diff --git a/docs/mod-build-config.md b/docs/mod-build-config.md
index a2b121f4..22c37397 100644
--- a/docs/mod-build-config.md
+++ b/docs/mod-build-config.md
@@ -238,7 +238,7 @@ _[Game path](#game-path)_ above.
## Release notes
### Upcoming release
-* Updated for SMAPI 3.0 and Stardew Valley 1.4. (The beta is backwards-compatible with previous versions.)
+* Updated for SMAPI 3.0 and Stardew Valley 1.4.
* If the project contains an `assets` folder, its contents are now included in the mod automatically.
* For projects using the new `.csproj` format:
* platform target is now set to x86 automatically to avoid mismatching platform target warnings;
diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets
index 7d29da0b..c24990d5 100644
--- a/src/SMAPI.ModBuildConfig/build/smapi.targets
+++ b/src/SMAPI.ModBuildConfig/build/smapi.targets
@@ -103,7 +103,7 @@
false
true
-
+
$(GamePath)\StardewValley.GameData.dll
false
true
@@ -117,9 +117,6 @@
$(GamePath)\smapi-internal\SMAPI.Toolkit.CoreInterfaces.dll
false
true
-
-
- $(GamePath)\smapi-internal\StardewModdingAPI.Toolkit.CoreInterfaces.dll
$(GamePath)\xTile.dll
@@ -150,7 +147,7 @@
false
true
-
+
$(GamePath)\StardewValley.GameData.MonoGame.dll
false
true
@@ -164,9 +161,6 @@
$(GamePath)\smapi-internal\SMAPI.Toolkit.CoreInterfaces.dll
false
true
-
-
- $(GamePath)\smapi-internal\StardewModdingAPI.Toolkit.CoreInterfaces.dll
$(GamePath)\xTile.dll
diff --git a/src/SMAPI.ModBuildConfig/package.nuspec b/src/SMAPI.ModBuildConfig/package.nuspec
index 37d7959e..976b3420 100644
--- a/src/SMAPI.ModBuildConfig/package.nuspec
+++ b/src/SMAPI.ModBuildConfig/package.nuspec
@@ -2,7 +2,7 @@
Pathoschild.Stardew.ModBuildConfig
- 3.0.0-beta.2
+ 3.0.0-beta.3
Build package for SMAPI mods
Pathoschild
Pathoschild
@@ -14,7 +14,7 @@
Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 2.11 or later.
3.0.0:
- - Updated for SMAPI 3.0 and Stardew Valley 1.4. (The beta is backwards-compatible with previous versions.)
+ - Updated for SMAPI 3.0 and Stardew Valley 1.4.
- If the project contains an `assets` folder, its contents are now included in the mod automatically.
- For projects using the new `.csproj` format:
- platform target is now set to x86 automatically to avoid mismatching platform target warnings;