Jesse Plamondon-Willard
c24294c3dd
fix System.Runtime.Caching not available on Mac
2016-12-12 21:43:35 -05:00
Jesse Plamondon-Willard
28e2695a19
Merge branch 'develop' into stable
2016-12-12 11:52:34 -05:00
Jesse Plamondon-Willard
a3376e2a62
update for 1.4 release
2016-12-12 11:20:31 -05:00
Jesse Plamondon-Willard
df7d41fc37
move interfaces into root ( #185 )
2016-12-11 21:03:57 -05:00
Jesse Plamondon-Willard
f7b55c28ef
tweak release notes
2016-12-10 14:29:38 -05:00
Jesse Plamondon-Willard
dccd73e4fb
detect which Linux command detects whether a command exists ( #183 )
2016-12-10 13:01:58 -05:00
Jesse Plamondon-Willard
7511db4c83
open terminal on most Linux distros ( #183 )
2016-12-10 00:11:50 -05:00
Jesse Plamondon-Willard
1522061b26
update release notes ( #185 )
2016-12-09 18:48:44 -05:00
Jesse Plamondon-Willard
1fbe6be43d
remove redundant output paths
2016-12-09 18:43:15 -05:00
Jesse Plamondon-Willard
80b6e20841
cache reflection lookups with sliding expiry ( #185 )
2016-12-09 14:15:14 -05:00
Jesse Plamondon-Willard
cd0e5961d4
add reflection API for mods ( #185 )
2016-12-09 12:25:53 -05:00
Jesse Plamondon-Willard
25d2eb4777
intercept mod errors in menu draw code so they don't crash the game
2016-12-08 12:18:56 -05:00
Jesse Plamondon-Willard
89dacba7b8
update release notes ( #189 )
2016-12-08 12:15:10 -05:00
Jesse Plamondon-Willard
22a2e2e853
add registry paths to build configuration ( #189 )
2016-12-07 23:55:32 -05:00
Jesse Plamondon-Willard
7e76d90c55
refactor registry checks for crossplatform compatibility ( #189 )
2016-12-07 23:52:56 -05:00
Jesse Plamondon-Willard
7af722ec1f
rename .targets file to better reflect contents, add to installer project
2016-12-07 23:38:22 -05:00
Patrick Müssig
47d5aef404
SMAPI installer is able to read SDV install path from registry key
2016-12-07 23:27:53 -05:00
Jesse Plamondon-Willard
acbd33fb02
open a terminal for SMAPI output on Mac ( #183 )
2016-12-07 23:15:37 -05:00
Jesse Plamondon-Willard
ae44f17205
fix installer not moving mods out of appdata if the game isn't installed on the same Windows partition ( #184 )
2016-12-07 22:43:05 -05:00
Jesse Plamondon-Willard
860ccb90f7
fix the installer not removing TrainerMod from appdata if it's already in the game mods folder
2016-12-07 22:17:38 -05:00
Jesse Plamondon-Willard
2c11ce1bff
add TypeLoadException details when intercepted by SMAPI
2016-12-07 22:05:14 -05:00
Jesse Plamondon-Willard
b019dd4f69
replace out_items, out_melee, and out_rings commands with a searchable list_items command
2016-12-07 20:36:28 -05:00
Jesse Plamondon-Willard
f0433e5a41
tweak installer wording to avoid confusion
2016-12-06 22:19:38 -05:00
Jesse Plamondon-Willard
b751e7dd2e
skip mod folder with a warning if it has no manifest ( #186 )
2016-12-06 17:29:38 -05:00
Jesse Plamondon-Willard
748e45aefb
add dependencies.targets to project
2016-12-06 17:13:57 -05:00
Jesse Plamondon-Willard
09f6620433
update release notes
2016-12-06 00:45:22 -05:00
Jesse Plamondon-Willard
8304227cea
remove obsolete mods/.cache directory on install ( #187 , #188 )
2016-12-06 00:41:12 -05:00
Jesse Plamondon-Willard
f625fd51a0
always clean up files during install ( #188 )
2016-12-06 00:37:12 -05:00
Jesse Plamondon-Willard
3159436145
reimplement assembly caching ( #187 )
...
This commit ensures DLLs are copied to the cache directory only if they changed, to avoid breaking debugging support unless necessary. To support this change, the assembly hash file has been replaced with a more detailed JSON structure, which is used to determine whether the cache is up-to-date and whether to use the cached or original assembly. Some mods contain multiple DLLs, which must be kept together to prevent assembly resolution issues; to simplify that (and avoid orphaned cache entries), each mod now has its own separate cache.
2016-12-05 23:51:09 -05:00
Jesse Plamondon-Willard
31301988e9
deploy trainer mod when building SMAPI in debug mode
2016-12-05 02:14:25 -05:00
Jesse Plamondon-Willard
aaf354761f
Merge branch 'develop' into stable
2016-12-04 09:43:58 -05:00
Jesse Plamondon-Willard
48adbe2492
update for 1.3 release
2016-12-04 09:40:34 -05:00
Jesse Plamondon-Willard
feb2d89ff6
fix comment headers
2016-12-04 00:57:32 -05:00
Jesse Plamondon-Willard
ba32511fc2
update repository
2016-12-04 00:56:08 -05:00
Jesse Plamondon-Willard
788a90674f
reduce logging levels ( #166 )
2016-12-02 17:46:07 -05:00
Jesse Plamondon-Willard
ad773a947a
fix assembly resolution when mods try to load types from other mods ( #166 )
2016-12-02 17:15:52 -05:00
Jesse Plamondon-Willard
67feb7e9a9
remove Costura assembly weaving ( #166 )
...
This didn't work on Linux or Mac, caused assembly resolution problems when rewritten mods referenced Json.NET, complicated debugging, and wasn't really needed since players use the installer to cleanly add or remove SMAPI.
2016-12-01 01:48:39 -05:00
Jesse Plamondon-Willard
33f46d26f4
invalidate assembly rewrite cache on new SMAPI version ( #166 )
2016-11-30 22:51:50 -05:00
Jesse Plamondon-Willard
44dfb6fac5
fix assembly resolution failing for rewritten mods that reference a different version of Json.NET ( #166 )
2016-11-30 22:44:40 -05:00
Jesse Plamondon-Willard
0fcf29d428
fix local deployment on Linux/Mac
2016-11-30 14:04:06 -05:00
Jesse Plamondon-Willard
5c11483b8e
rework uninstaller so it doesn't depend on install package
...
For example, this avoids an issue where the normal SMAPI uninstaller didn't remove files added by the 'SMAPI for developers' installer.
2016-11-29 19:42:27 -05:00
Jesse Plamondon-Willard
7e17005c52
update readme & installer for 1.3 ( #166 )
2016-11-29 19:41:58 -05:00
Jesse Plamondon-Willard
df8f44c704
Merge branch 'feature/rewrite-mod-assemblies' into develop
2016-11-29 19:27:10 -05:00
Jesse Plamondon-Willard
d5932a0d77
enable local SMAPI deployment on Linux/Mac
2016-11-29 19:25:51 -05:00
Jesse Plamondon-Willard
98a3289337
update release notes ( #166 )
2016-11-29 19:24:00 -05:00
Jesse Plamondon-Willard
528a934786
exclude rewriters project from IL weaving ( #166 )
2016-11-29 19:22:59 -05:00
Jesse Plamondon-Willard
9ff9d02db5
rewrite SpriteBatch.Begin calls for compatibility ( #166 )
2016-11-29 19:21:11 -05:00
Jesse Plamondon-Willard
cc4d3c1cf8
add framework for rewriting incompatible methods ( #166 )
2016-11-29 14:03:14 -05:00
Jesse Plamondon-Willard
5470e95bf5
add separate project to support upcoming IL rewriting ( #166 )
2016-11-29 14:02:59 -05:00
Jesse Plamondon-Willard
b425e32055
move dependencies into targets file for reuse ( #166 )
2016-11-29 12:56:03 -05:00