Jesse Plamondon-Willard
40a4992170
update launch script on macOS for 1.4.5 multiplayer hotfix ( #789 )
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Thanks to Mr. Podunkian for his help investigating this on macOS!
2021-07-07 13:10:55 -04:00
Jesse Plamondon-Willard
7b097c4f6f
update launch script on Linux for 1.4.5 multiplayer hotfix ( #789 )
2021-07-02 20:52:22 -04:00
Jesse Plamondon-Willard
5e3a1abbd4
improve error if SMAPI fails to dispose on exit
2021-06-26 11:16:12 -04:00
Jesse Plamondon-Willard
66f8920c29
log trace message if conflicting software is detected
2021-06-24 20:17:34 -04:00
Jesse Plamondon-Willard
4df8f4a656
fix edge case where save constants aren't set correctly
2021-06-11 19:14:59 -04:00
Jesse Plamondon-Willard
c212ff15d2
fix installer error for some Windows players
2021-06-11 18:39:38 -04:00
Jesse Plamondon-Willard
dfa3beb6a6
fix i18n schema requiring wrong $schema value
2021-05-28 20:24:29 -04:00
Jesse Plamondon-Willard
03f8777afd
add asset propagation for paint masks
2021-05-27 22:59:06 -04:00
Jesse Plamondon-Willard
be93327a80
update release notes
2021-05-26 20:11:01 -04:00
Jesse Plamondon-Willard
112b505118
update schema for Content Patcher 1.23
2021-05-25 17:42:24 -04:00
Jesse Plamondon-Willard
38a76b5108
allow comments and trailing commas in schemas for VSCode
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The `allowComments` and `allowTrailingCommas` fields are VSCode-specific extensions to JSON Schema.
2021-05-22 11:24:34 -04:00
Jesse Plamondon-Willard
c310875f90
fix 'loaded with custom settings' message shown with default settings
2021-05-19 23:38:10 -04:00
Jesse Plamondon-Willard
fe25a122f4
fix some vanilla shirts not returned by item repo
2021-05-17 20:45:46 -04:00
Jesse Plamondon-Willard
9b09941bd5
set script path in Windows launch script ( #777 )
2021-05-10 22:40:13 -04:00
Jesse Plamondon-Willard
7c76c5cad2
add validation for the manifest 'Dependencies' field
2021-05-09 12:13:39 -04:00
Jesse Plamondon-Willard
d9c001a39f
fix version zero validation
2021-05-09 12:06:18 -04:00
Jesse Plamondon-Willard
6b1c4589e9
prepare for release
2021-05-03 19:49:44 -04:00
Jesse Plamondon-Willard
8d9d8341cd
fix installer leaving unneeded StardewModdingAPI-x64.exe file in installer
2021-05-03 19:42:30 -04:00
Jesse Plamondon-Willard
3447e2f575
prepare for release
2021-05-03 18:11:06 -04:00
Jesse Plamondon-Willard
eef6a9c2e8
add support for dot-ignoring local map tilesheet files ( #732 )
2021-05-02 18:34:26 -04:00
Jesse Plamondon-Willard
0f27d6f4c1
fix new executable check in Linux launcher, update release notes ( #775 )
2021-05-02 18:26:02 -04:00
Jesse Plamondon-Willard
f067b33ee4
let user install to a custom path even if a game folder was detected
2021-05-02 12:11:28 -04:00
Jesse Plamondon-Willard
28c5cb79d4
add error-handling for seasonal tilesheet crash
2021-05-01 17:39:34 -04:00
Jesse Plamondon-Willard
99f70f9634
match tilesheets without extension to .png files automatically if possible
2021-05-01 12:33:09 -04:00
Jesse Plamondon-Willard
3de9858c9b
fix update subkeys for Nexus mods marked as adult content
2021-04-30 18:52:19 -04:00
Jesse Plamondon-Willard
9e8a7fa986
ignore *.ico files when scanning for mods ( #773 )
2021-04-24 11:10:53 -04:00
Jesse Plamondon-Willard
47a806533b
add 64-bit support to the SMAPI installer ( #767 )
2021-04-23 02:05:14 -04:00
Jesse Plamondon-Willard
665c6806d3
add update alerts for Stardew64Installer ( #767 )
2021-04-22 21:52:09 -04:00
Jesse Plamondon-Willard
13a3c8fbdd
add SMAPI version and bitness to console title earlier
2021-04-22 18:13:45 -04:00
Jesse Plamondon-Willard
bca1e63c3e
fix error when mod edits bundle data while a split-screen player is joining
2021-04-04 12:11:06 -04:00
Jesse Plamondon-Willard
c7db35818b
fix Context.IsMainPlayer incorrectly true when split-screen player is joining
2021-04-04 12:09:07 -04:00
Jesse Plamondon-Willard
2b1b3b19a5
improve error-handling during asset propagation
2021-04-04 11:40:08 -04:00
Jesse Plamondon-Willard
222183c651
standardize spelling of 'macOS'
2021-04-04 11:37:11 -04:00
Jesse Plamondon-Willard
2d8f916053
log failed root dependencies in their own group
2021-04-03 11:39:58 -04:00
Jesse Plamondon-Willard
62c1f11109
remove unneeded compile switch ( #767 )
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This was originally added to reduce antivirus false positives, but they do it anyway at this point.
2021-04-02 21:30:55 -04:00
Jesse Plamondon-Willard
1a4cdd71a5
fix asset propagation for localized movie data
2021-04-02 21:18:18 -04:00
Jesse Plamondon-Willard
3dc344054a
don't overwrite .bin.osx file unnecessarily to avoid resetting file permissions ( #768 )
2021-04-02 20:35:02 -04:00
Jesse Plamondon-Willard
0d5b4e9983
update resource clump logic for SDV 1.5 ( #770 )
2021-04-02 20:13:23 -04:00
Jesse Plamondon-Willard
74215e844a
prepare for release
2021-03-21 16:37:43 -04:00
Jesse Plamondon-Willard
ca67dcc920
add Constants.GameFramework field ( #767 )
2021-03-21 16:06:52 -04:00
Jesse Plamondon-Willard
d61bb78b2a
simplify creating keybind list for single key
2021-03-21 15:18:30 -04:00
Jesse Plamondon-Willard
c39b2b1766
update NPC pathfinding cache when map warps change
2021-03-19 20:16:13 -04:00
Jesse Plamondon-Willard
bb88e42f54
add console command to regenerate bundles
2021-03-16 19:20:37 -04:00
Jesse Plamondon-Willard
749f0321f0
avoid asset propagation into the world if it's unloaded
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Propagating changes into world locations has no effect at this point (since they'll just be recreated when a save is loaded), and can noticeably impact performance.
2021-03-16 18:56:56 -04:00
Jesse Plamondon-Willard
6805c90e2c
add asset propagation for interior door sprites
2021-03-14 14:17:09 -04:00
Jesse Plamondon-Willard
04388fe7e3
fix some assets not reapplied correctly when playing in non-English and returning to title
2021-03-14 04:43:28 -04:00
Jesse Plamondon-Willard
77629a528a
disable aggressive memory optimizations by default
2021-03-13 23:51:55 -05:00
Jesse Plamondon-Willard
b8309e9017
prepare for release
2021-03-08 00:08:15 -05:00
Jesse Plamondon-Willard
35ba5cc585
fix installer error when Mods folder doesn't exist in 3.9.3 ( #764 )
2021-03-08 00:05:58 -05:00
Jesse Plamondon-Willard
00969f3b48
update the JSON schema for Content Patcher 1.21
2021-03-07 21:43:23 -05:00