Jesse Plamondon-Willard
1749a82947
update release notes
2022-08-08 19:50:29 -04:00
Jesse Plamondon-Willard
3da5917eed
update Pintail
2022-07-17 11:29:50 -04:00
Jesse Plamondon-Willard
1b7dfb28f2
update release notes
2022-07-17 11:07:53 -04:00
Jesse Plamondon-Willard
830d2c57cc
update log parser for new update alert format
2022-07-09 01:06:32 -04:00
Jesse Plamondon-Willard
521129ad21
raise deprecation levels
2022-07-09 00:53:11 -04:00
Jesse Plamondon-Willard
9435711216
update release notes
2022-07-08 19:40:54 -04:00
Jesse Plamondon-Willard
1b25710cf2
fix installer partly applying color theme before it's selected
2022-07-08 17:48:01 -04:00
Jesse Plamondon-Willard
dcb3a97727
add log parser warning for PyTK compatibility mode
2022-07-08 17:44:27 -04:00
Jesse Plamondon-Willard
bcb9e25d86
prepare for release
2022-07-06 22:25:45 -04:00
Jesse Plamondon-Willard
2347644a1f
update compatibility list for broken CFAutomate unofficial update
2022-07-06 18:36:29 -04:00
Jesse Plamondon-Willard
60b4a10d0f
update release notes
2022-07-05 23:30:09 -04:00
Jesse Plamondon-Willard
454f3a45ba
fix trace logs not tracking reloaded map tilesheets as asset propagation
2022-07-05 23:19:53 -04:00
Jesse Plamondon-Willard
42099f24ee
improve log parser's 'suggested fixes' styles
2022-07-05 22:36:02 -04:00
Jesse Plamondon-Willard
0ba4fd1785
detect missing/outdated Error Handler for 'suggested fixes' section
2022-07-05 22:09:46 -04:00
Jesse Plamondon-Willard
f3a4b316b7
fix PyTK compatibility mode not handling some edge cases
2022-07-05 19:01:28 -04:00
Jesse Plamondon-Willard
6d11c41fac
migrate update checks to FluentHttpClient
...
WebClient isn't needed for compatibility with macOS after the .NET 5 update in Stardew Valley 1.5.5, and causes noticeable lag for some players even when running on a background thread.
2022-06-28 18:17:27 -04:00
Jesse Plamondon-Willard
5e1212e99a
update schema for Content Patcher 1.27.0
2022-06-28 01:13:11 -04:00
Jesse Plamondon-Willard
525ca7c9c9
fix config.user.json overrides no longer applied
2022-06-24 02:06:25 -04:00
Jesse Plamondon-Willard
be086cf005
avoid unneeded overhead of ConcurrentQueue
2022-06-22 01:53:37 -04:00
Jesse Plamondon-Willard
c91fbc82f8
deprecate support for updating ancient versions of SMAPI
2022-06-20 18:02:41 -04:00
Jesse Plamondon-Willard
dab1ef6acc
add flag to disable deprecated code
2022-06-20 18:01:48 -04:00
Jesse Plamondon-Willard
e0ef8a20a5
fix mod count in log parser metadata
2022-06-19 17:21:53 -04:00
Jesse Plamondon-Willard
011aa4c9d0
prepare for release
2022-06-16 22:14:09 -04:00
Jesse Plamondon-Willard
525351e905
fix case-sensitive mod ID check
2022-06-16 19:21:38 -04:00
Jesse Plamondon-Willard
e8bcbf7e5a
update compatibility list
2022-06-12 20:29:56 -04:00
Jesse Plamondon-Willard
11a497c1f6
update Pintail
2022-06-10 00:05:23 -04:00
Jesse Plamondon-Willard
0bb9fc4293
update Newtonsoft.Json
2022-06-10 00:05:22 -04:00
Jesse Plamondon-Willard
62328e4384
tweak new code, update release notes
2022-06-10 00:04:26 -04:00
Jesse Plamondon-Willard
2134cef74f
link to SMAPI 3.15 release highlights
2022-06-10 00:04:24 -04:00
Jesse Plamondon-Willard
b6a8dcdd46
update to Harmony 2.2.1
2022-06-10 00:04:24 -04:00
Jesse Plamondon-Willard
db578c389e
drop support for pre-Pintail proxying
2022-06-10 00:04:23 -04:00
Jesse Plamondon-Willard
769475166a
enable raw image loading by default, rename setting
2022-06-10 00:04:23 -04:00
Jesse Plamondon-Willard
4708385f69
add IRawTextureData asset type
2022-06-10 00:04:23 -04:00
Jesse Plamondon-Willard
a546fd113f
add experimental image load rewrite
2022-06-10 00:04:22 -04:00
Jesse Plamondon-Willard
cb6fcb0450
rework VerboseLogging option to allow enabling for specific mods
2022-06-10 00:04:22 -04:00
Jesse Plamondon-Willard
8713914a1a
avoid NPC pathfinding rebuild if reachable locations didn't change
2022-06-08 23:33:09 -04:00
Jesse Plamondon-Willard
1cded44f7a
prepare for release
2022-06-01 19:58:35 -04:00
Jesse Plamondon-Willard
9992915f56
replace MemoryCache with custom cache
...
This was causing significant frame stutters for some players since the migration to .NET 5 in Stardew Valley 1.5.5.
2022-05-31 18:32:23 -04:00
Jesse Plamondon-Willard
9ef3f7edb1
remove `System.Reflection.Metadata.MetadataUpdater.IsSupported: false` in runtime config
...
This doesn't seem to be needed, and was probably added as part of the early experimenting with self-contained .NET.
2022-05-31 18:25:12 -04:00
Jesse Plamondon-Willard
e4cd7c8eb0
prepare for release
2022-05-27 18:08:30 -04:00
Jesse Plamondon-Willard
064346594d
fix split-screen error when a mod provides a localized asset in one screen but not another
2022-05-24 18:12:06 -04:00
Jesse Plamondon-Willard
5083b65c87
fix readme headings for mod build package
2022-05-23 14:33:01 -04:00
Jesse Plamondon-Willard
336cc1cc0f
prepare for release
2022-05-22 14:38:33 -04:00
Jesse Plamondon-Willard
7e7ac459a5
fix error when mod localizes an unlocalizable asset and then stops doing so
2022-05-21 18:06:23 -04:00
Jesse Plamondon-Willard
7332879351
defer asset reload during propagation when possible
2022-05-19 21:04:32 -04:00
Jesse Plamondon-Willard
3a161a30a7
update for the new CurseForge API
2022-05-18 19:23:26 -04:00
Jesse Plamondon-Willard
cd843dc10b
prepare for release
2022-05-15 19:14:28 -04:00
Jesse Plamondon-Willard
048f41244f
reduce performance impact of deprecation warnings
...
Creating a stack is *very* slow, so it should be avoided if possible until after the duplicate-warning check.
2022-05-15 01:54:01 -04:00
Jesse Plamondon-Willard
3a4758dfa6
remove warning for mods which use `dynamic`
2022-05-14 13:32:13 -04:00
Jesse Plamondon-Willard
e943ae8413
prepare for release
2022-05-12 00:21:46 -04:00