Commit Graph

73 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard 4af0786ecb fix assembly load security exceptions by restructuring installer and adding *.exe.config files (#582, #588) 2018-08-30 18:14:40 -04:00
Jesse Plamondon-Willard b5adfd8bce add more default game install paths 2018-08-26 20:42:31 -04:00
Jesse Plamondon-Willard 58122c5393 bump versions for beta 2018-08-23 23:01:54 -04:00
Jesse Plamondon-Willard adf858fde9 fix mod build package not parsing some valid manifests (#584) 2018-08-19 22:35:55 -04:00
Jesse Plamondon-Willard 826dd53ab5 move most SMAPI files into subfolder (#582) 2018-08-19 18:28:16 -04:00
Jesse Plamondon-Willard 4dd4efc96f update for SMAPI 2.7 release 2018-08-14 12:21:31 -04:00
Jesse Plamondon-Willard 4f854aea15 fix various build issues
- installer not waiting until SaveBackup mod is compiled before preparing release build;
- missing XML doc files for new toolkit assemblies;
- missing XML doc file in SMAPI release build;
- SaveBackup including toolkit DLL.
2018-07-09 22:50:35 -04:00
Jesse Plamondon-Willard 71efadf232 add project for toolkit interfaces visible to SMAPI mods (#532) 2018-06-24 21:26:42 -04:00
Jesse Plamondon-Willard 9bc5314515 add Harmony DLL (#541) 2018-06-06 21:42:09 -04:00
Jesse Plamondon-Willard 33760fa56b fix post-build step in toolkit project (#532) 2018-05-25 01:51:04 -04:00
Jesse Plamondon-Willard 2a7bcb28f6 add empty toolkit project & fix misleading build configuration name (#532) 2018-05-25 01:13:28 -04:00
Jesse Plamondon-Willard 92bfa6fa5b add bundled save backup mod (#253) 2018-05-12 18:16:40 -04:00
Jesse Plamondon-Willard 5de6569bb1 minor cleanup 2018-05-12 17:34:40 -04:00
Jesse Plamondon-Willard 324d02233d rename 'install.exe' to 'install on Windows.exe' to avoid confusion 2018-05-11 12:59:52 -04:00
Jesse Plamondon-Willard 7b92d37979 fix unit test project 2018-05-11 12:49:28 -04:00
Jesse Plamondon-Willard f83a3bf7a4 fix references to removed file 2018-05-10 00:56:08 -04:00
Jesse Plamondon-Willard 60040854a3 switch back to shared project due to installer issues 2018-05-03 01:38:08 -04:00
Jesse Plamondon-Willard ff55901025 compile separate Linux/Mac installer to avoid WMI reference errors (#485) 2018-05-02 21:51:06 -04:00
Jesse Plamondon-Willard b3e8f957e2 reorganise to avoid errors deploying web app, fix WMI error in Linux installer 2018-05-02 21:04:46 -04:00
Jesse Plamondon-Willard 009a387526 unify SMAPI.AssemblyRewriters and SMAPI.Common projects 2018-05-01 18:44:39 -04:00
Jesse Plamondon-Willard da7ef1fd69 fix install package on Windows 2018-04-30 12:33:57 -04:00
Jesse Plamondon-Willard efff972360 update for upcoming 2.6 beta release 2018-04-25 20:49:37 -04:00
Jesse Plamondon-Willard 151789caa9 add default GOG install path 2018-04-25 11:39:35 -04:00
Jesse Plamondon-Willard 45f4f85b7e add MacOS detection 2018-04-13 23:47:24 -04:00
Jesse Plamondon-Willard a3ade7a512 split mod DB into a separate file
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it.
2018-04-13 22:41:34 -04:00
Jesse Plamondon-Willard 9c1617c9ee drop support for Stardew Valley 1.2 (#453) 2018-04-11 21:15:16 -04:00
Jesse Plamondon-Willard 15a80ab244 update for 2.5.5 release 2018-04-11 18:47:32 -04:00
Jesse Plamondon-Willard f52f7ca36f add mod code analyzers to detect implicit net field conversion issues (#471) 2018-04-09 19:32:00 -04:00
Jesse Plamondon-Willard 4d68ef3514 update for 2.5.4 release 2018-03-26 09:34:45 -04:00
Jesse Plamondon-Willard 41715cefcd add initial compatibility with Stardew Valley 1.3 (#453) 2018-03-11 19:09:08 -04:00
Jesse Plamondon-Willard 1fbd41ecb2 bump version for release 2018-03-04 21:32:23 -05:00
Jesse Plamondon-Willard 51118337e5 update for 2.5.2 release 2018-02-25 01:49:53 -05:00
Jesse Plamondon-Willard f7d0cf40f6 update for 2.5.1 release 2018-02-24 20:27:08 -05:00
Jesse Plamondon-Willard f2e8450706 update for 2.5 release and simplify assembly info 2018-02-24 17:45:29 -05:00
Jesse Plamondon-Willard 754e356adc add install scripts for Linux/Mac (#434) 2018-02-17 02:00:46 -05:00
Jesse Plamondon-Willard 5c96a10da5 update for release 2018-01-21 22:22:44 -05:00
Jesse Plamondon-Willard 9cb5db2d33 bump version for upcoming release 2017-12-16 12:59:46 -05:00
Jesse Plamondon-Willard c81520e0bc update for 2.2 release 2017-11-28 18:34:27 -05:00
Jesse Plamondon-Willard 089e6de749 update for 2.1 release 2017-11-01 17:41:29 -04:00
Jesse Plamondon-Willard 59dd604cf2 rename TrainerMod to Console Commands to clarify purpose 2017-10-27 03:18:48 -04:00
Jesse Plamondon-Willard 929dccb75a reorganise repo structure 2017-10-07 23:07:10 -04:00
Jesse Plamondon-Willard 926894f8f5 move mod build config files into subfolder 2017-10-07 22:11:12 -04:00
Jesse Plamondon-Willard 69ffaf2e8c move manifest version parsing into method 2017-10-07 20:37:29 -04:00
Jesse Plamondon-Willard 4d32b37790 switch create-zip task to class type to simplify encapsulation 2017-10-07 20:16:04 -04:00
Death 78e59e1a48 add version support to zip filenames (#7) 2017-10-07 18:54:11 -04:00
Death 6f3fc68daf Updates exported mod zip files to use a base folder
Instead of all of the mod files being in the root directory of the zip file, they are now in /ModName/, making it easier for modders to export upload-ready zip files of their mods.
2017-10-07 18:51:26 -04:00
Jesse Plamondon-Willard 34eff4b086 fix duplicate manifest/i18n files added to release zip if they're also copied to build output 2017-07-28 11:21:38 -04:00
Jesse Plamondon-Willard a10e555095 fix i18n folder being flattened 2017-07-28 11:10:06 -04:00
Jesse Plamondon-Willard 285c0448fd add option to create release zip files (Windows-only)
CodeTaskFactory doesn't seem to be available on Linux/Mac.
2017-07-28 00:10:32 -04:00
Jesse Plamondon-Willard eca5e56883 also reference Microsoft.Xna.Framework.Xact by default 2017-07-27 19:15:40 -04:00