Commit Graph

564 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard c7cb7ebb81
fix smapi.io linking to an archived download in rare cases 2019-02-24 18:44:24 -05:00
Jesse Plamondon-Willard a743d461ce
bump deprecation levels for upcoming SMAPI 3.0 release (#606) 2019-02-24 18:43:24 -05:00
danvolchek 69aea77cdb
update release notes 2019-02-24 18:40:48 -05:00
Jesse Plamondon-Willard 4baad0ec8d
cross out mod links on compat page if outdated to prevent confusion 2019-02-24 18:37:12 -05:00
Jesse Plamondon-Willard b0d0146a45
update for Stardew Valley 1.3.35-beta support
SDV 1.3.35 changes the signature for a utility method related to text width checks. SMAPI just needs to be recompiled, but the build won't work with previous versions of the game.
2019-02-24 18:32:35 -05:00
Jesse Plamondon-Willard 41f77f51c0
prepare for 2.10.2 release 2019-02-08 18:19:47 -05:00
Jesse Plamondon-Willard 215574f2b9
fix error when swapping maps mid-session for a location with interior doors 2019-02-08 18:19:28 -05:00
Jesse Plamondon-Willard f540d2ab29
add locale to context trace logs 2019-02-07 22:45:12 -05:00
Jesse Plamondon-Willard 6b6ccb87de
fix error with custom map tilesheets in some cases
Specifically, when a custom map has a seasonal tilesheet which only exists the Content/Maps folder and already matches the current season.
2019-02-07 22:44:31 -05:00
Jesse Plamondon-Willard 1556a04a54
add beta status filter to compatibility list 2019-02-07 22:43:12 -05:00
Jesse Plamondon-Willard 8133d75bba
tweak XNB mod message for clarity 2019-02-07 22:42:19 -05:00
Jesse Plamondon-Willard 59bc63cab6
propagate asset changes into the save file being loaded 2019-02-07 22:42:02 -05:00
Jesse Plamondon-Willard 3c3aac382a
fix broken ModDrop links 2019-02-07 22:40:57 -05:00
Jesse Plamondon-Willard e3a0bd7e29
deprecate entry DLL with case-insensitive match 2019-02-07 22:40:39 -05:00
Jesse Plamondon-Willard 60cca13d53
update compatibility list 2019-02-07 22:40:19 -05:00
Jesse Plamondon-Willard 5d9a618bec
fix incorrect 'bypassed safety checks' for mods using LoadStageChanged event 2019-02-07 22:40:02 -05:00
Jesse Plamondon-Willard 11c080962b
fix cursor position not updated in edge case 2019-02-07 22:39:54 -05:00
Jesse Plamondon-Willard 2287aeeb65
improve save backup error-handling, keep first backup of the day 2019-02-07 22:39:03 -05:00
Jesse Plamondon-Willard 0f926ca1c9
fix 'unknown mod' deprecation warnings when they occur in the Mod constructor 2019-02-07 22:37:59 -05:00
Jesse Plamondon-Willard c4a76df4b0
fix 'unknown mod' deprecation warnings showing stack trace in non-developer mode 2019-02-07 22:37:42 -05:00
Jesse Plamondon-Willard e064be0c7b
fix 'unknown mod' deprecation warnings showing wrong stack trace 2019-02-07 22:36:49 -05:00
Jesse Plamondon-Willard 1db640d295
add mod page link to 'missing dependency' errors for the most common dependencies 2019-02-07 22:35:25 -05:00
Jesse Plamondon-Willard ce060f30e6
set max game version to avoid confusion when 1.3.35 releases 2019-02-07 22:34:18 -05:00
Jesse Plamondon-Willard d8dd4b4c18
fix LoadStage.SaveParsed raised before save data available 2019-02-07 22:30:09 -05:00
Jesse Plamondon-Willard 9240bdbf9b
fix save folder constants not available during early load stages 2019-02-07 22:28:55 -05:00
Jesse Plamondon-Willard 72888fe2ed
update for release 2018-12-30 17:02:56 -05:00
Jesse Plamondon-Willard b3b1b143ba
fix GameLaunched raised twice due to Game1.ticks not incrementing reliably 2018-12-30 16:56:35 -05:00
Jesse Plamondon-Willard ca18a2867b
update for release 2018-12-29 20:09:19 -05:00
Jesse Plamondon-Willard e77f17d809
increase deprecation levels for the upcoming SMAPI 3.0 2018-12-29 19:03:16 -05:00
Jesse Plamondon-Willard dae12c16e5
add IsCurrentLocation event arg to World events 2018-12-29 18:31:23 -05:00
Jesse Plamondon-Willard 3a5356b039
add dates & compatible game versions to release notes, standardise inconsistent older notes 2018-12-29 18:16:12 -05:00
Jesse Plamondon-Willard 5db5ca1c88
reduce cache time for mod compatibility list 2018-12-29 15:53:11 -05:00
Jesse Plamondon-Willard 2990784433
tweak release notes 2018-12-27 21:54:03 -05:00
Jesse Plamondon-Willard 382b5fe914
minor performance optimisation 2018-12-25 15:12:58 -05:00
Jesse Plamondon-Willard 8e0573d7d9
add GameLoop.OneSecondUpdateTicking/Ticked 2018-12-25 15:10:22 -05:00
Jesse Plamondon-Willard 6ad52d607c
add Specialised.LoadStageChanged event 2018-12-24 17:28:58 -05:00
Jesse Plamondon-Willard 041bd2d6ba
add Specialised.SavePreloaded event 2018-12-23 19:26:02 -05:00
Jesse Plamondon-Willard 4b325f61b3
allow Read/WriteSaveFile as soon as the save is loaded 2018-12-23 16:51:38 -05:00
Jesse Plamondon-Willard 7294cb3cc5
add world_clear console command 2018-12-22 16:08:52 -05:00
Jesse Plamondon-Willard 270d436a17
remove shell code in Windows installer to reduce antivirus false positives 2018-12-18 20:15:39 -05:00
Jesse Plamondon-Willard 22297e2ee4
fix host peer not cleared when a multiplayer session ends 2018-12-16 20:28:02 -05:00
Jesse Plamondon-Willard 8dd94ac7f1
fix error when hovering items in some cases 2018-12-16 19:58:11 -05:00
Jesse Plamondon-Willard fd0af5f3c1
polish release notes 2018-12-16 17:25:46 -05:00
Jesse Plamondon-Willard 803f9f439c
fix messages not sent correctly to farmhands connected via Steam friends 2018-12-16 02:55:41 -05:00
Jesse Plamondon-Willard ce4593fb30
update release notes 2018-12-15 14:46:09 -05:00
Jesse Plamondon-Willard 39341d772e
prevent invalid items from crashing the game 2018-12-15 13:33:22 -05:00
Jesse Plamondon-Willard 5f620e14fa
add SMAPI 3.0 readiness to API data (#606) 2018-12-15 00:18:51 -05:00
Jesse Plamondon-Willard 567c216161
fix unix launcher included in Windows installer 2018-12-14 18:59:49 -05:00
Jesse Plamondon-Willard 0d26285da1
add friendly error when the game can't find its Content\XACT folder 2018-12-14 00:42:00 -05:00
Jesse Plamondon-Willard 8eee91c67d
fix game launch error logged as 'SMAPI' 2018-12-14 00:23:48 -05:00
Jesse Plamondon-Willard fd47e992db
deprecate assetData.AsDictionary().Set 2018-12-13 02:01:23 -05:00
Jesse Plamondon-Willard e447ce225f
add content pack API 2018-12-13 01:16:38 -05:00
Jesse Plamondon-Willard cd277e915f
fix NPCDisposition asset propagation breaking NPC data 2018-12-13 00:34:28 -05:00
Jesse Plamondon-Willard 3fef9bb2a5
fix 'begin must be called' sprite batch errors when using Display.RenderedWorld event 2018-12-09 19:35:38 -05:00
Jesse Plamondon-Willard 441ded8c9a
fix error when a mod makes invalid changes to an NPC schedule 2018-12-09 18:52:21 -05:00
Jesse Plamondon-Willard 085b1be28c
fix error when a location doesn't have a map asset key 2018-12-07 16:29:06 -05:00
Jesse Plamondon-Willard 8ff4111027
fix crash when constucting buildings that have an interior 2018-12-07 16:17:45 -05:00
Jesse Plamondon-Willard 8901218418
update for release 2018-12-07 13:40:13 -05:00
Jesse Plamondon-Willard 2b97b9f701
disable paranoid detection if paranoid warnings are disabled 2018-12-06 18:27:44 -05:00
Jesse Plamondon-Willard 0a009d6fda
add friendly error when Steam isn't loaded 2018-12-05 22:49:49 -05:00
Jesse Plamondon-Willard aba15074b3
add helper.CreateTemporaryContentPack to replace deprecated transitional method 2018-12-05 00:18:13 -05:00
Jesse Plamondon-Willard 699fc41a7d
cleanup, add release note 2018-12-04 23:49:09 -05:00
Jesse Plamondon-Willard 94d5d8e106
add IsLocalPlayer flag to player events 2018-12-04 23:49:08 -05:00
Jesse Plamondon-Willard d87eff4fbf
update release notes (#606) 2018-12-04 23:49:07 -05:00
Jesse Plamondon-Willard ebfed7147c
update release notes (#604) 2018-12-02 15:40:54 -05:00
Jesse Plamondon-Willard 84c406ce36
add ModDrop support in API & update checks (#604) 2018-11-30 00:15:24 -05:00
Jesse Plamondon-Willard dd15416d55
fix RenderedWorld event not invoked before overlays are rendered 2018-11-29 23:06:36 -05:00
Jesse Plamondon-Willard e58681f1bc
fix some map tilesheets not editable if not playing in English 2018-11-28 18:37:46 -05:00
Jesse Plamondon-Willard 924c3a5d3f
add support for propagating NPCDisposition asset changes 2018-11-25 15:19:12 -05:00
Jesse Plamondon-Willard b34cbb5b86
fix error when leaving & rejoining a server in the same session 2018-11-25 13:14:45 -05:00
Jesse Plamondon-Willard cbd63b9a87
fix Console Commands' handling of tool upgrade levels for item commands 2018-11-25 13:12:57 -05:00
Jesse Plamondon-Willard fb253941df
add support for propagating map asset changes 2018-11-25 00:07:26 -05:00
Jesse Plamondon-Willard 43f11cfe51
strip newlines in manifest display fields 2018-11-23 17:33:30 -05:00
Jesse Plamondon-Willard d1fb273d20
fix cryptic error when running installer from inside a zip in Windows 2018-11-23 11:57:25 -05:00
Jesse Plamondon-Willard ba7d6a0e51
add compatibility stats to mod page 2018-11-22 16:16:59 -05:00
Jesse Plamondon-Willard aeca48c419
fix beta header shown on compat list when there's no current beta 2018-11-19 19:22:55 -05:00
Jesse Plamondon-Willard 845d38169c
fix game crash in MacOS
This fixes a game crash in MacOS during startup by copying the Windows versions of those DLLs into SMAPI's internal folder. This was handled by the custom build scripts until SMAPI 2.8.
2018-11-19 15:05:44 -05:00
Jesse Plamondon-Willard ad612da1a2
fix installer errors on Windows (#602) 2018-11-19 13:37:46 -05:00
Jesse Plamondon-Willard 5aed53e943
polish release notes 2018-11-19 00:55:21 -05:00
Jesse Plamondon-Willard e5bc00e7a2
hide installer's bundled files to avoid confusion (#602) 2018-11-18 00:47:35 -05:00
Jesse Plamondon-Willard 41e3c28021
fix installer allowing custom mods to be bundled with the install (#602)
This led to confusion since the installer didn't copy mod subfolders correctly. The installer now explains where to add custom mods instead.
2018-11-18 00:44:56 -05:00
Jesse Plamondon-Willard 04886afd29
fix update-check errors sometimes being overwritten with a generic error message 2018-11-16 21:32:48 -05:00
Jesse Plamondon-Willard dcfae980bf
fix content packs always failing to load if they declare a dependency on a SMAPI mod 2018-11-16 21:29:28 -05:00
Jesse Plamondon-Willard ba0acf89c1
update for release 2018-11-14 21:13:48 -05:00
Jesse Plamondon-Willard 1f578ed890
update release notes (#601) 2018-11-13 18:44:46 -05:00
Jesse Plamondon-Willard 9560baeb71
add filters to mod compatibility list (#597) 2018-11-09 17:35:56 -05:00
Jesse Plamondon-Willard 6f569c5794
add verbose logging as a monitor feature 2018-11-07 13:33:56 -05:00
Jesse Plamondon-Willard c073829627
deprecate version build field 2018-11-07 12:17:53 -05:00
Jesse Plamondon-Willard 0b03b4f16a
deprecate old manifest version format 2018-11-07 12:04:20 -05:00
Jesse Plamondon-Willard 6a1994b850
fix crash log deleted immediately on game relaunch 2018-11-06 21:24:46 -05:00
Jesse Plamondon-Willard e1e02357af add privacy page 2018-11-05 02:13:44 -05:00
Jesse Plamondon-Willard 49e944d06f update HTTP URLs to HTTPS 2018-11-04 23:52:59 -05:00
Jesse Plamondon-Willard a4a1777ca4 update Mono.Cecil 2018-11-04 23:47:17 -05:00
Jesse Plamondon-Willard 8f32c87aa1 migrate to new Harmony NuGet package 2018-11-04 23:22:33 -05:00
Jesse Plamondon-Willard 02a46bf13f add APIs to send/receive messages in multiplayer (#480) 2018-11-03 01:29:01 -04:00
Jesse Plamondon-Willard 2872cad9fe fix Context.IsPlayerFree being true before player finishes transitioning to a new location in multiplayer 2018-10-28 19:31:12 -04:00
Jesse Plamondon-Willard 88ea1eae13 add support for ignored mod folders 2018-10-27 22:08:00 -04:00
Jesse Plamondon-Willard db88738666 fix friendly error no longer shown when SMAPI isn't run from the game folder 2018-10-27 13:08:15 -04:00
Jesse Plamondon-Willard 2430b9c4ef add troubleshooting guide link to intro, update release notes (#597) 2018-10-21 12:24:18 -04:00
Jesse Plamondon-Willard e09499f628 recommend compatible SMAPI version in game version check error 2018-10-20 14:43:09 -04:00
Jesse Plamondon-Willard 4814d11488 tweak release note (#595) 2018-10-08 22:19:16 -04:00
danvolchek 40f0a53f8f display author of content packs 2018-10-08 19:58:53 -05:00
Jesse Plamondon-Willard 7829df45cb track game logs separately in log parser 2018-10-08 20:10:12 -04:00
Jesse Plamondon-Willard 6053b8c01f prevent game crash caused by invalid dialogue 2018-10-08 19:50:09 -04:00
Jesse Plamondon-Willard ea3d3a6648 make duplicate-mod more intuitive
The error now shows the relative folder paths (instead of manifest IDs), and only one error will be logged instead of one per duplicate.
2018-10-08 19:13:03 -04:00
Jesse Plamondon-Willard ec6025aad3 add more events (#310) 2018-10-08 18:57:09 -04:00
Jesse Plamondon-Willard 6c39a31f72 special-case '-unofficial' when comparing versions 2018-10-01 19:32:49 -04:00
Jesse Plamondon-Willard f5386fcf60 add error if player has wrong version of SMAPI installed for their OS 2018-10-01 18:43:14 -04:00
Jesse Plamondon-Willard c531acb659 fix command errors logged as SMAPI instead of the affected mod 2018-09-29 18:30:14 -04:00
Jesse Plamondon-Willard 91b3344fea fix mod web API returning a concatenated name for mods with alternate names 2018-09-29 18:18:01 -04:00
Jesse Plamondon-Willard 074f730329 add separate error when player puts an XNB mod in Mods 2018-09-27 00:36:31 -04:00
Jesse Plamondon-Willard b9844c4acd add support for semi-transparency when overlaying images 2018-09-25 00:58:46 -04:00
Jesse Plamondon-Willard 99e4a4a1cc fix crash when mods add an invalid location with no name 2018-09-21 18:25:33 -04:00
Jesse Plamondon-Willard f56636d2c8 fix trace logs not showing path for invalid mods 2018-09-18 21:03:05 -04:00
Jesse Plamondon-Willard 239173558c fix dependencies not enforced if the dependency failed in the load phase 2018-09-18 18:49:07 -04:00
Jesse Plamondon-Willard 8b2fd0bab7 fix translation issues not shown as warnings 2018-09-18 17:52:48 -04:00
Jesse Plamondon-Willard 43a3af1a67 prefer xterm when launching SMAPI 2018-09-18 17:49:36 -04:00
Jesse Plamondon-Willard f2cb952dd1 add support for parallel stable/beta unofficial versions (#594) 2018-09-06 21:41:02 -04:00
Jesse Plamondon-Willard 47bc21109c update compatibility list 2018-09-04 01:49:12 -04:00
Jesse Plamondon-Willard af6c273d8a fix transparency issues on Linux/Mac due to MonoGame bug (#279) 2018-09-03 19:40:05 -04:00
Jesse Plamondon-Willard 047091a1a4 rewrite PNG premultiplication so mods can load PNGs during a draw cycle 2018-09-03 19:32:36 -04:00
Jesse Plamondon-Willard c94f3e7c63 only use valid update keys in update-check logic (#592) 2018-09-02 19:19:13 -04:00
Jesse Plamondon-Willard ff8ffbdef0 add paranoid warnings mode (#590) 2018-08-31 00:48:34 -04:00
Jesse Plamondon-Willard b5adfd8bce add more default game install paths 2018-08-26 20:42:31 -04:00
Jesse Plamondon-Willard cd83782ef9 fetch mod update keys from wiki when available 2018-08-24 20:35:13 -04:00
Jesse Plamondon-Willard 04778dcb26 suppress the game's 'added cricket' debug output 2018-08-24 20:16:03 -04:00
Jesse Plamondon-Willard aabd76f38c fix path init error-handling using monitor before it's initialised 2018-08-24 20:10:57 -04:00
Jesse Plamondon-Willard ceac1de6ec change mod registry to return a container interface (#534) 2018-08-22 23:03:09 -04:00
Jesse Plamondon-Willard d2b6a71aa4 fix crash when a mod manifest is corrupted 2018-08-22 01:36:11 -04:00
Jesse Plamondon-Willard 9f64dd2abb add installer logic to detect if player moved the bundled mods (#583) 2018-08-19 21:50:42 -04:00
Jesse Plamondon-Willard 307bf6ce55 adjust SaveBackup mod to simplify installer logic (#583) 2018-08-19 21:08:58 -04:00
Jesse Plamondon-Willard 100e303b48 add recursive mod search (#583) 2018-08-19 20:27:28 -04:00
Jesse Plamondon-Willard 826dd53ab5 move most SMAPI files into subfolder (#582) 2018-08-19 18:28:16 -04:00
Jesse Plamondon-Willard 417c040766 add data API (#468) 2018-08-19 01:53:35 -04:00
Jesse Plamondon-Willard 944b2995f1 no longer allow non-relative paths for IContentPack.Read/WriteJsonFile (#468) 2018-08-18 23:33:38 -04:00
Jesse Plamondon-Willard d918ceb224 add IContentPack.WriteJsonFile method (#468) 2018-08-18 23:00:01 -04:00
Jesse Plamondon-Willard c916cc5a10 mark old SpaceCore versions incompatible 2018-08-18 13:25:08 -04:00
Jesse Plamondon-Willard 4dd4efc96f update for SMAPI 2.7 release 2018-08-14 12:21:31 -04:00
Jesse Plamondon-Willard 3299d25ee3 drop backwards compatibility in update-check API
Update checks from older versions of SMAPI are never useful now that Stardew Valley 1.3 is released: older versions of SMAPI won't launch in Stardew Valley 1.3 (so they won't check for updates), and newer versions of SMAPI/mods won't work with older versions of the game.
2018-08-14 12:07:15 -04:00
Jesse Plamondon-Willard f7111a2488 add asset propagation for map tilesheets (#570) 2018-08-12 01:31:52 -04:00
Jesse Plamondon-Willard a6f6b9cad7 fix asset propagation for child sprites (#573) 2018-08-12 00:41:53 -04:00
Jesse Plamondon-Willard 99ebac7e07 add asset propagation for dialogue changes (#580) 2018-08-11 23:52:45 -04:00
Jesse Plamondon-Willard 4e49ce8547 let Linux/Mac players choose the console scheme when installing (#554) 2018-08-11 23:19:21 -04:00
Jesse Plamondon-Willard 9029633f7f overhaul installer display (#554)
The installer now validates preconditions earlier when possible, and after each step will reset the text and condense details from previous steps. This way players only see info for the current question to avoid confusion, and it's easier to add new steps.
2018-08-11 23:17:36 -04:00
Jesse Plamondon-Willard b790729334 add support for loading unpacked .json files through content API (#576) 2018-08-11 20:33:21 -04:00
Jesse Plamondon-Willard ef731de831 add --mods-path CLI argument to allow switching between mod folders (#579) 2018-08-11 14:18:52 -04:00
Jesse Plamondon-Willard 04404952c8 bump next release number 2018-08-11 13:10:39 -04:00
Jesse Plamondon-Willard 3d7ce99d79 revamp how mod skips & issues are displayed (#571) 2018-08-10 00:59:48 -04:00
Jesse Plamondon-Willard 9488d6482b fix some log files not deleted on startup 2018-08-09 16:32:00 -04:00
Jesse Plamondon-Willard 03e679d66c serialise all enums to string in JSON by default 2018-08-08 00:12:47 -04:00
Jesse Plamondon-Willard 8df5d79c9e fix ConsoleCommands item search code 2018-08-06 22:23:18 -04:00
Jesse Plamondon-Willard a1a93ac4bf fix spring tilesheets always used for custom festival maps (#577) 2018-08-06 22:21:10 -04:00
Jesse Plamondon-Willard 7eca78426e mark Everytime Submarine incompatible (#574) 2018-08-05 22:11:11 -04:00
Jesse Plamondon-Willard a0f7a24474 fixed false compat error when constructing multidimensional arrays 2018-08-04 16:32:46 -04:00
Jesse Plamondon-Willard 433261e7d5 fix ToSButton() methods not public 2018-08-04 16:18:23 -04:00
Jesse Plamondon-Willard dde0c89f52 remove 'beta' suffix in release notes 2018-07-31 20:41:06 -04:00
Jesse Plamondon-Willard 09990d95eb polish SMAPI 2.6 release notes (#569) 2018-07-29 13:35:52 -04:00
Jesse Plamondon-Willard 76e1fd3905 fix console commands being invoked asynchronously (#562) 2018-07-13 20:19:02 -04:00
Jesse Plamondon-Willard edb44cdb40 fix error reading empty translation files 2018-07-09 20:59:39 -04:00
Jesse Plamondon-Willard d8ee422405 add support for reloading NPC schedules through the content API 2018-07-01 17:37:19 -04:00
Jesse Plamondon-Willard 274aa9f775 polish 2.6 release notes a bit 2018-07-01 17:33:11 -04:00
Jesse Plamondon-Willard 5357de4219 add game path to assembly definition resolution search paths for rare edge cases where it's not added automatically 2018-07-01 15:15:33 -04:00
Jesse Plamondon-Willard 34b0fd2870 detect broken assembly references not covered by a dependency, and flag as incompatible (#356) 2018-06-30 18:00:32 -04:00
Jesse Plamondon-Willard 599f585192 remove player_setlevel and player_setspeed commands (#415) 2018-06-30 17:09:29 -04:00
Jesse Plamondon-Willard 8b9d1baaea fix Context.IsPlayerFree being false during festivals (#550) 2018-06-30 16:55:59 -04:00
Jesse Plamondon-Willard 79ad322a8e tweak world-ready events to handle edge cases
In particular:
- world was never considered ready if the player's name was blank;
- AfterReturnToTitle didn't trigger after being disconnected in multiplayer (#545).
2018-06-30 13:40:48 -04:00
Jesse Plamondon-Willard c9fedebaf3 add support for unofficial version in update checks (#532) 2018-06-28 22:30:34 -04:00
Jesse Plamondon-Willard 89ad599561 add support for writing versions to JSON 2018-06-28 21:41:00 -04:00
Jesse Plamondon-Willard 583cb91f4a use mod DB in web API to get default update keys for mod IDs (#532) 2018-06-28 20:59:39 -04:00
Jesse Plamondon-Willard 3e5c109df1 add log parser option to view raw log 2018-06-27 09:47:31 -04:00
Jesse Plamondon-Willard ebc603844a update to Mono.Cecil 0.10 2018-06-24 19:49:34 -04:00
Jesse Plamondon-Willard 08e9c7e7d3 add absolute pixels to ICursorPosition, fix tile not updated if screen-relative pos didn't change (#546) 2018-06-19 22:59:38 -04:00
Jesse Plamondon-Willard d401aff330 rewrite update checks (#551) 2018-06-19 22:10:15 -04:00
Jesse Plamondon-Willard 0043810e04 set 'large address aware' flag on SMAPI executable to fix memory issues (#431)
This is safe since the vanilla game has it set too.
2018-06-17 13:23:24 -04:00
Jesse Plamondon-Willard c9a6d32711 update web UI to let players download from new Nexus page (#547) 2018-06-16 01:11:13 -04:00
Jesse Plamondon-Willard 4b82b111e7 improve semantic version validation 2018-06-10 21:50:24 -04:00
Jesse Plamondon-Willard 248ba90b75 add metadata dump option for troubleshooting 2018-06-09 19:46:12 -04:00
Jesse Plamondon-Willard 1ae1a2620e make web layout more responsive 2018-06-09 15:02:25 -04:00
Jesse Plamondon-Willard 317a337646 fix world_setseason command not normalising season 2018-06-09 14:31:47 -04:00
Jesse Plamondon-Willard cd2e8da433 update and tweak release notes 2018-06-09 11:59:00 -04:00
Jesse Plamondon-Willard 96c49021a1 Merge branch 'add-harmony' into develop
# Conflicts:
#	docs/release-notes.md
2018-06-08 21:36:48 -04:00
Jesse Plamondon-Willard d09bdadfaa update release notes (#512) 2018-06-08 19:14:23 -04:00
Jesse Plamondon-Willard 86a3f8dd46 allow launching multiple instances without manually changing log path (#494) 2018-06-08 18:46:58 -04:00
Jesse Plamondon-Willard 62817de3f6 + missing release note 2018-06-06 22:10:06 -04:00
Jesse Plamondon-Willard a2d8a1be23 add Harmony patch to fix custom tilesheet handling (#541) 2018-06-06 21:48:23 -04:00
Jesse Plamondon-Willard 53a6833ab2 return file versions from Nexus in web API (#532) 2018-06-06 00:16:39 -04:00
Jesse Plamondon-Willard 3f87210212 fix log parser mangling some crossplatform paths 2018-06-03 15:32:38 -04:00
Jesse Plamondon-Willard 2c101f97a5 show debug messages in log parser by default 2018-06-03 15:16:58 -04:00
Jesse Plamondon-Willard a463a05607 redesign log parser upload page
This makes the instructions much more clear and prominent, so it should be more intuitive for players. The previous design often confused users because they saw the big textbox and ignored the little instructions above it.
2018-06-03 13:54:26 -04:00
Jesse Plamondon-Willard d41fe6ff88 add input API 2018-06-02 16:00:16 -04:00
Jesse Plamondon-Willard 33db019c62 update various wiki links 2018-06-02 15:48:35 -04:00
Jesse Plamondon-Willard a2523696fd fix issue where a mod crashing in CanEdit/CanLoad could cause an abort-retry loop 2018-06-01 21:40:17 -04:00
Jesse Plamondon-Willard e5f8b1419a fix Nexus mod update alerts not showing HTTPs links 2018-05-31 22:31:19 -04:00
Jesse Plamondon-Willard e40d099112 Merge branch 'content-core-rewrite' into develop
# Conflicts:
#	docs/release-notes.md
2018-05-24 21:36:38 -04:00
Jesse Plamondon-Willard 80ff10c5cc add option to locally suppress update checks for a specific mod 2018-05-24 18:33:56 -04:00
Jesse Plamondon-Willard b942c89dcf fix launch issue for Linux players with some terminals (#489, #526) 2018-05-23 00:35:43 -04:00
Jesse Plamondon-Willard d9c6015163 exclude common non-mod files from mod release zips 2018-05-23 00:19:22 -04:00
Jesse Plamondon-Willard bd04d46dd1 refactor content API to fix load errors with decentralised cache (#524) 2018-05-22 22:53:44 -04:00
Jesse Plamondon-Willard 8e2d8b97f0 fix mod update checks failing if a mod only has prerelease versions on GitHub 2018-05-17 19:27:16 -04:00
Jesse Plamondon-Willard b9036f212e group mod warnings in console 2018-05-12 22:52:28 -04:00
Jesse Plamondon-Willard 803a36133d update docs (#253) 2018-05-12 19:27:23 -04:00
Jesse Plamondon-Willard ccd09eb914 fix world_setseason command not running season change logic 2018-05-12 16:04:18 -04:00
Jesse Plamondon-Willard 59775e99c4 link smapi.io/install to install guide 2018-05-11 19:11:31 -04:00
Jesse Plamondon-Willard 324d02233d rename 'install.exe' to 'install on Windows.exe' to avoid confusion 2018-05-11 12:59:52 -04:00
Jesse Plamondon-Willard 5121ae7b4a enforce mod ID convention (only alphanumeric, hyphen, dot, and underscore) 2018-05-05 22:18:52 -04:00
Jesse Plamondon-Willard 30bf40ab2b fix input suppression not working in some cases 2018-05-05 02:27:43 -04:00
Jesse Plamondon-Willard b8fd3aedfe rewrite location events for multiplayer 2018-05-05 01:31:06 -04:00
Jesse Plamondon-Willard a65a49a622 fix install error on Linux/Mac in some cases 2018-05-04 20:54:15 -04:00
Jesse Plamondon-Willard 8051862c7b add LocationEvents.ObjectsChanged event 2018-05-04 20:44:20 -04:00
Jesse Plamondon-Willard c8ae8c2b00 load game synchronously to fix asset loader/editor errors 2018-05-04 01:27:21 -04:00
Jesse Plamondon-Willard 4bee6311c4 add prompt when in beta channel and a new version is found 2018-05-03 00:23:26 -04:00
Jesse Plamondon-Willard 6a6001c7e6 add semanticVersion.IsPrerelease() 2018-05-03 00:14:35 -04:00
Jesse Plamondon-Willard dc47ff15c5 fix log parser not recognising content packs with no description (#481) 2018-05-02 17:58:48 -04:00
Jesse Plamondon-Willard b1a24452ee add public platform constant for mods 2018-05-01 19:15:56 -04:00
Jesse Plamondon-Willard 6257fdf57d update wiki links 2018-04-28 22:39:29 -04:00
Jesse Plamondon-Willard efff972360 update for upcoming 2.6 beta release 2018-04-25 20:49:37 -04:00
Jesse Plamondon-Willard 2300996926 simplify beta channel logic (#457) 2018-04-25 20:41:52 -04:00
Jesse Plamondon-Willard 05369f2b31 add friendly error when game can't load audio (#472) 2018-04-25 13:29:08 -04:00
Jesse Plamondon-Willard 0134f0b28d update release notes, refactor a bit (#474) 2018-04-25 13:16:25 -04:00
Jesse Plamondon-Willard cd3dbc47aa update release notes, tweak formatting (#477) 2018-04-25 12:11:28 -04:00
Jesse Plamondon-Willard bd146e74e8 update release notes, minor tweaks (#475) 2018-04-25 12:04:14 -04:00
Jesse Plamondon-Willard 151789caa9 add default GOG install path 2018-04-25 11:39:35 -04:00
Jesse Plamondon-Willard f1b7585e50 fix misplaced release notes (#453) 2018-04-25 00:26:13 -04:00
Jesse Plamondon-Willard 9cebd83cb9 show update-key warnings before checking mod status, enable in non-dev mode 2018-04-23 18:15:58 -04:00
Jesse Plamondon-Willard 5e7eaf9f75 rewrite input suppression (#453)
This lets SMAPI intercept all input using the new Game1.hooks in SDV 1.3.0.32. However, intercepting mouse clicks needs a few more changes in the game code.
2018-04-22 19:59:03 -04:00
Jesse Plamondon-Willard 902814d308 don't send chatbox input to mods (#453) 2018-04-22 15:05:08 -04:00
Jesse Plamondon-Willard eead352af2 rewrite world/player state tracking (#453) 2018-04-21 20:37:17 -04:00
Jesse Plamondon-Willard b346d28d38 fix GetApi interface validation errors not naming interface 2018-04-19 20:35:16 -04:00
Jesse Plamondon-Willard 4af998024c add warning in developer mode for mods with no update keys 2018-04-17 21:12:03 -04:00
Jesse Plamondon-Willard 6616c87c18 fix world_settime command sometimes breaking NPC schedules 2018-04-14 00:24:24 -04:00
Jesse Plamondon-Willard 6d269621b2 make crossplatform handling more consistent 2018-04-14 00:18:19 -04:00
Jesse Plamondon-Willard 0d5278a270 use light-background color scheme on Mac by default 2018-04-13 23:54:44 -04:00
Jesse Plamondon-Willard 45f4f85b7e add MacOS detection 2018-04-13 23:47:24 -04:00
Jesse Plamondon-Willard 504733dec7 fix console color scheme for PowerShell, and make it configurable 2018-04-13 23:00:49 -04:00
Jesse Plamondon-Willard a3ade7a512 split mod DB into a separate file
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it.
2018-04-13 22:41:34 -04:00
Jesse Plamondon-Willard 2d47e479a5 fix draft releases being detected as update candidates 2018-04-11 19:55:01 -04:00
Jesse Plamondon-Willard e4222ad1fd fix error when two content packs use different capitalisation for the same required mod ID (#469) 2018-04-11 16:17:23 -04:00
Jesse Plamondon-Willard e0488fa5b2 fix error when a remote mod version is invalid (#462) 2018-04-11 16:08:58 -04:00
Jesse Plamondon-Willard fa335f80be fix crash when player has duplicate item references 2018-04-11 15:41:32 -04:00
Jesse Plamondon-Willard 77b4d1e9a2 Merge branch 'feature/mod-code-analysis' into develop 2018-04-10 18:27:09 -04:00
Jesse Plamondon-Willard b74b530a8a add code analyzers to release notes 2018-04-10 18:25:57 -04:00
Jesse Plamondon-Willard 9fba3c1266 add context properties for multiplayer, update release notes (#453) 2018-04-10 18:20:49 -04:00
Jesse Plamondon-Willard 30e89b3a33 fix mods not being loaded if an optional dependency is installed but skipped 2018-03-30 22:51:34 -04:00
Jesse Plamondon-Willard a9e3458a3b add success/error banner to log parser page 2018-03-29 00:39:25 -04:00
Jesse Plamondon-Willard 4d68ef3514 update for 2.5.4 release 2018-03-26 09:34:45 -04:00
Jesse Plamondon-Willard 60fc4a6488 update animal textures when changed through the content API (#459) 2018-03-25 14:59:06 -04:00
Jesse Plamondon-Willard 5a0e49827b update fence textures when changed through the content API (#459) 2018-03-25 00:52:37 -04:00
Jesse Plamondon-Willard d0b96ed3c0 update release notes (#459) 2018-03-24 20:33:59 -04:00
Jesse Plamondon-Willard 5126d56b39 fix error when a mod removes an asset editor/loader (#460) 2018-03-23 22:41:15 -04:00
Jesse Plamondon-Willard fad47ff74f fix image overlay bugs on Linux/Mac (#461) 2018-03-23 22:30:49 -04:00