Dan Volchek
7f4941167e
initial player_add changes
2018-04-15 22:13:26 -05:00
Jesse Plamondon-Willard
bb2c523860
tweak trace logs for readability when loading mods
2018-04-15 01:14:28 -04:00
Jesse Plamondon-Willard
97120c6df2
update references to old warning IDs ( #471 )
2018-04-14 20:33:43 -04:00
Jesse Plamondon-Willard
1848abe7d5
don't warn for NetCollection conversion to implemented interface ( #471 )
2018-04-14 20:14:31 -04:00
Jesse Plamondon-Willard
6d8cf614a2
don't warn for NetList conversion to implemented interface ( #471 )
2018-04-14 19:51:50 -04:00
Jesse Plamondon-Willard
c2cb76b799
rewrite analyzers to match more cases, use readable warning IDs ( #471 )
2018-04-14 17:53:58 -04:00
Jesse Plamondon-Willard
052ef9683a
fix typo in code docs ( #473 )
2018-04-14 02:40:55 -04:00
Jesse Plamondon-Willard
6616c87c18
fix world_settime command sometimes breaking NPC schedules
2018-04-14 00:24:24 -04:00
Jesse Plamondon-Willard
6d269621b2
make crossplatform handling more consistent
2018-04-14 00:18:19 -04:00
Jesse Plamondon-Willard
0d5278a270
use light-background color scheme on Mac by default
2018-04-13 23:54:44 -04:00
Jesse Plamondon-Willard
45f4f85b7e
add MacOS detection
2018-04-13 23:47:24 -04:00
Jesse Plamondon-Willard
504733dec7
fix console color scheme for PowerShell, and make it configurable
2018-04-13 23:00:49 -04:00
Jesse Plamondon-Willard
a3ade7a512
split mod DB into a separate file
...
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it.
2018-04-13 22:41:34 -04:00
Jesse Plamondon-Willard
5997857064
fix various net field conversions in SMAPI code ( #453 )
2018-04-12 00:18:32 -04:00
Jesse Plamondon-Willard
9c1617c9ee
drop support for Stardew Valley 1.2 ( #453 )
2018-04-11 21:15:16 -04:00
Jesse Plamondon-Willard
b9bc1a6d17
Merge branch 'develop' into stable
2018-04-11 20:32:00 -04:00
Jesse Plamondon-Willard
2d47e479a5
fix draft releases being detected as update candidates
2018-04-11 19:55:01 -04:00
Jesse Plamondon-Willard
15a80ab244
update for 2.5.5 release
2018-04-11 18:47:32 -04:00
Jesse Plamondon-Willard
34f5854666
update unit test packages
2018-04-11 18:46:07 -04:00
Jesse Plamondon-Willard
4fa46fd741
fix error in Stardew Valley 1.2 build mode ( #453 )
2018-04-11 18:36:58 -04:00
Jesse Plamondon-Willard
e4222ad1fd
fix error when two content packs use different capitalisation for the same required mod ID ( #469 )
2018-04-11 16:17:23 -04:00
Jesse Plamondon-Willard
e0488fa5b2
fix error when a remote mod version is invalid ( #462 )
2018-04-11 16:08:58 -04:00
Jesse Plamondon-Willard
b425bff1e9
update for Stardew Valley 1.3.0.26 ( #453 )
2018-04-11 15:43:11 -04:00
Jesse Plamondon-Willard
fa335f80be
fix crash when player has duplicate item references
2018-04-11 15:41:32 -04:00
Jesse Plamondon-Willard
83969b5789
update mod build config package version ( #453 )
2018-04-10 19:26:50 -04:00
Jesse Plamondon-Willard
77b4d1e9a2
Merge branch 'feature/mod-code-analysis' into develop
2018-04-10 18:27:09 -04:00
Jesse Plamondon-Willard
b74b530a8a
add code analyzers to release notes
2018-04-10 18:25:57 -04:00
Jesse Plamondon-Willard
13f31e8b72
warn for fields which no longer work ( #471 )
2018-04-10 18:23:57 -04:00
Jesse Plamondon-Willard
c6c2302baf
tweak analyzer code & documentation ( #471 )
2018-04-10 18:23:39 -04:00
Jesse Plamondon-Willard
1fb625dc42
fix some net field comparisons to null not flagged ( #471 )
2018-04-10 18:23:08 -04:00
Jesse Plamondon-Willard
35c2e59685
expand analyzer unit tests ( #471 )
2018-04-10 18:22:34 -04:00
Jesse Plamondon-Willard
9e5c3912b6
move mock classes out of sample code ( #471 )
2018-04-10 18:22:16 -04:00
Jesse Plamondon-Willard
9fba3c1266
add context properties for multiplayer, update release notes ( #453 )
2018-04-10 18:20:49 -04:00
Jesse Plamondon-Willard
f41896041d
fix typo in config file
2018-04-10 18:05:21 -04:00
Jesse Plamondon-Willard
971ed1a175
fix net field replacements not reported for a subclass reference ( #471 )
2018-04-09 23:43:13 -04:00
Jesse Plamondon-Willard
c8db771e11
tweak message output and unit tests ( #471 )
2018-04-09 23:25:10 -04:00
Jesse Plamondon-Willard
416e1c3c1b
rename file to match new scope ( #471 )
2018-04-09 22:34:11 -04:00
Jesse Plamondon-Willard
4f5f463bd2
warn when directly using a net field that has a non-net wrapper ( #471 )
2018-04-09 22:33:45 -04:00
Jesse Plamondon-Willard
f52f7ca36f
add mod code analyzers to detect implicit net field conversion issues ( #471 )
2018-04-09 19:32:00 -04:00
Jesse Plamondon-Willard
22965604bf
add support for build message URLs ( #471 )
2018-04-09 19:30:17 -04:00
Jesse Plamondon-Willard
30e89b3a33
fix mods not being loaded if an optional dependency is installed but skipped
2018-03-30 22:51:34 -04:00
Jesse Plamondon-Willard
c3555c74f5
update for Stardew Valley 1.2.0.20 ( #453 )
2018-03-29 20:27:43 -04:00
Jesse Plamondon-Willard
db0c88dbaf
move version closer to mod name in log parser
2018-03-29 19:17:44 -04:00
Jesse Plamondon-Willard
4cd7722583
tweak metadata formatting
2018-03-29 00:51:23 -04:00
Jesse Plamondon-Willard
d49eb88011
show game path on log parser page instead of mods path
2018-03-29 00:43:31 -04:00
Jesse Plamondon-Willard
a9e3458a3b
add success/error banner to log parser page
2018-03-29 00:39:25 -04:00
Jesse Plamondon-Willard
46141a7af2
Merge branch 'develop' into stable
2018-03-26 09:35:34 -04:00
Jesse Plamondon-Willard
4d68ef3514
update for 2.5.4 release
2018-03-26 09:34:45 -04:00
Jesse Plamondon-Willard
56288e1d0e
fix log parser timestamp not rendered
2018-03-26 09:22:45 -04:00
Jesse Plamondon-Willard
60fc4a6488
update animal textures when changed through the content API ( #459 )
2018-03-25 14:59:06 -04:00