Jesse Plamondon-Willard
4aecc2aaba
prepare for release
2020-10-16 20:09:03 -04:00
Jesse Plamondon-Willard
68e9733a85
prepare for release
2020-10-03 20:27:29 -04:00
Jesse Plamondon-Willard
819b796e8d
streamline mod build config package creation
2020-09-23 20:32:21 -04:00
Jesse Plamondon-Willard
59974c18a6
prepare for release
2020-09-16 21:32:45 -04:00
Jesse Plamondon-Willard
d53e033163
prepare for release
2020-09-08 18:16:41 -04:00
Jesse Plamondon-Willard
1b5e7da184
prepare for release
2020-09-08 00:15:27 -04:00
Jesse Plamondon-Willard
2022836b81
prepare for release
2020-09-06 20:59:19 -04:00
Jesse Plamondon-Willard
b96bcb2189
prepare for release
2020-08-02 16:38:02 -04:00
Jesse Plamondon-Willard
4f73fb5c33
prepare for release
2020-06-21 11:39:23 -04:00
Jesse Plamondon-Willard
cb9ff70199
prepare for release
2020-06-20 12:42:31 -04:00
Jesse Plamondon-Willard
a7cf886b71
switch to custom build of Harmony 1.2.0.1
2020-06-20 00:13:23 -04:00
Jesse Plamondon-Willard
79181012ee
tweak build files
2020-06-14 10:55:52 -04:00
Jesse Plamondon-Willard
f44151dbb4
prepare for release, tweak readme
2020-04-27 16:30:20 -04:00
Jesse Plamondon-Willard
31db04f4a0
prepare for release
2020-03-24 21:02:05 -04:00
Jesse Plamondon-Willard
6d1494a56c
prepare for release
2020-03-22 19:36:49 -04:00
Jesse Plamondon-Willard
d03f77dd35
prepare for release
2020-02-22 23:03:18 -05:00
Jesse Plamondon-Willard
585b23797e
prepare for release
2020-02-22 12:03:09 -05:00
Jesse Plamondon-Willard
aeb72586fd
prepare for release
2020-02-01 11:11:44 -05:00
Jesse Plamondon-Willard
c8191449a0
add support for *.tmx map files
2020-02-01 00:27:53 -05:00
Jesse Plamondon-Willard
3f1d7b1d22
rework build settings a bit
2020-01-31 22:27:12 -05:00
Jesse Plamondon-Willard
22a0a32b6d
refactor performance counter code
...
This commit performs some general refactoring, including...
- avoid manually duplicating the event list;
- rework the 'is important' event flag;
- remove the new packages (Cyotek.Collections can be replaced with built-in types, and System.ValueTuple won't work in the Mono version used on Linux/Mac);
- improve performance;
- minor cleanup.
2020-01-26 19:49:17 -05:00
Drachenkaetzchen
a751252c4e
Initial commit of the performance counters
2020-01-10 01:27:56 +01:00
Jesse Plamondon-Willard
48959375b9
prepare for release
2020-01-04 22:57:38 -05:00
Jesse Plamondon-Willard
1128451acf
prepare for release
2019-12-02 22:47:42 -05:00
Jesse Plamondon-Willard
5f532c259d
migrate from AWS to Azure
...
This commit migrates from subdomains to paths (due to the cost of a wildcard HTTPS certificate on Azure), adds a web project to redirect the old subdomains from AWS to Azure, and removes AWS-specific hacks.
2019-12-02 20:14:07 -05:00
Jesse Plamondon-Willard
a5c9cb929e
migrate package icon to the new NuGet format
2019-11-24 12:36:01 -05:00
Jesse Plamondon-Willard
845deb43d6
add support for core translation files
2019-10-01 21:27:49 -04:00
Jesse Plamondon-Willard
cff42300bc
only set game as start action for main SMAPI project
2019-09-14 19:13:06 -04:00
Jesse Plamondon-Willard
25e4aa14d8
remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent assembly names
2019-09-14 19:12:40 -04:00
Jesse Plamondon-Willard
8700084300
bump .NET Standard version used by the mod build package to match toolkit
2019-09-14 18:52:39 -04:00
Jesse Plamondon-Willard
1dde811c36
group technical docs, add general shortcut for mod build package docs ( #651 )
2019-09-14 18:43:59 -04:00
Jesse Plamondon-Willard
3f28abe2c2
update game-not-found error messages
2019-09-14 18:16:00 -04:00
Jesse Plamondon-Willard
904c39eb72
move assembly references out of common.targets
2019-09-14 18:13:41 -04:00
Jesse Plamondon-Willard
6a951d29ae
add $(GameExecutableName) to mod build package
2019-09-14 18:11:25 -04:00
Jesse Plamondon-Willard
b3e4162f7c
move <GamePath> logic into separate .targets file file for reuse
2019-09-14 18:11:21 -04:00
Jesse Plamondon-Willard
46a0dd6236
move environment utility into toolkit for reuse
2019-09-14 18:05:10 -04:00
Jesse Plamondon-Willard
7ecbbb1b70
fix missing PDB file
2019-09-14 18:04:43 -04:00
Jesse Plamondon-Willard
e18ffc009d
update mods + mod build package for smapi-internal changes
2019-09-14 17:49:49 -04:00
Jesse Plamondon-Willard
c15785a68d
simplify config.json and metadata.json names
2019-09-14 17:46:57 -04:00
Jesse Plamondon-Willard
abffdc2dab
simplify project names
2019-09-14 17:46:34 -04:00
Jesse Plamondon-Willard
aa7e4b9c36
add new DLL to SMAPI references, support older game versions in package, fix name on Linux/Mac ( #638 )
2019-09-14 17:14:49 -04:00
Jesse Plamondon-Willard
307055b028
bump version to 3.0
2019-09-14 17:10:44 -04:00
Jesse Plamondon-Willard
6fdb29d806
drop support for old versions of SMAPI and Visual Studio in mod build package
2019-09-14 16:57:38 -04:00
Jesse Plamondon-Willard
b7b8b001c5
update for release
2019-09-13 18:20:27 -04:00
Jesse Plamondon-Willard
125bcbee56
migrate to new project file format
2019-09-13 17:22:45 -04:00
Jesse Plamondon-Willard
98f58c353e
prepare for 2.11.2 release
2019-04-22 22:05:36 -04:00
Jesse Plamondon-Willard
4a494c67bd
prepare for 2.11.1 release
2019-03-17 21:34:44 -04:00
Jesse Plamondon-Willard
b0d0146a45
update for Stardew Valley 1.3.35-beta support
...
SDV 1.3.35 changes the signature for a utility method related to text width checks. SMAPI just needs to be recompiled, but the build won't work with previous versions of the game.
2019-02-24 18:32:35 -05:00
Jesse Plamondon-Willard
41f77f51c0
prepare for 2.10.2 release
2019-02-08 18:19:47 -05:00
Jesse Plamondon-Willard
72888fe2ed
update for release
2018-12-30 17:02:56 -05:00