Commit Graph

12 Commits

Author SHA1 Message Date
Zoryn Aaron f0cb2c0e63 converted mod loading to a manifest structure. mods now go in ./Mods/<MODNAME>/ - in there you need a 'manifest.json' and your dll. See trainermod for example. 2016-03-20 17:19:02 -04:00
ClxS 49090c98fc Fixed mod content path not being set correctly. Fixed object draw code. Custom objects can now be placed and show up correctly. 2016-03-06 23:28:32 +00:00
James Finlay a5a32e148b Pulled Logs into new Log object
- Greatly simplifies Program.cs
 - Removed the 'Colour' method so that logging is more consistent for users - willing to discuss this change. I believe it is beneficial.
 - Added uses of #DEBUG
2016-03-04 22:55:47 -08:00
ClxS afef5648ca Refactored all of the events into their own categories 2016-03-04 14:05:36 +00:00
Zoryn 9a1b910ea3 resync for merge conflicts 2016-03-03 15:06:25 -05:00
ClxS 4e26cb7abc Resolved static analysis issues
Standardised event handlers so there's less hassle with future changes
2016-03-03 18:50:22 +00:00
Zoryn Aaron 659825ea78 pu to work from another location 2016-03-03 09:44:10 -05:00
Zoryn Aaron 250559d227 we can have more than 2 args in a command, c'mon brain 2016-03-02 23:38:51 -05:00
Zoryn Aaron 47fecbd81e more events 2016-03-02 22:54:37 -05:00
Zoryn Aaron 10a800f456 add quality param to additem 2016-03-02 16:25:23 -05:00
Zoryn Aaron d12677b49c attempt to fix a few things 2016-03-01 23:12:19 -05:00
Zoryn Aaron ad683d0a0f export trainer to separate mod; ships with modapi in release folder 2016-03-01 16:16:51 -05:00