Jesse Plamondon-Willard
5ba53cb390
optimize log parser for very long multi-line messages
2020-03-08 14:07:42 -04:00
Jesse Plamondon-Willard
29fdf9ae4a
rework input handling to allow sending custom input to the game/mods
...
That will let Virtual Keyboard on Android work with the future multi-key binding API, and with mods that check input state directly (e.g. Pathoschild/StardewMods#520 ). It might also be useful as a public API in future versions.
2020-03-08 11:45:55 -04:00
Jesse Plamondon-Willard
1b282f950a
update translation docs
2020-03-07 13:03:06 -05:00
Jesse Plamondon-Willard
db4254513e
add support for flipped and rotated map tiles
2020-03-07 12:56:48 -05:00
Jesse Plamondon-Willard
c6947682b0
update packages
2020-03-06 21:41:20 -05:00
Jesse Plamondon-Willard
a6b1103596
add file pickers to web UI for mobile users
2020-02-24 20:29:03 -05:00
Jesse Plamondon-Willard
d03f77dd35
prepare for release
2020-02-22 23:03:18 -05:00
Jesse Plamondon-Willard
02a96b54b5
fix mods receiving their own broadcasts
2020-02-22 23:01:43 -05:00
Jesse Plamondon-Willard
f9ffde9a34
prepare for release
2020-02-22 17:54:37 -05:00
Jesse Plamondon-Willard
e8bb80af26
fix errors loading spouse room content packs in SMAPI 3.3
...
The new logic for loading map tilesheets incorrectly changed vanilla tilesheets like "townInterior" to "Maps/townInterior". While the game itself handled that, mods like Content Patcher which compared tilesheet paths would incorrectly decide that "townInterior" and "Maps/townInterior" were different files, and add a new tilesheet for it; that in turn would cause errors when patching spouse rooms, since it doesn't copy tilesheets.
2020-02-22 17:53:22 -05:00
Jesse Plamondon-Willard
585b23797e
prepare for release
2020-02-22 12:03:09 -05:00
Jesse Plamondon-Willard
b8636fdf2f
update draw logic for recent game updates
2020-02-22 11:59:10 -05:00
Jesse Plamondon-Willard
d3ec98fec8
update packages
2020-02-22 11:26:05 -05:00
Jesse Plamondon-Willard
03c3ab3711
update SMAPI/game version mapping, add older versions
2020-02-22 10:39:54 -05:00
Jesse Plamondon-Willard
f19722e021
tweak release notes
2020-02-20 21:54:39 -05:00
Jesse Plamondon-Willard
6a9bf10a81
migrate to new method in SMAPI 3.3
2020-02-20 21:12:00 -05:00
Jesse Plamondon-Willard
eff29d94fb
don't premultiply fully opaque pixels
2020-02-20 19:52:52 -05:00
Jesse Plamondon-Willard
2cc786907b
call IAssetEditor with actual type if applicable
2020-02-19 23:42:44 -05:00
Jesse Plamondon-Willard
2e9807a034
rework tilesheet loading to improve errors, allow future validation, and drop support for legacy content files
2020-02-19 23:20:55 -05:00
Jesse Plamondon-Willard
4ce2747567
update compatibility list
2020-02-18 00:12:24 -05:00
Jesse Plamondon-Willard
2319c8e19e
make compatibility list header sticky
2020-02-17 23:55:28 -05:00
Jesse Plamondon-Willard
6294b27317
fix update-check error for SMAPI on Android with four-part versions
2020-02-13 21:03:04 -05:00
Jesse Plamondon-Willard
c649572db8
fix dialogue propagation clearing marriage dialogue
2020-02-10 19:37:59 -05:00
Jesse Plamondon-Willard
801eaa7087
improve save backup logic
2020-02-10 19:14:06 -05:00
Jesse Plamondon-Willard
136773678e
add helper.Input.GetStatus method
2020-02-09 01:04:55 -05:00
Jesse Plamondon-Willard
f3acc0b07c
add Italian translations
2020-02-08 23:34:43 -05:00
Jesse Plamondon-Willard
65180f86d8
update CP schema for .tmx support
2020-02-03 19:12:39 -05:00
Jesse Plamondon-Willard
4991b4d6af
prefix OS name in log on Android
2020-02-02 15:01:03 -05:00
Jesse Plamondon-Willard
0a2b15d3c3
add support for self-broadcasts, optimize network messages
2020-02-02 14:20:41 -05:00
Jesse Plamondon-Willard
bd959442ea
+ credit in release notes
2020-02-01 18:10:56 -05:00
Jesse Plamondon-Willard
aeb72586fd
prepare for release
2020-02-01 11:11:44 -05:00
Jesse Plamondon-Willard
0fddc7f510
polish release notes
2020-02-01 01:11:46 -05:00
Jesse Plamondon-Willard
70a1334f2c
add JSON converter for Vector2
2020-02-01 01:08:29 -05:00
Jesse Plamondon-Willard
c8191449a0
add support for *.tmx map files
2020-02-01 00:27:53 -05:00
Jesse Plamondon-Willard
125b38c6e6
improve Save Backup compatibility on Android
2020-02-01 00:18:56 -05:00
Jesse Plamondon-Willard
e5d8acf240
rework asset editor/loader tracking so they're affected by load order
2020-01-30 22:10:16 -05:00
Jesse Plamondon-Willard
9f36b2b3d6
update release notes
2020-01-26 20:48:29 -05:00
Jesse Plamondon-Willard
fc0b98be45
add user settings that override defaults ( #693 )
2020-01-25 18:22:50 -05:00
Jesse Plamondon-Willard
7a6dab7548
fix dialogue asset propagation
2020-01-25 15:21:40 -05:00
Jesse Plamondon-Willard
4db7ca28f6
fix error building/demolishing buildings for some players
2020-01-25 11:05:36 -05:00
Jesse Plamondon-Willard
e33386abcc
prevent load crashes due to invalid building types
2020-01-25 11:00:37 -05:00
Jesse Plamondon-Willard
d1935e686c
add full internal support for non-standard four-part versions
2020-01-23 00:31:26 -05:00
Jesse Plamondon-Willard
381de5eba9
add test_input console command
2020-01-22 20:36:24 -05:00
Jesse Plamondon-Willard
1670a2f3a6
fix global data stored in saves folder
2020-01-22 19:06:33 -05:00
Jesse Plamondon-Willard
25a22f5d7c
update community links
2020-01-18 16:21:16 -05:00
Jesse Plamondon-Willard
700ea3cf1b
update release note ( #691 )
2020-01-12 20:46:29 -05:00
Jesse Plamondon-Willard
d68e4f9766
drop pre-3.0 update-check support
2020-01-12 19:41:14 -05:00
Jesse Plamondon-Willard
8b1fd90c6e
remove invalid-schedule error which can have false positives (e.g. when NPC is married to a player)
2020-01-12 15:53:59 -05:00
Jesse Plamondon-Willard
5518e4cf24
fix asset propagation for player sprites not affecting other players or recolor maps
2020-01-12 15:45:54 -05:00
Jesse Plamondon-Willard
2b68be4ebb
add version mappings from the wiki to API data
2020-01-11 20:33:01 -05:00
Jesse Plamondon-Willard
bffc7f28e9
fix update-check error for Chucklefish pages with no version
2020-01-11 19:16:46 -05:00
Jesse Plamondon-Willard
219696275d
fix errors due to async threads creating content managers
2020-01-11 13:20:37 -05:00
Jesse Plamondon-Willard
ceff27c9a8
update min game version
...
1.4.1 is needed due to the new gamepad option, which SMAPI 3.1 added support for.
2020-01-07 21:29:49 -05:00
Jesse Plamondon-Willard
18c69c5587
intercept schedule errors
2020-01-07 21:26:58 -05:00
Jesse Plamondon-Willard
48959375b9
prepare for release
2020-01-04 22:57:38 -05:00
Jesse Plamondon-Willard
d804526d52
remove DumpMetadata option
2020-01-04 22:32:23 -05:00
Jesse Plamondon-Willard
aef2550d23
add Japanese translations, update translation docs
2020-01-02 23:11:01 -05:00
Jesse Plamondon-Willard
b6aef499d3
update release notes
2020-01-01 18:55:07 -05:00
Jesse Plamondon-Willard
dca60f42b2
fix XNA keeping loaded assets alive forever ( #685 )
2019-12-31 16:18:11 -05:00
Jesse Plamondon-Willard
3818d53752
fix main sidebar link pointing to wiki instead of home page
2019-12-30 10:33:07 -05:00
Jesse Plamondon-Willard
c3e86c048f
update release notes ( #684 )
2019-12-26 23:49:33 -05:00
Jesse Plamondon-Willard
eee65ad0b6
update translation docs ( #682 )
2019-12-25 12:21:31 -05:00
Jesse Plamondon-Willard
d932a11f51
list broken dependencies first in 'skipped mods' list
2019-12-24 13:51:21 -05:00
Jesse Plamondon-Willard
4c471ea215
fix CP schema not requiring Default field if AllowBlank is omitted
2019-12-22 18:46:03 -05:00
Jesse Plamondon-Willard
d6901ed496
add asset propagation for winter flooring ( #679 )
2019-12-22 12:52:34 -05:00
Jesse Plamondon-Willard
139e267aaa
update item spawning code, detect ring type automatically to support custom rings, minor refactor
2019-12-22 12:04:40 -05:00
Jesse Plamondon-Willard
082f285bc7
streamline local environments, update technical docs & privacy page
2019-12-22 00:44:13 -05:00
Jesse Plamondon-Willard
c1b15fb372
allow local dev environments without an Azure account
2019-12-21 23:52:47 -05:00
Jesse Plamondon-Willard
ba46491ebc
drop Amazon S3 support
2019-12-21 23:14:15 -05:00
Jesse Plamondon-Willard
9dc6054479
fix typo in asset propagation
2019-12-20 20:29:02 -05:00
Jesse Plamondon-Willard
0a00c70397
add console warning in paranoid mode
2019-12-20 20:27:21 -05:00
Jesse Plamondon-Willard
4da65cf4c0
update schemas for Content Patcher 1.11
2019-12-16 21:51:55 -05:00
Jesse Plamondon-Willard
c4e2e94eed
add option to edit & reupload in the JSON validator
2019-12-16 21:39:37 -05:00
Jesse Plamondon-Willard
c7426a191a
add Spanish translations
...
Thanks to PlussRolf!
2019-12-15 21:47:42 -05:00
Jesse Plamondon-Willard
9018750eb3
fix Linux systems with libhybris-utils installed incorrectly detected as Android ( #668 )
2019-12-15 11:27:46 -05:00
Jesse Plamondon-Willard
6275821288
add friendly log message for save file-not-found errors
2019-12-15 01:08:35 -05:00
Jesse Plamondon-Willard
d662ea858c
improve error message for TargetParameterCountException in the reflection API
2019-12-15 00:33:08 -05:00
Jesse Plamondon-Willard
4aa2c0c3ec
update release notes ( #676 , #678 )
2019-12-14 22:22:10 -05:00
Jesse Plamondon-Willard
5ea5932661
add asset propagation for bundles
2019-12-14 22:11:25 -05:00
Jesse Plamondon-Willard
6dc442803f
fix private assets from content packs not having tracking info
2019-12-14 10:38:17 -05:00
Jesse Plamondon-Willard
e4a7ca5826
batch asset editor/loader changes
2019-12-12 23:22:19 -05:00
Jesse Plamondon-Willard
238fbfe569
let mods use Read/WriteSaveData while a save is being loaded
2019-12-08 12:20:59 -05:00
Jesse Plamondon-Willard
04b9a810dd
add asset propagation for grass textures
2019-12-08 11:27:23 -05:00
Jesse Plamondon-Willard
47beb2f534
fix launcher compatibility on Arch Linux
...
Arch Linux sets the $TERMINAL variable, which makes SMAPI think the terminal is being overridden for testing and bypass the terminal selection logic. Since it's only used for testing, we can re-add it locally when needed.
2019-12-07 19:24:27 -05:00
Jesse Plamondon-Willard
9c9a0a41b0
update for 'force off' gamepad option added in Stardew Valley 1.4.0.1
2019-12-05 22:10:57 -05:00
Jesse Plamondon-Willard
9465628eff
fix JSON validator format selector no longer working since URL changes
2019-12-04 20:52:40 -05:00
Jesse Plamondon-Willard
2b1f607d41
encapsulate file storage, also handle Pastebin rate limits in JSON validator
2019-12-03 21:21:28 -05:00
Jesse Plamondon-Willard
0aad3f545a
update Content Patcher schema
2019-12-03 19:36:56 -05:00
Jesse Plamondon-Willard
1128451acf
prepare for release
2019-12-02 22:47:42 -05:00
Jesse Plamondon-Willard
abf5f27454
add support for semver 2.0 build metadata, update for SDV 1.4.0.1
2019-12-02 22:37:03 -05:00
Jesse Plamondon-Willard
d07495c2dc
fix JSON Validator issues
2019-12-02 21:23:41 -05:00
Jesse Plamondon-Willard
5f532c259d
migrate from AWS to Azure
...
This commit migrates from subdomains to paths (due to the cost of a wildcard HTTPS certificate on Azure), adds a web project to redirect the old subdomains from AWS to Azure, and removes AWS-specific hacks.
2019-12-02 20:14:07 -05:00
Jesse Plamondon-Willard
8766a79408
update readme and release notes
2019-12-02 20:13:58 -05:00
Jesse Plamondon-Willard
d7948fbe1c
update translation docs ( #664 , #671 )
2019-11-30 16:44:34 -05:00
Jesse Plamondon-Willard
b1400bcb68
fallback to Amazon S3 if saving a log to Pastebin fails
2019-11-27 21:49:36 -05:00
Jesse Plamondon-Willard
6b04758642
polish release notes
2019-11-24 13:43:38 -05:00
Jesse Plamondon-Willard
f0f348bd5f
update packages
2019-11-24 12:13:34 -05:00
Jesse Plamondon-Willard
41a809a2e0
fix render events not raised during minigames
2019-11-16 17:31:20 -05:00
Jesse Plamondon-Willard
fd6a719b02
overhaul update checks
...
This commit moves the core update-check logic serverside, and adds support for community-defined version mappings. For example, that means false update alerts can now be solved by the community for all players.
2019-11-09 21:18:06 -05:00
Jesse Plamondon-Willard
a03137372d
update release notes ( #605 )
2019-11-08 14:44:12 -05:00
Jesse Plamondon-Willard
8b09a2776d
add support for CurseForge update keys ( #605 )
2019-11-07 13:51:45 -05:00
Jesse Plamondon-Willard
88dce820d5
no longer omit zero patch numbers when formatting versions
2019-11-04 16:50:00 -05:00
Jesse Plamondon-Willard
01c612bc4a
add friendly error for BadImageFormatException on launch
2019-11-04 13:59:34 -05:00
Jesse Plamondon-Willard
df7e814286
add support for using environment variables instead of command-line arguments ( #665 )
2019-11-03 18:24:34 -05:00
Jesse Plamondon-Willard
be79a04206
make item spawn commands more robust
2019-10-29 10:45:34 -04:00
Jesse Plamondon-Willard
175ebf9071
fix non-generic GetAPI not checking that all mods are loaded ( #662 )
2019-10-03 12:08:22 -04:00
Jesse Plamondon-Willard
b2bcda83d9
tweak docs
2019-10-02 01:08:42 -04:00
Jesse Plamondon-Willard
65997c1243
auto-fix save data when a custom location mod is removed
2019-10-01 21:41:15 -04:00
Jesse Plamondon-Willard
845deb43d6
add support for core translation files
2019-10-01 21:27:49 -04:00
Jesse Plamondon-Willard
673510b394
remove unused translation field & method
2019-10-01 20:04:58 -04:00
Jesse Plamondon-Willard
9461494a35
auto-fix save data when a custom NPC mod is removed
2019-09-26 19:48:01 -04:00
Jesse Plamondon-Willard
1b5055dfaa
make console colors configurable
2019-09-23 17:09:35 -04:00
Jesse Plamondon-Willard
4e7a67bc6d
log custom SMAPI settings to simplify troubleshooting
2019-09-16 16:28:12 -04:00
Jesse Plamondon-Willard
3cf3df8ffb
fix ICursorPosition.AbsolutePixels not adjusted for zoom
2019-09-14 23:18:03 -04:00
Jesse Plamondon-Willard
8271c15d6a
update release notes for asset changes
2019-09-14 19:22:31 -04:00
Jesse Plamondon-Willard
4b3a593941
track texture asset keys, fix NPC portrait propagation
2019-09-14 19:22:08 -04:00
Jesse Plamondon-Willard
449d793979
reorganise 3.0 release notes, add release highlights
2019-09-14 19:21:23 -04:00
Jesse Plamondon-Willard
f5b46e8f3d
add asset propagation for Data\FarmAnimals ( #618 )
2019-09-14 19:20:12 -04:00
Jesse Plamondon-Willard
2f9884c47b
update packages
2019-09-14 19:19:34 -04:00
Jesse Plamondon-Willard
1db1a8fa23
update SMAPI/game version map
2019-09-14 19:19:23 -04:00
Jesse Plamondon-Willard
8cb190de08
add Android detection
2019-09-14 19:19:08 -04:00
Jesse Plamondon-Willard
a36426296a
Merge pull request #658 from danvolchek/log-parser-user-agent-detection
...
[SMAPI.Web] Detect the client's platform and check the right log parser input accordingly
2019-09-14 19:16:44 -04:00
Jesse Plamondon-Willard
98a56169e7
update release notes
2019-09-14 19:15:29 -04:00
Jesse Plamondon-Willard
7ca168269f
log skipped loose files
2019-09-14 19:14:42 -04:00
Jesse Plamondon-Willard
15fd868f59
fix 'unknown file extension' error not listing .json as a valid extension
2019-09-14 19:13:42 -04:00
Jesse Plamondon-Willard
1003116f7f
fix asset changes not affecting cached asset loads in a specific case
2019-09-14 19:13:35 -04:00
Jesse Plamondon-Willard
fd77ae93d5
fix typos and inconsistent spelling
2019-09-14 19:08:06 -04:00
Jesse Plamondon-Willard
674ceea74e
add support for transparent schema errors ( #654 )
2019-09-14 19:06:14 -04:00
Jesse Plamondon-Willard
3331beb17a
integrate Content Patcher schema into validator, update docs ( #654 )
2019-09-14 19:05:45 -04:00
Jesse Plamondon-Willard
5e8991bfcf
tweak button names, update release notes ( #654 )
2019-09-14 19:03:26 -04:00
Jesse Plamondon-Willard
85715988f9
fix error when Chucklefish page doesn't exist for update checks
2019-09-14 18:59:50 -04:00
Jesse Plamondon-Willard
1d085df5b7
track license info for mod GitHub repos ( #651 )
2019-09-14 18:59:29 -04:00
Jesse Plamondon-Willard
2b4bc2c282
back up saves in a background thread
2019-09-14 18:59:23 -04:00
Jesse Plamondon-Willard
95f261b1f3
fetch mod info from Nexus API if the web page is hidden due to adult content ( #651 )
2019-09-14 18:59:15 -04:00
Jesse Plamondon-Willard
e856d5efeb
add remote mod status to update check info ( #651 )
2019-09-14 18:54:11 -04:00
Jesse Plamondon-Willard
4b9ba35a19
apply tilesheet fixes to XNB map files too
2019-09-14 18:54:01 -04:00
Jesse Plamondon-Willard
dc1c9bf036
normalise custom map's tilesheet paths for the OS
2019-09-14 18:53:42 -04:00
Jesse Plamondon-Willard
673ef91cc7
show versions in duplicate-mod errors, make folder paths in trace logs clearer
2019-09-14 18:53:37 -04:00
Jesse Plamondon-Willard
ce6cedaf4b
add background fetch for mod compatibility list ( #651 )
2019-09-14 18:52:58 -04:00
Jesse Plamondon-Willard
79622d79b8
Update Mono.Cecil package
2019-09-14 18:52:27 -04:00
Jesse Plamondon-Willard
b2134035b7
update NuGet packages
2019-09-14 18:52:22 -04:00
Jesse Plamondon-Willard
1bf399ec23
add dev note field to compatibility list
2019-09-14 18:52:14 -04:00
Jesse Plamondon-Willard
48f211f544
add metadata links to mod compatibility list
2019-09-14 18:51:57 -04:00
Jesse Plamondon-Willard
1053232c20
add asset propagation for DayTimeMoneyBox buttons
2019-09-14 18:49:28 -04:00
Jesse Plamondon-Willard
4f7d861ce4
make SemanticVersion.TryParse public
2019-09-14 18:48:54 -04:00
Jesse Plamondon-Willard
e2f545484e
add asset propagation for critter textures ( #652 )
2019-09-14 18:48:40 -04:00
Jesse Plamondon-Willard
1dde811c36
group technical docs, add general shortcut for mod build package docs ( #651 )
2019-09-14 18:43:59 -04:00
Jesse Plamondon-Willard
1a8c7345c3
add stardewvalley.targets support to toolkit
2019-09-14 18:10:41 -04:00
Jesse Plamondon-Willard
d3209b17de
decouple updating watchers & raising event to fix some mod changes not being tracked correctly ( #648 )
2019-09-14 18:04:11 -04:00
Jesse Plamondon-Willard
31c882c8ce
fix map reloads not updating door warps ( #643 )
2019-09-14 18:03:54 -04:00
Jesse Plamondon-Willard
b47329d5b8
fix year edge case in date calculations
2019-09-14 18:03:11 -04:00
Jesse Plamondon-Willard
b9dec73469
disable mod-level asset caching ( #644 )
...
This fixes an issue where some asset references could be shared between content managers, causing changes to propagate unintentionally.
2019-09-14 18:01:38 -04:00
Jesse Plamondon-Willard
c37fe62ca2
no longer forward managed asset keys loaded through a mod content manager ( #644 )
...
That isn't needed for any documented functionality, and allowed mods to load (and in some cases edit) a different mod's local assets.
2019-09-14 18:01:26 -04:00
Jesse Plamondon-Willard
fff5e8c939
move most mod asset loading logic into content managers ( #644 )
...
This fixes mods needing to load Map assets manually before the game could load them via internal key.
2019-09-14 18:01:19 -04:00
Jesse Plamondon-Willard
bf3738eacb
add separate LogNetworkTraffic option
2019-09-14 18:00:49 -04:00
Jesse Plamondon-Willard
d4e09c5a85
fix tilesheets seasonalised when loading an indoor map
2019-09-14 17:59:13 -04:00
Jesse Plamondon-Willard
24160cacdc
fix tilesheets not seasonalised when a map is reloaded ( #642 )
2019-09-14 17:59:03 -04:00
Jesse Plamondon-Willard
2b12bb32f6
batch reload assets in some cases
2019-09-14 17:58:39 -04:00
Jesse Plamondon-Willard
5cd5e2416d
fix cache misses for non-English players
2019-09-14 17:58:33 -04:00
Jesse Plamondon-Willard
f2dd11fe3f
fix inconsistent LoadStage behavior when creating a new save
2019-09-14 17:57:42 -04:00
Jesse Plamondon-Willard
83ae036e09
improve XNB mod and ignore file matching
2019-09-14 17:52:02 -04:00
Jesse Plamondon-Willard
30cc7ac916
consolidate XNB mods when scanning mods
2019-09-14 17:50:45 -04:00
Jesse Plamondon-Willard
a450b0ebef
drop monitor.ExitGameImmediately method
...
This is bad practice in most cases, and was only used by two mods which didn't legitimately need to exit immediately.
2019-09-14 17:50:26 -04:00
Jesse Plamondon-Willard
f8e32f4433
update release notes, tweak launch script comments ( #640 )
2019-09-14 17:20:34 -04:00
Jesse Plamondon-Willard
78f28357e4
update code for SDV 1.4 ( #638 )
2019-09-14 17:14:43 -04:00
Jesse Plamondon-Willard
6c220453e1
fix translatable assets not updated when switching language ( #586 )
2019-09-14 17:13:53 -04:00
Jesse Plamondon-Willard
09d1c5a601
list all detected issues in trace logs for incompatible mods
2019-09-14 17:12:17 -04:00
Jesse Plamondon-Willard
d10ded0fcc
update compatibility list
2019-09-14 17:08:49 -04:00
Jesse Plamondon-Willard
4689eeb6a3
load mods much earlier so they can intercept all content assets
2019-09-14 17:03:15 -04:00
Jesse Plamondon-Willard
f78502a3a4
fix incorrect input check, update release notes
2019-09-14 17:01:33 -04:00
Jesse Plamondon-Willard
332bcfa5a1
add content pack translations
2019-09-14 17:00:55 -04:00
Jesse Plamondon-Willard
dc0556ff5f
fix log level for multiplayer 'received message' logs
2019-09-14 17:00:05 -04:00
Jesse Plamondon-Willard
bad2ac2a29
remove deprecated APIs ( #606 )
2019-09-14 16:59:29 -04:00
Jesse Plamondon-Willard
4a297e29eb
better handle player reconnecting before disconnection is registered
2019-09-14 16:58:52 -04:00
Jesse Plamondon-Willard
6b347b83a7
fix Save Backup not pruning old backups if they're uncompressed
2019-09-14 16:58:25 -04:00
Jesse Plamondon-Willard
31a49b83c2
update NuGet packages
2019-09-14 16:57:15 -04:00
Jesse Plamondon-Willard
e55295385b
add HasFile content pack method
2019-09-14 16:56:53 -04:00
Jesse Plamondon-Willard
b7b8b001c5
update for release
2019-09-13 18:20:27 -04:00
Jesse Plamondon-Willard
e4d5b1d0db
fix 'unknown file extension' error not listing .json as a valid extension
2019-09-13 16:21:27 -04:00
Jesse Plamondon-Willard
6285c79548
prevent mods from crashing the game with invalid dialogue in more cases
2019-09-13 16:13:38 -04:00
Jesse Plamondon-Willard
b02c5459e1
add Android instructions to log parser
2019-09-13 16:09:23 -04:00
Jesse Plamondon-Willard
7d755da3e2
fix log parser failing for logs with dot-delimited time formats
2019-09-13 15:52:30 -04:00
Jesse Plamondon-Willard
77f85a701a
update mod list filters to always display clicked mod link
2019-09-13 15:49:34 -04:00
Jesse Plamondon-Willard
e3a2c56a6d
fix 'location list changed' verbose log not correctly listing changes
2019-09-13 15:44:57 -04:00
Jesse Plamondon-Willard
36efdcfce2
update release notes ( #636 )
2019-09-13 15:28:47 -04:00
Jesse Plamondon-Willard
20912724a0
fix errors during early startup not shown before exit
2019-09-13 15:27:06 -04:00
Jesse Plamondon-Willard
29d11a72c2
fix release note
2019-09-13 15:26:15 -04:00
Jesse Plamondon-Willard
64331ffe8c
default Monitor.Log to trace
2019-09-13 15:25:07 -04:00
Jesse Plamondon-Willard
26cac2c12a
prevent invalid items from breaking menus on hover
2019-09-13 15:21:59 -04:00
Jesse Plamondon-Willard
575eb8c525
update release notes
2019-09-13 15:17:51 -04:00
Jesse Plamondon-Willard
98f58c353e
prepare for 2.11.2 release
2019-04-22 22:05:36 -04:00
Jesse Plamondon-Willard
5d0cba90a1
fix error on Mac when a custom map references a vanilla tilesheet that only exists under Content/Maps
2019-04-22 22:02:14 -04:00
Jesse Plamondon-Willard
2800f7a931
add release note ( #633 )
2019-04-22 22:01:02 -04:00
Jesse Plamondon-Willard
4a494c67bd
prepare for 2.11.1 release
2019-03-17 21:34:44 -04:00
Jesse Plamondon-Willard
2a976f7236
add crops to world_clear
2019-03-17 19:42:49 -04:00
Jesse Plamondon-Willard
552886a0f3
fix world_clear removing chests that match a debris name
2019-03-17 19:22:03 -04:00
Jesse Plamondon-Willard
0d762faf60
add support for suppressing warnings in mod DB
2019-03-16 22:17:58 -04:00
Jesse Plamondon-Willard
ebc6911301
update support list & release notes
2019-03-16 19:34:24 -04:00
Jesse Plamondon-Willard
d8cf910347
set max game version to prepare for 1.4 release
2019-03-16 19:09:45 -04:00
Jesse Plamondon-Willard
ec0039ff7f
add release note ( #627 )
2019-03-14 20:17:16 -04:00
danvolchek
f836caec33
fix typos and update release notes
2019-03-10 01:42:27 -05:00
Jesse Plamondon-Willard
460b440c2e
prepare for 2.11 release
2019-03-01 14:10:29 -05:00
Jesse Plamondon-Willard
c7cb7ebb81
fix smapi.io linking to an archived download in rare cases
2019-02-24 18:44:24 -05:00
Jesse Plamondon-Willard
a743d461ce
bump deprecation levels for upcoming SMAPI 3.0 release ( #606 )
2019-02-24 18:43:24 -05:00
danvolchek
69aea77cdb
update release notes
2019-02-24 18:40:48 -05:00
Jesse Plamondon-Willard
4baad0ec8d
cross out mod links on compat page if outdated to prevent confusion
2019-02-24 18:37:12 -05:00
Jesse Plamondon-Willard
b0d0146a45
update for Stardew Valley 1.3.35-beta support
...
SDV 1.3.35 changes the signature for a utility method related to text width checks. SMAPI just needs to be recompiled, but the build won't work with previous versions of the game.
2019-02-24 18:32:35 -05:00
Jesse Plamondon-Willard
41f77f51c0
prepare for 2.10.2 release
2019-02-08 18:19:47 -05:00
Jesse Plamondon-Willard
215574f2b9
fix error when swapping maps mid-session for a location with interior doors
2019-02-08 18:19:28 -05:00
Jesse Plamondon-Willard
f540d2ab29
add locale to context trace logs
2019-02-07 22:45:12 -05:00
Jesse Plamondon-Willard
6b6ccb87de
fix error with custom map tilesheets in some cases
...
Specifically, when a custom map has a seasonal tilesheet which only exists the Content/Maps folder and already matches the current season.
2019-02-07 22:44:31 -05:00
Jesse Plamondon-Willard
1556a04a54
add beta status filter to compatibility list
2019-02-07 22:43:12 -05:00
Jesse Plamondon-Willard
8133d75bba
tweak XNB mod message for clarity
2019-02-07 22:42:19 -05:00
Jesse Plamondon-Willard
59bc63cab6
propagate asset changes into the save file being loaded
2019-02-07 22:42:02 -05:00
Jesse Plamondon-Willard
3c3aac382a
fix broken ModDrop links
2019-02-07 22:40:57 -05:00
Jesse Plamondon-Willard
e3a0bd7e29
deprecate entry DLL with case-insensitive match
2019-02-07 22:40:39 -05:00
Jesse Plamondon-Willard
60cca13d53
update compatibility list
2019-02-07 22:40:19 -05:00
Jesse Plamondon-Willard
5d9a618bec
fix incorrect 'bypassed safety checks' for mods using LoadStageChanged event
2019-02-07 22:40:02 -05:00
Jesse Plamondon-Willard
11c080962b
fix cursor position not updated in edge case
2019-02-07 22:39:54 -05:00
Jesse Plamondon-Willard
2287aeeb65
improve save backup error-handling, keep first backup of the day
2019-02-07 22:39:03 -05:00
Jesse Plamondon-Willard
0f926ca1c9
fix 'unknown mod' deprecation warnings when they occur in the Mod constructor
2019-02-07 22:37:59 -05:00
Jesse Plamondon-Willard
c4a76df4b0
fix 'unknown mod' deprecation warnings showing stack trace in non-developer mode
2019-02-07 22:37:42 -05:00
Jesse Plamondon-Willard
e064be0c7b
fix 'unknown mod' deprecation warnings showing wrong stack trace
2019-02-07 22:36:49 -05:00
Jesse Plamondon-Willard
1db640d295
add mod page link to 'missing dependency' errors for the most common dependencies
2019-02-07 22:35:25 -05:00
Jesse Plamondon-Willard
ce060f30e6
set max game version to avoid confusion when 1.3.35 releases
2019-02-07 22:34:18 -05:00
Jesse Plamondon-Willard
d8dd4b4c18
fix LoadStage.SaveParsed raised before save data available
2019-02-07 22:30:09 -05:00
Jesse Plamondon-Willard
9240bdbf9b
fix save folder constants not available during early load stages
2019-02-07 22:28:55 -05:00
Jesse Plamondon-Willard
72888fe2ed
update for release
2018-12-30 17:02:56 -05:00
Jesse Plamondon-Willard
b3b1b143ba
fix GameLaunched raised twice due to Game1.ticks not incrementing reliably
2018-12-30 16:56:35 -05:00
Jesse Plamondon-Willard
ca18a2867b
update for release
2018-12-29 20:09:19 -05:00
Jesse Plamondon-Willard
e77f17d809
increase deprecation levels for the upcoming SMAPI 3.0
2018-12-29 19:03:16 -05:00
Jesse Plamondon-Willard
dae12c16e5
add IsCurrentLocation event arg to World events
2018-12-29 18:31:23 -05:00
Jesse Plamondon-Willard
3a5356b039
add dates & compatible game versions to release notes, standardise inconsistent older notes
2018-12-29 18:16:12 -05:00
Jesse Plamondon-Willard
5db5ca1c88
reduce cache time for mod compatibility list
2018-12-29 15:53:11 -05:00
Jesse Plamondon-Willard
2990784433
tweak release notes
2018-12-27 21:54:03 -05:00
Jesse Plamondon-Willard
382b5fe914
minor performance optimisation
2018-12-25 15:12:58 -05:00
Jesse Plamondon-Willard
8e0573d7d9
add GameLoop.OneSecondUpdateTicking/Ticked
2018-12-25 15:10:22 -05:00
Jesse Plamondon-Willard
6ad52d607c
add Specialised.LoadStageChanged event
2018-12-24 17:28:58 -05:00
Jesse Plamondon-Willard
041bd2d6ba
add Specialised.SavePreloaded event
2018-12-23 19:26:02 -05:00
Jesse Plamondon-Willard
4b325f61b3
allow Read/WriteSaveFile as soon as the save is loaded
2018-12-23 16:51:38 -05:00
Jesse Plamondon-Willard
7294cb3cc5
add world_clear console command
2018-12-22 16:08:52 -05:00
Jesse Plamondon-Willard
270d436a17
remove shell code in Windows installer to reduce antivirus false positives
2018-12-18 20:15:39 -05:00
Jesse Plamondon-Willard
22297e2ee4
fix host peer not cleared when a multiplayer session ends
2018-12-16 20:28:02 -05:00
Jesse Plamondon-Willard
8dd94ac7f1
fix error when hovering items in some cases
2018-12-16 19:58:11 -05:00
Jesse Plamondon-Willard
fd0af5f3c1
polish release notes
2018-12-16 17:25:46 -05:00
Jesse Plamondon-Willard
803f9f439c
fix messages not sent correctly to farmhands connected via Steam friends
2018-12-16 02:55:41 -05:00
Jesse Plamondon-Willard
ce4593fb30
update release notes
2018-12-15 14:46:09 -05:00
Jesse Plamondon-Willard
39341d772e
prevent invalid items from crashing the game
2018-12-15 13:33:22 -05:00
Jesse Plamondon-Willard
5f620e14fa
add SMAPI 3.0 readiness to API data ( #606 )
2018-12-15 00:18:51 -05:00
Jesse Plamondon-Willard
567c216161
fix unix launcher included in Windows installer
2018-12-14 18:59:49 -05:00
Jesse Plamondon-Willard
0d26285da1
add friendly error when the game can't find its Content\XACT folder
2018-12-14 00:42:00 -05:00
Jesse Plamondon-Willard
8eee91c67d
fix game launch error logged as 'SMAPI'
2018-12-14 00:23:48 -05:00
Jesse Plamondon-Willard
fd47e992db
deprecate assetData.AsDictionary().Set
2018-12-13 02:01:23 -05:00
Jesse Plamondon-Willard
e447ce225f
add content pack API
2018-12-13 01:16:38 -05:00
Jesse Plamondon-Willard
cd277e915f
fix NPCDisposition asset propagation breaking NPC data
2018-12-13 00:34:28 -05:00
Jesse Plamondon-Willard
3fef9bb2a5
fix 'begin must be called' sprite batch errors when using Display.RenderedWorld event
2018-12-09 19:35:38 -05:00
Jesse Plamondon-Willard
441ded8c9a
fix error when a mod makes invalid changes to an NPC schedule
2018-12-09 18:52:21 -05:00
Jesse Plamondon-Willard
085b1be28c
fix error when a location doesn't have a map asset key
2018-12-07 16:29:06 -05:00
Jesse Plamondon-Willard
8ff4111027
fix crash when constucting buildings that have an interior
2018-12-07 16:17:45 -05:00
Jesse Plamondon-Willard
8901218418
update for release
2018-12-07 13:40:13 -05:00
Jesse Plamondon-Willard
2b97b9f701
disable paranoid detection if paranoid warnings are disabled
2018-12-06 18:27:44 -05:00
Jesse Plamondon-Willard
0a009d6fda
add friendly error when Steam isn't loaded
2018-12-05 22:49:49 -05:00
Jesse Plamondon-Willard
aba15074b3
add helper.CreateTemporaryContentPack to replace deprecated transitional method
2018-12-05 00:18:13 -05:00
Jesse Plamondon-Willard
699fc41a7d
cleanup, add release note
2018-12-04 23:49:09 -05:00
Jesse Plamondon-Willard
94d5d8e106
add IsLocalPlayer flag to player events
2018-12-04 23:49:08 -05:00
Jesse Plamondon-Willard
d87eff4fbf
update release notes ( #606 )
2018-12-04 23:49:07 -05:00
Jesse Plamondon-Willard
ebfed7147c
update release notes ( #604 )
2018-12-02 15:40:54 -05:00
Jesse Plamondon-Willard
84c406ce36
add ModDrop support in API & update checks ( #604 )
2018-11-30 00:15:24 -05:00
Jesse Plamondon-Willard
dd15416d55
fix RenderedWorld event not invoked before overlays are rendered
2018-11-29 23:06:36 -05:00
Jesse Plamondon-Willard
e58681f1bc
fix some map tilesheets not editable if not playing in English
2018-11-28 18:37:46 -05:00
Jesse Plamondon-Willard
924c3a5d3f
add support for propagating NPCDisposition asset changes
2018-11-25 15:19:12 -05:00
Jesse Plamondon-Willard
b34cbb5b86
fix error when leaving & rejoining a server in the same session
2018-11-25 13:14:45 -05:00
Jesse Plamondon-Willard
cbd63b9a87
fix Console Commands' handling of tool upgrade levels for item commands
2018-11-25 13:12:57 -05:00
Jesse Plamondon-Willard
fb253941df
add support for propagating map asset changes
2018-11-25 00:07:26 -05:00
Jesse Plamondon-Willard
43f11cfe51
strip newlines in manifest display fields
2018-11-23 17:33:30 -05:00
Jesse Plamondon-Willard
d1fb273d20
fix cryptic error when running installer from inside a zip in Windows
2018-11-23 11:57:25 -05:00
Jesse Plamondon-Willard
ba7d6a0e51
add compatibility stats to mod page
2018-11-22 16:16:59 -05:00
Jesse Plamondon-Willard
aeca48c419
fix beta header shown on compat list when there's no current beta
2018-11-19 19:22:55 -05:00
Jesse Plamondon-Willard
845d38169c
fix game crash in MacOS
...
This fixes a game crash in MacOS during startup by copying the Windows versions of those DLLs into SMAPI's internal folder. This was handled by the custom build scripts until SMAPI 2.8.
2018-11-19 15:05:44 -05:00
Jesse Plamondon-Willard
ad612da1a2
fix installer errors on Windows ( #602 )
2018-11-19 13:37:46 -05:00
Jesse Plamondon-Willard
5aed53e943
polish release notes
2018-11-19 00:55:21 -05:00
Jesse Plamondon-Willard
e5bc00e7a2
hide installer's bundled files to avoid confusion ( #602 )
2018-11-18 00:47:35 -05:00
Jesse Plamondon-Willard
41e3c28021
fix installer allowing custom mods to be bundled with the install ( #602 )
...
This led to confusion since the installer didn't copy mod subfolders correctly. The installer now explains where to add custom mods instead.
2018-11-18 00:44:56 -05:00
Jesse Plamondon-Willard
04886afd29
fix update-check errors sometimes being overwritten with a generic error message
2018-11-16 21:32:48 -05:00
Jesse Plamondon-Willard
dcfae980bf
fix content packs always failing to load if they declare a dependency on a SMAPI mod
2018-11-16 21:29:28 -05:00
Jesse Plamondon-Willard
ba0acf89c1
update for release
2018-11-14 21:13:48 -05:00
Jesse Plamondon-Willard
1f578ed890
update release notes ( #601 )
2018-11-13 18:44:46 -05:00
Jesse Plamondon-Willard
9560baeb71
add filters to mod compatibility list ( #597 )
2018-11-09 17:35:56 -05:00
Jesse Plamondon-Willard
6f569c5794
add verbose logging as a monitor feature
2018-11-07 13:33:56 -05:00
Jesse Plamondon-Willard
c073829627
deprecate version build field
2018-11-07 12:17:53 -05:00
Jesse Plamondon-Willard
0b03b4f16a
deprecate old manifest version format
2018-11-07 12:04:20 -05:00
Jesse Plamondon-Willard
6a1994b850
fix crash log deleted immediately on game relaunch
2018-11-06 21:24:46 -05:00
Jesse Plamondon-Willard
e1e02357af
add privacy page
2018-11-05 02:13:44 -05:00
Jesse Plamondon-Willard
49e944d06f
update HTTP URLs to HTTPS
2018-11-04 23:52:59 -05:00
Jesse Plamondon-Willard
a4a1777ca4
update Mono.Cecil
2018-11-04 23:47:17 -05:00
Jesse Plamondon-Willard
8f32c87aa1
migrate to new Harmony NuGet package
2018-11-04 23:22:33 -05:00
Jesse Plamondon-Willard
02a46bf13f
add APIs to send/receive messages in multiplayer ( #480 )
2018-11-03 01:29:01 -04:00
Jesse Plamondon-Willard
2872cad9fe
fix Context.IsPlayerFree being true before player finishes transitioning to a new location in multiplayer
2018-10-28 19:31:12 -04:00
Jesse Plamondon-Willard
88ea1eae13
add support for ignored mod folders
2018-10-27 22:08:00 -04:00
Jesse Plamondon-Willard
db88738666
fix friendly error no longer shown when SMAPI isn't run from the game folder
2018-10-27 13:08:15 -04:00