yangzhi
56b207181b
Merge branch 'android' of https://github.com/MartyrPher/SMAPI.git into android
...
# Conflicts:
# src/SMAPI/Constants.cs
2020-02-23 23:16:03 +08:00
yangzhi
1b4cc0294c
Constraint game version, old game version leads to crash, explicitly point out this error(instead of crash for no reason)
2020-02-23 23:14:52 +08:00
yangzhi
32ff5dff17
New feature, send instant command.
2020-02-23 23:13:24 +08:00
yangzhi
dd58827a39
Command for modify android viewpoint zoom level
2020-02-23 23:12:34 +08:00
yangzhi
8afb72545f
Merge branch 'develop' of https://github.com/Pathoschild/SMAPI.git into android
...
# Conflicts:
# src/SMAPI/Constants.cs
# src/SMAPI/Framework/SGame.cs
# src/SMAPI/SMAPI.csproj
2020-02-23 21:37:17 +08:00
Jesse Plamondon-Willard
5ae640dc91
Merge branch 'develop' into stable
2020-02-22 23:03:26 -05:00
Jesse Plamondon-Willard
d03f77dd35
prepare for release
2020-02-22 23:03:18 -05:00
Jesse Plamondon-Willard
02a96b54b5
fix mods receiving their own broadcasts
2020-02-22 23:01:43 -05:00
Jesse Plamondon-Willard
f98f61e6d8
Merge branch 'develop' into stable
2020-02-22 17:55:00 -05:00
Jesse Plamondon-Willard
f9ffde9a34
prepare for release
2020-02-22 17:54:37 -05:00
Jesse Plamondon-Willard
e8bb80af26
fix errors loading spouse room content packs in SMAPI 3.3
...
The new logic for loading map tilesheets incorrectly changed vanilla tilesheets like "townInterior" to "Maps/townInterior". While the game itself handled that, mods like Content Patcher which compared tilesheet paths would incorrectly decide that "townInterior" and "Maps/townInterior" were different files, and add a new tilesheet for it; that in turn would cause errors when patching spouse rooms, since it doesn't copy tilesheets.
2020-02-22 17:53:22 -05:00
Jesse Plamondon-Willard
66079f2253
Merge branch 'develop' into stable
2020-02-22 12:03:39 -05:00
Jesse Plamondon-Willard
585b23797e
prepare for release
2020-02-22 12:03:09 -05:00
Jesse Plamondon-Willard
b8636fdf2f
update draw logic for recent game updates
2020-02-22 11:59:10 -05:00
Jesse Plamondon-Willard
d3ec98fec8
update packages
2020-02-22 11:26:05 -05:00
Jesse Plamondon-Willard
03c3ab3711
update SMAPI/game version mapping, add older versions
2020-02-22 10:39:54 -05:00
yangzhi
0603fd68b7
Merge branch 'develop' of https://github.com/Pathoschild/SMAPI.git into android
2020-02-22 20:07:35 +08:00
yangzhi
afc9dd8bb2
Game version 1.4.5.139
2020-02-22 20:04:59 +08:00
Chris
eee8104ceb
Update references to 1.4.5.139 and Bump version.
2020-02-22 02:36:21 -05:00
yangzhi
ba179033e0
Bug fix
2020-02-22 02:11:01 -05:00
yangzhi
e1e3b6953e
Bug fix
2020-02-21 17:57:31 +08:00
yangzhi
47b5a24345
1.Merge latest master change.
...
2.Fix Rendered event logic
3.Improvement of VirtualKeyboard
2020-02-21 17:09:08 +08:00
Jesse Plamondon-Willard
f19722e021
tweak release notes
2020-02-20 21:54:39 -05:00
Jesse Plamondon-Willard
dd27b3bf35
fix parsing four-part versions from the update-check API
2020-02-20 21:32:55 -05:00
Jesse Plamondon-Willard
6a9bf10a81
migrate to new method in SMAPI 3.3
2020-02-20 21:12:00 -05:00
yangzhi
711845fc29
Update for 1.4.5.138, rewrite for it isSnowing field, draw logic sync
2020-02-20 20:10:17 -05:00
yangzhi
3086a3833c
Rewrite for AnimalQueryMenu
2020-02-20 20:09:52 -05:00
Jesse Plamondon-Willard
eff29d94fb
don't premultiply fully opaque pixels
2020-02-20 19:52:52 -05:00
yangzhi
27423f0468
Merge branch 'develop' of https://github.com/Pathoschild/SMAPI.git into android
...
# Conflicts:
# src/SMAPI/Framework/ContentManagers/ModContentManager.cs
2020-02-20 14:32:16 +08:00
yangzhi
526ea483c6
Update for 1.4.5.138, rewrite for it isSnowing field, draw logic sync
2020-02-20 14:09:15 +08:00
Jesse Plamondon-Willard
2cc786907b
call IAssetEditor with actual type if applicable
2020-02-19 23:42:44 -05:00
Jesse Plamondon-Willard
ab90e2c890
rename InputStatus to SButtonState for consistency
2020-02-19 23:28:37 -05:00
Jesse Plamondon-Willard
2e9807a034
rework tilesheet loading to improve errors, allow future validation, and drop support for legacy content files
2020-02-19 23:20:55 -05:00
yangzhi
35819c2748
Rewrite for AnimalQueryMenu
2020-02-20 12:17:14 +08:00
Jesse Plamondon-Willard
82d1e92d97
update TMXL name in metadata
2020-02-19 20:06:27 -05:00
Jesse Plamondon-Willard
7f63e06591
fix anchor position for new sticky header
2020-02-18 00:31:36 -05:00
Jesse Plamondon-Willard
4ce2747567
update compatibility list
2020-02-18 00:12:24 -05:00
Jesse Plamondon-Willard
2319c8e19e
make compatibility list header sticky
2020-02-17 23:55:28 -05:00
Jesse Plamondon-Willard
383ebab1af
add overrides for SMAPI on Android
2020-02-17 23:49:35 -05:00
Jesse Plamondon-Willard
da49c7c13b
move hardcoded SMAPI update check logic into config
2020-02-17 23:48:57 -05:00
Chris
739bb4ee37
Bump to version 3.2.0.3
2020-02-17 16:24:20 -05:00
yangzhi
b4a7fb8f6a
Remove Linq patch,which may cause some error
2020-02-16 23:46:17 -05:00
yangzhi
a24d5157e4
Rewrites
2020-02-16 23:45:58 -05:00
yangzhi
fbb647bcb9
Compatibility improvement.
2020-02-16 23:45:41 -05:00
yangzhi
f7be556bbf
1.Fix isRaining and isDebrisWeather.
...
2.Fix a critical error of SpriteTextMethods.getWidthOfString (infinite self recursion)
2020-02-16 23:45:16 -05:00
yangzhi
cc92375a9d
1.More rewrites.
...
2,Give detailed message when mod's assemblies can't load.
2020-02-16 23:44:37 -05:00
yangzhi
4a5a8ef7b3
Update to latest 1.4.5.136 game version
2020-02-16 23:44:00 -05:00
yangzhi
15bf4b9eda
Remove Linq patch,which may cause some error
2020-02-16 13:28:07 +08:00
yangzhi
ad1dcf464f
Rewrites
2020-02-15 20:17:53 +08:00
yangzhi
a2c3beee29
Compatibility improvement.
2020-02-15 20:17:21 +08:00