitor">Writes messages to the console and log file.</param>
/// <param name="args">The command arguments.</param>
private void HandleTriggerSubCommand(IMonitor monitor, ArgumentParser args)
{
if (args.TryGet(1, "mode", out string mode, false))
{
switch (mode)
{
case "list":
this.ListMonitors(monitor);
this.OutputAlertTriggers(monitor);
break;
case "collection":
args.TryGet(2, "name", out string collectionName);
decimal threshold = 0;
if (args.IsDecimal(3) && args.TryGetDecimal(3, "threshold", out threshold, false))
if (args.TryGet(2, "name", out string collectionName))
{
this.SetCollectionMonitor(monitor, collectionName, null, (double)threshold);
} else if (args.TryGet(3, "source", out string source))
{
if (args.TryGetDecimal(4, "threshold", out threshold))
if (args.TryGetDecimal(3, "threshold", out decimal threshold))
{
this.SetCollectionMonitor(monitor, collectionName, source, (double) threshold);
if (args.TryGet(4, "source", out string source, false))
{
this.ConfigureAlertTrigger(monitor, collectionName, source, threshold);
}
else
{
this.ConfigureAlertTrigger(monitor, collectionName, null, threshold);
}
}
}
break;
case "pause":
SCore.PerformanceCounterManager.PauseAlerts = true;
monitor.Log($"Alerts are now paused.", LogLevel.Info);
break;
case "resume":
SCore.PerformanceCounterManager.PauseAlerts = false;
monitor.Log($"Alerts are now resumed.", LogLevel.Info);
break;
case "clear":
this.ClearMonitors(monitor);
this.ClearAlertTriggers(monitor);
break;
default:
monitor.Log($"Unknown mode {mode}. See 'pc help monitor' for usage.");
this.LogUsageError(monitor, $"Unknown mode {mode}. See 'pc help trigger' for usage.");
break;
}
}
else
{
this.ListMonitors(monitor);
this.OutputAlertTriggers(monitor);
}
}
private void SetCollectionMonitor(IMonitor monitor, string collectionName, string sourceName, double threshold)
/// <summary>Sets up an an alert trigger.</summary>
/// <param name="monitor">Writes messages to the console and log file.</param>
/// <param name="collectionName">The name of the collection.</param>
/// <param name="sourceName">The name of the source, or null for all sources.</param>
/// <param name="threshold">The trigger threshold, or 0 to remove.</param>
private void ConfigureAlertTrigger(IMonitor monitor, string collectionName, string sourceName, decimal threshold)
{
foreach (PerformanceCounterCollection collection in SCore.PerformanceCounterManager.PerformanceCounterCollections)
{
@ -134,9 +234,18 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other
{
if (sourceName == null)
{
collection.EnableAlerts = true;
collection.AlertThresholdMilliseconds = threshold;
monitor.Log($"Set up monitor for '{collectionName}' with '{this.FormatMilliseconds(threshold)}'", LogLevel.Info);
if (threshold != 0)
{
collection.EnableAlerts = true;
collection.AlertThresholdMilliseconds = (double) threshold;
monitor.Log($"Set up alert triggering for '{collectionName}' with '{this.FormatMilliseconds((double?) threshold)}'", LogLevel.Info);
}
else
{
collection.EnableAlerts = false;
monitor.Log($"Cleared alert triggering for '{collection}'.");
}
return;
}
else
@ -145,9 +254,17 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other
{
if (performanceCounter.Value.Source.ToLowerInvariant().Equals(sourceName.ToLowerInvariant()))
{
performanceCounter.Value.EnableAlerts = true;
performanceCounter.Value.AlertThresholdMilliseconds = threshold;
monitor.Log($"Set up monitor for '{sourceName}' in collection '{collectionName}' with '{this.FormatMilliseconds(threshold)}", LogLevel.Info);
if (threshold != 0)
{
performanceCounter.Value.EnableAlerts = true;
performanceCounter.Value.AlertThresholdMilliseconds = (double) threshold;
monitor.Log($"Set up alert triggering for '{sourceName}' in collection '{collectionName}' with '{this.FormatMilliseconds((double?) threshold)}", LogLevel.Info);
}
else
{
performanceCounter.Value.EnableAlerts = false;
}
return;
}
}
@ -162,15 +279,17 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other
}
private void ClearMonitors(IMonitor monitor)
/// <summary>Clears alert triggering for all collections.</summary>
/// <param name="monitor">Writes messages to the console and log file.</param>
private void ClearAlertTriggers(IMonitor monitor)
{
int clearedCounters = 0;
int clearedTriggers = 0;
foreach (PerformanceCounterCollection collection in SCore.PerformanceCounterManager.PerformanceCounterCollections)
{
if (collection.EnableAlerts)
{
collection.EnableAlerts = false;
clearedCounters++;
clearedTriggers++;
}
foreach (var performanceCounter in collection.PerformanceCounters)
@ -178,82 +297,203 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other
if (performanceCounter.Value.EnableAlerts)
{
performanceCounter.Value.EnableAlerts = false;
clearedCounters++;
clearedTriggers++;
}
}
}
monitor.Log($"Cleared {clearedCounters} counters.", LogLevel.Info);
monitor.Log($"Cleared {clearedTriggers} alert triggers.", LogLevel.Info);
}
private void ListMonitors(IMonitor monitor)
/// <summary>Lists all configured alert triggers.</summary>
/// <param name="monitor">Writes messages to the console and log file.</param>
private void OutputAlertTriggers(IMonitor monitor)
{
StringBuilder sb = new StringBuilder();
sb.AppendLine("Configured triggers:");
sb.AppendLine();
sb.AppendLine();
var collectionMonitors = new List<(string collectionName, double threshold)>();
var sourceMonitors = new List<(string collectionName, string sourceName, double threshold)>();
var collectionTriggers = new List<(string collectionName, double threshold)>();
var sourceTriggers = new List<(string collectionName, string sourceName, double threshold)>();
foreach (PerformanceCounterCollection collection in SCore.PerformanceCounterManager.PerformanceCounterCollections)
{
if (collection.EnableAlerts)
{
collectionMonitors.Add((collection.Name, collection.AlertThresholdMilliseconds));
collectionTriggers.Add((collection.Name, collection.AlertThresholdMilliseconds));
}
sourceMonitors.AddRange(from performanceCounter in
sourceTriggers.AddRange(from performanceCounter in
collection.PerformanceCounters where performanceCounter.Value.EnableAlerts
select (collection.Name, performanceCounter.Value.Source, MonitorThresholdMilliseconds: performanceCounter.Value.AlertThresholdMilliseconds));
select (collection.Name, performanceCounter.Value.Source, performanceCounter.Value.AlertThresholdMilliseconds));
}
if (collectionMonitors.Count > 0)
if (collectionTriggers.Count > 0)
{
sb.AppendLine("Collection Monitors:");
sb.AppendLine("Collection Triggers:");
sb.AppendLine();
sb.AppendLine(this.GetTableString(
data: collectionMonitors,
data: collectionTriggers,
header: new[] {"Collection", "Threshold"},
getRow: item => new[]
{
item.collectionName,
this.FormatMilliseconds(item.threshold)
}
},
true
));
sb.AppendLine();
}
else
{
sb.AppendLine("No collection triggers.");
}
if (sourceMonitors.Count > 0)
if (sourceTriggers.Count > 0)
{
sb.AppendLine("Source Monitors:");
sb.AppendLine("Source Triggers:");
sb.AppendLine();
sb.AppendLine(this.GetTableString(
data: sourceMonitors,
data: sourceTriggers,
header: new[] {"Collection", "Source", "Threshold"},
getRow: item => new[]
{
item.collectionName,
item.sourceName,
this.FormatMilliseconds(item.threshold)
}
},
true
));
sb.AppendLine();
}
else
{
sb.AppendLine("No source triggers.");
}
monitor.Log(sb.ToString(), LogLevel.Info);
}
private void ShowHelp(IMonitor monitor, Command command)
/// <summary>Handles the reset sub command.</summary>
/// <param name="monitor">Writes messages to the console and log file.</param>
/// <param name="args">The command arguments.</param>
private void HandleResetSubCommand(IMonitor monitor, ArgumentParser args)
{
if (args.TryGet(1, "type", out string type, false, new []{"category", "source"}))
{
args.TryGet(2, "name", out string name);
switch (type)
{
case "category":
SCore.PerformanceCounterManager.ResetCollection(name);
monitor.Log($"All performance counters for category {name} are now cleared.", LogLevel.Info);
break;
case "source":
SCore.PerformanceCounterManager.ResetSource(name);
monitor.Log($"All performance counters for source {name} are now cleared.", LogLevel.Info);
break;
}
}
else
{
SCore.PerformanceCounterManager.Reset();
monitor.Log("All performance counters are now cleared.", LogLevel.Info);
}
}
/// <summary>Outputs the details for a collection.</summary>
/// <param name="monitor">Writes messages to the console and log file.</param>
/// <param name="collection">The collection.</param>
/// <param name="averageInterval">The interval over which to calculate the averages.</param>
/// <param name="thresholdMilliseconds">The threshold.</param>
/// <param name="sourceFilter">The source filter.</param>
private void OutputPerformanceCollectionDetail(IMonitor monitor, PerformanceCounterCollection collection,
TimeSpan averageInterval, double? thresholdMilliseconds, string sourceFilter = null)
{
StringBuilder sb = new StringBuilder($"Performance Counter for {collection.Name}:\n\n");
List<KeyValuePair<string, PerformanceCounter>> data = collection.PerformanceCounters.ToList();
if (sourceFilter != null)
{
data = collection.PerformanceCounters.Where(p =>
p.Value.Source.ToLowerInvariant().Contains(sourceFilter.ToLowerInvariant())).ToList();
}
if (thresholdMilliseconds != null)
{
data = data.Where(p => p.Value.GetAverage(averageInterval) >= thresholdMilliseconds).ToList();
}
if (data.Any())
{
sb.AppendLine(this.GetTableString(
data: data,
header: new[] {"Mod", $"Avg Execution Time (last {(int) averageInterval.TotalSeconds}s)", "Last Execution Time", "Peak Execution Time"},
getRow: item => new[]
{
item.Key,
this.FormatMilliseconds(item.Value.GetAverage(averageInterval), thresholdMilliseconds),
this.FormatMilliseconds(item.Value.GetLastEntry()?.ElapsedMilliseconds),
this.FormatMilliseconds(item.Value.GetPeak()?.ElapsedMilliseconds)
},
true
));
}
else
{
sb.Clear();
sb.AppendLine($"Performance Counter for {collection.Name}: none.");
}
monitor.Log(sb.ToString(), LogLevel.Info);
}
/// <summary>Parses a command string and returns the associated command.</summary>
/// <param name="commandString">The command string</param>
/// <returns>The parsed command.</returns>
private SubCommand ParseCommandString(string commandString)
{
foreach (var i in this.SubCommandNames.Where(i =>
i.Value.Any(str => str.Equals(commandString, StringComparison.InvariantCultureIgnoreCase))))
{
return i.Key;
}
return SubCommand.None;
}
/// <summary>Formats the given milliseconds value into a string format. Optionally
/// allows a threshold to return "-" if the value is less than the threshold.</summary>
/// <param name="milliseconds">The milliseconds to format. Returns "-" if null</param>
/// <param name="thresholdMilliseconds">The threshold. Any value below this is returned as "-".</param>
/// <returns>The formatted milliseconds.</returns>
private string FormatMilliseconds(double? milliseconds, double? thresholdMilliseconds = null)
{
if (milliseconds == null || (thresholdMilliseconds != null && milliseconds < thresholdMilliseconds))
{
return "-";
}
return ((double) milliseconds).ToString("F2");
}
/// <summary>Shows detailed help for a specific sub command.</summary>
/// <param name="monitor">The output monitor</param>
/// <param name="subCommand">The sub command</param>
private void OutputHelp(IMonitor monitor, SubCommand subCommand)
{
StringBuilder sb = new StringBuilder();
sb.AppendLine();
switch (command)
switch (subCommand)
{
case Command.Concepts:
case SubCommand.Concepts:
sb.AppendLine("A performance counter is a metric which measures execution time. Each performance");
sb.AppendLine("counter consists of:");
sb.AppendLine();
@ -271,7 +511,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other
sb.AppendLine();
sb.AppendLine("[1] https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events");
break;
case Command.Detail:
case SubCommand.Detail:
sb.AppendLine("Usage: pc detail <collection> <source>");
sb.AppendLine(" pc detail <collection> <threshold>");
sb.AppendLine();
@ -288,61 +528,66 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other
sb.AppendLine("pc detail Display.Rendering Pathoschild.ChestsAnywhere Displays the 'Display.Rendering' performance counter for 'Pathoschild.ChestsAnywhere'");
sb.AppendLine("pc detail Display.Rendering 5 Displays the 'Display.Rendering' performance counters exceeding an average of 5ms");
break;
case Command.Summary:
sb.AppendLine("Usage: pc summary <mode|name>");
case SubCommand.Summary:
sb.AppendLine("Usage: pc summary <mode|name> <threshold>");
sb.AppendLine();
sb.AppendLine("Displays the performance counter summary.");
sb.AppendLine();
sb.AppendLine("Arguments:");
sb.AppendLine(" <mode> Optional. Defaults to 'important' if omitted. Specifies one of these modes:");
sb.AppendLine(" - all Displays performance counters from all collections");
sb.AppendLine(" - important Displays only important performance counter collections");
sb.AppendLine(" <mode> Optional. Defaults to 'important' if omitted. Specifies one of these modes:");
sb.AppendLine(" - all Displays performance counters from all collections");
sb.AppendLine(" - important Displays only important performance counter collections");
sb.AppendLine();
sb.AppendLine(" <name> Optional. Only shows performance counter collections matching the given name");
sb.AppendLine(" <name> Optional. Only shows performance counter collections matching the given name");
sb.AppendLine(" <threshold> Optional. Hides the actual execution time if it is below this threshold");
sb.AppendLine();
sb.AppendLine("Examples:");
sb.AppendLine("pc summary all Shows all events");
sb.AppendLine("pc summary all 5 Shows all events");
sb.AppendLine("pc summary Display.Rendering Shows only the 'Display.Rendering' collection");
break;
case Command.Monitor:
sb.AppendLine("Usage: pc monitor <mode> <collectionName> <threshold>");
sb.AppendLine("Usage: pc monitor <mode> <collectionName> <sourceName> <threshold>");
case SubCommand.Trigger:
sb.AppendLine("Usage: pc trigger <mode>");
sb.AppendLine("Usage: pc trigger collection <collectionName> <threshold>");
sb.AppendLine("Usage: pc trigger collection <collectionName> <threshold> <sourceName>");
sb.AppendLine();
sb.AppendLine("Manages monitoring settings.");
sb.AppendLine("Manages alert triggers.");
sb.AppendLine();
sb.AppendLine("Arguments:");
sb.AppendLine(" <mode> Optional. Specifies if a specific source or a specific collection should be monitored.");
sb.AppendLine(" - list Lists current monitoring settings");
sb.AppendLine(" - collection Sets up a monitor for a collection");
sb.AppendLine(" - clear Clears all monitoring entries");
sb.AppendLine(" <mode> Optional. Specifies if a specific source or a specific collection should be triggered.");
sb.AppendLine(" - list Lists current triggers");
sb.AppendLine(" - collection Sets up a trigger for a collection");
sb.AppendLine(" - clear Clears all trigger entries");
sb.AppendLine(" - pause Pauses triggering of alerts");
sb.AppendLine(" - resume Resumes triggering of alerts");
sb.AppendLine(" Defaults to 'list' if not specified.");
sb.AppendLine();
sb.AppendLine(" <collectionName> Required if the mode 'collection' is specified.");
sb.AppendLine(" Specifies the name of the collection to be monitored. Must be an exact match.");
sb.AppendLine(" Specifies the name of the collection to be triggered. Must be an exact match.");
sb.AppendLine();
sb.AppendLine(" <sourceName> Optional. Specifies the name of a specific source. Must be an exact match.");
sb.AppendLine();
sb.AppendLine(" <threshold> Required if the mode 'collection' is specified.");
sb.AppendLine(" Specifies the threshold in milliseconds (fractions allowed).");
sb.AppendLine(" Can also be 'remove' to remove the threshold.");
sb.AppendLine(" Specify '0' to remove the threshold.");
sb.AppendLine();
sb.AppendLine("Examples:");
sb.AppendLine();
sb.AppendLine("pc monitor collection Display.Rendering 10");
sb.AppendLine(" Sets up monitoring to write an alert on the console if the execution time of all performance counters in");
sb.AppendLine("pc trigger collection Display.Rendering 10");
sb.AppendLine(" Sets up an alert trigger which writes on the console if the execution time of all performance counters in");
sb.AppendLine(" the 'Display.Rendering' collection exceed 10 milliseconds.");
sb.AppendLine();
sb.AppendLine("pc monitor collection Display.Rendering Pathoschild.ChestsAnywhere 5");
sb.AppendLine(" Sets up monitoring to write an alert on the console if the execution time of Pathoschild.ChestsAnywhere in");
sb.AppendLine("pc trigger collection Display.Rendering 5 Pathoschild.ChestsAnywhere");
sb.AppendLine(" Sets up an alert trigger to write on the console if the execution time of Pathoschild.ChestsAnywhere in");
sb.AppendLine(" the 'Display.Rendering' collection exceed 5 milliseconds.");
sb.AppendLine();
sb.AppendLine("pc monitor collection Display.Rendering remove");
sb.AppendLine("pc trigger collection Display.Rendering 0");
sb.AppendLine(" Removes the threshold previously defined from the collection. Note that source-specific thresholds are left intact.");
sb.AppendLine();
sb.AppendLine("pc monitor clear");
sb.AppendLine(" Clears all previously setup monitors.");
sb.AppendLine("pc trigger clear");
sb.AppendLine(" Clears all previously setup alert triggers.");
break;
case Command.Reset:
case SubCommand.Reset:
sb.AppendLine("Usage: pc reset <type> <name>");
sb.AppendLine();
sb.AppendLine("Resets performance counters.");
@ -368,153 +613,12 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other
monitor.Log(sb.ToString(), LogLevel.Info);
}
private void ResetCounter(IMonitor monitor, ArgumentParser args)
{
if (args.TryGet(1, "type", out string type, false))
{
args.TryGet(2, "name", out string name);
switch (type)
{
case "category":
SCore.PerformanceCounterManager.ResetCollection(name);
monitor.Log($"All performance counters for category {name} are now cleared.", LogLevel.Info);
break;
case "mod":
SCore.PerformanceCounterManager.ResetSource(name);
monitor.Log($"All performance counters for mod {name} are now cleared.", LogLevel.Info);
break;
}
}
else
{
SCore.PerformanceCounterManager.Reset();
monitor.Log("All performance counters are now cleared.", LogLevel.Info);
}
}
private void DisplayPerformanceCounterSummary(IMonitor monitor, ArgumentParser args)
{
IEnumerable<PerformanceCounterCollection> data;
if (!args.TryGet(1, "mode", out string mode, false))
{
mode = "important";
}
switch (mode)
{
case null:
case "important":
data = SCore.PerformanceCounterManager.PerformanceCounterCollections.Where(p => p.IsImportant);
break;
case "all":
data = SCore.PerformanceCounterManager.PerformanceCounterCollections;
break;
default:
data = SCore.PerformanceCounterManager.PerformanceCounterCollections.Where(p =>
p.Name.ToLowerInvariant().Contains(mode.ToLowerInvariant()));
break;
}
StringBuilder sb = new StringBuilder();
sb.AppendLine("Summary:");
sb.AppendLine(this.GetTableString(
data: data,
header: new[] {"Collection", "Avg Calls/s", "Avg Execution Time (Game)", "Avg Execution Time (Mods)", "Avg Execution Time (Game+Mods)"},
getRow: item => new[]
{
item.Name,
item.GetAverageCallsPerSecond().ToString(),
this.FormatMilliseconds(item.GetGameAverageExecutionTime()),
this.FormatMilliseconds(item.GetModsAverageExecutionTime()),
this.FormatMilliseconds(item.GetAverageExecutionTime())
}
));
monitor.Log(sb.ToString(), LogLevel.Info);
}
private void DisplayPerformanceCounterDetail(IMonitor monitor, ArgumentParser args)
{
List<PerformanceCounterCollection> collections = new List<PerformanceCounterCollection>();
TimeSpan averageInterval = TimeSpan.FromSeconds(60);
double? thresholdMilliseconds = null;
string sourceFilter = null;
if (args.TryGet(1, "collection", out string collectionName))
{
collections.AddRange(SCore.PerformanceCounterManager.PerformanceCounterCollections.Where(collection => collection.Name.ToLowerInvariant().Contains(collectionName.ToLowerInvariant())));
if (args.IsDecimal(2) && args.TryGetDecimal(2, "threshold", out decimal value, false))
{
thresholdMilliseconds = (double?) value;
}
else
{
if (args.TryGet(2, "source", out string sourceName, false))
{
sourceFilter = sourceName;
}
}
}
foreach (var c in collections)
{
this.DisplayPerformanceCollectionDetail(monitor, c, averageInterval, thresholdMilliseconds, sourceFilter);
}
}
private void DisplayPerformanceCollectionDetail(IMonitor monitor, PerformanceCounterCollection collection,
TimeSpan averageInterval, double? thresholdMilliseconds, string sourceFilter = null)
{
StringBuilder sb = new StringBuilder($"Performance Counter for {collection.Name}:\n\n");
IEnumerable<KeyValuePair<string, PerformanceCounter>> data = collection.PerformanceCounters;
if (sourceFilter != null)
{
data = collection.PerformanceCounters.Where(p =>
p.Value.Source.ToLowerInvariant().Contains(sourceFilter.ToLowerInvariant()));
}
if (thresholdMilliseconds != null)
{
data = data.Where(p => p.Value.GetAverage(averageInterval) >= thresholdMilliseconds);
}
sb.AppendLine(this.GetTableString(
data: data,
header: new[] {"Mod", $"Avg Execution Time (last {(int) averageInterval.TotalSeconds}s)", "Last Execution Time", "Peak Execution Time"},
getRow: item => new[]
{
item.Key,
this.FormatMilliseconds(item.Value.GetAverage(averageInterval), thresholdMilliseconds),
this.FormatMilliseconds(item.Value.GetLastEntry()?.ElapsedMilliseconds),
this.FormatMilliseconds(item.Value.GetPeak()?.ElapsedMilliseconds)
}
));
monitor.Log(sb.ToString(), LogLevel.Info);
}
private string FormatMilliseconds(double? milliseconds, double? thresholdMilliseconds = null)
{
if (milliseconds == null || (thresholdMilliseconds != null && milliseconds < thresholdMilliseconds))
{
return "-";
}
return ((double) milliseconds).ToString("F2");
}
/// <summary>Get the command description.</summary>
private static string GetDescription()
{
StringBuilder sb = new StringBuilder();
sb.AppendLine("Displays and configured performance counters.");
sb.AppendLine("Displays and configures performance counters.");
sb.AppendLine();
sb.AppendLine("A performance counter records the invocation time of in-game events being");
sb.AppendLine("processed by mods or the game itself. See 'concepts' for a detailed explanation.");
@ -526,7 +630,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other
sb.AppendLine(" summary|sum|s Displays a summary of important or all collections");
sb.AppendLine(" detail|d Shows performance counter information for a given collection");
sb.AppendLine(" reset|r Resets the performance counters");
sb.AppendLine(" monitor Configures monitoring settings");
sb.AppendLine(" trigger Configures alert triggers");
sb.AppendLine(" examples Displays various examples");
sb.AppendLine(" concepts Displays an explanation of the performance counter concepts");
sb.AppendLine(" help Displays verbose help for the available commands");

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@ -174,6 +174,7 @@ namespace StardewModdingAPI.Framework.Events
/// <summary>Construct an instance.</summary>
/// <param name="monitor">Writes messages to the log.</param>
/// <param name="modRegistry">The mod registry with which to identify mods.</param>
/// <param name="performanceCounterManager">The performance counter manager.</param>
public EventManager(IMonitor monitor, ModRegistry modRegistry, PerformanceCounterManager performanceCounterManager)
{
// create shortcut initializers

View File

@ -40,6 +40,7 @@ namespace StardewModdingAPI.Framework.Events
/// <param name="eventName">A human-readable name for the event.</param>
/// <param name="monitor">Writes messages to the log.</param>
/// <param name="modRegistry">The mod registry with which to identify mods.</param>
/// <param name="performanceCounterManager">The performance counter manager</param>
public ManagedEvent(string eventName, IMonitor monitor, ModRegistry modRegistry, PerformanceCounterManager performanceCounterManager)
{
this.EventName = eventName;

View File

@ -114,6 +114,10 @@ namespace StardewModdingAPI.Framework.PerformanceCounter
DateTime start = relativeTo.Value.Subtract(range);
var entries = this._counter.Where(x => (x.EventTime >= start) && (x.EventTime <= relativeTo));
if (!entries.Any())
return 0;
return entries.Average(x => x.ElapsedMilliseconds);
}
}

View File

@ -20,6 +20,9 @@ namespace StardewModdingAPI.Framework.PerformanceCounter
/// <summary>The invocation stopwatch.</summary>
private readonly Stopwatch InvocationStopwatch = new Stopwatch();
/// <summary>Specifies if alerts should be paused.</summary>
public bool PauseAlerts { get; set; }
/// <summary>Constructs a performance counter manager.</summary>
/// <param name="monitor">The monitor for output logging.</param>
public PerformanceCounterManager(IMonitor monitor)
@ -144,7 +147,8 @@ namespace StardewModdingAPI.Framework.PerformanceCounter
/// <param name="entry">The alert to add.</param>
public void AddAlert(AlertEntry entry)
{
this.Alerts.Add(entry);
if (!this.PauseAlerts)
this.Alerts.Add(entry);
}
/// <summary>Initialized the default performance counter collections.</summary>