Jesse Plamondon-Willard
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307c2919f4
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fix error performing update check for mods with no wiki entry
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2021-10-02 19:55:37 -04:00 |
Jesse Plamondon-Willard
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2e9a26c439
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restore toolkit method used by external tools
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2021-10-02 17:53:45 -04:00 |
Jesse Plamondon-Willard
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b5c88d87d2
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add support for unified mod data overrides on the wiki
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2021-10-02 16:40:23 -04:00 |
Jesse Plamondon-Willard
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0888f71a5c
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show separate beta stats in mod compatibility list
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2021-09-29 20:48:51 -04:00 |
Jesse Plamondon-Willard
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ab8599583e
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fix SMAPI's display device not hooked correctly in split-screen mode
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2021-09-27 17:06:15 -04:00 |
Jesse Plamondon-Willard
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31e31538f1
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fix farmhouse edits shifting player down one tile
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2021-09-25 20:22:26 -04:00 |
Jesse Plamondon-Willard
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0e3e4f565a
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add redirect for SMAPI release notes
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2021-09-25 00:52:21 -04:00 |
Jesse Plamondon-Willard
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87536fbd9a
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remove obsolete buildmsg redirect
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2021-09-25 00:52:08 -04:00 |
Jesse Plamondon-Willard
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ebe41180c4
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Merge branch 'develop' into stable
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2021-09-18 13:08:38 -04:00 |
Jesse Plamondon-Willard
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6643da4574
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prepare for release
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2021-09-18 13:06:50 -04:00 |
Jesse Plamondon-Willard
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6ac5ca090d
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simplify exception logs
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2021-09-18 12:43:31 -04:00 |
Jesse Plamondon-Willard
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8a11774460
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add simpler error when an asset isn't found
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2021-09-18 11:48:20 -04:00 |
Jesse Plamondon-Willard
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54a7c1f9bd
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add more visible log output for players during early startup
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2021-09-18 11:07:06 -04:00 |
ELL
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1a8bb63e0d
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Add Thai translations
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2021-09-16 11:41:13 +07:00 |
Jesse Plamondon-Willard
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4a7eb97306
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add asset propagation for giftbox texture
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2021-09-13 18:48:22 -04:00 |
Jesse Plamondon-Willard
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f6f4470d95
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enable beta info on the mod compatibility list by default
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2021-09-13 18:30:59 -04:00 |
Jesse Plamondon-Willard
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a40ef854f3
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fix JSON validator line numbers sometimes incorrect
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2021-09-13 18:20:36 -04:00 |
Jesse Plamondon-Willard
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4fccaa3570
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add nullable support in JSON converters
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2021-09-13 00:01:14 -04:00 |
Jesse Plamondon-Willard
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a9fcbc686d
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fix error when loading corrupted translation files
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2021-09-08 19:01:40 -04:00 |
Jesse Plamondon-Willard
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c5b8cd6264
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Merge branch 'develop' into stable
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2021-09-03 18:36:39 -04:00 |
Jesse Plamondon-Willard
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6d4ea7f0bd
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prepare for release
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2021-09-03 18:36:12 -04:00 |
Jesse Plamondon-Willard
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9f1c454934
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remove asset propagation for Data/Bundles
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2021-09-03 18:35:23 -04:00 |
Jesse Plamondon-Willard
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bbaa260007
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drop support for unofficial 64-bit mode
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2021-09-02 23:01:40 -04:00 |
Jesse Plamondon-Willard
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169ce01810
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fix build errors on Linux
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2021-09-02 21:24:10 -04:00 |
Jesse Plamondon-Willard
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0ce8939988
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avoid duplicate update key parsing logic, fix unit tests
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2021-09-02 19:27:49 -04:00 |
Jesse Plamondon-Willard
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8789b7efa8
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prepare path utilities for the upcoming Stardew Valley 1.5.5
The game will use Linux-style paths for assets on all platforms, which will break the current equivalence between path and asset name formats.
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2021-09-02 18:54:56 -04:00 |
Jesse Plamondon-Willard
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5848a355ba
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add friendly errors when using SMAPI 3.12.x with Stardew Valley 1.5.5+
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2021-09-01 21:48:08 -04:00 |
Jesse Plamondon-Willard
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cf1d800b58
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add Big Silo to compatibility list
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2021-09-01 21:03:02 -04:00 |
Jesse Plamondon-Willard
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1240cb2102
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fix translations not initialized for temporary content packs
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2021-09-01 20:58:21 -04:00 |
Jesse Plamondon-Willard
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8bfab94213
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reduce unneeded operations when scanning/rewriting mod DLLs
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2021-09-01 20:02:58 -04:00 |
Jesse Plamondon-Willard
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c6cc1513c5
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update release notes
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2021-09-01 19:57:24 -04:00 |
Jesse Plamondon-Willard
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9153ebf5e9
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Merge branch 'rewrite-x86-flag' into develop
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2021-09-01 19:56:33 -04:00 |
Jesse Plamondon-Willard
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789b62bcd6
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adjust rewriter for backport to Stardew Valley 1.5.4
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2021-09-01 19:56:17 -04:00 |
Jesse Plamondon-Willard
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6edcfb1358
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tweak new code
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2021-09-01 19:36:43 -04:00 |
Chase Warrington
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ec5fbb0611
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Rewrite 32-bit assemblies for 64-bit
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2021-09-01 19:35:18 -04:00 |
Jesse Plamondon-Willard
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9316fe3038
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add hurry_all console command
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2021-09-01 19:32:23 -04:00 |
Jesse Plamondon-Willard
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4ee96a20bb
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Merge branch 'develop' into stable
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2021-08-26 01:13:36 -04:00 |
Jesse Plamondon-Willard
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c065675604
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prepare for release
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2021-08-26 01:13:24 -04:00 |
Jesse Plamondon-Willard
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22a895d27c
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only check 64-bit compatibility if an assembly fails to load
Apparently some 32-bit-only DLLs load successfully with the unofficial 64-bit version of the game.
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2021-08-26 01:12:37 -04:00 |
Jesse Plamondon-Willard
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c95de4e109
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Merge branch 'develop' into stable
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2021-08-25 23:58:02 -04:00 |
Jesse Plamondon-Willard
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69b1c229de
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prepare for release
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2021-08-25 23:57:13 -04:00 |
Jesse Plamondon-Willard
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08b180ca89
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add failsafe when loading symbols
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2021-08-25 23:56:46 -04:00 |
Jesse Plamondon-Willard
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fd7f81ac9c
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fix assembly resolver not tracking loaded mods correctly
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2021-08-25 23:19:47 -04:00 |
Jesse Plamondon-Willard
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211f89821e
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Merge branch 'develop' into stable
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2021-08-25 21:54:00 -04:00 |
Jesse Plamondon-Willard
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31ac964a8b
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prepare for release
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2021-08-25 21:53:45 -04:00 |
Jesse Plamondon-Willard
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2b14524280
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migrate web project to .NET 5
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2021-08-25 20:53:05 -04:00 |
Jesse Plamondon-Willard
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8f77c1d1ef
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update release notes
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2021-08-25 20:46:57 -04:00 |
Jesse Plamondon-Willard
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0ad0339082
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Merge pull request #801 from spacechase0/fix-crash-rewritten-assemblies
Fix assembly rewriting causing VS to error/crash when debugging
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2021-08-25 20:45:24 -04:00 |
Jesse Plamondon-Willard
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11ecd578e9
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fix error when no symbols are found
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2021-08-25 20:03:06 -04:00 |
Jesse Plamondon-Willard
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687a396e9c
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fix error when reading a duplicate assembly
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2021-08-25 20:02:51 -04:00 |