ZaneYork
6430bbf7ac
Adapt for Galaxy Store Stardew Valley
2020-03-23 18:44:33 +08:00
ZaneYork
e948cac769
Fix toggle button logic
2020-03-22 21:43:15 +08:00
ZaneYork
43c02b4ee6
Compatibility fix for mods with input box
2020-03-19 18:20:40 +08:00
ZaneYork
6451102075
Mods location switch setting
2020-03-16 21:12:29 +08:00
ZaneYork
eeb960a0b8
Bug fix,for Immersive Farm 2 Remastered
2020-03-14 13:37:18 +08:00
ZaneYork
4c6fd76f0b
1.Compatibility fix
...
2.Fix potential error on rewriter.
3.Update virtual keyboard for upcoming SMAPI3.4 feature
2020-03-13 17:19:46 +08:00
ZaneYork
f217392dab
Merge branch 'develop' of https://github.com/Pathoschild/SMAPI.git into android
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# Conflicts:
# src/SMAPI/SMAPI.csproj
2020-03-12 22:57:01 +08:00
Jesse Plamondon-Willard
e80b7712f7
encapsulate logic for each input type
2020-03-08 14:53:41 -04:00
Jesse Plamondon-Willard
e39b9e0d69
fix log parse issues
2020-03-08 14:38:24 -04:00
Jesse Plamondon-Willard
5ba53cb390
optimize log parser for very long multi-line messages
2020-03-08 14:07:42 -04:00
Jesse Plamondon-Willard
29fdf9ae4a
rework input handling to allow sending custom input to the game/mods
...
That will let Virtual Keyboard on Android work with the future multi-key binding API, and with mods that check input state directly (e.g. Pathoschild/StardewMods#520 ). It might also be useful as a public API in future versions.
2020-03-08 11:45:55 -04:00
Jesse Plamondon-Willard
1b282f950a
update translation docs
2020-03-07 13:03:06 -05:00
Jesse Plamondon-Willard
eec3f93434
Merge pull request #701 from Annosz/develop
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Add Hungarian translations
2020-03-07 13:01:37 -05:00
Jesse Plamondon-Willard
db4254513e
add support for flipped and rotated map tiles
2020-03-07 12:56:48 -05:00
ZaneYork
4f2da28395
Fix
2020-03-07 15:16:37 +08:00
Jesse Plamondon-Willard
c6947682b0
update packages
2020-03-06 21:41:20 -05:00
Tóth Ádám
7adcc2fc21
Add Hungarian translations
2020-03-06 18:50:32 +01:00
ZaneYork
aa1a71b66f
Merge branch 'android' of https://github.com/Pathoschild/SMAPI.git into android
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# Conflicts:
# src/SMAPI/Constants.cs
# src/SMAPI/Framework/ContentManagers/ModContentManager.cs
# src/SMAPI/Framework/SGame.cs
# src/SMAPI/SMAPI.csproj
2020-03-06 10:03:00 +08:00
ZaneYork
de7aa34298
Disable Monomod for system build below Android M
2020-03-06 09:49:50 +08:00
Jesse Plamondon-Willard
d074007d1d
Merge branch 'develop' into android
...
# Conflicts:
# src/SMAPI/Constants.cs
# src/SMAPI/Framework/ContentManagers/ModContentManager.cs
# src/SMAPI/Framework/SGame.cs
# src/SMAPI/SMAPI.csproj
2020-03-05 18:41:22 -05:00
ZaneYork
aed072e926
1.Fix crash bug
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2.Adapt to latest logic
2020-03-04 21:55:54 +08:00
Jesse Plamondon-Willard
7329d75ec8
enable detailed errors by default to simplify diagnosing issues
2020-03-02 20:24:56 -05:00
ZaneYork
deafe14f1e
Fix tapToMove null pointer error
2020-03-01 17:35:24 +08:00
ZaneYork
feaffd4c7d
Fix shadow render error on Android
2020-03-01 17:35:11 +08:00
yangzhi
a71598b3b6
1.Render logic sync
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2.Improve crash report logic
2020-02-28 21:54:29 +08:00
yangzhi
6d7058ab07
Bug fix
2020-02-26 23:17:58 +08:00
yangzhi
7fb4b95c1c
Redirect bug report to our account.
2020-02-26 21:19:10 +08:00
yangzhi
471d0918d0
1.Fix render logic for snow weather.
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2.Update to game 1.4.5.140
2020-02-26 14:02:23 +08:00
Jesse Plamondon-Willard
a6b1103596
add file pickers to web UI for mobile users
2020-02-24 20:29:03 -05:00
yangzhi
ada55ba8c7
Fix render logic for automate's overlay
2020-02-24 02:14:52 +08:00
yangzhi
56b207181b
Merge branch 'android' of https://github.com/MartyrPher/SMAPI.git into android
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# Conflicts:
# src/SMAPI/Constants.cs
2020-02-23 23:16:03 +08:00
yangzhi
1b4cc0294c
Constraint game version, old game version leads to crash, explicitly point out this error(instead of crash for no reason)
2020-02-23 23:14:52 +08:00
yangzhi
32ff5dff17
New feature, send instant command.
2020-02-23 23:13:24 +08:00
yangzhi
dd58827a39
Command for modify android viewpoint zoom level
2020-02-23 23:12:34 +08:00
yangzhi
8afb72545f
Merge branch 'develop' of https://github.com/Pathoschild/SMAPI.git into android
...
# Conflicts:
# src/SMAPI/Constants.cs
# src/SMAPI/Framework/SGame.cs
# src/SMAPI/SMAPI.csproj
2020-02-23 21:37:17 +08:00
Jesse Plamondon-Willard
5ae640dc91
Merge branch 'develop' into stable
2020-02-22 23:03:26 -05:00
Jesse Plamondon-Willard
d03f77dd35
prepare for release
2020-02-22 23:03:18 -05:00
Jesse Plamondon-Willard
02a96b54b5
fix mods receiving their own broadcasts
2020-02-22 23:01:43 -05:00
Jesse Plamondon-Willard
f98f61e6d8
Merge branch 'develop' into stable
2020-02-22 17:55:00 -05:00
Jesse Plamondon-Willard
f9ffde9a34
prepare for release
2020-02-22 17:54:37 -05:00
Jesse Plamondon-Willard
e8bb80af26
fix errors loading spouse room content packs in SMAPI 3.3
...
The new logic for loading map tilesheets incorrectly changed vanilla tilesheets like "townInterior" to "Maps/townInterior". While the game itself handled that, mods like Content Patcher which compared tilesheet paths would incorrectly decide that "townInterior" and "Maps/townInterior" were different files, and add a new tilesheet for it; that in turn would cause errors when patching spouse rooms, since it doesn't copy tilesheets.
2020-02-22 17:53:22 -05:00
Jesse Plamondon-Willard
66079f2253
Merge branch 'develop' into stable
2020-02-22 12:03:39 -05:00
Jesse Plamondon-Willard
585b23797e
prepare for release
2020-02-22 12:03:09 -05:00
Jesse Plamondon-Willard
b8636fdf2f
update draw logic for recent game updates
2020-02-22 11:59:10 -05:00
Jesse Plamondon-Willard
d3ec98fec8
update packages
2020-02-22 11:26:05 -05:00
Jesse Plamondon-Willard
03c3ab3711
update SMAPI/game version mapping, add older versions
2020-02-22 10:39:54 -05:00
yangzhi
0603fd68b7
Merge branch 'develop' of https://github.com/Pathoschild/SMAPI.git into android
2020-02-22 20:07:35 +08:00
yangzhi
afc9dd8bb2
Game version 1.4.5.139
2020-02-22 20:04:59 +08:00
Chris
eee8104ceb
Update references to 1.4.5.139 and Bump version.
2020-02-22 02:36:21 -05:00
yangzhi
ba179033e0
Bug fix
2020-02-22 02:11:01 -05:00