Jesse Plamondon-Willard
eeb4e12f75
fix Linux/macOS build error
2023-06-24 15:48:21 -04:00
Jesse Plamondon-Willard
f52b2a5ad4
Merge pull request #908 from romangraef/feat/wezterm
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Add wezterm terminal support for linux
2023-06-24 12:50:01 -04:00
nea
ebdb17bf81
Add wezterm terminal support for linux
2023-06-24 12:45:44 -04:00
Jesse Plamondon-Willard
5196c3bad9
rename `--headless` to `--no-prompt`, and parse with the other args
2023-06-24 12:36:02 -04:00
Marie Ramlow
654ad4b4b2
Add headless flag for unattended execution
2023-06-24 12:06:10 -04:00
Jesse Plamondon-Willard
9dd702a162
embed debug symbols for Linux/macOS compatibility
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This fixes error stack traces not having line numbers on Linux/macOS.
2023-06-24 11:49:04 -04:00
Freya Arbjerg
fe43ec51d0
Use more portable shebangs
2023-04-02 15:37:17 -04:00
Jesse Plamondon-Willard
8ee555c07a
suppress findstr installer error for some players
2023-01-22 10:18:37 -05:00
Jesse Plamondon-Willard
ab34b6142d
undo $@ to $* change per discussion
2022-07-28 21:47:21 -04:00
Ishan Jalan
dd2e3e9d93
Jetbrains Rider suggestions
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I ran the file on Rider and it had a few suggestions
<img width="506" alt="image" src="https://user-images.githubusercontent.com/44338423/180635394-cb45defa-47f4-444c-ad10-e0fc89522fe7.png ">
2022-07-24 12:07:38 +05:30
Ishan Jalan
a50a730886
unix-launcher.sh optimisations
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I ran the file through Rider which used Intellisense(?) to suggest changes in addition to moving from .sh to .command
2022-07-24 12:01:34 +05:30
Ishan Jalan
ea4307a282
Update unix-launcher.sh
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This will open the default shell. Works for me after testing.
2022-07-20 22:30:09 +05:30
Jesse Plamondon-Willard
1b25710cf2
fix installer partly applying color theme before it's selected
2022-07-08 17:48:01 -04:00
Jesse Plamondon-Willard
4d9fd63d9e
update code annotations
2022-07-06 19:24:49 -04:00
Jesse Plamondon-Willard
c91fbc82f8
deprecate support for updating ancient versions of SMAPI
2022-06-20 18:02:41 -04:00
Jesse Plamondon-Willard
9ef3f7edb1
remove `System.Reflection.Metadata.MetadataUpdater.IsSupported: false` in runtime config
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This doesn't seem to be needed, and was probably added as part of the early experimenting with self-contained .NET.
2022-05-31 18:25:12 -04:00
Jesse Plamondon-Willard
c1342bd4cd
disable case-insensitive paths by default pending performance rework
2022-05-04 20:35:08 -04:00
Jesse Plamondon-Willard
40aebb74c6
enable nullable annotations in installer ( #837 )
2022-04-12 21:01:13 -04:00
Jesse Plamondon-Willard
2e7c233f6c
enable nullable annotations by default ( #837 )
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This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
2022-04-06 21:48:55 -04:00
Jesse Plamondon-Willard
077d8e4f40
remove some unused/redundant code
2022-04-06 18:25:00 -04:00
Jesse Plamondon-Willard
b6c8cfc28b
simplify 'is not' patterns
2022-04-06 18:24:59 -04:00
Jesse Plamondon-Willard
a593eda30f
use target-typed new
2022-04-06 18:24:59 -04:00
Jesse Plamondon-Willard
2216e37726
rework launch script argument parsing ( #832 )
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This commit...
* replaces the internal `--no-reopen-terminal` arg with a documented `--use-current-shell` arg that works on Linux too;
* replaces the new SKIP_TERMINAL environment variable with the existing SMAPI_NO_TERMINAL one;
* moves argument parsing out of the 'initial setup' section (so it's easier for players to edit if needed);
* simplfies argument parsing (no need to support short opt names or add arguments for the default behavior);
* fixes arguments not parsed after the first unrecognized argument, so `--unknown --no-terminal` would still open a terminal.
2022-03-06 19:55:32 -05:00
Ryhon
bb31f09977
Command line options
2022-03-05 20:40:01 +01:00
Ryhon
30d63f0a11
Make SKIP_TERMINAL default to false if not set
2022-03-04 19:20:39 +01:00
Jesse Plamondon-Willard
92f35837ad
fix syntax, update release notes
2022-01-02 13:48:53 -05:00
Jesse Plamondon-Willard
adb3926609
Merge pull request #820 from bruce2409/update-launcher-sh
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Added shell shebang to MacOS Launcher code
2022-01-02 13:45:38 -05:00
Jesse Plamondon-Willard
aad77242f0
fix uninstaller not removing StardewModdingAPI.deps.json file
2021-12-23 23:08:49 -05:00
bruce2409
5712116879
Added shell shebang to MacOS Launcher code
2021-12-22 17:41:11 +00:00
Jesse Plamondon-Willard
95f658014e
simplify running SMAPI without a terminal on Linux/macOS
2021-12-18 23:07:33 -05:00
Jesse Plamondon-Willard
5b5dd47c22
prepare for release
2021-12-05 19:10:28 -05:00
Jesse Plamondon-Willard
98d01d522d
improve error when installer is pointed at a compatibility-branch game folder
2021-12-05 00:51:24 -05:00
Jesse Plamondon-Willard
cb9d6ae5ad
improve error when installer is pointed at a SDV 1.5.4 folder
2021-12-04 23:47:27 -05:00
Jesse Plamondon-Willard
cc35dbdb3d
fix self-contained install on Windows
2021-12-04 20:25:53 -05:00
Jesse Plamondon-Willard
c80d07fddf
migrate SMAPI to self-contained install
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This removes the need to have .NET 5 installed to run SMAPI. Note that there's no need to actually bundle the .NET files, since they're already bundled into the game folder.
2021-12-04 15:55:29 -05:00
Jesse Plamondon-Willard
181508084b
make installer self-contained
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This lets players run the installer without manually installing .NET 5, which was causing a lot of support requests.
2021-12-03 00:26:46 -05:00
Jesse Plamondon-Willard
bf5a9b8762
switch to scripted release package process
2021-12-02 20:48:00 -05:00
Jesse Plamondon-Willard
05b06e7a9f
improve installer's .NET 5 validation to explain how to fix it
2021-11-30 21:53:09 -05:00
Jesse Plamondon-Willard
f5a0dd1578
fix error running installer from folder paths containing parentheses
2021-11-30 20:18:17 -05:00
Jesse Plamondon-Willard
cb378a1c55
keep installer window open if it crashes
2021-11-28 00:01:51 -05:00
Jesse Plamondon-Willard
51c6ef9443
fix .NET 5 precheck passing if player has .NET Core installed
2021-11-28 00:01:51 -05:00
Jesse Plamondon-Willard
32ccc8e872
fix installer file precheck failing for some users
2021-11-28 00:01:51 -05:00
Jesse Plamondon-Willard
b791e854c1
fix installer precheck errors showing quotes, tweak readability
2021-11-28 00:01:50 -05:00
Jesse Plamondon-Willard
294f2a311e
fix error resolving native DLLs like libSkiaSharp
2021-11-28 00:01:46 -05:00
Jesse Plamondon-Willard
89c98223eb
remove path-too-long exception handling
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The path length limit no longer applies in .NET 5.
2021-11-28 00:01:46 -05:00
Jesse Plamondon-Willard
33c7a0392c
remove libgdiplus workaround on macOS
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This is no longer needed after the .NET 5 migration.
2021-11-28 00:01:45 -05:00
Jesse Plamondon-Willard
0f508c755a
reorganize install script
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This fixes an issue where Steam messes with the PATH, so dotnet isn't available until the terminal window is opened.
2021-11-28 00:01:45 -05:00
Jesse Plamondon-Willard
7c5c63d684
fix SMAPI not working on macOS, improve installer validation
2021-11-28 00:01:44 -05:00
Jesse Plamondon-Willard
f6479ea2b6
restructure installer for .NET 5 changes
2021-11-28 00:01:44 -05:00
Jesse Plamondon-Willard
ce80c68135
fix segfault on Linux/macOS after .NET 5 update
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Harmony doesn't seem to support tiered compilation on Linux/macOS, but the vanilla game disables that too anyway. The bundled runtimeconfig files match the ones used by the vanilla game. Thanks to 0x0ade for identifying the cause!
2021-11-28 00:01:44 -05:00