Jesse Plamondon-Willard
1a2af714aa
fix error message
2020-01-31 22:15:37 -05:00
Jesse Plamondon-Willard
e5d8acf240
rework asset editor/loader tracking so they're affected by load order
2020-01-30 22:10:16 -05:00
Jesse Plamondon-Willard
9f36b2b3d6
update release notes
2020-01-26 20:48:29 -05:00
Jesse Plamondon-Willard
7cbf298bd4
Merge pull request #690 from Drachenkaetzchen/performance-counter
...
Performance counters
2020-01-26 20:45:27 -05:00
Jesse Plamondon-Willard
860b30443e
simplify performance details output
2020-01-26 20:42:28 -05:00
Jesse Plamondon-Willard
805d857e6e
show warning when using commands while disabled, simplify some commands a bit
2020-01-26 20:28:58 -05:00
Jesse Plamondon-Willard
910b4a2c43
tweak namespace
2020-01-26 19:52:31 -05:00
Jesse Plamondon-Willard
22a0a32b6d
refactor performance counter code
...
This commit performs some general refactoring, including...
- avoid manually duplicating the event list;
- rework the 'is important' event flag;
- remove the new packages (Cyotek.Collections can be replaced with built-in types, and System.ValueTuple won't work in the Mono version used on Linux/Mac);
- improve performance;
- minor cleanup.
2020-01-26 19:49:17 -05:00
Jesse Plamondon-Willard
a96bfea205
back up config.user.json when installing ( #693 )
2020-01-25 18:37:17 -05:00
Jesse Plamondon-Willard
fc0b98be45
add user settings that override defaults ( #693 )
2020-01-25 18:22:50 -05:00
Jesse Plamondon-Willard
7a6dab7548
fix dialogue asset propagation
2020-01-25 15:21:40 -05:00
Jesse Plamondon-Willard
04d3f9b589
add internal method for Content Patcher
2020-01-25 15:19:47 -05:00
Jesse Plamondon-Willard
4db7ca28f6
fix error building/demolishing buildings for some players
2020-01-25 11:05:36 -05:00
Jesse Plamondon-Willard
e33386abcc
prevent load crashes due to invalid building types
2020-01-25 11:00:37 -05:00
Jesse Plamondon-Willard
d1935e686c
add full internal support for non-standard four-part versions
2020-01-23 00:31:26 -05:00
Jesse Plamondon-Willard
381de5eba9
add test_input console command
2020-01-22 20:36:24 -05:00
Jesse Plamondon-Willard
1670a2f3a6
fix global data stored in saves folder
2020-01-22 19:06:33 -05:00
Drachenkaetzchen
1b905205a3
Added commands to enable and disable performance counters. Peak is now using the default interval
2020-01-21 12:20:06 +01:00
Jesse Plamondon-Willard
25a22f5d7c
update community links
2020-01-18 16:21:16 -05:00
Drachenkaetzchen
84973ce572
Added peak execution time over the last 60 seconds
2020-01-15 19:08:50 +01:00
Drachenkaetzchen
238b5db4f7
Added "trigger dump" command to dump the configured triggers as commands for copy'n'paste
2020-01-15 17:50:12 +01:00
Drachenkaetzchen
fce5814bcb
Added documentation for all commands. Renamed the "monitor" command to "trigger". Method name refactoring to be more consistent.
2020-01-15 17:43:41 +01:00
Drachenkaetzchen
1d58a525fa
Added optional right-align for the table output
2020-01-15 17:42:46 +01:00
Drachenkaetzchen
694cca4b21
Added documentation for all performance counter methods and members. Refactored the naming of several members and methods to reflect their actual intention.
2020-01-15 16:01:35 +01:00
Jesse Plamondon-Willard
700ea3cf1b
update release note ( #691 )
2020-01-12 20:46:29 -05:00
Jesse Plamondon-Willard
abe1fa1442
Merge pull request #691 from danvolchek/develop
...
[SMAPI] Fix update marker file not being created
2020-01-12 20:41:57 -05:00
Jesse Plamondon-Willard
d68e4f9766
drop pre-3.0 update-check support
2020-01-12 19:41:14 -05:00
danvolchek
734c727bc3
set updateFound based on the suggested update response
2020-01-12 15:24:57 -08:00
Jesse Plamondon-Willard
8b1fd90c6e
remove invalid-schedule error which can have false positives (e.g. when NPC is married to a player)
2020-01-12 15:53:59 -05:00
Jesse Plamondon-Willard
5518e4cf24
fix asset propagation for player sprites not affecting other players or recolor maps
2020-01-12 15:45:54 -05:00
Jesse Plamondon-Willard
351f5ad5e0
fix recursive lock error
2020-01-12 14:33:07 -05:00
Jesse Plamondon-Willard
2b68be4ebb
add version mappings from the wiki to API data
2020-01-11 20:33:01 -05:00
Jesse Plamondon-Willard
bffc7f28e9
fix update-check error for Chucklefish pages with no version
2020-01-11 19:16:46 -05:00
Jesse Plamondon-Willard
609ceedaba
update for compatibility list change
2020-01-11 16:53:58 -05:00
Jesse Plamondon-Willard
219696275d
fix errors due to async threads creating content managers
2020-01-11 13:20:37 -05:00
Drachenkaetzchen
280dc91183
Reworked the console implementation, added monitoring. Some internal refactoring.
2020-01-11 15:45:45 +01:00
Drachenkaetzchen
8a77373b18
Added reset functionality
2020-01-10 14:16:00 +01:00
Drachenkaetzchen
47f626cc99
Moved most PerformanceCounter logic out of SCore into the new PerformanceCounterManager, some namespace refactoring
2020-01-10 14:08:25 +01:00
Drachenkaetzchen
a751252c4e
Initial commit of the performance counters
2020-01-10 01:27:56 +01:00
Jesse Plamondon-Willard
ceff27c9a8
update min game version
...
1.4.1 is needed due to the new gamepad option, which SMAPI 3.1 added support for.
2020-01-07 21:29:49 -05:00
Jesse Plamondon-Willard
18c69c5587
intercept schedule errors
2020-01-07 21:26:58 -05:00
kchapelier
b8a566a060
Add french translation
2020-01-06 19:59:32 -05:00
Jesse Plamondon-Willard
372eb72233
streamline front page design
2020-01-05 23:08:17 -05:00
Jesse Plamondon-Willard
f976b5c0f0
Merge branch 'develop' into stable
2020-01-05 20:18:16 -05:00
Jesse Plamondon-Willard
48959375b9
prepare for release
2020-01-04 22:57:38 -05:00
Jesse Plamondon-Willard
d804526d52
remove DumpMetadata option
2020-01-04 22:32:23 -05:00
Jesse Plamondon-Willard
93459a5e37
fix new asset invalidation code not correctly handling interceptors which both load and edit
2020-01-04 22:08:01 -05:00
Jesse Plamondon-Willard
aef2550d23
add Japanese translations, update translation docs
2020-01-02 23:11:01 -05:00
Jesse Plamondon-Willard
00932a335c
Merge pull request #686 from wartech0/chest-tracking
...
Add chest items changed event
2020-01-01 18:57:05 -05:00
Jesse Plamondon-Willard
b6aef499d3
update release notes
2020-01-01 18:55:07 -05:00