Commit Graph

1718 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard 151789caa9 add default GOG install path 2018-04-25 11:39:35 -04:00
Dan Volchek f95c7f25f4 fix not adding last arg 2018-04-25 02:06:05 -05:00
Jesse Plamondon-Willard 8ce0862c12 update nuget package for upcoming release 2018-04-25 02:47:42 -04:00
Jesse Plamondon-Willard 3fcf58fcb5 rewrite input suppression again (#453)
This uses the new Game1.input in SDV 1.3.0.37 to override the game's input more consistently, though it still doesn't intercept clicks correctly yet.
2018-04-25 02:47:07 -04:00
Jesse Plamondon-Willard f1b7585e50 fix misplaced release notes (#453) 2018-04-25 00:26:13 -04:00
Jesse Plamondon-Willard 9cebd83cb9 show update-key warnings before checking mod status, enable in non-dev mode 2018-04-23 18:15:58 -04:00
Dan Volchek 371d7fa053 use implicit iteration instead 2018-04-23 02:01:14 -05:00
Dan Volchek 82f418a38b add missing semicolon 2018-04-23 01:58:18 -05:00
Dan Volchek 2bc9184464 use jQuery 2018-04-23 01:53:32 -05:00
Dan Volchek 86cafc77f5 cool pufferchick on hover 2018-04-23 01:05:02 -05:00
Jesse Plamondon-Willard fd6c7c73cc change 'Console.Out' logger to 'game' for clarity
Although any mod can write to the console directly, this is rare enough that using 'game' as the logger name is less confusing.
2018-04-22 21:17:16 -04:00
Jesse Plamondon-Willard 2b2ad7a486 fix save/load event precedence (#453) 2018-04-22 21:15:19 -04:00
Jesse Plamondon-Willard b2c4218e0d update console log suppress patterns for SDV 1.3 (#453) 2018-04-22 20:20:43 -04:00
Jesse Plamondon-Willard 5e7eaf9f75 rewrite input suppression (#453)
This lets SMAPI intercept all input using the new Game1.hooks in SDV 1.3.0.32. However, intercepting mouse clicks needs a few more changes in the game code.
2018-04-22 19:59:03 -04:00
Jesse Plamondon-Willard 902814d308 don't send chatbox input to mods (#453) 2018-04-22 15:05:08 -04:00
Jesse Plamondon-Willard 8e9b374173 fix crash when closing game window in multiplayer mode (#453) 2018-04-22 13:40:24 -04:00
Jesse Plamondon-Willard 6113482bef fix is-asset-cached check not accounting for different behavior in English (#453) 2018-04-21 21:00:43 -04:00
Jesse Plamondon-Willard 4fe7442905 add more state tracking logs in verbose mode (#453) 2018-04-21 20:38:32 -04:00
Jesse Plamondon-Willard eead352af2 rewrite world/player state tracking (#453) 2018-04-21 20:37:17 -04:00
Jesse Plamondon-Willard b346d28d38 fix GetApi interface validation errors not naming interface 2018-04-19 20:35:16 -04:00
Jesse Plamondon-Willard 1b527f0b25 detect broken references to methods which changed generic return type (#453)
Previously generic types couldn't be compared correctly, since we'd end up with false differences like "Dictionary`1 != Dictionary<string, string>". That seems to be fixed now, possibly due to the PDB file being included.
2018-04-19 19:11:50 -04:00
Jesse Plamondon-Willard d06e7d147a fix SMAPI build intermittently failing due to undeclared dependency on analyzers project 2018-04-19 19:03:49 -04:00
Jesse Plamondon-Willard 1827e94fa2 update compatibility list (#453) 2018-04-19 18:59:37 -04:00
Jesse Plamondon-Willard a269141e9a update for Stardew Valley 1.3.0.33 release build (#453) 2018-04-19 18:59:27 -04:00
Dan Volchek f451e172e2 update documentation format and document field 2018-04-19 01:35:15 -05:00
Jesse Plamondon-Willard 8faf409ea1 update compatibility list for first test pass (#453) 2018-04-18 21:06:56 -04:00
Jesse Plamondon-Willard e80e6564b3 detect broken references to fields which changed generic type (#453)
Previously generic types couldn't be compared correctly, since we'd end up with false differences like "Dictionary`1 != Dictionary<string, string>". That seems to be fixed now, possibly due to the PDB file being included.
2018-04-18 20:58:25 -04:00
Jesse Plamondon-Willard c79601ad76 update for Stardew Valley 1.3.0.32 (#453) 2018-04-18 20:22:50 -04:00
Dan Volchek 73b75c6286 log user input to log file 2018-04-17 21:46:30 -05:00
Jesse Plamondon-Willard 4af998024c add warning in developer mode for mods with no update keys 2018-04-17 21:12:03 -04:00
Dan Volchek 43487a40e3 refactor finding items by name slightly 2018-04-17 15:35:22 -05:00
Dan Volchek b990f81eda support quoted strings in console commands 2018-04-16 22:39:33 -05:00
Dan Volchek 96753c35fd add world ready check and more helpful error messages 2018-04-16 03:39:08 -05:00
Dan Volchek d362843706 add Name as new type, show more helpful info on multiple matches 2018-04-16 03:15:25 -05:00
Dan Volchek a6e1ea0a4f fix private method comment location 2018-04-16 00:42:57 -05:00
Dan Volchek 7f4941167e initial player_add changes 2018-04-15 22:13:26 -05:00
Jesse Plamondon-Willard bb2c523860 tweak trace logs for readability when loading mods 2018-04-15 01:14:28 -04:00
Jesse Plamondon-Willard 97120c6df2 update references to old warning IDs (#471) 2018-04-14 20:33:43 -04:00
Jesse Plamondon-Willard 1848abe7d5 don't warn for NetCollection conversion to implemented interface (#471) 2018-04-14 20:14:31 -04:00
Jesse Plamondon-Willard 6d8cf614a2 don't warn for NetList conversion to implemented interface (#471) 2018-04-14 19:51:50 -04:00
Jesse Plamondon-Willard c2cb76b799 rewrite analyzers to match more cases, use readable warning IDs (#471) 2018-04-14 17:53:58 -04:00
Jesse Plamondon-Willard 052ef9683a fix typo in code docs (#473) 2018-04-14 02:40:55 -04:00
Jesse Plamondon-Willard 6616c87c18 fix world_settime command sometimes breaking NPC schedules 2018-04-14 00:24:24 -04:00
Jesse Plamondon-Willard 6d269621b2 make crossplatform handling more consistent 2018-04-14 00:18:19 -04:00
Jesse Plamondon-Willard 0d5278a270 use light-background color scheme on Mac by default 2018-04-13 23:54:44 -04:00
Jesse Plamondon-Willard 45f4f85b7e add MacOS detection 2018-04-13 23:47:24 -04:00
Jesse Plamondon-Willard 504733dec7 fix console color scheme for PowerShell, and make it configurable 2018-04-13 23:00:49 -04:00
Jesse Plamondon-Willard a3ade7a512 split mod DB into a separate file
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it.
2018-04-13 22:41:34 -04:00
Jesse Plamondon-Willard 5997857064 fix various net field conversions in SMAPI code (#453) 2018-04-12 00:18:32 -04:00
Jesse Plamondon-Willard 9c1617c9ee drop support for Stardew Valley 1.2 (#453) 2018-04-11 21:15:16 -04:00