Commit Graph

621 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard 036595cc71 remove old log file to avoid confusion (#231) 2017-02-08 00:53:53 -05:00
Jesse Plamondon-Willard e440d9042e bump minimum game version to 1.2 (#231) 2017-02-08 00:26:32 -05:00
Jesse Plamondon-Willard 6092f9ea00 always use \r\n line endings in log file for crossplatform compatibility (#230) 2017-02-08 00:22:27 -05:00
Jesse Plamondon-Willard d52b3572f3 simplify log filename 2017-02-08 00:17:00 -05:00
Jesse Plamondon-Willard 366769e8a2 add SaveEvents.AfterReturnToTitle event (#231) 2017-02-08 00:11:46 -05:00
Jesse Plamondon-Willard 2b7abc3af5 clean up more obsolete code (#231) 2017-02-07 23:34:52 -05:00
Jesse Plamondon-Willard 84bc32c3f1 reimplement graphics events (#231) 2017-02-07 23:04:16 -05:00
Jesse Plamondon-Willard 8b0e54a777 ignore code analysis warnings in game code (#231) 2017-02-07 22:10:00 -05:00
Jesse Plamondon-Willard 98cf6a2766 update SGame.Draw with base code (#231) 2017-02-07 21:54:29 -05:00
Jesse Plamondon-Willard 8efa5f32c1 add reflectionHelper.GetPrivateProperty<T> (#231) 2017-02-07 21:07:57 -05:00
Jesse Plamondon-Willard cec7469786 disambiguate references to Farmer (#231) 2017-02-07 20:51:22 -05:00
Jesse Plamondon-Willard 95a93a05b3 remove oldest deprecated code (#231)
Since Stardew Valley 1.2 breaks most mods anyway, this commits removes the oldest deprecations and fixes the issues that are easiest for mods to update. See documentation for details.
2017-02-07 20:50:41 -05:00
Jesse Plamondon-Willard 99d0450b2c fix install error when the mods folder doesn't exist (#229) 2017-02-04 16:50:09 -05:00
Jesse Plamondon-Willard 9c9833c908 Merge branch 'develop' into stable 2017-02-04 15:30:46 -05:00
Jesse Plamondon-Willard 3919ab7a4a update for 1.8 release 2017-02-04 15:30:26 -05:00
Jesse Plamondon-Willard 57a99803f0 update deprecation level for Extensions class 2017-02-04 15:27:13 -05:00
Jesse Plamondon-Willard 53d5d6f5bb tweak release notes 2017-02-04 01:22:31 -05:00
Jesse Plamondon-Willard 0b8396cc53 rm cruft 2017-02-03 22:26:48 -05:00
Jesse Plamondon-Willard 8d3e6048b8 simplify installer text 2017-02-03 22:05:06 -05:00
Jesse Plamondon-Willard 4504ddcd98 remove mod .cache folders during (un)install process (#229) 2017-02-03 22:04:43 -05:00
Jesse Plamondon-Willard 85ff940e68 move install package's Mono/Windows folders out of root
This will hopefully reduce confusion among players who go into "Windows" instead of running install.exe.
2017-02-03 22:02:54 -05:00
Jesse Plamondon-Willard 9689bb9484 expand & prettify installer readme 2017-02-03 21:21:35 -05:00
Jesse Plamondon-Willard 3eb8110c45 move build task which prepares install package into a .targets file 2017-02-03 20:18:00 -05:00
Jesse Plamondon-Willard 5e68400c43 only read assembly from memory if it was rewritten (#229)
This fixes an issue where you can't debug into mod code because SMAPI isn't loading the actual DLL.
2017-02-03 20:12:42 -05:00
Jesse Plamondon-Willard 4fff06cce1 fix documentation issues 2017-02-03 01:40:47 -05:00
Jesse Plamondon-Willard 6b9f85d6de update release notes (#229) 2017-02-02 23:45:09 -05:00
Jesse Plamondon-Willard 6ee14ecfbf rewrite mod assembly loading (#229)
This greatly simplifies mod loading, eliminates the .cache folders by loading assemblies in memory, ensures DLLs are loaded in leaf-to-root order, and reduces log verbosity. These changes should address a range of issues, notably #221 and #226.
2017-02-02 23:22:54 -05:00
Jesse Plamondon-Willard ae7d9d6bc4 fix error when SMAPI tries to load Mac metadata files for DLLs 2017-02-02 20:48:29 -05:00
Bpendragon (David Camp) 8c6dca95da Corrected CurrentLocationChanged's "NewLocation" and "PriorLocation" descriptors, they displayed in Intellisense as the opposite of what they were. 2017-02-02 16:08:06 -05:00
Jesse Plamondon-Willard 313f6c2f80 update image URL in readme 2017-01-26 15:54:24 -05:00
Jesse Plamondon-Willard 8db280d874 expose SemanticVersion constructor that parses a string 2017-01-25 22:30:07 -05:00
Jesse Plamondon-Willard 08e9cd1263 Add GOG Mac path
Thanks to LeonBlade for the path.
2017-01-22 22:31:00 -05:00
Jesse Plamondon-Willard e9cb691251 Merge branch 'develop' into stable 2017-01-19 12:23:40 -05:00
Jesse Plamondon-Willard b90387668d update for 1.7 release 2017-01-19 12:22:32 -05:00
Jesse Plamondon-Willard 5ccd5b5df7 log deprecation warnings after list of loaded mods (#220) 2017-01-19 11:43:32 -05:00
Jesse Plamondon-Willard 1cf8a628dc only call mod.Entry() once all mods have been loaded (#220) 2017-01-19 11:34:24 -05:00
Jesse Plamondon-Willard ba590b20a6 add public mod registry (#220) 2017-01-19 11:07:48 -05:00
Jesse Plamondon-Willard 4fe123350c bump several deprecations 2017-01-19 01:41:55 -05:00
Jesse Plamondon-Willard 6c07b5f395 tweak error text when starting game throws an exception 2017-01-19 01:18:53 -05:00
Jesse Plamondon-Willard 698e012cd2 simplify overridden game version 2017-01-19 01:18:37 -05:00
Jesse Plamondon-Willard f681f618c1 add mod folder path to console 2017-01-19 01:10:13 -05:00
Jesse Plamondon-Willard f4846173a9 fix before/after save events not triggering on days when the player shipped an item (#218) 2017-01-19 00:54:59 -05:00
Jesse Plamondon-Willard 602227eae8 fix some world events being fired during game startup (#217) 2017-01-18 22:14:50 -05:00
Jesse Plamondon-Willard b3ff004572 fix PlayerEvents.LoadedGame and SaveEvents.AfterLoad being fired before the world finishes loading (#216) 2017-01-18 21:32:38 -05:00
Jesse Plamondon-Willard 6adf199987 Merge branch 'develop' into stable 2017-01-16 16:10:57 -05:00
Jesse Plamondon-Willard e8825947ca fix crlf 2017-01-16 16:10:50 -05:00
Jesse Plamondon-Willard 1f3d3c8c93 bump version, update release steps in readme 2017-01-16 16:04:56 -05:00
Jesse Plamondon-Willard 65a52f4a39 update release notes link 2017-01-15 21:31:31 -05:00
Jesse Plamondon-Willard b9b8291d5e clean up 1.6 release notes 2017-01-15 20:19:32 -05:00
Jesse Plamondon-Willard 64a72c45e3 deprecate events replaced by save events (#215) 2017-01-15 19:21:26 -05:00