fix fast-track array copying
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@ -64,7 +64,7 @@ namespace StardewModdingAPI.Framework.Content
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int sourceIndex = areaY * areaWidth;
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int sourceIndex = areaY * areaWidth;
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int targetIndex = 0;
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int targetIndex = 0;
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Array.Copy(source.Data, sourceIndex, sourceData, targetIndex, areaWidth);
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Array.Copy(source.Data, sourceIndex, sourceData, targetIndex, pixelCount);
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}
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}
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else
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else
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