Commit Graph

1055 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard 4c64f9f644
rewrite content loading to allow handling locale variants (#766, #786, #812)
The game's content pipeline automatically loads localized variants if present. For example, it will try to load "Maps/cave.fr-FR", then "Maps/cave_international", then "Maps/cave". The old content API obfuscates this logic and treats them as interchangeable, which causes edge cases like bundle corruption (#812). This commit rewrites the loading logic to match the game logic when using the new content events, while maintaining the legacy behavior for the old IAssetLoader/IAssetEditor interfaces that'll be removed in SMAPI 4.0.0.
2022-03-26 14:07:16 -04:00
Jesse Plamondon-Willard ad8912047b
add asset edit priority (#766) 2022-03-26 01:43:40 -04:00
Jesse Plamondon-Willard 021891ff0c
add load conflict resolution option (#766) 2022-03-25 22:49:14 -04:00
Jesse Plamondon-Willard 9025b0dcc5
fix asset load conflict always showing multiple-mod form 2022-03-25 22:16:49 -04:00
Jesse Plamondon-Willard e1fc566e0a
add content pack labels (#766) 2022-03-25 21:46:37 -04:00
Jesse Plamondon-Willard 2b0ce2bb4d
add AssetInvalidated content event (#766) 2022-03-24 22:55:55 -04:00
Jesse Plamondon-Willard 584725bb8e
add initial AssetRequested content event (#766) 2022-03-23 01:06:11 -04:00
Jesse Plamondon-Willard b07d2340a9
encapsulate & cache asset operation groups (#766)
This is needed for the upcoming Stardew Valley 1.6 to avoid duplicate checks between DoesAssetExist and Load calls, and to make sure the answer doesn't change between them.
2022-03-22 23:00:18 -04:00
Jesse Plamondon-Willard d96cec88e4
fix set_farm_type not updating warps 2022-03-10 23:24:01 -05:00
Jesse Plamondon-Willard 2216e37726
rework launch script argument parsing (#832)
This commit...

* replaces the internal `--no-reopen-terminal` arg with a documented `--use-current-shell` arg that works on Linux too;
* replaces the new SKIP_TERMINAL environment variable with the existing SMAPI_NO_TERMINAL one;
* moves argument parsing out of the 'initial setup' section (so it's easier for players to edit if needed);
* simplfies argument parsing (no need to support short opt names or add arguments for the default behavior);
* fixes arguments not parsed after the first unrecognized argument, so `--unknown --no-terminal` would still open a terminal.
2022-03-06 19:55:32 -05:00
Jesse Plamondon-Willard 8429485e69
update schema for Content Patcher 1.25.0 2022-02-27 20:40:49 -05:00
Jesse Plamondon-Willard f36b4e06ef
update release notes 2022-02-25 23:50:52 -05:00
Jesse Plamondon-Willard 3c29ae6a1e
add Constants.ContentPath 2022-02-19 11:26:24 -05:00
Jesse Plamondon-Willard 2d52681b10
add Constants.GamePath & deprecate Constants.ExecutionPath 2022-02-19 11:07:26 -05:00
Jesse Plamondon-Willard a2190df08c
add AssetName to encapsulate asset name handling (#766) 2022-02-18 15:39:49 -05:00
Jesse Plamondon-Willard 065859408f
Fix support for custom locale codes in asset names (#766) 2022-02-18 12:31:14 -05:00
Jesse Plamondon-Willard b0cc403098
add data-* attributes to log parser for external tools 2022-02-12 12:07:13 -05:00
Jesse Plamondon-Willard 4a1174cd50
fix thumbstick input overrides 2022-02-11 20:56:25 -05:00
Jesse Plamondon-Willard 25a9f54ecf
fix manifest JSON schema's update key pattern 2022-01-29 20:43:45 -05:00
Jesse Plamondon-Willard 3431f486a2
normalize season names in SDate constructor 2022-01-29 18:15:42 -05:00
Jesse Plamondon-Willard 6dd4a8a12b
fix item repo's handling of Journal Scraps and Secret Notes 2022-01-29 17:46:45 -05:00
Jesse Plamondon-Willard 53ed5f4faa
update release notes 2022-01-24 21:55:30 -05:00
Jesse Plamondon-Willard dbed0289d7
prepare for release 2022-01-16 22:57:40 -05:00
Jesse Plamondon-Willard 95f4513727
rewrite fallback assembly resolution
* SMAPI now also searches the root game folder for unresolved assemblies. This fixes an issue resolving the game DLL when the player's DLL version doesn't match the one used to compile SMAPI.
* The DLL search folders are now scanned once and cached to avoid repeated iterations on startup.
2022-01-16 22:56:48 -05:00
Jesse Plamondon-Willard 85f8631bee
fix typo 2022-01-16 18:54:00 -05:00
Jesse Plamondon-Willard ad0e6b315d
prepare for release 2022-01-16 17:13:28 -05:00
Jesse Plamondon-Willard 230f119205
merge field rewriters to reduce rewrite iterations 2022-01-16 17:08:08 -05:00
Jesse Plamondon-Willard 00bd9d19a1
bump min game version to 1.5.6
That avoids error reports on mods when pirated players have an older 1.5.5 build that break mods, and ensures that the new build number shown in the SMAPI log is available.
2022-01-16 00:15:03 -05:00
Jesse Plamondon-Willard 7e8d11ca3a
add Xbox app log instructions, redesign UI to fit 2022-01-15 23:41:01 -05:00
Jesse Plamondon-Willard 6f05580191
add detection for Xbox app game folders 2022-01-15 20:39:32 -05:00
Jesse Plamondon-Willard d029dd652f
fix JSON validator not recognizing manifest update subkeys 2022-01-15 18:04:33 -05:00
Jesse Plamondon-Willard 4cffd6c2c0
add save recovery for missing custom farm type 2022-01-15 17:21:11 -05:00
Jesse Plamondon-Willard 8ebb9ce8d4
fix backspaces ignored on Linux/macOS in SDV 1.5.5+ 2022-01-15 13:27:23 -05:00
Jesse Plamondon-Willard a8985e122e
fix suppressed console output not suppressing newlines 2022-01-15 12:21:22 -05:00
Jesse Plamondon-Willard e30e427628
add download option to log view 2022-01-02 19:59:38 -05:00
Jesse Plamondon-Willard 1fab386ab1
add Ukrainian translations (#823) 2022-01-02 13:57:14 -05:00
Jesse Plamondon-Willard 92f35837ad
fix syntax, update release notes 2022-01-02 13:48:53 -05:00
Jesse Plamondon-Willard aad77242f0
fix uninstaller not removing StardewModdingAPI.deps.json file 2021-12-23 23:08:49 -05:00
Jesse Plamondon-Willard 52f4df3f30
add new game build number to the SMAPI log 2021-12-21 20:33:08 -05:00
Jesse Plamondon-Willard 0d7d447600
auto-fix maps broken due to missing vanilla tilesheet 2021-12-20 22:18:09 -05:00
Jesse Plamondon-Willard 95f658014e
simplify running SMAPI without a terminal on Linux/macOS 2021-12-18 23:07:33 -05:00
Jesse Plamondon-Willard beb1acd4f8
update Steam error message 2021-12-18 22:21:31 -05:00
Jesse Plamondon-Willard aa5d1d4a20
update compatibility list 2021-12-09 19:57:57 -05:00
Jesse Plamondon-Willard 4e17716fa2
fix log parser handling when multiple mods have the exact same name 2021-12-09 19:56:46 -05:00
Jesse Plamondon-Willard 5b5dd47c22
prepare for release 2021-12-05 19:10:28 -05:00
Jesse Plamondon-Willard f4ca7dd228
add Windows build process to fix application icon until .NET bug is fixed 2021-12-05 18:55:10 -05:00
Jesse Plamondon-Willard c05fdf65cf
mark UI Info Suite incompatible 2021-12-05 18:39:08 -05:00
Jesse Plamondon-Willard 6a45640dd7
add known issue to release notes for missing pufferchick icon 2021-12-05 02:19:17 -05:00
Jesse Plamondon-Willard 98d01d522d
improve error when installer is pointed at a compatibility-branch game folder 2021-12-05 00:51:24 -05:00
Jesse Plamondon-Willard cb9d6ae5ad
improve error when installer is pointed at a SDV 1.5.4 folder 2021-12-04 23:47:27 -05:00