Jesse Plamondon-Willard
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bbc476a2cf
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split local deploy into its own targets file
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2022-06-26 14:41:35 -04:00 |
Jesse Plamondon-Willard
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6f05580191
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add detection for Xbox app game folders
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2022-01-15 20:39:32 -05:00 |
Jesse Plamondon-Willard
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4a26c96fbe
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remove GameExecutableName build property from package
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2021-11-28 00:01:48 -05:00 |
Jesse Plamondon-Willard
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40b74398ac
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update for game assembly name now consistent on all platforms
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2021-11-28 00:01:41 -05:00 |
Jesse Plamondon-Willard
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222183c651
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standardize spelling of 'macOS'
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2021-04-04 11:37:11 -04:00 |
Jesse Plamondon-Willard
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551153bb00
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prepare mod build package for 64-bit SMAPI (#767)
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2021-03-30 20:10:55 -04:00 |
Jesse Plamondon-Willard
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bc71f994ec
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improve game path detection
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2021-01-17 15:11:45 -05:00 |
Jesse Plamondon-Willard
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cfe2c3975f
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prefer GOG/Steam registry paths when scanning for game folder
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2021-01-17 15:06:04 -05:00 |
Jesse Plamondon-Willard
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76e08fc58b
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detect flatpak Steam install paths (#739)
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2021-01-02 15:49:25 -05:00 |
Jesse Plamondon-Willard
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6a951d29ae
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add $(GameExecutableName) to mod build package
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2019-09-14 18:11:25 -04:00 |
Jesse Plamondon-Willard
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b3e4162f7c
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move <GamePath> logic into separate .targets file file for reuse
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2019-09-14 18:11:21 -04:00 |