remove rewrite rules only used by mods that broke in SDV 1.3
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@ -1,90 +0,0 @@
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using System;
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using Mono.Cecil;
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using Mono.Cecil.Cil;
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namespace StardewModdingAPI.Framework.ModLoading.Rewriters
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{
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/// <summary>Rewrites virtual calls to the <see cref="Mod.Entry"/> method.</summary>
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internal class VirtualEntryCallRemover : IInstructionHandler
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{
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/*********
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** Properties
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*********/
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/// <summary>The type containing the method.</summary>
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private readonly Type ToType;
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/// <summary>The name of the method.</summary>
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private readonly string MethodName;
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/*********
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** Accessors
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*********/
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/// <summary>A brief noun phrase indicating what the instruction finder matches.</summary>
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public string NounPhrase { get; }
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/*********
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** Public methods
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*********/
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/// <summary>Construct an instance.</summary>
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public VirtualEntryCallRemover()
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{
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this.ToType = typeof(Mod);
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this.MethodName = nameof(Mod.Entry);
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this.NounPhrase = $"{this.ToType.Name}::{this.MethodName}";
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}
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/// <summary>Perform the predefined logic for a method if applicable.</summary>
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/// <param name="module">The assembly module containing the instruction.</param>
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/// <param name="method">The method definition containing the instruction.</param>
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/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
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/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
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public InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
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{
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return InstructionHandleResult.None;
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}
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/// <summary>Perform the predefined logic for an instruction if applicable.</summary>
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/// <param name="module">The assembly module containing the instruction.</param>
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/// <param name="cil">The CIL processor.</param>
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/// <param name="instruction">The instruction to handle.</param>
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/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
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/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
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public InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
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{
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if (!this.IsMatch(instruction))
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return InstructionHandleResult.None;
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// get instructions comprising method call
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int index = cil.Body.Instructions.IndexOf(instruction);
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Instruction loadArg0 = cil.Body.Instructions[index - 2];
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Instruction loadArg1 = cil.Body.Instructions[index - 1];
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if (loadArg0.OpCode != OpCodes.Ldarg_0)
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throw new InvalidOperationException($"Unexpected instruction sequence while removing virtual {this.ToType.Name}.{this.MethodName} call: found {loadArg0.OpCode.Name} instead of {OpCodes.Ldarg_0.Name}");
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if (loadArg1.OpCode != OpCodes.Ldarg_1)
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throw new InvalidOperationException($"Unexpected instruction sequence while removing virtual {this.ToType.Name}.{this.MethodName} call: found {loadArg1.OpCode.Name} instead of {OpCodes.Ldarg_1.Name}");
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// remove method call
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cil.Remove(loadArg0);
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cil.Remove(loadArg1);
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cil.Remove(instruction);
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return InstructionHandleResult.Rewritten;
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}
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/*********
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** Protected methods
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*********/
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/// <summary>Get whether a CIL instruction matches.</summary>
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/// <param name="instruction">The IL instruction.</param>
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protected bool IsMatch(Instruction instruction)
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{
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MethodReference methodRef = RewriteHelper.AsMethodReference(instruction);
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return
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methodRef != null
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&& methodRef.DeclaringType.FullName == this.ToType.FullName
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&& methodRef.Name == this.MethodName;
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}
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}
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}
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@ -34,15 +34,6 @@ namespace StardewModdingAPI.Metadata
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// rewrite for crossplatform compatibility
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new MethodParentRewriter(typeof(SpriteBatch), typeof(SpriteBatchMethods), onlyIfPlatformChanged: true),
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// rewrite for SMAPI 2.0
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new VirtualEntryCallRemover(),
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// rewrite for SMAPI 2.6 (types moved into SMAPI.Toolkit.CoreInterfaces)
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new TypeReferenceRewriter("StardewModdingAPI.IManifest", typeof(IManifest), shouldIgnore: type => type.Scope.Name != "StardewModdingAPI"),
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new TypeReferenceRewriter("StardewModdingAPI.IManifestContentPackFor", typeof(IManifestContentPackFor), shouldIgnore: type => type.Scope.Name != "StardewModdingAPI"),
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new TypeReferenceRewriter("StardewModdingAPI.IManifestDependency", typeof(IManifestDependency), shouldIgnore: type => type.Scope.Name != "StardewModdingAPI"),
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new TypeReferenceRewriter("StardewModdingAPI.ISemanticVersion", typeof(ISemanticVersion), shouldIgnore: type => type.Scope.Name != "StardewModdingAPI"),
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// rewrite for Stardew Valley 1.3
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new StaticFieldToConstantRewriter<int>(typeof(Game1), "tileSize", Game1.tileSize),
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@ -227,7 +227,6 @@
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<Compile Include="Framework\ModLoading\Rewriters\StaticFieldToConstantRewriter.cs" />
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<Compile Include="Framework\ModLoading\Rewriters\FieldToPropertyRewriter.cs" />
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<Compile Include="Framework\ModLoading\Finders\ReferenceToMemberWithUnexpectedTypeFinder.cs" />
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<Compile Include="Framework\ModLoading\Rewriters\VirtualEntryCallRemover.cs" />
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<Compile Include="Framework\ModLoading\Rewriters\MethodParentRewriter.cs" />
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<Compile Include="Framework\ModLoading\Rewriters\TypeReferenceRewriter.cs" />
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<Compile Include="Framework\Exceptions\SAssemblyLoadFailedException.cs" />
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