diff --git a/docs/mod-build-config.md b/docs/mod-build-config.md index a2b121f4..22c37397 100644 --- a/docs/mod-build-config.md +++ b/docs/mod-build-config.md @@ -238,7 +238,7 @@ _[Game path](#game-path)_ above. ## Release notes ### Upcoming release -* Updated for SMAPI 3.0 and Stardew Valley 1.4. (The beta is backwards-compatible with previous versions.) +* Updated for SMAPI 3.0 and Stardew Valley 1.4. * If the project contains an `assets` folder, its contents are now included in the mod automatically. * For projects using the new `.csproj` format: * platform target is now set to x86 automatically to avoid mismatching platform target warnings; diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets index 7d29da0b..c24990d5 100644 --- a/src/SMAPI.ModBuildConfig/build/smapi.targets +++ b/src/SMAPI.ModBuildConfig/build/smapi.targets @@ -103,7 +103,7 @@ false true - + $(GamePath)\StardewValley.GameData.dll false true @@ -117,9 +117,6 @@ $(GamePath)\smapi-internal\SMAPI.Toolkit.CoreInterfaces.dll false true - - - $(GamePath)\smapi-internal\StardewModdingAPI.Toolkit.CoreInterfaces.dll $(GamePath)\xTile.dll @@ -150,7 +147,7 @@ false true - + $(GamePath)\StardewValley.GameData.MonoGame.dll false true @@ -164,9 +161,6 @@ $(GamePath)\smapi-internal\SMAPI.Toolkit.CoreInterfaces.dll false true - - - $(GamePath)\smapi-internal\StardewModdingAPI.Toolkit.CoreInterfaces.dll $(GamePath)\xTile.dll diff --git a/src/SMAPI.ModBuildConfig/package.nuspec b/src/SMAPI.ModBuildConfig/package.nuspec index 37d7959e..976b3420 100644 --- a/src/SMAPI.ModBuildConfig/package.nuspec +++ b/src/SMAPI.ModBuildConfig/package.nuspec @@ -2,7 +2,7 @@ Pathoschild.Stardew.ModBuildConfig - 3.0.0-beta.2 + 3.0.0-beta.3 Build package for SMAPI mods Pathoschild Pathoschild @@ -14,7 +14,7 @@ Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 2.11 or later. 3.0.0: - - Updated for SMAPI 3.0 and Stardew Valley 1.4. (The beta is backwards-compatible with previous versions.) + - Updated for SMAPI 3.0 and Stardew Valley 1.4. - If the project contains an `assets` folder, its contents are now included in the mod automatically. - For projects using the new `.csproj` format: - platform target is now set to x86 automatically to avoid mismatching platform target warnings;