Jesse Plamondon-Willard
fff5e8c939
move most mod asset loading logic into content managers ( #644 )
...
This fixes mods needing to load Map assets manually before the game could load them via internal key.
2019-09-14 18:01:19 -04:00
Jesse Plamondon-Willard
bf3738eacb
add separate LogNetworkTraffic option
2019-09-14 18:00:49 -04:00
Jesse Plamondon-Willard
d4e09c5a85
fix tilesheets seasonalised when loading an indoor map
2019-09-14 17:59:13 -04:00
Jesse Plamondon-Willard
24160cacdc
fix tilesheets not seasonalised when a map is reloaded ( #642 )
2019-09-14 17:59:03 -04:00
Jesse Plamondon-Willard
732d66f1fe
remove reflection no longer needed in newest SDV 1.4 build ( #638 )
2019-09-14 17:58:45 -04:00
Jesse Plamondon-Willard
2b12bb32f6
batch reload assets in some cases
2019-09-14 17:58:39 -04:00
Jesse Plamondon-Willard
5cd5e2416d
fix cache misses for non-English players
2019-09-14 17:58:33 -04:00
Jesse Plamondon-Willard
f2dd11fe3f
fix inconsistent LoadStage behavior when creating a new save
2019-09-14 17:57:42 -04:00
Jesse Plamondon-Willard
2be3b7fb01
fix default toolkit namespace
2019-09-14 17:52:33 -04:00
Jesse Plamondon-Willard
83ae036e09
improve XNB mod and ignore file matching
2019-09-14 17:52:02 -04:00
Jesse Plamondon-Willard
30cc7ac916
consolidate XNB mods when scanning mods
2019-09-14 17:50:45 -04:00
Jesse Plamondon-Willard
d74b710833
add mod type to mod scanner result
2019-09-14 17:50:39 -04:00
Jesse Plamondon-Willard
a450b0ebef
drop monitor.ExitGameImmediately method
...
This is bad practice in most cases, and was only used by two mods which didn't legitimately need to exit immediately.
2019-09-14 17:50:26 -04:00
Jesse Plamondon-Willard
e18ffc009d
update mods + mod build package for smapi-internal changes
2019-09-14 17:49:49 -04:00
Jesse Plamondon-Willard
c15785a68d
simplify config.json and metadata.json names
2019-09-14 17:46:57 -04:00
Jesse Plamondon-Willard
abffdc2dab
simplify project names
2019-09-14 17:46:34 -04:00
Jesse Plamondon-Willard
f8e32f4433
update release notes, tweak launch script comments ( #640 )
2019-09-14 17:20:34 -04:00
Jesse Plamondon-Willard
99a4b2a3b9
update compatibility list, rm SMAPI 3.0 entries for mods which are incompatible with SDV 1.4 ( #638 )
2019-09-14 17:18:45 -04:00
Jesse Plamondon-Willard
3080c4fff4
clarify path formatting in <IgnoreModFilePatterns>
2019-09-14 17:16:45 -04:00
Jesse Plamondon-Willard
6f63bd0024
update nuspec for alpha release
2019-09-14 17:16:39 -04:00
Jesse Plamondon-Willard
b887ecb30b
fix <IgnoreModFilePatterns> not applied to files matched by convention, update readme
2019-09-14 17:14:56 -04:00
Jesse Plamondon-Willard
aa7e4b9c36
add new DLL to SMAPI references, support older game versions in package, fix name on Linux/Mac ( #638 )
2019-09-14 17:14:49 -04:00
Jesse Plamondon-Willard
78f28357e4
update code for SDV 1.4 ( #638 )
2019-09-14 17:14:43 -04:00
Jesse Plamondon-Willard
ee13282843
update for new DLL in SDV 1.4 ( #638 )
2019-09-14 17:14:37 -04:00
Jesse Plamondon-Willard
161618d0d9
fix cache miss when not playing in English ( #634 )
2019-09-14 17:14:32 -04:00
Jesse Plamondon-Willard
6c220453e1
fix translatable assets not updated when switching language ( #586 )
2019-09-14 17:13:53 -04:00
Jesse Plamondon-Willard
09d1c5a601
list all detected issues in trace logs for incompatible mods
2019-09-14 17:12:17 -04:00
Jesse Plamondon-Willard
307055b028
bump version to 3.0
2019-09-14 17:10:44 -04:00
Jesse Plamondon-Willard
d10ded0fcc
update compatibility list
2019-09-14 17:08:49 -04:00
Jesse Plamondon-Willard
80741d3d2d
update NuGet package version & release notes
2019-09-14 17:05:38 -04:00
Jesse Plamondon-Willard
4689eeb6a3
load mods much earlier so they can intercept all content assets
2019-09-14 17:03:15 -04:00
Jesse Plamondon-Willard
34633cfed9
bundle assets folder into mods by default
2019-09-14 17:02:11 -04:00
Jesse Plamondon-Willard
f78502a3a4
fix incorrect input check, update release notes
2019-09-14 17:01:33 -04:00
Jesse Plamondon-Willard
332bcfa5a1
add content pack translations
2019-09-14 17:00:55 -04:00
Jesse Plamondon-Willard
dc0556ff5f
fix log level for multiplayer 'received message' logs
2019-09-14 17:00:05 -04:00
Jesse Plamondon-Willard
bad2ac2a29
remove deprecated APIs ( #606 )
2019-09-14 16:59:29 -04:00
Jesse Plamondon-Willard
4a297e29eb
better handle player reconnecting before disconnection is registered
2019-09-14 16:58:52 -04:00
Jesse Plamondon-Willard
0ba8325708
fix Newtonsoft.Json.pdb not ignored for release zips
2019-09-14 16:58:45 -04:00
Jesse Plamondon-Willard
6b347b83a7
fix Save Backup not pruning old backups if they're uncompressed
2019-09-14 16:58:25 -04:00
Jesse Plamondon-Willard
6fdb29d806
drop support for old versions of SMAPI and Visual Studio in mod build package
2019-09-14 16:57:38 -04:00
Jesse Plamondon-Willard
31a49b83c2
update NuGet packages
2019-09-14 16:57:15 -04:00
Jesse Plamondon-Willard
e55295385b
add HasFile content pack method
2019-09-14 16:56:53 -04:00
kurumushi
7e9cb99acb
Update unix-launcher.sh
...
minor formatting fixes
2019-09-14 16:54:51 -04:00
kurumushi
d14e470ea9
Update unix-launcher.sh
...
Changed the line to launch xterm, forcing TERM=xterm, as suggested by @toastal
2019-09-14 16:54:46 -04:00
Kris Scott
304d89cd19
Reworked the unix launcher
...
- More posix compliance and less prone to failing on bad variables
- Replaced depreciated backquotes (`) with the 'which' command
- Reworked the entire terminal detection code for easier editing and testing
2019-09-14 16:54:24 -04:00
Jesse Plamondon-Willard
6521df7b13
Merge branch 'develop' into stable
2019-09-13 18:24:54 -04:00
Jesse Plamondon-Willard
b7b8b001c5
update for release
2019-09-13 18:20:27 -04:00
Jesse Plamondon-Willard
fb04b67a2b
use same .csproj charset as Visual Studio tools
2019-09-13 17:44:41 -04:00
Jesse Plamondon-Willard
125bcbee56
migrate to new project file format
2019-09-13 17:22:45 -04:00
Jesse Plamondon-Willard
56726073ba
fix inconsistent default value
2019-09-13 16:22:09 -04:00