Jesse Plamondon-Willard
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05b06e7a9f
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improve installer's .NET 5 validation to explain how to fix it
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2021-11-30 21:53:09 -05:00 |
Jesse Plamondon-Willard
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f5a0dd1578
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fix error running installer from folder paths containing parentheses
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2021-11-30 20:18:17 -05:00 |
Jesse Plamondon-Willard
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b294ac1203
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prepare for release
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2021-11-30 17:13:53 -05:00 |
Jesse Plamondon-Willard
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d1d09ae1df
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add support for loading BmFont files for custom languages
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2021-11-28 00:01:52 -05:00 |
Jesse Plamondon-Willard
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fe675540b5
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add map overlay patches
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2021-11-28 00:01:51 -05:00 |
Jesse Plamondon-Willard
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cb378a1c55
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keep installer window open if it crashes
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2021-11-28 00:01:51 -05:00 |
Jesse Plamondon-Willard
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f5807e22be
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add BundleExtraAssemblies package option for new .NET 5 reference model
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2021-11-28 00:01:49 -05:00 |
Jesse Plamondon-Willard
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bf10aeef0a
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remove GameFramework build property from package
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2021-11-28 00:01:48 -05:00 |
Jesse Plamondon-Willard
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4a26c96fbe
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remove GameExecutableName build property from package
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2021-11-28 00:01:48 -05:00 |
Jesse Plamondon-Willard
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217cc7af21
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add IgnoreModFilePaths option to package
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2021-11-28 00:01:48 -05:00 |
Jesse Plamondon-Willard
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1ab0420b6d
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update compatibility list
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2021-11-28 00:01:46 -05:00 |
Jesse Plamondon-Willard
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727d75ae72
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update to .NET 5 and official 64-bit
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2021-11-28 00:01:41 -05:00 |
Jesse Plamondon-Willard
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6efaa651cb
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drop support for XNA Framework
Stardew Valley 1.5.5 migrates to MonoGame on all platforms.
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2021-11-28 00:01:40 -05:00 |
Jesse Plamondon-Willard
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96db1d9315
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update Content Patcher schema for 1.24.0
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2021-10-31 14:14:21 -04:00 |
Jesse Plamondon-Willard
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e89de6316d
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add set_farm_type console command
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2021-10-30 19:53:28 -04:00 |
Jesse Plamondon-Willard
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68c58a4777
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move release note
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2021-10-18 17:17:54 -04:00 |
Jesse Plamondon-Willard
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f8c9a2929b
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prepare for release
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2021-10-17 19:53:24 -04:00 |
Jesse Plamondon-Willard
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6bb156b318
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update release process to use Windows 11 WSL instead of a Linux VM
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2021-10-17 19:50:39 -04:00 |
Jesse Plamondon-Willard
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6268abed37
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update translation docs
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2021-10-17 19:01:01 -04:00 |
Jesse Plamondon-Willard
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50fdc7bb34
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update translation docs
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2021-10-09 21:06:32 -04:00 |
Jesse Plamondon-Willard
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8263a4406b
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add key to duplicate-dictionary-key exceptions
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2021-10-07 18:46:41 -04:00 |
Jesse Plamondon-Willard
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2a0a7191a7
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fix barn/coop map edits resetting the exit warp
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2021-10-06 23:37:48 -04:00 |
Jesse Plamondon-Willard
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b5c88d87d2
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add support for unified mod data overrides on the wiki
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2021-10-02 16:40:23 -04:00 |
Jesse Plamondon-Willard
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0888f71a5c
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show separate beta stats in mod compatibility list
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2021-09-29 20:48:51 -04:00 |
Jesse Plamondon-Willard
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ab8599583e
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fix SMAPI's display device not hooked correctly in split-screen mode
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2021-09-27 17:06:15 -04:00 |
Jesse Plamondon-Willard
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31e31538f1
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fix farmhouse edits shifting player down one tile
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2021-09-25 20:22:26 -04:00 |
Jesse Plamondon-Willard
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6643da4574
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prepare for release
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2021-09-18 13:06:50 -04:00 |
Jesse Plamondon-Willard
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6ac5ca090d
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simplify exception logs
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2021-09-18 12:43:31 -04:00 |
Jesse Plamondon-Willard
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8a11774460
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add simpler error when an asset isn't found
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2021-09-18 11:48:20 -04:00 |
Jesse Plamondon-Willard
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54a7c1f9bd
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add more visible log output for players during early startup
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2021-09-18 11:07:06 -04:00 |
Jesse Plamondon-Willard
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4a7eb97306
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add asset propagation for giftbox texture
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2021-09-13 18:48:22 -04:00 |
Jesse Plamondon-Willard
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f6f4470d95
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enable beta info on the mod compatibility list by default
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2021-09-13 18:30:59 -04:00 |
Jesse Plamondon-Willard
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a40ef854f3
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fix JSON validator line numbers sometimes incorrect
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2021-09-13 18:20:36 -04:00 |
Jesse Plamondon-Willard
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4fccaa3570
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add nullable support in JSON converters
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2021-09-13 00:01:14 -04:00 |
Jesse Plamondon-Willard
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a9fcbc686d
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fix error when loading corrupted translation files
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2021-09-08 19:01:40 -04:00 |
Jesse Plamondon-Willard
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6d4ea7f0bd
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prepare for release
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2021-09-03 18:36:12 -04:00 |
Jesse Plamondon-Willard
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9f1c454934
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remove asset propagation for Data/Bundles
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2021-09-03 18:35:23 -04:00 |
Jesse Plamondon-Willard
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bbaa260007
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drop support for unofficial 64-bit mode
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2021-09-02 23:01:40 -04:00 |
Jesse Plamondon-Willard
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8789b7efa8
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prepare path utilities for the upcoming Stardew Valley 1.5.5
The game will use Linux-style paths for assets on all platforms, which will break the current equivalence between path and asset name formats.
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2021-09-02 18:54:56 -04:00 |
Jesse Plamondon-Willard
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5848a355ba
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add friendly errors when using SMAPI 3.12.x with Stardew Valley 1.5.5+
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2021-09-01 21:48:08 -04:00 |
Jesse Plamondon-Willard
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cf1d800b58
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add Big Silo to compatibility list
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2021-09-01 21:03:02 -04:00 |
Jesse Plamondon-Willard
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1240cb2102
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fix translations not initialized for temporary content packs
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2021-09-01 20:58:21 -04:00 |
Jesse Plamondon-Willard
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8bfab94213
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reduce unneeded operations when scanning/rewriting mod DLLs
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2021-09-01 20:02:58 -04:00 |
Jesse Plamondon-Willard
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c6cc1513c5
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update release notes
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2021-09-01 19:57:24 -04:00 |
Jesse Plamondon-Willard
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9316fe3038
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add hurry_all console command
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2021-09-01 19:32:23 -04:00 |
Jesse Plamondon-Willard
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c065675604
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prepare for release
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2021-08-26 01:13:24 -04:00 |
Jesse Plamondon-Willard
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22a895d27c
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only check 64-bit compatibility if an assembly fails to load
Apparently some 32-bit-only DLLs load successfully with the unofficial 64-bit version of the game.
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2021-08-26 01:12:37 -04:00 |
Jesse Plamondon-Willard
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69b1c229de
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prepare for release
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2021-08-25 23:57:13 -04:00 |
Jesse Plamondon-Willard
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fd7f81ac9c
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fix assembly resolver not tracking loaded mods correctly
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2021-08-25 23:19:47 -04:00 |
Jesse Plamondon-Willard
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31ac964a8b
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prepare for release
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2021-08-25 21:53:45 -04:00 |