Jesse Plamondon-Willard
8a66532e74
update to TMXTile 1.5.8
2020-11-21 12:40:44 -05:00
Jesse Plamondon-Willard
91289de74f
update internal dependencies
2020-11-17 19:09:55 -05:00
Jesse Plamondon-Willard
03506fc72a
update to TMXTile 1.5.7
2020-11-17 19:09:00 -05:00
Jesse Plamondon-Willard
947d4545b1
fix 'collection was modified' error when using 'harmony summary' command in rare cases
2020-11-10 20:11:52 -05:00
Jesse Plamondon-Willard
ec84ba07cc
apply fish pond rules for roe spawning
2020-10-30 20:46:46 -04:00
Jesse Plamondon-Willard
2831b1e75a
add SearchableItem copy constructor
...
This is for convenience in mods which copy this code; SMAPI itself doesn't use it.
2020-10-28 18:21:33 -04:00
Jesse Plamondon-Willard
295c34d5cd
fix a captured loop variable
2020-10-28 18:20:41 -04:00
Jesse Plamondon-Willard
f9f3db7db0
add character-customization-only shirts to item repo
2020-10-24 18:28:43 -04:00
Jesse Plamondon-Willard
7c652b0924
update item repo to allow creating instances later
2020-10-24 18:26:41 -04:00
Jesse Plamondon-Willard
70cf63c907
use update URL from server instead of hardcoding it
2020-10-18 15:33:27 -04:00
Jesse Plamondon-Willard
1cac389284
fix error in heuristic rewriting
2020-10-17 22:03:43 -04:00
Jesse Plamondon-Willard
4aecc2aaba
prepare for release
2020-10-16 20:09:03 -04:00
Jesse Plamondon-Willard
534142009d
reapply the game's town map changes in asset propagation
2020-10-16 17:42:13 -04:00
Jesse Plamondon-Willard
68e9733a85
prepare for release
2020-10-03 20:27:29 -04:00
Jesse Plamondon-Willard
d8f5e0bdf2
update dependencies
2020-10-03 20:24:54 -04:00
Jesse Plamondon-Willard
6e7ebc0097
fix typo in CP schema
2020-10-03 10:55:00 -04:00
Jesse Plamondon-Willard
5c733af747
fix update-check error for Chucklefish mods due to site change
2020-09-27 13:23:48 -04:00
Jesse Plamondon-Willard
4eff88fe73
fix error in case-insensitive content pack code when mod passes in a null path
2020-09-24 19:41:36 -04:00
Jesse Plamondon-Willard
9edd3b901a
prepare mod build package for release
2020-09-23 20:38:01 -04:00
Jesse Plamondon-Willard
947d9c87e0
add SMAPI-ModTranslationClassBuilder files to mod build config ignore list
2020-09-23 20:33:38 -04:00
Jesse Plamondon-Willard
819b796e8d
streamline mod build config package creation
2020-09-23 20:32:21 -04:00
Jesse Plamondon-Willard
05727acb9b
fix reference to nonexistent field
...
It's not really needed anyway, since managed threads will end when SMAPI exits.
2020-09-22 18:40:07 -04:00
Jesse Plamondon-Willard
b5573a9331
update release notes, format code
2020-09-22 18:27:08 -04:00
Marcos Miller Dantas
d5c98bf2df
Performance tuning
...
on an old laptop i've noticed that the thread was consuming alot of resources.
2020-09-22 19:07:40 -03:00
Jesse Plamondon-Willard
e0b3f97f9e
fix asset propagation for Data\MoviesReactions
2020-09-19 12:46:32 -04:00
Jesse Plamondon-Willard
01c2824b5c
update JSON schema for Content Patcher 1.18
2020-09-18 21:16:22 -04:00
David
daa6ad3b95
Allow for negative values in Rectangle
2020-09-17 23:50:30 +02:00
Jesse Plamondon-Willard
59974c18a6
prepare for release
2020-09-16 21:32:45 -04:00
Jesse Plamondon-Willard
5a10cf3506
fix error when a mod rewrite adds instructions that break a short jump
2020-09-16 18:03:25 -04:00
Jesse Plamondon-Willard
f06b4dd610
fix conflict with PyTK's map display device
2020-09-16 17:35:25 -04:00
Jesse Plamondon-Willard
436eb95a86
fix typo in error messages
2020-09-16 17:26:20 -04:00
Jesse Plamondon-Willard
57bc71c7eb
make IContentPack file paths case-insensitive
2020-09-15 17:34:14 -04:00
Jesse Plamondon-Willard
4189e2f3fa
add support for renewing uploaded JSON/log files
2020-09-13 11:59:17 -04:00
Jesse Plamondon-Willard
39b9f363db
prepare for release
2020-09-11 17:38:04 -04:00
Jesse Plamondon-Willard
0b6b9b3766
fix default mods folder path in build package
2020-09-11 17:36:02 -04:00
Jesse Plamondon-Willard
1abc76a224
improve logging in mod build package
2020-09-11 17:25:38 -04:00
Jesse Plamondon-Willard
d53e033163
prepare for release
2020-09-08 18:16:41 -04:00
Jesse Plamondon-Willard
8a319e94c8
delete redundant unit tests
2020-09-08 18:14:04 -04:00
Jesse Plamondon-Willard
7580f87029
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
2020-09-08 18:12:57 -04:00
Jesse Plamondon-Willard
1b5e7da184
prepare for release
2020-09-08 00:15:27 -04:00
Jesse Plamondon-Willard
398c7d66cb
fix input handling issues in SMAPI 3.7
...
This commit reverses one of the input handling changes in 3.7 to fix...
* input being handled twice in some cases (e.g. a left-click to drop a shop item with Better Shop Menu would instantly sell it);
* an issue where Harvest With Scythe would cause the player to skid forward more than usual when scything crops;
* possibly other reported issues including gamepad input lag.
2020-09-08 00:10:24 -04:00
Jesse Plamondon-Willard
2022836b81
prepare for release
2020-09-06 20:59:19 -04:00
Jesse Plamondon-Willard
0b21357e37
fix asset propagation for title menu buttons
2020-09-06 16:40:32 -04:00
Jesse Plamondon-Willard
a627453309
move title menu asset propagation into method
2020-09-06 16:39:47 -04:00
Jesse Plamondon-Willard
d7209e438d
fix code docs
2020-09-05 20:08:01 -04:00
Jesse Plamondon-Willard
55cd31f4f7
minor cleanup
2020-09-05 15:41:21 -04:00
Jesse Plamondon-Willard
4f3d7eaafc
make PathUtilities available to mods
2020-09-05 15:00:38 -04:00
Jesse Plamondon-Willard
be1df8e705
simplify path separator normalization
...
It no longer tries to clean up the path (e.g. "path/to///file/" => "path/to/file"), which means it can more intuitively handle cases like this:
asset.AssetName.StartsWith(PathUtilities.NormalizePathSeparators("Characters/Dialogue/"))
2020-09-05 14:51:52 -04:00
Jesse Plamondon-Willard
5d1c77884f
add unit tests for PathUtilities, fix some edge cases
2020-09-05 13:37:40 -04:00
Jesse Plamondon-Willard
220f3bc578
set max game version to prepare for upcoming SDV 1.5 update
2020-09-05 00:51:32 -04:00
Jesse Plamondon-Willard
4ce572fca6
add mod build package option to change the Mods path
2020-09-05 00:14:13 -04:00
Jesse Plamondon-Willard
4088f4cb2b
simplify error shown for duplicate mods
2020-09-04 22:02:59 -04:00
Jesse Plamondon-Willard
f57feb7319
extend game's input logic instead of replacing it
2020-09-04 20:56:27 -04:00
Jesse Plamondon-Willard
685d56894f
switch SGame back to callbacks
...
Callbacks are simpler and more efficient in this case.
2020-08-31 20:43:03 -04:00
Jesse Plamondon-Willard
828be405e1
use inheritdoc
2020-08-30 22:53:19 -04:00
Jesse Plamondon-Willard
3a4606164c
tweaks to reduce differences in Android port
2020-08-29 23:06:52 -04:00
Jesse Plamondon-Willard
a13c994e8b
format code
2020-08-29 23:06:08 -04:00
Jesse Plamondon-Willard
097df9076d
fix build error on Linux/Mac
2020-08-29 23:04:25 -04:00
Jesse Plamondon-Willard
a1e1b7d103
fix map tile rotation broken when you return to title
2020-08-28 20:03:12 -04:00
Jesse Plamondon-Willard
e57fc0eb15
fix old comment
2020-08-26 23:27:32 -04:00
Jesse Plamondon-Willard
0bf692addc
add heuristic rewrite for field => const changes
2020-08-26 23:11:41 -04:00
Jesse Plamondon-Willard
54e7fb7a0b
fix some broken field references not detected
2020-08-26 22:32:59 -04:00
Jesse Plamondon-Willard
d3c5fe0764
rename new heuristic rewriters for clarity
2020-08-26 22:14:25 -04:00
Jesse Plamondon-Willard
16161a214f
remove now-unused instruction replace callback
2020-08-26 21:55:08 -04:00
Jesse Plamondon-Willard
fd6835555c
fix InvalidProgramException when replacing CIL instructions in some cases
2020-08-26 21:55:04 -04:00
Jesse Plamondon-Willard
a4938fc465
tweak locale init so it doesn't depend on the game's internal load order
2020-08-25 23:13:55 -04:00
Jesse Plamondon-Willard
ec4b81819a
use inheritdoc in rewriters
2020-08-25 22:59:08 -04:00
Jesse Plamondon-Willard
abfe40bf69
fix some method references only partially rewritten
...
Thanks to Bepis on Discord for helping find the issue!
2020-08-25 22:49:00 -04:00
Jesse Plamondon-Willard
b9a9fe36bb
fix missing-parameter rewriter not loading default values onto stack
2020-08-25 22:05:27 -04:00
Jesse Plamondon-Willard
915e6d22f1
minor tweaks
2020-08-24 22:23:02 -04:00
Jesse Plamondon-Willard
3a89040876
add rewriter for method references with missing optional parameters
2020-08-24 22:16:48 -04:00
Jesse Plamondon-Willard
1bd67baae1
support mapping fields to a different type in FieldReplaceRewriter
2020-08-24 21:39:50 -04:00
Jesse Plamondon-Willard
94b8262692
add heuristic field-to-property rewriter
2020-08-24 20:11:56 -04:00
Jesse Plamondon-Willard
046deb2d56
simplify console interception flow
...
The console interceptor now uses a marker in the string (instead of a state field) to track whether the message should intercepted. This makes each write more atomic, so it's less affected by multithreading in some cases.
2020-08-24 19:25:57 -04:00
Jesse Plamondon-Willard
46d63e11cc
switch to ILSpy for decompiled code
2020-08-24 18:35:51 -04:00
Jesse Plamondon-Willard
7f35e74ca1
fix object-disposed error
2020-08-23 22:11:11 -04:00
Jesse Plamondon-Willard
c37280222d
minor cleanup
2020-08-23 20:53:09 -04:00
Jesse Plamondon-Willard
1ff4a0774e
remove unneeded access modifier
2020-08-23 19:00:46 -04:00
Jesse Plamondon-Willard
76c926c396
add EarlyConstants for constants needed before external DLLs are loaded
2020-08-23 18:51:01 -04:00
Jesse Plamondon-Willard
625c41c0ea
move file for upcoming change
2020-08-23 18:45:54 -04:00
Jesse Plamondon-Willard
fd3bc77d81
centralise core SMAPI logic, decouple from Game1 where possible
2020-08-23 17:24:08 -04:00
Jesse Plamondon-Willard
ad1b9a870b
move some console/logging logic out of SCore into a new LogManager
2020-08-23 14:22:27 -04:00
Jesse Plamondon-Willard
cb37644291
move assembly attributes to match convention
2020-08-22 21:47:37 -04:00
spacechase0
f012dae872
Fix harmony attributes not workign cross-platform
2020-08-17 20:28:51 -04:00
Jesse Plamondon-Willard
6afb80676b
fix CP validation for new 'Update' field
2020-08-16 23:01:19 -04:00
Jesse Plamondon-Willard
d6dc1364be
update schema for Content Patcher 1.17
2020-08-16 11:28:13 -04:00
Jesse Plamondon-Willard
497192fab2
tweak update alert rules
2020-08-15 13:17:42 -04:00
Jesse Plamondon-Willard
d6a830f7e8
fix broken URL in update alerts for unofficial versions
2020-08-15 13:05:32 -04:00
Jesse Plamondon-Willard
544919ad13
remove experimental RewriteInParallel option
2020-08-13 20:01:22 -04:00
Jesse Plamondon-Willard
48eb5e6be0
add support for read/writing SDate to JSON
2020-08-09 19:10:54 -04:00
Jesse Plamondon-Willard
066f1857a1
fix error when mods add/remove events asynchronously
2020-08-09 11:56:40 -04:00
Jesse Plamondon-Willard
e54a5d0569
update Content Patcher schema for 1.16
2020-08-03 22:35:51 -04:00
Jesse Plamondon-Willard
b96bcb2189
prepare for release
2020-08-02 16:38:02 -04:00
Jesse Plamondon-Willard
1cd55c34f0
fix compile error on Linux/Mac
2020-08-02 16:28:53 -04:00
Jesse Plamondon-Willard
849c6da9ca
update dependencies
2020-08-02 16:18:11 -04:00
Jesse Plamondon-Willard
e96f4fb797
format new code, update release notes
2020-07-29 22:42:47 -04:00
Alena Messmer
1994eac81a
avoid expanding arguments into quoted strings
2020-07-28 21:41:06 -07:00
Jesse Plamondon-Willard
7900a84bd6
use ordinal comparison/sorting instead of invariant
2020-07-26 02:50:20 -04:00
Jesse Plamondon-Willard
ee4c88f601
log GPU info to simplify troubleshooting
2020-07-25 15:50:36 -04:00
Jesse Plamondon-Willard
6f9a1f1525
fix error when a mod adds/remove an event handler while handling the event
2020-07-21 13:57:28 -04:00
Jesse Plamondon-Willard
4b07e10520
ignore more content file types when detecting mods
2020-07-21 13:51:11 -04:00
Jesse Plamondon-Willard
4590b75bc3
add item repository fixes from CJB Cheats Menu code
2020-07-17 12:09:07 -04:00
Jesse Plamondon-Willard
16a37fc89f
fix other missing quotes
2020-07-05 19:38:51 -04:00
Ellen
02a9084301
Update smapi.targets so 0Harmony, MonoGame refs appear only when intended.
2020-07-05 03:15:14 -04:00
Jesse Plamondon-Willard
623684a3ad
update Content Patcher format version in schema
2020-07-04 12:59:03 -04:00
Jackson Law
d561768246
Update unix-launcher.sh
...
$LAUNCHER does not evaluate when enclosed in single quotes. Changed to double quotes to run properly.
2020-06-22 22:36:59 -07:00
Jesse Plamondon-Willard
4f73fb5c33
prepare for release
2020-06-21 11:39:23 -04:00
Jesse Plamondon-Willard
c8f7269966
fix event priority sorting
2020-06-21 11:36:35 -04:00
Jesse Plamondon-Willard
cb9ff70199
prepare for release
2020-06-20 12:42:31 -04:00
Jesse Plamondon-Willard
e9b8df4618
fix reload_i18n not reloading content pack translations
2020-06-20 12:29:08 -04:00
Jesse Plamondon-Willard
74defbfec6
remove special handling for SMAPI 3.6 beta
2020-06-20 12:08:57 -04:00
Jesse Plamondon-Willard
ed3309e7bb
remember selected schema when editing a file
2020-06-20 11:36:22 -04:00
Jesse Plamondon-Willard
d02a40de99
change default JSON validator schema to none
2020-06-20 11:31:01 -04:00
Jesse Plamondon-Willard
b32cad4046
add i18n schema to JSON validator
2020-06-20 11:13:23 -04:00
Jesse Plamondon-Willard
067163da02
make parallel rewriting optional
2020-06-20 00:50:23 -04:00
Jesse Plamondon-Willard
a7cf886b71
switch to custom build of Harmony 1.2.0.1
2020-06-20 00:13:23 -04:00
Jesse Plamondon-Willard
aeab19f4ac
backport harmony_summary command to Harmony 1.x ( #711 )
2020-06-19 21:28:44 -04:00
Jesse Plamondon-Willard
c41b92f721
improve new event code
...
This commit...
* debounces the has-custom-priorities check;
* fixes collection-modified-during-enumeration errors if an event handler is added or removed while the event is being raised;
* fixes Remove(handler) removing all instances of the handler instead of the last one.
2020-06-16 20:14:27 -04:00
Jesse Plamondon-Willard
f63f14c703
fix typo
2020-06-16 18:53:29 -04:00
Jesse Plamondon-Willard
dcd2c647a2
temporarily restore Harmony 1.x support with compile flag ( #711 )
2020-06-15 22:17:32 -04:00
Jesse Plamondon-Willard
6d1cd7d9b8
fix merge, update release notes
2020-06-15 22:14:17 -04:00
Jesse Plamondon-Willard
e759332135
Merge pull request #723 from spacechase0/event-priority
...
Implement event priority attribute
2020-06-15 21:34:46 -04:00
Jesse Plamondon-Willard
02e7318d2b
merge inconsistent event raise methods
2020-06-15 19:08:02 -04:00
Jesse Plamondon-Willard
da95a906bf
increase event priority range
...
This can be used in cases where more granular priority is needed.
2020-06-15 18:59:05 -04:00
Jesse Plamondon-Willard
fc29fe918a
refactor & optimize event code a bit, drop old support for unknown event handlers
2020-06-15 18:58:05 -04:00
Chase W
b395e92faa
Implemented event priority attribute
2020-06-15 15:33:28 -04:00
Jesse Plamondon-Willard
ff7b9a0251
update TMXTile
2020-06-14 23:30:35 -04:00
Jesse Plamondon-Willard
2d19095169
add support for using a custom Harmony build ( #711 )
2020-06-14 11:29:07 -04:00
Jesse Plamondon-Willard
79181012ee
tweak build files
2020-06-14 10:55:52 -04:00
Jesse Plamondon-Willard
8036bcdf00
improve premultiplication performance
2020-06-07 12:33:48 -04:00
Jesse Plamondon-Willard
868eefb9a7
fix thread safety issue in new parallel rewriting
2020-06-04 21:08:12 -04:00
Jesse Plamondon-Willard
92aaf3fb8a
simplify parallel rewriting logic
2020-06-04 19:00:48 -04:00
ZaneYork
2c9c4fbc65
Bug fix: Provide seed to Aggregate op(for Sequence contains no elements exception, all type was filtered by Where(type => type.BaseType != null) op)
2020-06-04 18:29:27 +08:00
Jesse Plamondon-Willard
43a9ee42aa
don't prevent mods from accessing game methods/properties extended by SMAPI
2020-06-03 19:02:24 -04:00
Jesse Plamondon-Willard
80f882baf3
stop rewriting module at first error
2020-06-03 18:58:04 -04:00
Jesse Plamondon-Willard
8c4edc2765
tweak new code, add release note ( #718 )
2020-06-03 18:52:16 -04:00
ZaneYork
9b41397a01
Remove take while op(does not return first none matched item)
2020-06-03 11:43:13 +08:00
ZaneYork
6b4e52febb
Parallel exception aggregate fix
2020-06-03 10:56:31 +08:00
Jesse Plamondon-Willard
73e3735dcd
undo parallel loop ( #716 )
...
This caused errors during rewriting to be obfuscated with null reference exceptions.
2020-06-02 22:05:00 -04:00
ZaneYork
4fad1f8c0c
1.Multithread rewrite
2020-06-02 18:53:09 +08:00
Jesse Plamondon-Willard
10367a3eae
update TMXTile to fix void map issue on Android
2020-05-31 17:41:17 -04:00
Jesse Plamondon-Willard
7bbbef7687
simplify harmony_search output, tweak SMAPI's Harmony ID
2020-05-30 22:45:43 -04:00
ZaneYork
f817039a3a
Bug fix: make it possible for multi patch(When one patch replace an instruction, another patch didn't aware it due to the variable capture)
2020-05-29 14:25:01 +08:00
Jesse Plamondon-Willard
01b6e4ac32
fix BadImageFormatException error handling
...
Thanks to mouse for pointing it out!
2020-05-27 00:44:26 -04:00
Jesse Plamondon-Willard
d9c2d242b9
add update key overrides
2020-05-24 16:39:56 -04:00
Jesse Plamondon-Willard
ea96fdf541
update ModDrop URLs
2020-05-24 14:35:16 -04:00
Jesse Plamondon-Willard
bb9cde8f2e
ignore MacOS files starting with ._
2020-05-24 00:31:15 -04:00
Jesse Plamondon-Willard
d97b11060c
add update subkeys
2020-05-24 00:21:51 -04:00
Jesse Plamondon-Willard
786077340f
refactor update check API
...
This simplifies the logic for individual clients, centralises common logic, and prepares for upcoming features.
2020-05-23 21:55:11 -04:00
Jesse Plamondon-Willard
d7add89441
drop MongoDB code
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MongoDB support unnecessarily complicated the code and there's no need to run distributed servers in the foreseeable future. This keeps the abstract storage interface so we can wrap a distributed cache in the future.
2020-05-23 19:25:34 -04:00
Jesse Plamondon-Willard
9aba50451b
keep verb when redirecting api.smapi.io
2020-05-22 23:40:22 -04:00
Jesse Plamondon-Willard
b074eb279a
add harmony_summary command
2020-05-22 20:00:33 -04:00
Jesse Plamondon-Willard
163eebd92e
move internal commands out of SCore
2020-05-22 19:57:22 -04:00
Jesse Plamondon-Willard
33da29b3e5
rewrite Harmony.Patch method to allow non-implemented virtual methods ( #711 )
2020-05-21 23:50:34 -04:00
Jesse Plamondon-Willard
db0a46cb68
rewrite HarmonyMethod to allow null ( #711 )
2020-05-21 23:29:23 -04:00
Jesse Plamondon-Willard
f52370f6fa
rename facade classes
2020-05-21 22:29:42 -04:00
Jesse Plamondon-Willard
4468f39098
improve facade annotations
2020-05-21 22:25:09 -04:00
Jesse Plamondon-Willard
7fdc3a2ab2
fix AccessTools facade constructor logic ( #711 )
2020-05-21 22:21:24 -04:00
Jesse Plamondon-Willard
f8e0600672
load .pdb file when mod is loaded from bytes ( #711 )
2020-05-21 21:59:45 -04:00
Jesse Plamondon-Willard
1beee07a35
rewrite method overrides ( #711 )
2020-05-21 20:32:02 -04:00
Jesse Plamondon-Willard
310eb1fe9a
Merge branch 'mod/harmony-2.0' into develop
...
# Conflicts:
# docs/release-notes.md
# src/SMAPI/Framework/ModLoading/AssemblyLoader.cs
2020-05-20 19:38:08 -04:00
Jesse Plamondon-Willard
c5c30189e4
fix error-handling when patch is called with a null target method ( #711 )
2020-05-20 02:14:30 -04:00
Jesse Plamondon-Willard
518bf7e3f1
rewrite renamed 'prioritiy' field ( #711 )
2020-05-20 02:00:16 -04:00
Jesse Plamondon-Willard
b38b7af054
rewrite base types & interfaces ( #711 )
2020-05-20 00:56:28 -04:00
Jesse Plamondon-Willard
136a548fbb
rewrite methods without a body ( #711 )
2020-05-20 00:54:28 -04:00
Jesse Plamondon-Willard
71a11337d6
ignore special types ( #711 )
2020-05-20 00:53:46 -04:00
Jesse Plamondon-Willard
b54d892abf
fix rewriting declaring type for a generic method ( #711 )
2020-05-19 22:50:33 -04:00
Jesse Plamondon-Willard
1838842bbc
rewrite assembly rewriting, merge Harmony rewriters ( #711 )
...
This reduces duplication, decouples it from the assembly loader, and makes it more flexible to handle Harmony rewriting.
2020-05-19 20:57:50 -04:00
Jesse Plamondon-Willard
f96dde00f9
fix some type references not being rewritten ( #711 )
2020-05-18 23:11:17 -04:00
Jesse Plamondon-Willard
d1bf3d5235
move facade namespace ( #711 )
2020-05-18 22:44:06 -04:00
Jesse Plamondon-Willard
21303a4e98
remove workaround no longer needed with Harmony 2.0.2 ( #711 )
2020-05-18 17:26:47 -04:00
Jesse Plamondon-Willard
b34d7470e2
simplify patch facade ( #711 )
...
Thanks to 0x0ade for the suggestion!
2020-05-18 17:24:16 -04:00
Jesse Plamondon-Willard
aa5cc2c9be
fix GitHub license images not using HTTPS
2020-05-16 20:03:08 -04:00
Jesse Plamondon-Willard
9d86f20ca7
migrate subdomain redirects to Azure
2020-05-16 20:01:52 -04:00
Jesse Plamondon-Willard
5e6f1640dc
simplify single-instance deployment and make MongoDB server optional
2020-05-16 14:30:07 -04:00
Jesse Plamondon-Willard
a2cfb71d89
minor cleanup
2020-05-16 11:34:00 -04:00
Jesse Plamondon-Willard
c776f6053b
update deprecated code
2020-05-16 11:33:17 -04:00
Jesse Plamondon-Willard
a090b6c21c
use newer C# features
2020-05-16 11:29:40 -04:00
Jesse Plamondon-Willard
896f531f4f
fix broken action links after update to .NET Core 3.0
2020-05-14 19:25:51 -04:00
Jesse Plamondon-Willard
e626e5817e
tweak Harmony patch error ( #711 )
2020-05-13 20:52:09 -04:00
Jesse Plamondon-Willard
2b9703f98f
fix Harmony issue when assembly is loaded from memory ( #711 )
2020-05-11 01:40:46 -04:00
Jesse Plamondon-Willard
10531e537f
rewrite AccessTools methods which changed in Harmony 2.0 ( #711 )
2020-05-10 11:50:35 -04:00
Jesse Plamondon-Willard
b2334fda16
update compatibility list for SMAPI 3.6 & Harmony 2.0 tracking ( #711 )
2020-05-09 21:42:52 -04:00
Jesse Plamondon-Willard
0b5fa6bf86
add new 'unknown' compatibility status ( #711 )
2020-05-09 21:30:28 -04:00
Jesse Plamondon-Willard
1ff0968590
fixed generic types in method references not rewritten ( #711 )
2020-05-09 20:45:45 -04:00
Jesse Plamondon-Willard
df84df5ff1
add GitHub licenses to mod compatibility list, update release notes
2020-05-09 14:06:10 -04:00
Jesse Plamondon-Willard
f82a8e3c2d
update web scripts
2020-05-09 13:06:21 -04:00
Jesse Plamondon-Willard
719831c15a
sort mod warning lists
2020-05-09 10:58:10 -04:00
Jesse Plamondon-Willard
d8d8cac2d8
simplify logged paranoid warnings
2020-05-09 10:43:05 -04:00
Jesse Plamondon-Willard
19397a89ff
log detailed error for rewritten patch failures ( #711 )
2020-05-09 09:23:27 -04:00
Jesse Plamondon-Willard
3110339649
add attribute type rewriting ( #711 )
2020-05-09 00:51:56 -04:00
Jesse Plamondon-Willard
a500812e88
update web project to .NET Core 3.1
2020-05-07 22:41:37 -04:00
Jesse Plamondon-Willard
c58d01d0cf
update packages
2020-05-07 21:15:29 -04:00
Jesse Plamondon-Willard
f9eebff332
update Content Patcher format in schema
2020-05-06 21:43:20 -04:00
Jesse Plamondon-Willard
f16e477fc2
add base instruction handler ( #711 )
2020-05-06 00:02:10 -04:00
Jesse Plamondon-Willard
cfc07c1ee5
fix reference to old Harmony namespace ( #711 )
2020-05-05 23:31:06 -04:00
Jesse Plamondon-Willard
7a60e6d2a1
migrate to Harmony 2.0 finalizers ( #711 )
2020-05-05 22:15:38 -04:00
Jesse Plamondon-Willard
499cd8ab31
combine Harmony 1.x rewrite logs ( #711 )
2020-05-05 21:45:53 -04:00
Jesse Plamondon-Willard
f4192663d7
add Harmony 2.0 rewriters ( #711 )
2020-05-05 21:02:33 -04:00
Jesse Plamondon-Willard
2d37fe6819
rename files for upcoming change ( #711 )
2020-05-05 20:54:25 -04:00
Jesse Plamondon-Willard
e08979acd3
migrate to Harmony 2.0 ( #711 )
2020-05-05 20:49:05 -04:00
Jesse Plamondon-Willard
9728fe3f34
add Multiplayer.PeerConnected event
2020-05-04 17:53:48 -04:00
Jesse Plamondon-Willard
4eb68e96ed
fix asset propagation for Gil's portraits
2020-05-04 17:41:45 -04:00
Jesse Plamondon-Willard
f44151dbb4
prepare for release, tweak readme
2020-04-27 16:30:20 -04:00
Jesse Plamondon-Willard
cf7bba5453
fix asset propagation for maps loaded through a temporary content manager
2020-04-25 20:05:15 -04:00
Jesse Plamondon-Willard
beccea7efd
add support for getting a patch helper for arbitrary data
2020-04-24 17:53:58 -04:00
Jesse Plamondon-Willard
4fae0158ed
add map patching API
...
Migrated from the Content Patcher code. I'm the main author, with tile property merging based on contributions by hatrat.
2020-04-24 17:49:25 -04:00
Jesse Plamondon-Willard
06e2cb2e59
support lowercase season names in date translations
2020-04-17 17:23:24 -04:00
Jesse Plamondon-Willard
841f85a743
use better short date translations
2020-04-17 17:21:34 -04:00
Jesse Plamondon-Willard
de4d4e0bcb
update unit test
2020-04-15 19:21:30 -04:00
Jesse Plamondon-Willard
3a247fa75c
tweak new code, update release notes
2020-04-15 19:20:53 -04:00
Jesse Plamondon-Willard
01b970c84a
Merge pull request #709 from kdau/develop
...
SDate: Add WorldDate conversions and features
2020-04-15 18:36:45 -04:00
Jesse Plamondon-Willard
97821362da
prevent object.loadDisplayName errors due to invalid/missing item data
2020-04-15 18:06:37 -04:00
Kevin Daughtridge
421bcfcd3e
SDateTests: cover new field and methods
2020-04-14 00:31:47 -07:00
Kevin Daughtridge
7a60dc4ee9
SDate: fixes to new methods
...
- FromWorldDate: replace with explicit operator SDate
- ToWorldDate: replace with explicit operator WorldDate
- ToLocaleString: use Utility.getDateStringFor directly
- FromDaysSinceStart: reinterpret exception to an appropriate one
2020-04-14 00:19:20 -07:00
Kevin Daughtridge
49c2ee517d
SDate: Add WorldDate conversions and features
...
- SeasonIndex
- FromWorldDate()
- FromDaysSinceStart()
- ToLocaleString()
- ToWorldDate()
2020-04-13 15:42:00 -07:00
Jesse Plamondon-Willard
5f73d47fb9
add config option to disable console colors ( #707 )
2020-04-12 12:35:34 -04:00
Kevin Daughtridge
e370b08483
use SDate to set DaysPlayed
2020-04-11 13:25:12 -07:00
Kevin Daughtridge
b363e0b6b7
set daysPlayed in world_set{day,season,year} commands
2020-04-10 12:41:35 -07:00
Jesse Plamondon-Willard
c9b6b04a75
fix rare intermittent "CGI application encountered an error" errors
2020-04-05 13:38:59 -04:00
Jesse Plamondon-Willard
96ec4de727
fix marriage dialogue left in invalid state after dialogue propagation
2020-04-01 20:09:44 -04:00
Jesse Plamondon-Willard
6f8fb2a68b
fix AutoQualityPatch version in compatibility list
2020-03-29 14:40:17 -04:00
Jesse Plamondon-Willard
3e54ac8857
fix path segmenting on Linux/Mac in asset propagation
2020-03-29 12:08:56 -04:00
Jesse Plamondon-Willard
cecd17ec3c
update schema for Content Patcher 1.13
2020-03-27 21:03:47 -04:00
Jesse Plamondon-Willard
31db04f4a0
prepare for release
2020-03-24 21:02:05 -04:00
Jesse Plamondon-Willard
68def4aa8a
fix mouse input suppression broken in SMAPI 3.4 ( #705 )
2020-03-24 19:16:51 -04:00
Jesse Plamondon-Willard
93475bab7f
fix asset changes not propagating to NPCs in an event
2020-03-23 22:32:57 -04:00
Jesse Plamondon-Willard
6d1494a56c
prepare for release
2020-03-22 19:36:49 -04:00
Jesse Plamondon-Willard
737e31b531
remove invalid-location check now handled by the game
2020-03-22 19:27:08 -04:00
Jesse Plamondon-Willard
107232ae43
update packages
2020-03-22 19:26:09 -04:00
Jesse Plamondon-Willard
a50e78efd8
add monitor.LogOnce method
2020-03-22 17:40:31 -04:00
Jesse Plamondon-Willard
8d88ce8a16
fix player_add error if the player has broken XNB mods
2020-03-22 14:22:16 -04:00
Jesse Plamondon-Willard
dfb1235133
fix semi-transparency issues on Linux/Mac
...
Apparently Mono no longer premultiplies loaded PNGs by default.
2020-03-14 18:47:19 -04:00
Jesse Plamondon-Willard
e80b7712f7
encapsulate logic for each input type
2020-03-08 14:53:41 -04:00
Jesse Plamondon-Willard
e39b9e0d69
fix log parse issues
2020-03-08 14:38:24 -04:00
Jesse Plamondon-Willard
5ba53cb390
optimize log parser for very long multi-line messages
2020-03-08 14:07:42 -04:00
Jesse Plamondon-Willard
29fdf9ae4a
rework input handling to allow sending custom input to the game/mods
...
That will let Virtual Keyboard on Android work with the future multi-key binding API, and with mods that check input state directly (e.g. Pathoschild/StardewMods#520 ). It might also be useful as a public API in future versions.
2020-03-08 11:45:55 -04:00
Jesse Plamondon-Willard
1b282f950a
update translation docs
2020-03-07 13:03:06 -05:00
Jesse Plamondon-Willard
eec3f93434
Merge pull request #701 from Annosz/develop
...
Add Hungarian translations
2020-03-07 13:01:37 -05:00
Jesse Plamondon-Willard
db4254513e
add support for flipped and rotated map tiles
2020-03-07 12:56:48 -05:00
Jesse Plamondon-Willard
c6947682b0
update packages
2020-03-06 21:41:20 -05:00
Tóth Ádám
7adcc2fc21
Add Hungarian translations
2020-03-06 18:50:32 +01:00
Jesse Plamondon-Willard
7329d75ec8
enable detailed errors by default to simplify diagnosing issues
2020-03-02 20:24:56 -05:00
Jesse Plamondon-Willard
a6b1103596
add file pickers to web UI for mobile users
2020-02-24 20:29:03 -05:00
Jesse Plamondon-Willard
d03f77dd35
prepare for release
2020-02-22 23:03:18 -05:00
Jesse Plamondon-Willard
02a96b54b5
fix mods receiving their own broadcasts
2020-02-22 23:01:43 -05:00
Jesse Plamondon-Willard
f9ffde9a34
prepare for release
2020-02-22 17:54:37 -05:00
Jesse Plamondon-Willard
e8bb80af26
fix errors loading spouse room content packs in SMAPI 3.3
...
The new logic for loading map tilesheets incorrectly changed vanilla tilesheets like "townInterior" to "Maps/townInterior". While the game itself handled that, mods like Content Patcher which compared tilesheet paths would incorrectly decide that "townInterior" and "Maps/townInterior" were different files, and add a new tilesheet for it; that in turn would cause errors when patching spouse rooms, since it doesn't copy tilesheets.
2020-02-22 17:53:22 -05:00
Jesse Plamondon-Willard
585b23797e
prepare for release
2020-02-22 12:03:09 -05:00
Jesse Plamondon-Willard
b8636fdf2f
update draw logic for recent game updates
2020-02-22 11:59:10 -05:00
Jesse Plamondon-Willard
d3ec98fec8
update packages
2020-02-22 11:26:05 -05:00
Jesse Plamondon-Willard
03c3ab3711
update SMAPI/game version mapping, add older versions
2020-02-22 10:39:54 -05:00
Jesse Plamondon-Willard
dd27b3bf35
fix parsing four-part versions from the update-check API
2020-02-20 21:32:55 -05:00
Jesse Plamondon-Willard
6a9bf10a81
migrate to new method in SMAPI 3.3
2020-02-20 21:12:00 -05:00
Jesse Plamondon-Willard
eff29d94fb
don't premultiply fully opaque pixels
2020-02-20 19:52:52 -05:00
Jesse Plamondon-Willard
2cc786907b
call IAssetEditor with actual type if applicable
2020-02-19 23:42:44 -05:00
Jesse Plamondon-Willard
ab90e2c890
rename InputStatus to SButtonState for consistency
2020-02-19 23:28:37 -05:00
Jesse Plamondon-Willard
2e9807a034
rework tilesheet loading to improve errors, allow future validation, and drop support for legacy content files
2020-02-19 23:20:55 -05:00
Jesse Plamondon-Willard
82d1e92d97
update TMXL name in metadata
2020-02-19 20:06:27 -05:00
Jesse Plamondon-Willard
7f63e06591
fix anchor position for new sticky header
2020-02-18 00:31:36 -05:00
Jesse Plamondon-Willard
4ce2747567
update compatibility list
2020-02-18 00:12:24 -05:00
Jesse Plamondon-Willard
2319c8e19e
make compatibility list header sticky
2020-02-17 23:55:28 -05:00
Jesse Plamondon-Willard
383ebab1af
add overrides for SMAPI on Android
2020-02-17 23:49:35 -05:00
Jesse Plamondon-Willard
da49c7c13b
move hardcoded SMAPI update check logic into config
2020-02-17 23:48:57 -05:00
Jesse Plamondon-Willard
6294b27317
fix update-check error for SMAPI on Android with four-part versions
2020-02-13 21:03:04 -05:00
Jesse Plamondon-Willard
c649572db8
fix dialogue propagation clearing marriage dialogue
2020-02-10 19:37:59 -05:00
Jesse Plamondon-Willard
801eaa7087
improve save backup logic
2020-02-10 19:14:06 -05:00
Jesse Plamondon-Willard
136773678e
add helper.Input.GetStatus method
2020-02-09 01:04:55 -05:00
Jesse Plamondon-Willard
f3acc0b07c
add Italian translations
2020-02-08 23:34:43 -05:00
Jesse Plamondon-Willard
65180f86d8
update CP schema for .tmx support
2020-02-03 19:12:39 -05:00
Jesse Plamondon-Willard
4991b4d6af
prefix OS name in log on Android
2020-02-02 15:01:03 -05:00
Jesse Plamondon-Willard
0a2b15d3c3
add support for self-broadcasts, optimize network messages
2020-02-02 14:20:41 -05:00
Jesse Plamondon-Willard
17a9193fd2
update packages
2020-02-01 16:06:12 -05:00
Jesse Plamondon-Willard
56b1b8d4d2
fix save folder filter in Save Backup
2020-02-01 15:33:40 -05:00
Jesse Plamondon-Willard
aeb72586fd
prepare for release
2020-02-01 11:11:44 -05:00
Jesse Plamondon-Willard
d0885831c3
ignore Harmony DLL in mod build package
2020-02-01 11:09:21 -05:00
Jesse Plamondon-Willard
70a1334f2c
add JSON converter for Vector2
2020-02-01 01:08:29 -05:00
Jesse Plamondon-Willard
c8191449a0
add support for *.tmx map files
2020-02-01 00:27:53 -05:00
Jesse Plamondon-Willard
125b38c6e6
improve Save Backup compatibility on Android
2020-02-01 00:18:56 -05:00
Jesse Plamondon-Willard
3f1d7b1d22
rework build settings a bit
2020-01-31 22:27:12 -05:00
Jesse Plamondon-Willard
1a2af714aa
fix error message
2020-01-31 22:15:37 -05:00
Jesse Plamondon-Willard
e5d8acf240
rework asset editor/loader tracking so they're affected by load order
2020-01-30 22:10:16 -05:00
Jesse Plamondon-Willard
7cbf298bd4
Merge pull request #690 from Drachenkaetzchen/performance-counter
...
Performance counters
2020-01-26 20:45:27 -05:00
Jesse Plamondon-Willard
860b30443e
simplify performance details output
2020-01-26 20:42:28 -05:00
Jesse Plamondon-Willard
805d857e6e
show warning when using commands while disabled, simplify some commands a bit
2020-01-26 20:28:58 -05:00
Jesse Plamondon-Willard
910b4a2c43
tweak namespace
2020-01-26 19:52:31 -05:00
Jesse Plamondon-Willard
22a0a32b6d
refactor performance counter code
...
This commit performs some general refactoring, including...
- avoid manually duplicating the event list;
- rework the 'is important' event flag;
- remove the new packages (Cyotek.Collections can be replaced with built-in types, and System.ValueTuple won't work in the Mono version used on Linux/Mac);
- improve performance;
- minor cleanup.
2020-01-26 19:49:17 -05:00
Jesse Plamondon-Willard
a96bfea205
back up config.user.json when installing ( #693 )
2020-01-25 18:37:17 -05:00
Jesse Plamondon-Willard
fc0b98be45
add user settings that override defaults ( #693 )
2020-01-25 18:22:50 -05:00
Jesse Plamondon-Willard
7a6dab7548
fix dialogue asset propagation
2020-01-25 15:21:40 -05:00
Jesse Plamondon-Willard
04d3f9b589
add internal method for Content Patcher
2020-01-25 15:19:47 -05:00
Jesse Plamondon-Willard
4db7ca28f6
fix error building/demolishing buildings for some players
2020-01-25 11:05:36 -05:00
Jesse Plamondon-Willard
e33386abcc
prevent load crashes due to invalid building types
2020-01-25 11:00:37 -05:00
Jesse Plamondon-Willard
d1935e686c
add full internal support for non-standard four-part versions
2020-01-23 00:31:26 -05:00
Jesse Plamondon-Willard
381de5eba9
add test_input console command
2020-01-22 20:36:24 -05:00
Jesse Plamondon-Willard
1670a2f3a6
fix global data stored in saves folder
2020-01-22 19:06:33 -05:00
Drachenkaetzchen
1b905205a3
Added commands to enable and disable performance counters. Peak is now using the default interval
2020-01-21 12:20:06 +01:00
Jesse Plamondon-Willard
25a22f5d7c
update community links
2020-01-18 16:21:16 -05:00
Drachenkaetzchen
84973ce572
Added peak execution time over the last 60 seconds
2020-01-15 19:08:50 +01:00
Drachenkaetzchen
238b5db4f7
Added "trigger dump" command to dump the configured triggers as commands for copy'n'paste
2020-01-15 17:50:12 +01:00
Drachenkaetzchen
fce5814bcb
Added documentation for all commands. Renamed the "monitor" command to "trigger". Method name refactoring to be more consistent.
2020-01-15 17:43:41 +01:00
Drachenkaetzchen
1d58a525fa
Added optional right-align for the table output
2020-01-15 17:42:46 +01:00
Drachenkaetzchen
694cca4b21
Added documentation for all performance counter methods and members. Refactored the naming of several members and methods to reflect their actual intention.
2020-01-15 16:01:35 +01:00
Jesse Plamondon-Willard
abe1fa1442
Merge pull request #691 from danvolchek/develop
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[SMAPI] Fix update marker file not being created
2020-01-12 20:41:57 -05:00
Jesse Plamondon-Willard
d68e4f9766
drop pre-3.0 update-check support
2020-01-12 19:41:14 -05:00
danvolchek
734c727bc3
set updateFound based on the suggested update response
2020-01-12 15:24:57 -08:00
Jesse Plamondon-Willard
8b1fd90c6e
remove invalid-schedule error which can have false positives (e.g. when NPC is married to a player)
2020-01-12 15:53:59 -05:00
Jesse Plamondon-Willard
5518e4cf24
fix asset propagation for player sprites not affecting other players or recolor maps
2020-01-12 15:45:54 -05:00
Jesse Plamondon-Willard
351f5ad5e0
fix recursive lock error
2020-01-12 14:33:07 -05:00
Jesse Plamondon-Willard
2b68be4ebb
add version mappings from the wiki to API data
2020-01-11 20:33:01 -05:00
Jesse Plamondon-Willard
bffc7f28e9
fix update-check error for Chucklefish pages with no version
2020-01-11 19:16:46 -05:00
Jesse Plamondon-Willard
609ceedaba
update for compatibility list change
2020-01-11 16:53:58 -05:00
Jesse Plamondon-Willard
219696275d
fix errors due to async threads creating content managers
2020-01-11 13:20:37 -05:00
Drachenkaetzchen
280dc91183
Reworked the console implementation, added monitoring. Some internal refactoring.
2020-01-11 15:45:45 +01:00
Drachenkaetzchen
8a77373b18
Added reset functionality
2020-01-10 14:16:00 +01:00
Drachenkaetzchen
47f626cc99
Moved most PerformanceCounter logic out of SCore into the new PerformanceCounterManager, some namespace refactoring
2020-01-10 14:08:25 +01:00
Drachenkaetzchen
a751252c4e
Initial commit of the performance counters
2020-01-10 01:27:56 +01:00
Jesse Plamondon-Willard
ceff27c9a8
update min game version
...
1.4.1 is needed due to the new gamepad option, which SMAPI 3.1 added support for.
2020-01-07 21:29:49 -05:00
Jesse Plamondon-Willard
18c69c5587
intercept schedule errors
2020-01-07 21:26:58 -05:00
kchapelier
b8a566a060
Add french translation
2020-01-06 19:59:32 -05:00
Jesse Plamondon-Willard
372eb72233
streamline front page design
2020-01-05 23:08:17 -05:00
Jesse Plamondon-Willard
48959375b9
prepare for release
2020-01-04 22:57:38 -05:00
Jesse Plamondon-Willard
d804526d52
remove DumpMetadata option
2020-01-04 22:32:23 -05:00
Jesse Plamondon-Willard
93459a5e37
fix new asset invalidation code not correctly handling interceptors which both load and edit
2020-01-04 22:08:01 -05:00
Jesse Plamondon-Willard
aef2550d23
add Japanese translations, update translation docs
2020-01-02 23:11:01 -05:00
Jesse Plamondon-Willard
e64a1220e3
unify item diff logic for players & chests
2020-01-01 18:52:24 -05:00
Jesse Plamondon-Willard
6766fcd0fd
fix NetList watcher not handling array replacement and conflicting changes correctly
2020-01-01 00:48:44 -05:00
Jesse Plamondon-Willard
c5cfcc6c9f
fix location snapshot not updated for removed chests
2020-01-01 00:22:29 -05:00
Jesse Plamondon-Willard
844efa32d4
optimize chest watchers using net events
2020-01-01 00:13:59 -05:00
Jesse Plamondon-Willard
6bf99f0f81
minor refactoring
2019-12-31 17:32:46 -05:00
wartech0
0411dcf3db
Finished chest events
2019-12-31 16:26:14 -05:00
wartech0
2894b43223
reworking chest event handler
2019-12-31 16:25:51 -05:00
Jesse Plamondon-Willard
1286a90ec2
minor refactoring
...
This commit...
- removes key fields added to non-keyed types like NetListWatcher and SnapshotListDiff;
- fixes existing chests not being watched;
- fixes diffs not correctly updated for added/removed chests;
- performs minor cleanup, adds missing docs, etc.
2019-12-31 16:19:50 -05:00
wartech0
aef1b8ac28
Added the new ChestItemChanged event.
2019-12-31 16:19:43 -05:00
Jesse Plamondon-Willard
dca60f42b2
fix XNA keeping loaded assets alive forever ( #685 )
2019-12-31 16:18:11 -05:00
Jesse Plamondon-Willard
d9a9cef172
fix ObservableCollection watcher not handling list reset ( #685 )
2019-12-30 11:27:25 -05:00
Jesse Plamondon-Willard
3818d53752
fix main sidebar link pointing to wiki instead of home page
2019-12-30 10:33:07 -05:00
Dan Volchek
360a982336
fix log parser content pack list entry pattern, remove unneeded ternary in content pack logging
2019-12-26 20:34:39 -08:00
Jesse Plamondon-Willard
9ea2599356
Merge pull request #683 from danvolchek/fixtypo
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[JSON Validator] Change 'log' to 'JSON file' on the JSON validator page
2019-12-26 00:13:19 -05:00
Dan Volchek
63f2eacb47
display JSON file instead of log on the JSON validator page
2019-12-25 20:51:46 -08:00
Jesse Plamondon-Willard
76fa96591e
Merge pull request #682 from L30Bola/adding-portuguese-translation
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Add portuguese translation
2019-12-25 12:19:11 -05:00
Leonardo Godoy
5ca5dc6f88
Add portuguese translation
2019-12-25 05:34:59 -03:00
Jesse Plamondon-Willard
2833ad9a62
fix log parser & JSON validator showing relative share URL
2019-12-24 13:59:11 -05:00
Jesse Plamondon-Willard
d932a11f51
list broken dependencies first in 'skipped mods' list
2019-12-24 13:51:21 -05:00
Jesse Plamondon-Willard
4c471ea215
fix CP schema not requiring Default field if AllowBlank is omitted
2019-12-22 18:46:03 -05:00
Jesse Plamondon-Willard
d6901ed496
add asset propagation for winter flooring ( #679 )
2019-12-22 12:52:34 -05:00
Jesse Plamondon-Willard
d6ef6f627a
configure MongoDB connection string directly
2019-12-22 12:08:01 -05:00
Jesse Plamondon-Willard
139e267aaa
update item spawning code, detect ring type automatically to support custom rings, minor refactor
2019-12-22 12:04:40 -05:00
Jesse Plamondon-Willard
05d237400c
Merge pull request #681 from Mizzion/develop
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Fixed the ring issue and flooring
2019-12-22 10:58:05 -05:00
Jesse Plamondon-Willard
082f285bc7
streamline local environments, update technical docs & privacy page
2019-12-22 00:44:13 -05:00