Commit Graph

4010 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard a8985e122e
fix suppressed console output not suppressing newlines 2022-01-15 12:21:22 -05:00
Jesse Plamondon-Willard e30e427628
add download option to log view 2022-01-02 19:59:38 -05:00
Jesse Plamondon-Willard 1fab386ab1
add Ukrainian translations (#823) 2022-01-02 13:57:14 -05:00
Jesse Plamondon-Willard 92f35837ad
fix syntax, update release notes 2022-01-02 13:48:53 -05:00
Jesse Plamondon-Willard adb3926609
Merge pull request #820 from bruce2409/update-launcher-sh
Added shell shebang to MacOS Launcher code
2022-01-02 13:45:38 -05:00
Jesse Plamondon-Willard aad77242f0
fix uninstaller not removing StardewModdingAPI.deps.json file 2021-12-23 23:08:49 -05:00
Jesse Plamondon-Willard 02831503dd
remove content pack from compatibility blacklist
It's no longer broken with the auto-fixes in the upcoming SMAPI update.
2021-12-23 18:59:14 -05:00
bruce2409 5712116879 Added shell shebang to MacOS Launcher code 2021-12-22 17:41:11 +00:00
Jesse Plamondon-Willard 52f4df3f30
add new game build number to the SMAPI log 2021-12-21 20:33:08 -05:00
Jesse Plamondon-Willard 0d7d447600
auto-fix maps broken due to missing vanilla tilesheet 2021-12-20 22:18:09 -05:00
Jesse Plamondon-Willard 95f658014e
simplify running SMAPI without a terminal on Linux/macOS 2021-12-18 23:07:33 -05:00
Jesse Plamondon-Willard beb1acd4f8
update Steam error message 2021-12-18 22:21:31 -05:00
Jesse Plamondon-Willard e0abac8dfb
update compatibility list 2021-12-18 00:48:55 -05:00
Jesse Plamondon-Willard aa5d1d4a20
update compatibility list 2021-12-09 19:57:57 -05:00
Jesse Plamondon-Willard 4e17716fa2
fix log parser handling when multiple mods have the exact same name 2021-12-09 19:56:46 -05:00
Jesse Plamondon-Willard 8a2618d812
Merge branch 'develop' into stable 2021-12-05 19:10:39 -05:00
Jesse Plamondon-Willard 5b5dd47c22
prepare for release 2021-12-05 19:10:28 -05:00
Jesse Plamondon-Willard f4ca7dd228
add Windows build process to fix application icon until .NET bug is fixed 2021-12-05 18:55:10 -05:00
Jesse Plamondon-Willard c05fdf65cf
mark UI Info Suite incompatible 2021-12-05 18:39:08 -05:00
Jesse Plamondon-Willard 6a45640dd7
add known issue to release notes for missing pufferchick icon 2021-12-05 02:19:17 -05:00
Jesse Plamondon-Willard 98d01d522d
improve error when installer is pointed at a compatibility-branch game folder 2021-12-05 00:51:24 -05:00
Jesse Plamondon-Willard cb9d6ae5ad
improve error when installer is pointed at a SDV 1.5.4 folder 2021-12-04 23:47:27 -05:00
Jesse Plamondon-Willard 0f37c0f92d
update JSON validator for Content Patcher's new .fnt support 2021-12-04 22:41:59 -05:00
Jesse Plamondon-Willard cc35dbdb3d
fix self-contained install on Windows 2021-12-04 20:25:53 -05:00
Jesse Plamondon-Willard c80d07fddf
migrate SMAPI to self-contained install
This removes the need to have .NET 5 installed to run SMAPI. Note that there's no need to actually bundle the .NET files, since they're already bundled into the game folder.
2021-12-04 15:55:29 -05:00
Jesse Plamondon-Willard 711e17a4f9
suppress non-applicable code warnings 2021-12-04 15:55:16 -05:00
Jesse Plamondon-Willard 1d7340f598
fix code warnings 2021-12-04 15:43:01 -05:00
Jesse Plamondon-Willard 6df3b0b814
update for Stardew Valley 1.5.5 hotfix 2021-12-03 19:53:22 -05:00
Jesse Plamondon-Willard e4416925f9
add build script to set the release version 2021-12-03 02:16:27 -05:00
Jesse Plamondon-Willard 181508084b
make installer self-contained
This lets players run the installer without manually installing .NET 5, which was causing a lot of support requests.
2021-12-03 00:26:46 -05:00
Jesse Plamondon-Willard bf5a9b8762
switch to scripted release package process 2021-12-02 20:48:00 -05:00
Jesse Plamondon-Willard c10685b035
update mod build package release notes 2021-12-01 17:19:21 -05:00
Jesse Plamondon-Willard 42e878e77d
Merge branch 'develop' into stable 2021-11-30 21:54:37 -05:00
Jesse Plamondon-Willard 25ebcc1ea7
prepare for release 2021-11-30 21:54:29 -05:00
Jesse Plamondon-Willard 05b06e7a9f
improve installer's .NET 5 validation to explain how to fix it 2021-11-30 21:53:09 -05:00
Jesse Plamondon-Willard f5a0dd1578
fix error running installer from folder paths containing parentheses 2021-11-30 20:18:17 -05:00
Jesse Plamondon-Willard 3342502993
Merge branch 'develop' into stable 2021-11-30 17:14:03 -05:00
Jesse Plamondon-Willard b294ac1203
prepare for release 2021-11-30 17:13:53 -05:00
Jesse Plamondon-Willard 919bbe94aa
Merge branch 'beta' into develop 2021-11-30 17:12:49 -05:00
Jesse Plamondon-Willard d1d09ae1df
add support for loading BmFont files for custom languages 2021-11-28 00:01:52 -05:00
Jesse Plamondon-Willard f87e65caf5
update 'set_farm_type' console command for custom farm types 2021-11-28 00:01:52 -05:00
Jesse Plamondon-Willard fe675540b5
add map overlay patches 2021-11-28 00:01:51 -05:00
Jesse Plamondon-Willard cb378a1c55
keep installer window open if it crashes 2021-11-28 00:01:51 -05:00
Jesse Plamondon-Willard 51c6ef9443
fix .NET 5 precheck passing if player has .NET Core installed 2021-11-28 00:01:51 -05:00
Jesse Plamondon-Willard 32ccc8e872
fix installer file precheck failing for some users 2021-11-28 00:01:51 -05:00
Jesse Plamondon-Willard b791e854c1
fix installer precheck errors showing quotes, tweak readability 2021-11-28 00:01:50 -05:00
Jesse Plamondon-Willard 65046c3c40
remove outdated note in config.json 2021-11-28 00:01:50 -05:00
Jesse Plamondon-Willard f3626992cf
remove walls_and_floors asset propagation
This is now added as a regular map tilesheet, so it'll be handled by the tilesheet asset propagation.
2021-11-28 00:01:50 -05:00
Jesse Plamondon-Willard 50a492f6e9
bump upcoming mod build package version 2021-11-28 00:01:49 -05:00
Jesse Plamondon-Willard 3beb2a9940
remove package workaround no longer needed with MonoGame 2021-11-28 00:01:49 -05:00