Jesse Plamondon-Willard
77002d3e99
Merge branch 'stardew-valley-1.5' into develop
...
# Conflicts:
# docs/release-notes.md
2020-12-20 22:35:58 -05:00
Jesse Plamondon-Willard
fb244dc936
update for location furniture changes
2020-12-20 22:35:01 -05:00
Jesse Plamondon-Willard
2e8c7e06c5
update for split-screen mode
...
This includes splitting GameRunner (the main game instance) from Game1 (now a per-screen game state), adding a PerScreen<T> utility to simplify per-screen values, adding separate per-screen input handling and events, adding new Context fields for split-screen, and logging the screen ID in split-screen mode to distinguish log entries.
2020-12-20 22:34:59 -05:00
Jesse Plamondon-Willard
50a146d1c9
update game version
2020-12-20 22:34:58 -05:00
Jesse Plamondon-Willard
1c70736c00
clarify not-a-mod error when SMAPI installer is in mods folder
2020-12-08 08:23:16 -05:00
Jesse Plamondon-Willard
c627348c25
let players specify game path by running the installer from within it
2020-11-23 18:20:52 -05:00
Jesse Plamondon-Willard
a0cb83ed40
prepare for release
2020-11-21 14:08:04 -05:00
Jesse Plamondon-Willard
cfdf783c2d
split older release notes into a separate file
2020-11-21 14:04:58 -05:00
Jesse Plamondon-Willard
8a66532e74
update to TMXTile 1.5.8
2020-11-21 12:40:44 -05:00
Jesse Plamondon-Willard
03506fc72a
update to TMXTile 1.5.7
2020-11-17 19:09:00 -05:00
Jesse Plamondon-Willard
947d4545b1
fix 'collection was modified' error when using 'harmony summary' command in rare cases
2020-11-10 20:11:52 -05:00
Jesse Plamondon-Willard
ec84ba07cc
apply fish pond rules for roe spawning
2020-10-30 20:46:46 -04:00
Jesse Plamondon-Willard
f9f3db7db0
add character-customization-only shirts to item repo
2020-10-24 18:28:43 -04:00
Jesse Plamondon-Willard
1cac389284
fix error in heuristic rewriting
2020-10-17 22:03:43 -04:00
Jesse Plamondon-Willard
4aecc2aaba
prepare for release
2020-10-16 20:09:03 -04:00
Jesse Plamondon-Willard
534142009d
reapply the game's town map changes in asset propagation
2020-10-16 17:42:13 -04:00
Jesse Plamondon-Willard
68e9733a85
prepare for release
2020-10-03 20:27:29 -04:00
Jesse Plamondon-Willard
d8f5e0bdf2
update dependencies
2020-10-03 20:24:54 -04:00
Jesse Plamondon-Willard
5c733af747
fix update-check error for Chucklefish mods due to site change
2020-09-27 13:23:48 -04:00
Jesse Plamondon-Willard
4eff88fe73
fix error in case-insensitive content pack code when mod passes in a null path
2020-09-24 19:41:36 -04:00
Jesse Plamondon-Willard
819b796e8d
streamline mod build config package creation
2020-09-23 20:32:21 -04:00
Jesse Plamondon-Willard
b5573a9331
update release notes, format code
2020-09-22 18:27:08 -04:00
Jesse Plamondon-Willard
e0b3f97f9e
fix asset propagation for Data\MoviesReactions
2020-09-19 12:46:32 -04:00
Jesse Plamondon-Willard
01c2824b5c
update JSON schema for Content Patcher 1.18
2020-09-18 21:16:22 -04:00
Jesse Plamondon-Willard
59974c18a6
prepare for release
2020-09-16 21:32:45 -04:00
Jesse Plamondon-Willard
5a10cf3506
fix error when a mod rewrite adds instructions that break a short jump
2020-09-16 18:03:25 -04:00
Jesse Plamondon-Willard
f06b4dd610
fix conflict with PyTK's map display device
2020-09-16 17:35:25 -04:00
Jesse Plamondon-Willard
57bc71c7eb
make IContentPack file paths case-insensitive
2020-09-15 17:34:14 -04:00
Jesse Plamondon-Willard
4189e2f3fa
add support for renewing uploaded JSON/log files
2020-09-13 11:59:17 -04:00
Jesse Plamondon-Willard
d53e033163
prepare for release
2020-09-08 18:16:41 -04:00
Jesse Plamondon-Willard
7580f87029
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
2020-09-08 18:12:57 -04:00
Jesse Plamondon-Willard
1b5e7da184
prepare for release
2020-09-08 00:15:27 -04:00
Jesse Plamondon-Willard
f9fac11028
Add 'release highlights' links to release notes
2020-09-07 13:05:34 -04:00
Jesse Plamondon-Willard
2022836b81
prepare for release
2020-09-06 20:59:19 -04:00
Jesse Plamondon-Willard
0b21357e37
fix asset propagation for title menu buttons
2020-09-06 16:40:32 -04:00
Jesse Plamondon-Willard
4f3d7eaafc
make PathUtilities available to mods
2020-09-05 15:00:38 -04:00
Jesse Plamondon-Willard
220f3bc578
set max game version to prepare for upcoming SDV 1.5 update
2020-09-05 00:51:32 -04:00
Jesse Plamondon-Willard
4088f4cb2b
simplify error shown for duplicate mods
2020-09-04 22:02:59 -04:00
Jesse Plamondon-Willard
f57feb7319
extend game's input logic instead of replacing it
2020-09-04 20:56:27 -04:00
Jesse Plamondon-Willard
a1e1b7d103
fix map tile rotation broken when you return to title
2020-08-28 20:03:12 -04:00
Jesse Plamondon-Willard
0bf692addc
add heuristic rewrite for field => const changes
2020-08-26 23:11:41 -04:00
Jesse Plamondon-Willard
54e7fb7a0b
fix some broken field references not detected
2020-08-26 22:32:59 -04:00
Jesse Plamondon-Willard
3a89040876
add rewriter for method references with missing optional parameters
2020-08-24 22:16:48 -04:00
Jesse Plamondon-Willard
1bd67baae1
support mapping fields to a different type in FieldReplaceRewriter
2020-08-24 21:39:50 -04:00
Jesse Plamondon-Willard
94b8262692
add heuristic field-to-property rewriter
2020-08-24 20:11:56 -04:00
Jesse Plamondon-Willard
046deb2d56
simplify console interception flow
...
The console interceptor now uses a marker in the string (instead of a state field) to track whether the message should intercepted. This makes each write more atomic, so it's less affected by multithreading in some cases.
2020-08-24 19:25:57 -04:00
Jesse Plamondon-Willard
58fd6c71a2
update release notes
2020-08-17 20:36:03 -04:00
Jesse Plamondon-Willard
d6dc1364be
update schema for Content Patcher 1.17
2020-08-16 11:28:13 -04:00
Jesse Plamondon-Willard
497192fab2
tweak update alert rules
2020-08-15 13:17:42 -04:00
Jesse Plamondon-Willard
d6a830f7e8
fix broken URL in update alerts for unofficial versions
2020-08-15 13:05:32 -04:00
Jesse Plamondon-Willard
544919ad13
remove experimental RewriteInParallel option
2020-08-13 20:01:22 -04:00
Jesse Plamondon-Willard
48eb5e6be0
add support for read/writing SDate to JSON
2020-08-09 19:10:54 -04:00
Jesse Plamondon-Willard
066f1857a1
fix error when mods add/remove events asynchronously
2020-08-09 11:56:40 -04:00
Jesse Plamondon-Willard
e54a5d0569
update Content Patcher schema for 1.16
2020-08-03 22:35:51 -04:00
Jesse Plamondon-Willard
b96bcb2189
prepare for release
2020-08-02 16:38:02 -04:00
Jesse Plamondon-Willard
849c6da9ca
update dependencies
2020-08-02 16:18:11 -04:00
Jesse Plamondon-Willard
e96f4fb797
format new code, update release notes
2020-07-29 22:42:47 -04:00
Jesse Plamondon-Willard
7900a84bd6
use ordinal comparison/sorting instead of invariant
2020-07-26 02:50:20 -04:00
Jesse Plamondon-Willard
ee4c88f601
log GPU info to simplify troubleshooting
2020-07-25 15:50:36 -04:00
Jesse Plamondon-Willard
6f9a1f1525
fix error when a mod adds/remove an event handler while handling the event
2020-07-21 13:57:28 -04:00
Jesse Plamondon-Willard
4b07e10520
ignore more content file types when detecting mods
2020-07-21 13:51:11 -04:00
Jesse Plamondon-Willard
4590b75bc3
add item repository fixes from CJB Cheats Menu code
2020-07-17 12:09:07 -04:00
Jesse Plamondon-Willard
174f8cb24b
update release notes
2020-06-23 20:09:49 -04:00
Jesse Plamondon-Willard
4f73fb5c33
prepare for release
2020-06-21 11:39:23 -04:00
Jesse Plamondon-Willard
c8f7269966
fix event priority sorting
2020-06-21 11:36:35 -04:00
Jesse Plamondon-Willard
cb9ff70199
prepare for release
2020-06-20 12:42:31 -04:00
Jesse Plamondon-Willard
e9b8df4618
fix reload_i18n not reloading content pack translations
2020-06-20 12:29:08 -04:00
Jesse Plamondon-Willard
ed3309e7bb
remember selected schema when editing a file
2020-06-20 11:36:22 -04:00
Jesse Plamondon-Willard
d02a40de99
change default JSON validator schema to none
2020-06-20 11:31:01 -04:00
Jesse Plamondon-Willard
b32cad4046
add i18n schema to JSON validator
2020-06-20 11:13:23 -04:00
Jesse Plamondon-Willard
067163da02
make parallel rewriting optional
2020-06-20 00:50:23 -04:00
Jesse Plamondon-Willard
a9ca7dcdc0
tweak 3.6 release notes
2020-06-20 00:19:45 -04:00
Jesse Plamondon-Willard
a7cf886b71
switch to custom build of Harmony 1.2.0.1
2020-06-20 00:13:23 -04:00
Jesse Plamondon-Willard
aeab19f4ac
backport harmony_summary command to Harmony 1.x ( #711 )
2020-06-19 21:28:44 -04:00
Jesse Plamondon-Willard
dcd2c647a2
temporarily restore Harmony 1.x support with compile flag ( #711 )
2020-06-15 22:17:32 -04:00
Jesse Plamondon-Willard
6d1cd7d9b8
fix merge, update release notes
2020-06-15 22:14:17 -04:00
Jesse Plamondon-Willard
8036bcdf00
improve premultiplication performance
2020-06-07 12:33:48 -04:00
Jesse Plamondon-Willard
43a9ee42aa
don't prevent mods from accessing game methods/properties extended by SMAPI
2020-06-03 19:02:24 -04:00
Jesse Plamondon-Willard
8c4edc2765
tweak new code, add release note ( #718 )
2020-06-03 18:52:16 -04:00
Jesse Plamondon-Willard
73e3735dcd
undo parallel loop ( #716 )
...
This caused errors during rewriting to be obfuscated with null reference exceptions.
2020-06-02 22:05:00 -04:00
Jesse Plamondon-Willard
6f4063cd86
add release note ( #716 )
2020-06-02 17:52:54 -04:00
Jesse Plamondon-Willard
10367a3eae
update TMXTile to fix void map issue on Android
2020-05-31 17:41:17 -04:00
Jesse Plamondon-Willard
01b6e4ac32
fix BadImageFormatException error handling
...
Thanks to mouse for pointing it out!
2020-05-27 00:44:26 -04:00
Jesse Plamondon-Willard
d9c2d242b9
add update key overrides
2020-05-24 16:39:56 -04:00
Jesse Plamondon-Willard
ea96fdf541
update ModDrop URLs
2020-05-24 14:35:16 -04:00
Jesse Plamondon-Willard
bb9cde8f2e
ignore MacOS files starting with ._
2020-05-24 00:31:15 -04:00
Jesse Plamondon-Willard
d97b11060c
add update subkeys
2020-05-24 00:21:51 -04:00
Jesse Plamondon-Willard
786077340f
refactor update check API
...
This simplifies the logic for individual clients, centralises common logic, and prepares for upcoming features.
2020-05-23 21:55:11 -04:00
Jesse Plamondon-Willard
d7add89441
drop MongoDB code
...
MongoDB support unnecessarily complicated the code and there's no need to run distributed servers in the foreseeable future. This keeps the abstract storage interface so we can wrap a distributed cache in the future.
2020-05-23 19:25:34 -04:00
Jesse Plamondon-Willard
b074eb279a
add harmony_summary command
2020-05-22 20:00:33 -04:00
Jesse Plamondon-Willard
f8e0600672
load .pdb file when mod is loaded from bytes ( #711 )
2020-05-21 21:59:45 -04:00
Jesse Plamondon-Willard
310eb1fe9a
Merge branch 'mod/harmony-2.0' into develop
...
# Conflicts:
# docs/release-notes.md
# src/SMAPI/Framework/ModLoading/AssemblyLoader.cs
2020-05-20 19:38:08 -04:00
Jesse Plamondon-Willard
9d86f20ca7
migrate subdomain redirects to Azure
2020-05-16 20:01:52 -04:00
Jesse Plamondon-Willard
5e6f1640dc
simplify single-instance deployment and make MongoDB server optional
2020-05-16 14:30:07 -04:00
Jesse Plamondon-Willard
1ff0968590
fixed generic types in method references not rewritten ( #711 )
2020-05-09 20:45:45 -04:00
Jesse Plamondon-Willard
df84df5ff1
add GitHub licenses to mod compatibility list, update release notes
2020-05-09 14:06:10 -04:00
Jesse Plamondon-Willard
719831c15a
sort mod warning lists
2020-05-09 10:58:10 -04:00
Jesse Plamondon-Willard
d8d8cac2d8
simplify logged paranoid warnings
2020-05-09 10:43:05 -04:00
Jesse Plamondon-Willard
3110339649
add attribute type rewriting ( #711 )
2020-05-09 00:51:56 -04:00
Jesse Plamondon-Willard
9728fe3f34
add Multiplayer.PeerConnected event
2020-05-04 17:53:48 -04:00
Jesse Plamondon-Willard
4eb68e96ed
fix asset propagation for Gil's portraits
2020-05-04 17:41:45 -04:00
Jesse Plamondon-Willard
f44151dbb4
prepare for release, tweak readme
2020-04-27 16:30:20 -04:00
Jesse Plamondon-Willard
cf7bba5453
fix asset propagation for maps loaded through a temporary content manager
2020-04-25 20:05:15 -04:00
Jesse Plamondon-Willard
beccea7efd
add support for getting a patch helper for arbitrary data
2020-04-24 17:53:58 -04:00
Jesse Plamondon-Willard
4fae0158ed
add map patching API
...
Migrated from the Content Patcher code. I'm the main author, with tile property merging based on contributions by hatrat.
2020-04-24 17:49:25 -04:00
Jesse Plamondon-Willard
841f85a743
use better short date translations
2020-04-17 17:21:34 -04:00
Jesse Plamondon-Willard
3a247fa75c
tweak new code, update release notes
2020-04-15 19:20:53 -04:00
Jesse Plamondon-Willard
97821362da
prevent object.loadDisplayName errors due to invalid/missing item data
2020-04-15 18:06:37 -04:00
Jesse Plamondon-Willard
5f73d47fb9
add config option to disable console colors ( #707 )
2020-04-12 12:35:34 -04:00
Jesse Plamondon-Willard
f635c09095
update release notes
2020-04-11 22:57:52 -04:00
Jesse Plamondon-Willard
c9b6b04a75
fix rare intermittent "CGI application encountered an error" errors
2020-04-05 13:38:59 -04:00
Jesse Plamondon-Willard
96ec4de727
fix marriage dialogue left in invalid state after dialogue propagation
2020-04-01 20:09:44 -04:00
Jesse Plamondon-Willard
6f8fb2a68b
fix AutoQualityPatch version in compatibility list
2020-03-29 14:40:17 -04:00
Jesse Plamondon-Willard
3e54ac8857
fix path segmenting on Linux/Mac in asset propagation
2020-03-29 12:08:56 -04:00
Jesse Plamondon-Willard
cecd17ec3c
update schema for Content Patcher 1.13
2020-03-27 21:03:47 -04:00
Jesse Plamondon-Willard
31db04f4a0
prepare for release
2020-03-24 21:02:05 -04:00
Jesse Plamondon-Willard
68def4aa8a
fix mouse input suppression broken in SMAPI 3.4 ( #705 )
2020-03-24 19:16:51 -04:00
Jesse Plamondon-Willard
93475bab7f
fix asset changes not propagating to NPCs in an event
2020-03-23 22:32:57 -04:00
Jesse Plamondon-Willard
6d1494a56c
prepare for release
2020-03-22 19:36:49 -04:00
Jesse Plamondon-Willard
737e31b531
remove invalid-location check now handled by the game
2020-03-22 19:27:08 -04:00
Jesse Plamondon-Willard
a50e78efd8
add monitor.LogOnce method
2020-03-22 17:40:31 -04:00
Jesse Plamondon-Willard
8d88ce8a16
fix player_add error if the player has broken XNB mods
2020-03-22 14:22:16 -04:00
Jesse Plamondon-Willard
dfb1235133
fix semi-transparency issues on Linux/Mac
...
Apparently Mono no longer premultiplies loaded PNGs by default.
2020-03-14 18:47:19 -04:00
Jesse Plamondon-Willard
e39b9e0d69
fix log parse issues
2020-03-08 14:38:24 -04:00
Jesse Plamondon-Willard
5ba53cb390
optimize log parser for very long multi-line messages
2020-03-08 14:07:42 -04:00
Jesse Plamondon-Willard
29fdf9ae4a
rework input handling to allow sending custom input to the game/mods
...
That will let Virtual Keyboard on Android work with the future multi-key binding API, and with mods that check input state directly (e.g. Pathoschild/StardewMods#520 ). It might also be useful as a public API in future versions.
2020-03-08 11:45:55 -04:00
Jesse Plamondon-Willard
1b282f950a
update translation docs
2020-03-07 13:03:06 -05:00
Jesse Plamondon-Willard
db4254513e
add support for flipped and rotated map tiles
2020-03-07 12:56:48 -05:00
Jesse Plamondon-Willard
c6947682b0
update packages
2020-03-06 21:41:20 -05:00
Jesse Plamondon-Willard
a6b1103596
add file pickers to web UI for mobile users
2020-02-24 20:29:03 -05:00
Jesse Plamondon-Willard
d03f77dd35
prepare for release
2020-02-22 23:03:18 -05:00
Jesse Plamondon-Willard
02a96b54b5
fix mods receiving their own broadcasts
2020-02-22 23:01:43 -05:00
Jesse Plamondon-Willard
f9ffde9a34
prepare for release
2020-02-22 17:54:37 -05:00
Jesse Plamondon-Willard
e8bb80af26
fix errors loading spouse room content packs in SMAPI 3.3
...
The new logic for loading map tilesheets incorrectly changed vanilla tilesheets like "townInterior" to "Maps/townInterior". While the game itself handled that, mods like Content Patcher which compared tilesheet paths would incorrectly decide that "townInterior" and "Maps/townInterior" were different files, and add a new tilesheet for it; that in turn would cause errors when patching spouse rooms, since it doesn't copy tilesheets.
2020-02-22 17:53:22 -05:00
Jesse Plamondon-Willard
585b23797e
prepare for release
2020-02-22 12:03:09 -05:00
Jesse Plamondon-Willard
b8636fdf2f
update draw logic for recent game updates
2020-02-22 11:59:10 -05:00
Jesse Plamondon-Willard
d3ec98fec8
update packages
2020-02-22 11:26:05 -05:00
Jesse Plamondon-Willard
03c3ab3711
update SMAPI/game version mapping, add older versions
2020-02-22 10:39:54 -05:00
Jesse Plamondon-Willard
f19722e021
tweak release notes
2020-02-20 21:54:39 -05:00
Jesse Plamondon-Willard
6a9bf10a81
migrate to new method in SMAPI 3.3
2020-02-20 21:12:00 -05:00
Jesse Plamondon-Willard
eff29d94fb
don't premultiply fully opaque pixels
2020-02-20 19:52:52 -05:00
Jesse Plamondon-Willard
2cc786907b
call IAssetEditor with actual type if applicable
2020-02-19 23:42:44 -05:00
Jesse Plamondon-Willard
2e9807a034
rework tilesheet loading to improve errors, allow future validation, and drop support for legacy content files
2020-02-19 23:20:55 -05:00
Jesse Plamondon-Willard
4ce2747567
update compatibility list
2020-02-18 00:12:24 -05:00
Jesse Plamondon-Willard
2319c8e19e
make compatibility list header sticky
2020-02-17 23:55:28 -05:00
Jesse Plamondon-Willard
6294b27317
fix update-check error for SMAPI on Android with four-part versions
2020-02-13 21:03:04 -05:00
Jesse Plamondon-Willard
c649572db8
fix dialogue propagation clearing marriage dialogue
2020-02-10 19:37:59 -05:00
Jesse Plamondon-Willard
801eaa7087
improve save backup logic
2020-02-10 19:14:06 -05:00
Jesse Plamondon-Willard
136773678e
add helper.Input.GetStatus method
2020-02-09 01:04:55 -05:00
Jesse Plamondon-Willard
f3acc0b07c
add Italian translations
2020-02-08 23:34:43 -05:00
Jesse Plamondon-Willard
65180f86d8
update CP schema for .tmx support
2020-02-03 19:12:39 -05:00
Jesse Plamondon-Willard
4991b4d6af
prefix OS name in log on Android
2020-02-02 15:01:03 -05:00
Jesse Plamondon-Willard
0a2b15d3c3
add support for self-broadcasts, optimize network messages
2020-02-02 14:20:41 -05:00
Jesse Plamondon-Willard
bd959442ea
+ credit in release notes
2020-02-01 18:10:56 -05:00
Jesse Plamondon-Willard
aeb72586fd
prepare for release
2020-02-01 11:11:44 -05:00
Jesse Plamondon-Willard
0fddc7f510
polish release notes
2020-02-01 01:11:46 -05:00
Jesse Plamondon-Willard
70a1334f2c
add JSON converter for Vector2
2020-02-01 01:08:29 -05:00
Jesse Plamondon-Willard
c8191449a0
add support for *.tmx map files
2020-02-01 00:27:53 -05:00
Jesse Plamondon-Willard
125b38c6e6
improve Save Backup compatibility on Android
2020-02-01 00:18:56 -05:00
Jesse Plamondon-Willard
e5d8acf240
rework asset editor/loader tracking so they're affected by load order
2020-01-30 22:10:16 -05:00
Jesse Plamondon-Willard
9f36b2b3d6
update release notes
2020-01-26 20:48:29 -05:00
Jesse Plamondon-Willard
fc0b98be45
add user settings that override defaults ( #693 )
2020-01-25 18:22:50 -05:00
Jesse Plamondon-Willard
7a6dab7548
fix dialogue asset propagation
2020-01-25 15:21:40 -05:00
Jesse Plamondon-Willard
4db7ca28f6
fix error building/demolishing buildings for some players
2020-01-25 11:05:36 -05:00
Jesse Plamondon-Willard
e33386abcc
prevent load crashes due to invalid building types
2020-01-25 11:00:37 -05:00
Jesse Plamondon-Willard
d1935e686c
add full internal support for non-standard four-part versions
2020-01-23 00:31:26 -05:00
Jesse Plamondon-Willard
381de5eba9
add test_input console command
2020-01-22 20:36:24 -05:00
Jesse Plamondon-Willard
1670a2f3a6
fix global data stored in saves folder
2020-01-22 19:06:33 -05:00
Jesse Plamondon-Willard
25a22f5d7c
update community links
2020-01-18 16:21:16 -05:00
Jesse Plamondon-Willard
700ea3cf1b
update release note ( #691 )
2020-01-12 20:46:29 -05:00
Jesse Plamondon-Willard
d68e4f9766
drop pre-3.0 update-check support
2020-01-12 19:41:14 -05:00
Jesse Plamondon-Willard
8b1fd90c6e
remove invalid-schedule error which can have false positives (e.g. when NPC is married to a player)
2020-01-12 15:53:59 -05:00
Jesse Plamondon-Willard
5518e4cf24
fix asset propagation for player sprites not affecting other players or recolor maps
2020-01-12 15:45:54 -05:00
Jesse Plamondon-Willard
2b68be4ebb
add version mappings from the wiki to API data
2020-01-11 20:33:01 -05:00
Jesse Plamondon-Willard
bffc7f28e9
fix update-check error for Chucklefish pages with no version
2020-01-11 19:16:46 -05:00
Jesse Plamondon-Willard
219696275d
fix errors due to async threads creating content managers
2020-01-11 13:20:37 -05:00
Jesse Plamondon-Willard
ceff27c9a8
update min game version
...
1.4.1 is needed due to the new gamepad option, which SMAPI 3.1 added support for.
2020-01-07 21:29:49 -05:00
Jesse Plamondon-Willard
18c69c5587
intercept schedule errors
2020-01-07 21:26:58 -05:00
Jesse Plamondon-Willard
48959375b9
prepare for release
2020-01-04 22:57:38 -05:00
Jesse Plamondon-Willard
d804526d52
remove DumpMetadata option
2020-01-04 22:32:23 -05:00
Jesse Plamondon-Willard
aef2550d23
add Japanese translations, update translation docs
2020-01-02 23:11:01 -05:00
Jesse Plamondon-Willard
b6aef499d3
update release notes
2020-01-01 18:55:07 -05:00
Jesse Plamondon-Willard
dca60f42b2
fix XNA keeping loaded assets alive forever ( #685 )
2019-12-31 16:18:11 -05:00
Jesse Plamondon-Willard
3818d53752
fix main sidebar link pointing to wiki instead of home page
2019-12-30 10:33:07 -05:00
Jesse Plamondon-Willard
c3e86c048f
update release notes ( #684 )
2019-12-26 23:49:33 -05:00
Jesse Plamondon-Willard
eee65ad0b6
update translation docs ( #682 )
2019-12-25 12:21:31 -05:00
Jesse Plamondon-Willard
d932a11f51
list broken dependencies first in 'skipped mods' list
2019-12-24 13:51:21 -05:00
Jesse Plamondon-Willard
4c471ea215
fix CP schema not requiring Default field if AllowBlank is omitted
2019-12-22 18:46:03 -05:00
Jesse Plamondon-Willard
d6901ed496
add asset propagation for winter flooring ( #679 )
2019-12-22 12:52:34 -05:00
Jesse Plamondon-Willard
139e267aaa
update item spawning code, detect ring type automatically to support custom rings, minor refactor
2019-12-22 12:04:40 -05:00
Jesse Plamondon-Willard
082f285bc7
streamline local environments, update technical docs & privacy page
2019-12-22 00:44:13 -05:00
Jesse Plamondon-Willard
c1b15fb372
allow local dev environments without an Azure account
2019-12-21 23:52:47 -05:00
Jesse Plamondon-Willard
ba46491ebc
drop Amazon S3 support
2019-12-21 23:14:15 -05:00
Jesse Plamondon-Willard
9dc6054479
fix typo in asset propagation
2019-12-20 20:29:02 -05:00
Jesse Plamondon-Willard
0a00c70397
add console warning in paranoid mode
2019-12-20 20:27:21 -05:00
Jesse Plamondon-Willard
4da65cf4c0
update schemas for Content Patcher 1.11
2019-12-16 21:51:55 -05:00
Jesse Plamondon-Willard
c4e2e94eed
add option to edit & reupload in the JSON validator
2019-12-16 21:39:37 -05:00
Jesse Plamondon-Willard
c7426a191a
add Spanish translations
...
Thanks to PlussRolf!
2019-12-15 21:47:42 -05:00
Jesse Plamondon-Willard
9018750eb3
fix Linux systems with libhybris-utils installed incorrectly detected as Android ( #668 )
2019-12-15 11:27:46 -05:00
Jesse Plamondon-Willard
6275821288
add friendly log message for save file-not-found errors
2019-12-15 01:08:35 -05:00
Jesse Plamondon-Willard
d662ea858c
improve error message for TargetParameterCountException in the reflection API
2019-12-15 00:33:08 -05:00
Jesse Plamondon-Willard
4aa2c0c3ec
update release notes ( #676 , #678 )
2019-12-14 22:22:10 -05:00
Jesse Plamondon-Willard
5ea5932661
add asset propagation for bundles
2019-12-14 22:11:25 -05:00
Jesse Plamondon-Willard
6dc442803f
fix private assets from content packs not having tracking info
2019-12-14 10:38:17 -05:00
Jesse Plamondon-Willard
e4a7ca5826
batch asset editor/loader changes
2019-12-12 23:22:19 -05:00
Jesse Plamondon-Willard
238fbfe569
let mods use Read/WriteSaveData while a save is being loaded
2019-12-08 12:20:59 -05:00
Jesse Plamondon-Willard
04b9a810dd
add asset propagation for grass textures
2019-12-08 11:27:23 -05:00
Jesse Plamondon-Willard
47beb2f534
fix launcher compatibility on Arch Linux
...
Arch Linux sets the $TERMINAL variable, which makes SMAPI think the terminal is being overridden for testing and bypass the terminal selection logic. Since it's only used for testing, we can re-add it locally when needed.
2019-12-07 19:24:27 -05:00
Jesse Plamondon-Willard
9c9a0a41b0
update for 'force off' gamepad option added in Stardew Valley 1.4.0.1
2019-12-05 22:10:57 -05:00
Jesse Plamondon-Willard
9465628eff
fix JSON validator format selector no longer working since URL changes
2019-12-04 20:52:40 -05:00
Jesse Plamondon-Willard
2b1f607d41
encapsulate file storage, also handle Pastebin rate limits in JSON validator
2019-12-03 21:21:28 -05:00
Jesse Plamondon-Willard
0aad3f545a
update Content Patcher schema
2019-12-03 19:36:56 -05:00
Jesse Plamondon-Willard
1128451acf
prepare for release
2019-12-02 22:47:42 -05:00
Jesse Plamondon-Willard
abf5f27454
add support for semver 2.0 build metadata, update for SDV 1.4.0.1
2019-12-02 22:37:03 -05:00
Jesse Plamondon-Willard
d07495c2dc
fix JSON Validator issues
2019-12-02 21:23:41 -05:00
Jesse Plamondon-Willard
5f532c259d
migrate from AWS to Azure
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This commit migrates from subdomains to paths (due to the cost of a wildcard HTTPS certificate on Azure), adds a web project to redirect the old subdomains from AWS to Azure, and removes AWS-specific hacks.
2019-12-02 20:14:07 -05:00
Jesse Plamondon-Willard
8766a79408
update readme and release notes
2019-12-02 20:13:58 -05:00
Jesse Plamondon-Willard
d7948fbe1c
update translation docs ( #664 , #671 )
2019-11-30 16:44:34 -05:00
Jesse Plamondon-Willard
b1400bcb68
fallback to Amazon S3 if saving a log to Pastebin fails
2019-11-27 21:49:36 -05:00
Jesse Plamondon-Willard
6b04758642
polish release notes
2019-11-24 13:43:38 -05:00
Jesse Plamondon-Willard
f0f348bd5f
update packages
2019-11-24 12:13:34 -05:00
Jesse Plamondon-Willard
41a809a2e0
fix render events not raised during minigames
2019-11-16 17:31:20 -05:00
Jesse Plamondon-Willard
fd6a719b02
overhaul update checks
...
This commit moves the core update-check logic serverside, and adds support for community-defined version mappings. For example, that means false update alerts can now be solved by the community for all players.
2019-11-09 21:18:06 -05:00
Jesse Plamondon-Willard
a03137372d
update release notes ( #605 )
2019-11-08 14:44:12 -05:00
Jesse Plamondon-Willard
8b09a2776d
add support for CurseForge update keys ( #605 )
2019-11-07 13:51:45 -05:00
Jesse Plamondon-Willard
88dce820d5
no longer omit zero patch numbers when formatting versions
2019-11-04 16:50:00 -05:00
Jesse Plamondon-Willard
01c612bc4a
add friendly error for BadImageFormatException on launch
2019-11-04 13:59:34 -05:00
Jesse Plamondon-Willard
df7e814286
add support for using environment variables instead of command-line arguments ( #665 )
2019-11-03 18:24:34 -05:00
Jesse Plamondon-Willard
be79a04206
make item spawn commands more robust
2019-10-29 10:45:34 -04:00
Jesse Plamondon-Willard
175ebf9071
fix non-generic GetAPI not checking that all mods are loaded ( #662 )
2019-10-03 12:08:22 -04:00
Jesse Plamondon-Willard
b2bcda83d9
tweak docs
2019-10-02 01:08:42 -04:00
Jesse Plamondon-Willard
65997c1243
auto-fix save data when a custom location mod is removed
2019-10-01 21:41:15 -04:00
Jesse Plamondon-Willard
845deb43d6
add support for core translation files
2019-10-01 21:27:49 -04:00
Jesse Plamondon-Willard
673510b394
remove unused translation field & method
2019-10-01 20:04:58 -04:00
Jesse Plamondon-Willard
9461494a35
auto-fix save data when a custom NPC mod is removed
2019-09-26 19:48:01 -04:00
Jesse Plamondon-Willard
1b5055dfaa
make console colors configurable
2019-09-23 17:09:35 -04:00
Jesse Plamondon-Willard
4e7a67bc6d
log custom SMAPI settings to simplify troubleshooting
2019-09-16 16:28:12 -04:00
Jesse Plamondon-Willard
3cf3df8ffb
fix ICursorPosition.AbsolutePixels not adjusted for zoom
2019-09-14 23:18:03 -04:00
Jesse Plamondon-Willard
8271c15d6a
update release notes for asset changes
2019-09-14 19:22:31 -04:00
Jesse Plamondon-Willard
4b3a593941
track texture asset keys, fix NPC portrait propagation
2019-09-14 19:22:08 -04:00
Jesse Plamondon-Willard
449d793979
reorganise 3.0 release notes, add release highlights
2019-09-14 19:21:23 -04:00
Jesse Plamondon-Willard
f5b46e8f3d
add asset propagation for Data\FarmAnimals ( #618 )
2019-09-14 19:20:12 -04:00
Jesse Plamondon-Willard
2f9884c47b
update packages
2019-09-14 19:19:34 -04:00
Jesse Plamondon-Willard
1db1a8fa23
update SMAPI/game version map
2019-09-14 19:19:23 -04:00
Jesse Plamondon-Willard
8cb190de08
add Android detection
2019-09-14 19:19:08 -04:00
Jesse Plamondon-Willard
a36426296a
Merge pull request #658 from danvolchek/log-parser-user-agent-detection
...
[SMAPI.Web] Detect the client's platform and check the right log parser input accordingly
2019-09-14 19:16:44 -04:00
Jesse Plamondon-Willard
98a56169e7
update release notes
2019-09-14 19:15:29 -04:00
Jesse Plamondon-Willard
7ca168269f
log skipped loose files
2019-09-14 19:14:42 -04:00
Jesse Plamondon-Willard
15fd868f59
fix 'unknown file extension' error not listing .json as a valid extension
2019-09-14 19:13:42 -04:00
Jesse Plamondon-Willard
1003116f7f
fix asset changes not affecting cached asset loads in a specific case
2019-09-14 19:13:35 -04:00
Jesse Plamondon-Willard
fd77ae93d5
fix typos and inconsistent spelling
2019-09-14 19:08:06 -04:00
Jesse Plamondon-Willard
674ceea74e
add support for transparent schema errors ( #654 )
2019-09-14 19:06:14 -04:00
Jesse Plamondon-Willard
3331beb17a
integrate Content Patcher schema into validator, update docs ( #654 )
2019-09-14 19:05:45 -04:00
Jesse Plamondon-Willard
5e8991bfcf
tweak button names, update release notes ( #654 )
2019-09-14 19:03:26 -04:00
Jesse Plamondon-Willard
85715988f9
fix error when Chucklefish page doesn't exist for update checks
2019-09-14 18:59:50 -04:00
Jesse Plamondon-Willard
1d085df5b7
track license info for mod GitHub repos ( #651 )
2019-09-14 18:59:29 -04:00
Jesse Plamondon-Willard
2b4bc2c282
back up saves in a background thread
2019-09-14 18:59:23 -04:00
Jesse Plamondon-Willard
95f261b1f3
fetch mod info from Nexus API if the web page is hidden due to adult content ( #651 )
2019-09-14 18:59:15 -04:00
Jesse Plamondon-Willard
e856d5efeb
add remote mod status to update check info ( #651 )
2019-09-14 18:54:11 -04:00
Jesse Plamondon-Willard
4b9ba35a19
apply tilesheet fixes to XNB map files too
2019-09-14 18:54:01 -04:00
Jesse Plamondon-Willard
dc1c9bf036
normalise custom map's tilesheet paths for the OS
2019-09-14 18:53:42 -04:00
Jesse Plamondon-Willard
673ef91cc7
show versions in duplicate-mod errors, make folder paths in trace logs clearer
2019-09-14 18:53:37 -04:00
Jesse Plamondon-Willard
ce6cedaf4b
add background fetch for mod compatibility list ( #651 )
2019-09-14 18:52:58 -04:00
Jesse Plamondon-Willard
79622d79b8
Update Mono.Cecil package
2019-09-14 18:52:27 -04:00
Jesse Plamondon-Willard
b2134035b7
update NuGet packages
2019-09-14 18:52:22 -04:00
Jesse Plamondon-Willard
1bf399ec23
add dev note field to compatibility list
2019-09-14 18:52:14 -04:00
Jesse Plamondon-Willard
48f211f544
add metadata links to mod compatibility list
2019-09-14 18:51:57 -04:00
Jesse Plamondon-Willard
1053232c20
add asset propagation for DayTimeMoneyBox buttons
2019-09-14 18:49:28 -04:00
Jesse Plamondon-Willard
4f7d861ce4
make SemanticVersion.TryParse public
2019-09-14 18:48:54 -04:00
Jesse Plamondon-Willard
e2f545484e
add asset propagation for critter textures ( #652 )
2019-09-14 18:48:40 -04:00
Jesse Plamondon-Willard
1dde811c36
group technical docs, add general shortcut for mod build package docs ( #651 )
2019-09-14 18:43:59 -04:00
Jesse Plamondon-Willard
1a8c7345c3
add stardewvalley.targets support to toolkit
2019-09-14 18:10:41 -04:00
Jesse Plamondon-Willard
d3209b17de
decouple updating watchers & raising event to fix some mod changes not being tracked correctly ( #648 )
2019-09-14 18:04:11 -04:00
Jesse Plamondon-Willard
31c882c8ce
fix map reloads not updating door warps ( #643 )
2019-09-14 18:03:54 -04:00
Jesse Plamondon-Willard
b47329d5b8
fix year edge case in date calculations
2019-09-14 18:03:11 -04:00
Jesse Plamondon-Willard
b9dec73469
disable mod-level asset caching ( #644 )
...
This fixes an issue where some asset references could be shared between content managers, causing changes to propagate unintentionally.
2019-09-14 18:01:38 -04:00
Jesse Plamondon-Willard
c37fe62ca2
no longer forward managed asset keys loaded through a mod content manager ( #644 )
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That isn't needed for any documented functionality, and allowed mods to load (and in some cases edit) a different mod's local assets.
2019-09-14 18:01:26 -04:00
Jesse Plamondon-Willard
fff5e8c939
move most mod asset loading logic into content managers ( #644 )
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This fixes mods needing to load Map assets manually before the game could load them via internal key.
2019-09-14 18:01:19 -04:00
Jesse Plamondon-Willard
bf3738eacb
add separate LogNetworkTraffic option
2019-09-14 18:00:49 -04:00
Jesse Plamondon-Willard
d4e09c5a85
fix tilesheets seasonalised when loading an indoor map
2019-09-14 17:59:13 -04:00
Jesse Plamondon-Willard
24160cacdc
fix tilesheets not seasonalised when a map is reloaded ( #642 )
2019-09-14 17:59:03 -04:00
Jesse Plamondon-Willard
2b12bb32f6
batch reload assets in some cases
2019-09-14 17:58:39 -04:00
Jesse Plamondon-Willard
5cd5e2416d
fix cache misses for non-English players
2019-09-14 17:58:33 -04:00
Jesse Plamondon-Willard
f2dd11fe3f
fix inconsistent LoadStage behavior when creating a new save
2019-09-14 17:57:42 -04:00
Jesse Plamondon-Willard
83ae036e09
improve XNB mod and ignore file matching
2019-09-14 17:52:02 -04:00
Jesse Plamondon-Willard
30cc7ac916
consolidate XNB mods when scanning mods
2019-09-14 17:50:45 -04:00
Jesse Plamondon-Willard
a450b0ebef
drop monitor.ExitGameImmediately method
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This is bad practice in most cases, and was only used by two mods which didn't legitimately need to exit immediately.
2019-09-14 17:50:26 -04:00
Jesse Plamondon-Willard
f8e32f4433
update release notes, tweak launch script comments ( #640 )
2019-09-14 17:20:34 -04:00
Jesse Plamondon-Willard
78f28357e4
update code for SDV 1.4 ( #638 )
2019-09-14 17:14:43 -04:00
Jesse Plamondon-Willard
6c220453e1
fix translatable assets not updated when switching language ( #586 )
2019-09-14 17:13:53 -04:00
Jesse Plamondon-Willard
09d1c5a601
list all detected issues in trace logs for incompatible mods
2019-09-14 17:12:17 -04:00
Jesse Plamondon-Willard
d10ded0fcc
update compatibility list
2019-09-14 17:08:49 -04:00
Jesse Plamondon-Willard
4689eeb6a3
load mods much earlier so they can intercept all content assets
2019-09-14 17:03:15 -04:00
Jesse Plamondon-Willard
f78502a3a4
fix incorrect input check, update release notes
2019-09-14 17:01:33 -04:00
Jesse Plamondon-Willard
332bcfa5a1
add content pack translations
2019-09-14 17:00:55 -04:00
Jesse Plamondon-Willard
dc0556ff5f
fix log level for multiplayer 'received message' logs
2019-09-14 17:00:05 -04:00
Jesse Plamondon-Willard
bad2ac2a29
remove deprecated APIs ( #606 )
2019-09-14 16:59:29 -04:00
Jesse Plamondon-Willard
4a297e29eb
better handle player reconnecting before disconnection is registered
2019-09-14 16:58:52 -04:00
Jesse Plamondon-Willard
6b347b83a7
fix Save Backup not pruning old backups if they're uncompressed
2019-09-14 16:58:25 -04:00
Jesse Plamondon-Willard
31a49b83c2
update NuGet packages
2019-09-14 16:57:15 -04:00