Jesse Plamondon-Willard
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54e7b5b846
|
enable aggressive memory optimizations by default (#757)
The new approach should be safe, and no errors were reported so far by alpha testers.
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2021-02-03 20:24:25 -05:00 |
Jesse Plamondon-Willard
|
7e8f451876
|
add experimental 'aggressive memory optimization' flag (#757)
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2021-01-31 15:37:00 -05:00 |
Jesse Plamondon-Willard
|
b2a6933efb
|
fix mod type defaulted incorrectly in SMAPI toolkit
|
2021-01-28 21:21:18 -05:00 |
Jesse Plamondon-Willard
|
822cc71619
|
fix error running 'install on Windows.bat' for one user
|
2021-01-28 19:51:30 -05:00 |
Jesse Plamondon-Willard
|
0820280169
|
prepare for release
|
2021-01-25 21:52:51 -05:00 |
Jesse Plamondon-Willard
|
5129c361c9
|
fix interior door errors when reloading maps
|
2021-01-24 00:32:26 -05:00 |
Jesse Plamondon-Willard
|
66017a39d9
|
disable 'patched game code' warning for ErrorHandler
It doesn't really make sense for SMAPI to show a warning about itself.
|
2021-01-23 11:59:36 -05:00 |
Jesse Plamondon-Willard
|
6cd6eb43a1
|
link to 3.9 release highlights
|
2021-01-22 23:08:26 -05:00 |
Jesse Plamondon-Willard
|
733750fdc4
|
prepare for release
|
2021-01-22 21:04:48 -05:00 |
Jesse Plamondon-Willard
|
cea8e557ef
|
remove inf options for player_sethealth/money/stamina
|
2021-01-22 20:24:13 -05:00 |
Jesse Plamondon-Willard
|
8fd2a6fd3a
|
update for new map override logic in SDV 1.5.4
Special thanks to the Stardew Valley developers for making the requested changes!
|
2021-01-22 20:17:01 -05:00 |
Jesse Plamondon-Willard
|
546012da8c
|
add clearer error for empty Vortex folders to reduce confusion
|
2021-01-21 19:04:34 -05:00 |
Jesse Plamondon-Willard
|
7fc7a45102
|
fix some broken mods incorrectly listed as XNB mods
|
2021-01-21 19:01:57 -05:00 |
Jesse Plamondon-Willard
|
49666ac5bc
|
fix SDV 1.5 compatibility with content packs that still load XNB maps
|
2021-01-20 22:13:12 -05:00 |
Jesse Plamondon-Willard
|
4d95030ee9
|
correct links
|
2021-01-20 09:31:18 -05:00 |
Jesse Plamondon-Willard
|
e40483aab1
|
add method to suppress active keybindings (#744)
|
2021-01-19 23:50:46 -05:00 |
Jesse Plamondon-Willard
|
f251f0d06c
|
make buttonState.IsDown() extension public (#744)
|
2021-01-19 23:14:03 -05:00 |
Jesse Plamondon-Willard
|
7e280a066d
|
add Input.ButtonsChanged event (#744)
|
2021-01-19 21:47:05 -05:00 |
Jesse Plamondon-Willard
|
ff16a6567b
|
add multi-key binding API (#744)
|
2021-01-19 21:20:25 -05:00 |
Jesse Plamondon-Willard
|
5676d94fe6
|
reset some missed map cache fields (#751)
|
2021-01-19 01:05:15 -05:00 |
Jesse Plamondon-Willard
|
00e545715d
|
reset map overrides when reloading a map (#751)
|
2021-01-18 23:19:34 -05:00 |
Jesse Plamondon-Willard
|
9fb6d67417
|
add asset propagation for Strings\StringsFromCSFiles
|
2021-01-18 18:52:31 -05:00 |
Jesse Plamondon-Willard
|
bc71f994ec
|
improve game path detection
|
2021-01-17 15:11:45 -05:00 |
Jesse Plamondon-Willard
|
cfe2c3975f
|
prefer GOG/Steam registry paths when scanning for game folder
|
2021-01-17 15:06:04 -05:00 |
Jesse Plamondon-Willard
|
516b2fc010
|
don't send multiplayer broadcasts to players without SMAPI
|
2021-01-17 14:57:41 -05:00 |
Jesse Plamondon-Willard
|
b58d432a22
|
subclass chatbox to log game errors
|
2021-01-17 12:21:33 -05:00 |
Jesse Plamondon-Willard
|
a5ba931770
|
improve JSON validator schema for manifest update keys
|
2021-01-15 21:18:15 -05:00 |
Jesse Plamondon-Willard
|
56ca0f5e81
|
add split-screen info to multiplayer peer
|
2021-01-15 18:48:32 -05:00 |
Jesse Plamondon-Willard
|
812251e7ae
|
allow getting all active values from a PerScreen<T> field
|
2021-01-15 18:48:31 -05:00 |
Jesse Plamondon-Willard
|
a9b99c1206
|
allow resetting a PerScreen<T> field
|
2021-01-15 18:48:31 -05:00 |
Jesse Plamondon-Willard
|
95ad954fa4
|
allow get/setting PerScreen<T> values by screen ID
|
2021-01-15 18:48:30 -05:00 |
Jesse Plamondon-Willard
|
70edec6567
|
add detailed message for game error when parsing an item text description
|
2021-01-15 18:48:30 -05:00 |
Jesse Plamondon-Willard
|
666f7ad8f9
|
tweak recent changes, update release notes
|
2021-01-15 18:48:29 -05:00 |
Jesse Plamondon-Willard
|
8a475b3579
|
move error-handling Harmony patches into a new Error Handler bundled mod
|
2021-01-15 18:48:29 -05:00 |
Jesse Plamondon-Willard
|
415047bf8e
|
prepare for release
|
2021-01-15 18:33:52 -05:00 |
Jesse Plamondon-Willard
|
5db9b049a6
|
update for draw code changes in SDV 1.5.3
|
2021-01-15 18:30:59 -05:00 |
Jesse Plamondon-Willard
|
de789fb3e8
|
fix semantic version comparison returning wrong value in rare cases
|
2021-01-15 18:21:28 -05:00 |
Jesse Plamondon-Willard
|
aab4ddf05e
|
fix title screen music not stopping after save is loaded
|
2021-01-10 13:12:34 -05:00 |
Jesse Plamondon-Willard
|
df25368300
|
prepare for release
|
2021-01-08 21:01:17 -05:00 |
Jesse Plamondon-Willard
|
d100681be7
|
update for draw changes in SDV 1.5.2
|
2021-01-08 20:48:15 -05:00 |
Jesse Plamondon-Willard
|
c6b40fb591
|
add more helpful `help` command output
|
2021-01-07 00:05:27 -05:00 |
Jesse Plamondon-Willard
|
51de495ae4
|
add a way to send console commands to a specific screen
|
2021-01-06 23:43:48 -05:00 |
Jesse Plamondon-Willard
|
d5b00bec84
|
simplify tilesheet order warning
|
2021-01-06 02:14:44 -05:00 |
Jesse Plamondon-Willard
|
a179466e6b
|
remove experimental performance counters
Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted by players.
|
2021-01-06 00:44:24 -05:00 |
Jesse Plamondon-Willard
|
c5be446701
|
rework vanilla tilesheet checking to avoid keeping a copy of the vanilla maps in memory
|
2021-01-06 00:29:39 -05:00 |
Jesse Plamondon-Willard
|
2b3f0506a1
|
prepare for release
|
2021-01-03 14:31:10 -05:00 |
Jesse Plamondon-Willard
|
397f338394
|
detect and block map replacements that would crash the game due to tilesheet changes
|
2021-01-02 22:24:45 -05:00 |
Jesse Plamondon-Willard
|
68bcf28e6c
|
update error text linking to renamed wiki section
|
2021-01-02 18:22:30 -05:00 |
Jesse Plamondon-Willard
|
76e08fc58b
|
detect flatpak Steam install paths (#739)
|
2021-01-02 15:49:25 -05:00 |
Jesse Plamondon-Willard
|
456480ef91
|
fix cursor position incorrectly handling UI mode (#741)
|
2021-01-02 15:02:58 -05:00 |