Jesse Plamondon-Willard
|
e40483aab1
|
add method to suppress active keybindings (#744)
|
2021-01-19 23:50:46 -05:00 |
Jesse Plamondon-Willard
|
f251f0d06c
|
make buttonState.IsDown() extension public (#744)
|
2021-01-19 23:14:03 -05:00 |
Jesse Plamondon-Willard
|
7e280a066d
|
add Input.ButtonsChanged event (#744)
|
2021-01-19 21:47:05 -05:00 |
Jesse Plamondon-Willard
|
ff16a6567b
|
add multi-key binding API (#744)
|
2021-01-19 21:20:25 -05:00 |
Jesse Plamondon-Willard
|
5676d94fe6
|
reset some missed map cache fields (#751)
|
2021-01-19 01:05:15 -05:00 |
Jesse Plamondon-Willard
|
00e545715d
|
reset map overrides when reloading a map (#751)
|
2021-01-18 23:19:34 -05:00 |
Jesse Plamondon-Willard
|
9fb6d67417
|
add asset propagation for Strings\StringsFromCSFiles
|
2021-01-18 18:52:31 -05:00 |
Jesse Plamondon-Willard
|
bc71f994ec
|
improve game path detection
|
2021-01-17 15:11:45 -05:00 |
Jesse Plamondon-Willard
|
cfe2c3975f
|
prefer GOG/Steam registry paths when scanning for game folder
|
2021-01-17 15:06:04 -05:00 |
Jesse Plamondon-Willard
|
516b2fc010
|
don't send multiplayer broadcasts to players without SMAPI
|
2021-01-17 14:57:41 -05:00 |
Jesse Plamondon-Willard
|
b58d432a22
|
subclass chatbox to log game errors
|
2021-01-17 12:21:33 -05:00 |
Jesse Plamondon-Willard
|
a5ba931770
|
improve JSON validator schema for manifest update keys
|
2021-01-15 21:18:15 -05:00 |
Jesse Plamondon-Willard
|
56ca0f5e81
|
add split-screen info to multiplayer peer
|
2021-01-15 18:48:32 -05:00 |
Jesse Plamondon-Willard
|
812251e7ae
|
allow getting all active values from a PerScreen<T> field
|
2021-01-15 18:48:31 -05:00 |
Jesse Plamondon-Willard
|
a9b99c1206
|
allow resetting a PerScreen<T> field
|
2021-01-15 18:48:31 -05:00 |
Jesse Plamondon-Willard
|
95ad954fa4
|
allow get/setting PerScreen<T> values by screen ID
|
2021-01-15 18:48:30 -05:00 |
Jesse Plamondon-Willard
|
70edec6567
|
add detailed message for game error when parsing an item text description
|
2021-01-15 18:48:30 -05:00 |
Jesse Plamondon-Willard
|
666f7ad8f9
|
tweak recent changes, update release notes
|
2021-01-15 18:48:29 -05:00 |
Jesse Plamondon-Willard
|
8a475b3579
|
move error-handling Harmony patches into a new Error Handler bundled mod
|
2021-01-15 18:48:29 -05:00 |
Jesse Plamondon-Willard
|
415047bf8e
|
prepare for release
|
2021-01-15 18:33:52 -05:00 |
Jesse Plamondon-Willard
|
5db9b049a6
|
update for draw code changes in SDV 1.5.3
|
2021-01-15 18:30:59 -05:00 |
Jesse Plamondon-Willard
|
de789fb3e8
|
fix semantic version comparison returning wrong value in rare cases
|
2021-01-15 18:21:28 -05:00 |
Jesse Plamondon-Willard
|
aab4ddf05e
|
fix title screen music not stopping after save is loaded
|
2021-01-10 13:12:34 -05:00 |
Jesse Plamondon-Willard
|
df25368300
|
prepare for release
|
2021-01-08 21:01:17 -05:00 |
Jesse Plamondon-Willard
|
d100681be7
|
update for draw changes in SDV 1.5.2
|
2021-01-08 20:48:15 -05:00 |
Jesse Plamondon-Willard
|
c6b40fb591
|
add more helpful `help` command output
|
2021-01-07 00:05:27 -05:00 |
Jesse Plamondon-Willard
|
51de495ae4
|
add a way to send console commands to a specific screen
|
2021-01-06 23:43:48 -05:00 |
Jesse Plamondon-Willard
|
d5b00bec84
|
simplify tilesheet order warning
|
2021-01-06 02:14:44 -05:00 |
Jesse Plamondon-Willard
|
a179466e6b
|
remove experimental performance counters
Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted by players.
|
2021-01-06 00:44:24 -05:00 |
Jesse Plamondon-Willard
|
c5be446701
|
rework vanilla tilesheet checking to avoid keeping a copy of the vanilla maps in memory
|
2021-01-06 00:29:39 -05:00 |
Jesse Plamondon-Willard
|
2b3f0506a1
|
prepare for release
|
2021-01-03 14:31:10 -05:00 |
Jesse Plamondon-Willard
|
397f338394
|
detect and block map replacements that would crash the game due to tilesheet changes
|
2021-01-02 22:24:45 -05:00 |
Jesse Plamondon-Willard
|
68bcf28e6c
|
update error text linking to renamed wiki section
|
2021-01-02 18:22:30 -05:00 |
Jesse Plamondon-Willard
|
76e08fc58b
|
detect flatpak Steam install paths (#739)
|
2021-01-02 15:49:25 -05:00 |
Jesse Plamondon-Willard
|
456480ef91
|
fix cursor position incorrectly handling UI mode (#741)
|
2021-01-02 15:02:58 -05:00 |
Jesse Plamondon-Willard
|
251ee2121a
|
fix players in split-screen mode sharing peer state (#747)
|
2021-01-02 12:33:19 -05:00 |
Jesse Plamondon-Willard
|
0fdb09f5f9
|
fix network messages not using same JSON serializer settings (#745)
|
2021-01-01 11:51:57 -05:00 |
Jesse Plamondon-Willard
|
f95292953f
|
fix repeated mods in 'skipped mods' section of console
|
2020-12-30 19:38:48 -05:00 |
Jesse Plamondon-Willard
|
847826198f
|
add status reason details to past mods, clean out some old blacklist entries
|
2020-12-30 00:25:32 -05:00 |
Jesse Plamondon-Willard
|
06c7e4e2b9
|
show details in TRACE logs when a mod is blocked by compatibility list
|
2020-12-29 23:58:54 -05:00 |
Jesse Plamondon-Willard
|
5ac46b7ab2
|
prepare for release
|
2020-12-26 11:22:09 -05:00 |
Jesse Plamondon-Willard
|
5cc069476e
|
deprecate ConsoleCommands.Trigger method
|
2020-12-26 11:20:47 -05:00 |
Jesse Plamondon-Willard
|
49c192fc47
|
detect & fix broken community center bundles
|
2020-12-26 02:08:53 -05:00 |
Jesse Plamondon-Willard
|
5a8a684e22
|
add apply_save_fix command
|
2020-12-26 01:30:27 -05:00 |
Jesse Plamondon-Willard
|
2406380495
|
fix SMAPI using a cached translation when the game asks for an untranslated asset
This mainly affects community center bundles in Stardew Valley 1.5,
|
2020-12-26 01:28:00 -05:00 |
Jesse Plamondon-Willard
|
9215f89825
|
fix edge cases in SMAPI log parsing (#743)
|
2020-12-23 21:38:19 -05:00 |
Jesse Plamondon-Willard
|
63111621c9
|
fix world events not raised for volcano levels
|
2020-12-23 19:11:41 -05:00 |
Jesse Plamondon-Willard
|
bbf2c3b020
|
link to 3.8 release highlights
|
2020-12-21 15:14:18 -05:00 |
Jesse Plamondon-Willard
|
872a1d5627
|
prepare for release
|
2020-12-21 12:24:43 -05:00 |
Jesse Plamondon-Willard
|
77002d3e99
|
Merge branch 'stardew-valley-1.5' into develop
# Conflicts:
# docs/release-notes.md
|
2020-12-20 22:35:58 -05:00 |