change 'Console.Out' logger to 'game' for clarity
Although any mod can write to the console directly, this is rare enough that using 'game' as the logger name is less confusing.
This commit is contained in:
parent
2b2ad7a486
commit
fd6c7c73cc
|
@ -362,7 +362,7 @@ namespace StardewModdingAPI
|
|||
|
||||
// redirect direct console output
|
||||
{
|
||||
Monitor monitor = this.GetSecondaryMonitor("Console.Out");
|
||||
Monitor monitor = this.GetSecondaryMonitor("game");
|
||||
if (monitor.WriteToConsole)
|
||||
this.ConsoleManager.OnMessageIntercepted += message => this.HandleConsoleMessage(monitor, message);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue