Jesse Plamondon-Willard
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e92dbc41df
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improve libgdiplus.dylib fix for Mono players
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2017-05-27 00:21:48 -04:00 |
Jesse Plamondon-Willard
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3324628e3b
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standardise indentation in unix launcher
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2017-05-26 23:55:57 -04:00 |
Jesse Plamondon-Willard
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395925ad2b
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fix errors handling dependencies if some mods have no manifest
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2017-05-26 00:33:32 -04:00 |
Jesse Plamondon-Willard
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569ae2b87b
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reduce ContentLoadException nesting
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2017-05-25 21:52:15 -04:00 |
Jesse Plamondon-Willard
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8fd087d8cd
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update release notes for map changes
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2017-05-25 21:36:58 -04:00 |
Jesse Plamondon-Willard
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7f210cd7b0
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fix tilesheets for local XNB maps too
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2017-05-25 21:35:43 -04:00 |
Jesse Plamondon-Willard
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a47ca7e391
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expand .tbin loading to support custom tilesheets from the mod folder
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2017-05-25 21:02:05 -04:00 |
Jesse Plamondon-Willard
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24e214b601
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minor cleanup
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2017-05-25 20:55:08 -04:00 |
Platonymous
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a91e111247
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Added experimental .tbin support
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2017-05-26 00:12:40 +01:00 |
Jesse Plamondon-Willard
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f5063cf81e
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add translation unit tests (#296)
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2017-05-24 17:00:23 -04:00 |
Jesse Plamondon-Willard
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79dabe2671
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add translation API (#296)
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2017-05-24 13:48:17 -04:00 |
Jesse Plamondon-Willard
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56919271fc
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fix Context.IsInDrawLoop having a public setter
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2017-05-23 23:31:34 -04:00 |
Jesse Plamondon-Willard
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8f1379e273
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fix rare crash when window loses focus for some players
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2017-05-23 16:51:03 -04:00 |
Jesse Plamondon-Willard
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5fa13459d3
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show friendly error when running install.exe from within zip file
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2017-05-22 18:55:09 -04:00 |
Jesse Plamondon-Willard
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51d56f1eec
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add Context.IsInDrawLoop for specialised mods
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2017-05-22 16:41:50 -04:00 |
Jesse Plamondon-Willard
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ec19c85d66
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reimplement event deprecation warnings to fix "unknown mod" warnings
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2017-05-21 18:22:21 -04:00 |
Jesse Plamondon-Willard
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bf3ed26a8b
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fix smapi-crash.txt being copied from default log even if --log-path is specified
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2017-05-21 17:58:17 -04:00 |
Jesse Plamondon-Willard
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9e7c77f1f4
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enable mod dependencies (#285)
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2017-05-21 17:29:40 -04:00 |
Jesse Plamondon-Willard
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c4eb21bd31
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update installer readme
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2017-05-20 15:11:51 -04:00 |
Jesse Plamondon-Willard
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d47e55d040
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show friendly errors when the game is missing or pre-1.2
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2017-05-20 15:11:36 -04:00 |
Jesse Plamondon-Willard
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933e889c24
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Merge branch 'develop' into stable
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2017-05-20 00:58:03 -04:00 |
Jesse Plamondon-Willard
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ca44c3f329
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bump version for release
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2017-05-20 00:29:13 -04:00 |
Jesse Plamondon-Willard
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9ef4876c5e
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add metadata to internal mod registry & use mod display name everywhere
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2017-05-20 00:29:04 -04:00 |
Jesse Plamondon-Willard
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2781c27786
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fix error when loading a mod with no version
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2017-05-19 23:49:59 -04:00 |
Jesse Plamondon-Willard
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16281fb589
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Merge branch 'develop' into stable
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2017-05-19 18:04:57 -04:00 |
Jesse Plamondon-Willard
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cbb1777ba0
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bump version for release
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2017-05-19 17:31:00 -04:00 |
Jesse Plamondon-Willard
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def73fceaf
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improve game install path detection
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2017-05-18 17:02:34 -04:00 |
Jesse Plamondon-Willard
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1b1f37d082
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fix build error with Mono 5.0 on Linux/Mac
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2017-05-18 16:56:28 -04:00 |
Jesse Plamondon-Willard
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37a2e34507
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also raise location-list-changed on load
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2017-05-17 21:25:18 -04:00 |
Jesse Plamondon-Willard
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bc1e17bc8c
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fix mod-loading code not accounting for metadata failure
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2017-05-17 15:44:18 -04:00 |
Jesse Plamondon-Willard
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228f84eea6
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raise location/player changed events on load
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2017-05-17 14:30:57 -04:00 |
Jesse Plamondon-Willard
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0b853ca18d
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clarify release note
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2017-05-17 13:12:31 -04:00 |
Jesse Plamondon-Willard
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f9c708d863
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drop support for multiple player indexes (not relevant for Stardew Valley)
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2017-05-17 12:16:25 -04:00 |
Jesse Plamondon-Willard
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6ce07be2fa
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fix crash in unreleased code when loading a save that hasn't visited the mines yet
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2017-05-17 11:52:21 -04:00 |
Jesse Plamondon-Willard
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d5ea812d7c
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adjust return-to-title code
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2017-05-17 11:51:49 -04:00 |
Jesse Plamondon-Willard
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8439594b10
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fix errors during overridden update loop immediately crashing the game with no log entry
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2017-05-17 11:45:17 -04:00 |
Jesse Plamondon-Willard
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b977a8e48f
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add internal refactoring to release notes
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2017-05-16 23:44:33 -04:00 |
Jesse Plamondon-Willard
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741796a4f8
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document compile flags in readme
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2017-05-16 23:29:56 -04:00 |
Jesse Plamondon-Willard
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2d5d9c7c53
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make content event available in experimental mode
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2017-05-16 23:09:37 -04:00 |
Jesse Plamondon-Willard
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89d7a3f846
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add compile flag for experimental mod dependencies features
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2017-05-16 23:04:38 -04:00 |
Jesse Plamondon-Willard
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bf02c54f8b
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Merge branch 'feature/285-mod-dependencies' into develop
# Conflicts:
# src/StardewModdingAPI/Framework/ModRegistry.cs
# src/StardewModdingAPI/Program.cs
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2017-05-16 22:57:52 -04:00 |
Jesse Plamondon-Willard
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a0e9fa9f3e
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tweak release notes
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2017-05-16 19:22:09 -04:00 |
Jesse Plamondon-Willard
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11569dac31
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fix maps not recognising custom tilesheets added through the SMAPI content API
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2017-05-16 19:15:28 -04:00 |
Jesse Plamondon-Willard
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f4a2d8100f
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add warning for mods that don't have a name or version
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2017-05-16 01:15:02 -04:00 |
Jesse Plamondon-Willard
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bca78cd682
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add Context.IsWorldReady flag
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2017-05-15 22:51:49 -04:00 |
Jesse Plamondon-Willard
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aafb3315cb
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update compatibility blacklist for SDV 1.2
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2017-05-15 22:41:44 -04:00 |
Jesse Plamondon-Willard
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419ca82427
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tweak .editorconfig JSON indentation rules
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2017-05-15 20:44:34 -04:00 |
Jesse Plamondon-Willard
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fec67fe6fd
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fix world/player events being raised when the player loads a save due to values being initialised
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2017-05-14 22:04:32 -04:00 |
Jesse Plamondon-Willard
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2d9aefebb0
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rewrite dependency logic to resolve dependency loops by disabling the affected mods (#285)
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2017-05-14 21:19:27 -04:00 |
Jesse Plamondon-Willard
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07aadf3612
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replace mod indexes with references in dependency-sorting logic (#285)
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2017-05-14 18:17:34 -04:00 |