Commit Graph

99 Commits

Author SHA1 Message Date
Zoryn Aaron 668b6b10b5 fuck you @CJBok 2016-03-27 04:30:17 -04:00
Zoryn Aaron 863b6cb044 holy fucking shit fuck my life 2016-03-27 03:52:43 -04:00
Zoryn Aaron d127436533 fixes bugs 2016-03-27 01:32:15 -04:00
Zoryn Aaron 12bf4fd843 someone needs to generate xml doc info im not fuck that shit 2016-03-27 01:09:09 -04:00
Zoryn Aaron 6f64d448f9 commit 2016-03-26 21:57:00 -04:00
Zoryn Aaron 36fb605a7c uhhhhhh. async logging. an event i think. something or other. mid-update commit. 2016-03-26 21:50:47 -04:00
Zoryn Aaron e4d1e0a40e mid-update commit for resync 2016-03-26 18:27:07 -04:00
Zoryn Aaron e5f42badcc note 2016-03-23 16:50:05 -04:00
Zoryn Aaron 7c9336e3b1 errors now tell you the dll that errored not the manifest 2016-03-23 16:43:36 -04:00
Zoryn Aaron 49e035dd22 0.39.1 inbound! 2016-03-23 13:43:11 -04:00
Zoryn Aaron eeb9e507da config updates 2016-03-23 12:28:50 -04:00
Zoryn Aaron 598faa1861 logging 2016-03-23 04:32:41 -04:00
Zoryn Aaron e26db4415b can't do internal there shit 2016-03-23 04:24:15 -04:00
Zoryn Aaron 4b10c80b1e hahahaha rewrote the config AND have backwards compatability! (MAYBE!!!) 2016-03-23 04:22:47 -04:00
Zoryn Aaron a56e98c87c redoes getting keys because sillyness 2016-03-23 01:11:13 -04:00
Zoryn Aaron 24e144d0f1 agh 2016-03-22 20:52:06 -04:00
Zoryn Aaron af4557958e yup. 2016-03-22 20:46:35 -04:00
Zoryn Aaron d31456fdc7 okay. things. 2016-03-22 20:36:04 -04:00
Zoryn Aaron a30d804ecc update version number 2016-03-22 16:45:55 -04:00
Zoryn Aaron 9dc48de3e1 update config to fix array merging 2016-03-22 16:38:16 -04:00
Zoryn Aaron 074d72840d logging refactors 2016-03-21 21:05:07 -04:00
Zoryn Aaron 51d293e29e adds 'obsolete' tag to deprecated things. these things will need to be removed in the future. compatability should not be effected. 2016-03-21 14:33:10 -04:00
Zoryn Aaron bda9adc353 adds first update tick 2016-03-21 01:57:42 -04:00
Zoryn Aaron ab0fdb76b0 adds some new events for the update loop 2016-03-20 20:52:26 -04:00
Zoryn Aaron 17021ae351 commit things 2016-03-20 18:50:31 -04:00
Zoryn Aaron b47f3a7e23 Content paths removed. Mods need to define their own. 2016-03-20 17:51:49 -04:00
Zoryn Aaron cb9cdad62d adds support for old-style mods that don't use manifest. It will be removed in future version 2016-03-20 17:45:45 -04:00
Zoryn Aaron 47178d9641 tick version counter 2016-03-20 17:25:37 -04:00
Zoryn Aaron f0cb2c0e63 converted mod loading to a manifest structure. mods now go in ./Mods/<MODNAME>/ - in there you need a 'manifest.json' and your dll. See trainermod for example. 2016-03-20 17:19:02 -04:00
Zoryn Aaron cee85c8888 config all setup. 2016-03-20 16:30:44 -04:00
Zoryn Aaron 2be0c20ff7 don't ignore packages what's wrong with you 2016-03-20 15:47:50 -04:00
Zoryn Aaron c50891a093 Zoryn returns. Added JSON. Added Config.cs. 2016-03-20 15:43:31 -04:00
ClxS d367b0a7bc Updated readme. Switched on Optimise Code switch. It only have minimal impact in C#, but might as well. 2016-03-12 22:35:45 +00:00
Carl 1b6244c087 Merge pull request #15 from Jtfinlay/master
Use choose to select build location
2016-03-08 16:51:23 +00:00
James Finlay 626452834f Perf improvements
- The original '+=' of the GetHash method was taking ~10% of CPU usage for the game. This should improve performance considerably.

 - The next largest CPU usage we care about is the 'GetHash' method that gets called very often. Pulling the objects.GetHash() out will reduce hits on the method.
2016-03-07 21:47:52 -08:00
James Finlay dbe648486d Use choose to select build location
- Supports by reference & env var
2016-03-07 19:02:53 -08:00
ClxS eebbab0e1e Updated version, and stopped TrainerMod spamming the window with "Cyan" 2016-03-07 17:37:08 +00:00
ClxS 0462c9de79 Finished gamepad input events 2016-03-07 17:25:51 +00:00
ClxS 71bcfc11de Partially completed events for gamepad input 2016-03-07 13:49:45 +00:00
ClxS 49090c98fc Fixed mod content path not being set correctly. Fixed object draw code. Custom objects can now be placed and show up correctly. 2016-03-06 23:28:32 +00:00
James Finlay bfd8d04766 Reverting GetFolderPath change 2016-03-06 14:04:22 -08:00
James Finlay 93112cbb32 Additional cleanup
- Moved Version & static strings to 'Constants' class
 - Cleaned out unused code that is not being used
2016-03-06 13:58:40 -08:00
James Finlay 04abcec53c Quick fixes 2016-03-06 12:51:22 -08:00
James Finlay ac8b738985 Merge 2016-03-06 12:25:14 -08:00
James Finlay 65c7c9b733 Basic refactor of Main
- Moved sections of Main out into: ConfigureUI, ConfigurePaths, ConfigureInjector, ConfigureSDV, GameRunInvoker
2016-03-06 12:19:59 -08:00
ClxS bfe6537f84 Added KeyReleased event 2016-03-06 19:46:47 +00:00
ClxS 1fbbd653a2 Added version.cs 2016-03-06 16:48:43 +00:00
ClxS 55b5770718 Readded Program.cs Logging commands but with Obsolete attribute 2016-03-06 15:54:09 +00:00
James Finlay 0e24d862a9 Resolving conflict
- Cleaning up two trailing vars from Program that are no longer being used
2016-03-05 10:20:40 -08:00
James Finlay bae7878ecd Merge branch 'master' into release 2016-03-05 10:10:35 -08:00