Jesse Plamondon-Willard
6a18dd6fad
merge config files
2017-02-23 22:58:23 -05:00
Jesse Plamondon-Willard
96c7010c1b
update for Stardew Valley 1.9 ( #231 )
2017-02-22 19:48:25 -05:00
Jesse Plamondon-Willard
b30d93d0ff
add rationale notes to incompatible-mods list ( #231 )
2017-02-22 19:36:10 -05:00
Jesse Plamondon-Willard
703f5f89a8
fix new error when entering an empty command in SMAPI console
2017-02-21 15:54:48 -05:00
Jesse Plamondon-Willard
7521570341
make mod-not-compatible messages shorter
2017-02-19 20:12:15 -05:00
Jesse Plamondon-Willard
5bbebcb46b
mark another incompatible mod ( #231 )
2017-02-19 19:55:00 -05:00
Jesse Plamondon-Willard
69ed617e56
fix installer not recognising Linux/Mac paths starting with ~ or containing an escaped space
2017-02-19 01:29:30 -05:00
Jesse Plamondon-Willard
c72adcd119
use more robust crossplatform path checks in installer
2017-02-19 01:28:00 -05:00
Jesse Plamondon-Willard
a893cd9eea
fix installer not ignoring potential game folders that don't contain a Stardew Valley exe
2017-02-19 01:07:04 -05:00
Jesse Plamondon-Willard
b2efd34fec
fix on-post-render graphics event being raised after screen is rendered
...
This causes mods to draw on top of the rendered screen instead of within it, which leads to strange bugs like cursor coordinates not lining up with the cursor and transparency issues.
2017-02-19 01:02:07 -05:00
Jesse Plamondon-Willard
e321362378
fix nullable enums not being written to JSON as string
2017-02-17 13:59:31 -05:00
Jesse Plamondon-Willard
41ee8990f8
write XNA input enums to JSON as strings automatically
...
Mods often reference Json.NET to do this, so this lets many mods remove Json.NET as a dependency.
2017-02-17 11:33:22 -05:00
Jesse Plamondon-Willard
1dfedd2d1a
fix issue where mod dependencies overrode SMAPI dependencies
2017-02-17 01:44:19 -05:00
Jesse Plamondon-Willard
16c362f4c5
increase all notice deprecations to info, tweak deprecation message format
2017-02-16 13:59:13 -05:00
Jesse Plamondon-Willard
f8866ac4a8
remove unneeded property for number of mods loaded
2017-02-16 01:10:07 -05:00
Jesse Plamondon-Willard
a0c94752c0
remove unneeded property for game exe path
2017-02-16 01:07:11 -05:00
Jesse Plamondon-Willard
960507879e
remove unneeded property for game exe path
2017-02-16 01:03:50 -05:00
Jesse Plamondon-Willard
176eddbf7b
make SMAPI core non-static, eliminate direct access between core components
2017-02-16 00:54:41 -05:00
Jesse Plamondon-Willard
2c6ab6805d
mark more incompatible mods ( #231 )
2017-02-15 16:27:40 -05:00
Jesse Plamondon-Willard
153c04535f
fix typo
2017-02-14 23:37:26 -05:00
Jesse Plamondon-Willard
f140e844ed
streamline startup a bit
2017-02-14 22:06:06 -05:00
Jesse Plamondon-Willard
e804ed5479
mark one constant internal
2017-02-14 13:11:43 -05:00
Jesse Plamondon-Willard
548cbcecc4
mark two internal classes internal
2017-02-14 13:07:30 -05:00
Jesse Plamondon-Willard
8d1b7cbfb8
mark more incompatible mods ( #231 )
2017-02-14 11:46:41 -05:00
Jesse Plamondon-Willard
32d919a1c3
update draw logic for Stardew Valley 1.2.6 ( #231 )
2017-02-13 17:40:59 -05:00
Jesse Plamondon-Willard
253a4306cf
mark Entoarox Framework incompatible up to 1.6.5 ( #231 )
2017-02-13 16:50:54 -05:00
Jesse Plamondon-Willard
1038f4e704
mark all Command methods deprecated ( #199 )
2017-02-13 02:10:55 -05:00
Jesse Plamondon-Willard
845fbaab12
migrate TrainerMod to new API ( #199 )
2017-02-13 01:19:02 -05:00
Jesse Plamondon-Willard
0441d0843c
add new console command API with backward compatibility ( #199 )
2017-02-13 00:40:33 -05:00
Jesse Plamondon-Willard
d1080a8b2b
move core JSON logic out of mod helper ( #199 )
...
This lets SMAPI parse manifest.json files without a mod helper, so we can pass the mod name into the helper.
2017-02-13 00:13:29 -05:00
Jesse Plamondon-Willard
e5324e170c
handle permissions & delays in installer's file/folder deletion code ( #237 )
2017-02-12 19:39:38 -05:00
Jesse Plamondon-Willard
96c21b1acc
avoid special case in error printing ( #237 )
2017-02-12 19:11:00 -05:00
Jesse Plamondon-Willard
95786e9e44
encapsulate file & folder deletion ( #237 )
2017-02-12 18:43:21 -05:00
Jesse Plamondon-Willard
59ff0a3266
mark another incompatible mod ( #231 )
2017-02-12 18:26:51 -05:00
Jesse Plamondon-Willard
e712336861
mark more incompatible mods ( #231 )
2017-02-11 14:38:12 -05:00
Jesse Plamondon-Willard
36c831f4c9
fix world-ready events being raised before the game finishes loading the save in SDV 1.2 ( #231 )
2017-02-11 14:35:25 -05:00
Jesse Plamondon-Willard
e393a2aad9
add TimeEvents.AfterDayStarted event ( #236 )
2017-02-11 12:38:32 -05:00
Jesse Plamondon-Willard
1f332c5f4d
remove esoteric & undocumented debug message queue & DrawDebug event
2017-02-11 12:11:45 -05:00
Jesse Plamondon-Willard
693f16f99e
don't write direct console output to log file ( #233 )
...
Per discussion with mod developers.
2017-02-11 02:08:21 -05:00
Jesse Plamondon-Willard
824ca7174a
delve into mod folders that only contain another folder ( #208 )
...
This fixes a common issue when users unpack mods into a nested folder (e.g. "SomeMod-1.0.0\SomeMod\manifest.json"), which previously wouldn't be recognised as a mod. SMAPI will not do this if the folder contains files or more than one folder, to prevent backup folders and the like from being loaded.
2017-02-11 02:04:01 -05:00
Jesse Plamondon-Willard
46b7d7a400
redirect the game's debug messages into trace logs ( #233 )
...
The game writes debug messages directly to the console, which shows up for SMAPI users. This commit redirects direct console messages to a monitor.
2017-02-11 01:15:56 -05:00
Jesse Plamondon-Willard
3e91af6b06
mark several mods incompatible with Stardew Valley 1.2+ ( #231 )
2017-02-10 22:52:16 -05:00
Jesse Plamondon-Willard
c357013156
tweak debug build config, update release notes
2017-02-10 19:22:22 -05:00
James Stine
8f678d13c1
Mac and Linux debug run works! 🙃
2017-02-10 19:17:05 -05:00
Jesse Plamondon-Willard
a6977878d5
remove leftover references to Mono.Cecil.Rocks ( #231 )
2017-02-10 02:55:27 -05:00
Jesse Plamondon-Willard
56d28ef0d4
make some constants internal ( #231 )
2017-02-09 23:27:08 -05:00
Jesse Plamondon-Willard
25a3d9773c
add field rewriter for the `Game1.gameMode` change in SDV 1.2 ( #231 )
2017-02-09 23:24:54 -05:00
Jesse Plamondon-Willard
2b336faa1b
add field rewriter for the `Game1.player` change in SDV 1.2 ( #231 )
2017-02-09 23:03:36 -05:00
Jesse Plamondon-Willard
388ef0a012
reorganise rewriters ( #231 )
2017-02-09 22:56:42 -05:00
Jesse Plamondon-Willard
a13003de8b
remove Mono.Cecil.Rocks ( #231 )
...
It's not needed since we're not injecting new instructions, and causes the field rewriters to fail unexpectedly.
2017-02-09 22:38:10 -05:00
Jesse Plamondon-Willard
3668b0902d
fix field rewriter not added to config ( #231 )
2017-02-09 20:34:34 -05:00
Jesse Plamondon-Willard
5f9c03a8a9
add field rewriter for the `Game1.activeClickableMenu` change in SDV 1.2 ( #231 )
2017-02-09 14:28:44 -05:00
Jesse Plamondon-Willard
74a56a7b3b
further generalise CIL rewriters for reuse ( #231 )
2017-02-09 14:02:43 -05:00
Jesse Plamondon-Willard
40a9014742
generalise CIL rewriters for reuse ( #231 )
2017-02-09 13:45:34 -05:00
Jesse Plamondon-Willard
036595cc71
remove old log file to avoid confusion ( #231 )
2017-02-08 00:53:53 -05:00
Jesse Plamondon-Willard
e440d9042e
bump minimum game version to 1.2 ( #231 )
2017-02-08 00:26:32 -05:00
Jesse Plamondon-Willard
6092f9ea00
always use \r\n line endings in log file for crossplatform compatibility ( #230 )
2017-02-08 00:22:27 -05:00
Jesse Plamondon-Willard
d52b3572f3
simplify log filename
2017-02-08 00:17:00 -05:00
Jesse Plamondon-Willard
366769e8a2
add SaveEvents.AfterReturnToTitle event ( #231 )
2017-02-08 00:11:46 -05:00
Jesse Plamondon-Willard
2b7abc3af5
clean up more obsolete code ( #231 )
2017-02-07 23:34:52 -05:00
Jesse Plamondon-Willard
84bc32c3f1
reimplement graphics events ( #231 )
2017-02-07 23:04:16 -05:00
Jesse Plamondon-Willard
8b0e54a777
ignore code analysis warnings in game code ( #231 )
2017-02-07 22:10:00 -05:00
Jesse Plamondon-Willard
98cf6a2766
update SGame.Draw with base code ( #231 )
2017-02-07 21:54:29 -05:00
Jesse Plamondon-Willard
8efa5f32c1
add reflectionHelper.GetPrivateProperty<T> ( #231 )
2017-02-07 21:07:57 -05:00
Jesse Plamondon-Willard
cec7469786
disambiguate references to Farmer ( #231 )
2017-02-07 20:51:22 -05:00
Jesse Plamondon-Willard
95a93a05b3
remove oldest deprecated code ( #231 )
...
Since Stardew Valley 1.2 breaks most mods anyway, this commits removes the oldest deprecations and fixes the issues that are easiest for mods to update. See documentation for details.
2017-02-07 20:50:41 -05:00
Jesse Plamondon-Willard
99d0450b2c
fix install error when the mods folder doesn't exist ( #229 )
2017-02-04 16:50:09 -05:00
Jesse Plamondon-Willard
3919ab7a4a
update for 1.8 release
2017-02-04 15:30:26 -05:00
Jesse Plamondon-Willard
57a99803f0
update deprecation level for Extensions class
2017-02-04 15:27:13 -05:00
Jesse Plamondon-Willard
0b8396cc53
rm cruft
2017-02-03 22:26:48 -05:00
Jesse Plamondon-Willard
8d3e6048b8
simplify installer text
2017-02-03 22:05:06 -05:00
Jesse Plamondon-Willard
4504ddcd98
remove mod .cache folders during (un)install process ( #229 )
2017-02-03 22:04:43 -05:00
Jesse Plamondon-Willard
85ff940e68
move install package's Mono/Windows folders out of root
...
This will hopefully reduce confusion among players who go into "Windows" instead of running install.exe.
2017-02-03 22:02:54 -05:00
Jesse Plamondon-Willard
9689bb9484
expand & prettify installer readme
2017-02-03 21:21:35 -05:00
Jesse Plamondon-Willard
3eb8110c45
move build task which prepares install package into a .targets file
2017-02-03 20:18:00 -05:00
Jesse Plamondon-Willard
5e68400c43
only read assembly from memory if it was rewritten ( #229 )
...
This fixes an issue where you can't debug into mod code because SMAPI isn't loading the actual DLL.
2017-02-03 20:12:42 -05:00
Jesse Plamondon-Willard
4fff06cce1
fix documentation issues
2017-02-03 01:40:47 -05:00
Jesse Plamondon-Willard
6ee14ecfbf
rewrite mod assembly loading ( #229 )
...
This greatly simplifies mod loading, eliminates the .cache folders by loading assemblies in memory, ensures DLLs are loaded in leaf-to-root order, and reduces log verbosity. These changes should address a range of issues, notably #221 and #226 .
2017-02-02 23:22:54 -05:00
Jesse Plamondon-Willard
ae7d9d6bc4
fix error when SMAPI tries to load Mac metadata files for DLLs
2017-02-02 20:48:29 -05:00
Bpendragon (David Camp)
8c6dca95da
Corrected CurrentLocationChanged's "NewLocation" and "PriorLocation" descriptors, they displayed in Intellisense as the opposite of what they were.
2017-02-02 16:08:06 -05:00
Jesse Plamondon-Willard
8db280d874
expose SemanticVersion constructor that parses a string
2017-01-25 22:30:07 -05:00
Jesse Plamondon-Willard
08e9cd1263
Add GOG Mac path
...
Thanks to LeonBlade for the path.
2017-01-22 22:31:00 -05:00
Jesse Plamondon-Willard
b90387668d
update for 1.7 release
2017-01-19 12:22:32 -05:00
Jesse Plamondon-Willard
5ccd5b5df7
log deprecation warnings after list of loaded mods ( #220 )
2017-01-19 11:43:32 -05:00
Jesse Plamondon-Willard
1cf8a628dc
only call mod.Entry() once all mods have been loaded ( #220 )
2017-01-19 11:34:24 -05:00
Jesse Plamondon-Willard
ba590b20a6
add public mod registry ( #220 )
2017-01-19 11:07:48 -05:00
Jesse Plamondon-Willard
4fe123350c
bump several deprecations
2017-01-19 01:41:55 -05:00
Jesse Plamondon-Willard
6c07b5f395
tweak error text when starting game throws an exception
2017-01-19 01:18:53 -05:00
Jesse Plamondon-Willard
698e012cd2
simplify overridden game version
2017-01-19 01:18:37 -05:00
Jesse Plamondon-Willard
f681f618c1
add mod folder path to console
2017-01-19 01:10:13 -05:00
Jesse Plamondon-Willard
f4846173a9
fix before/after save events not triggering on days when the player shipped an item ( #218 )
2017-01-19 00:54:59 -05:00
Jesse Plamondon-Willard
602227eae8
fix some world events being fired during game startup ( #217 )
2017-01-18 22:14:50 -05:00
Jesse Plamondon-Willard
b3ff004572
fix PlayerEvents.LoadedGame and SaveEvents.AfterLoad being fired before the world finishes loading ( #216 )
2017-01-18 21:32:38 -05:00
Jesse Plamondon-Willard
1f3d3c8c93
bump version, update release steps in readme
2017-01-16 16:04:56 -05:00
Jesse Plamondon-Willard
64a72c45e3
deprecate events replaced by save events ( #215 )
2017-01-15 19:21:26 -05:00
Jesse Plamondon-Willard
0c73b02d58
add save events ( #215 )
2017-01-15 18:23:09 -05:00
Jesse Plamondon-Willard
5c8e7f5d93
mark NPC Locations Map 1.42 incompatible due to update-check bug
2017-01-15 18:20:50 -05:00
Jesse Plamondon-Willard
525172e831
remove redundant TrainerMod build config ( #214 )
2017-01-14 22:49:50 -05:00
Patrick Müssig
6e04cbca3a
TrainerMod uses crossplatform.targets
2017-01-14 22:49:50 -05:00
Jesse Plamondon-Willard
f957af71d1
fix console color support check ( #206 )
2017-01-14 15:53:28 -05:00
Jesse Plamondon-Willard
82dd5b3068
fix TrainerMod project not being built by default
2017-01-14 15:14:23 -05:00
Jesse Plamondon-Willard
90e92ef61f
fix error when the console doesn't support colour ( #206 )
2017-01-14 15:05:38 -05:00
Jesse Plamondon-Willard
2d824b34e4
add console commands to open game & date folders ( #172 )
2017-01-14 13:46:00 -05:00
Jesse Plamondon-Willard
9d1b6a1af2
fix issue where default ICollection<T> values in config.json were duplicated on each load ( #209 )
2017-01-14 13:03:57 -05:00
Jesse Plamondon-Willard
83bdcd2838
fix error loading mods if they have a .cache folder created on a different platform ( #211 )
2017-01-14 12:43:50 -05:00
Jesse Plamondon-Willard
34bf9c5eca
tweak JSON read error-handling, update release notes
2017-01-14 12:26:59 -05:00
mytigio
482dd42d3d
Add a catch for DirectoryNotFoundException in ModHelper.ReadJsonFile method.
2017-01-14 12:13:27 -05:00
Jesse Plamondon-Willard
8e8cda87fb
mark NPC Map Locations 1.43 incompatible due to update error
2017-01-14 01:11:57 -05:00
Jesse Plamondon-Willard
0ac9e47ea2
add support for custom incompatible-mod-version error text
2017-01-14 01:11:42 -05:00
Jesse Plamondon-Willard
40bc8f57c7
add support for incompatible mod version ranges
2017-01-14 00:59:19 -05:00
Jesse Plamondon-Willard
481a43d807
update game install path detection to match mod build config package
2017-01-11 13:56:12 -05:00
Jesse Plamondon-Willard
43a4194a5c
remove unofficial patch links for officially-updated CJB mods
2017-01-06 14:59:55 -05:00
Jesse Plamondon-Willard
a432477ea3
fallback to launching SMAPI without a terminal on Linux if the terminal is unavailable ( #198 )
2016-12-30 12:04:27 -05:00
Jesse Plamondon-Willard
a7d3930d88
encapsulate repeated monitor construction
2016-12-30 11:47:23 -05:00
Jesse Plamondon-Willard
b75d86e7cc
update for SMAPI 1.5 release
2016-12-23 12:43:42 -05:00
Jesse Plamondon-Willard
8416c9009e
increase deprecation levels for less-used deprecated code
2016-12-23 12:36:03 -05:00
Jesse Plamondon-Willard
1fdc0c0b35
catch errors when reading metadata file just in case ( #192 )
2016-12-23 11:20:06 -05:00
Jesse Plamondon-Willard
c7a08d08db
add support for unofficial updates which suffix the official version number with a pre-release label ( #192 )
2016-12-22 22:34:49 -05:00
Jesse Plamondon-Willard
f6f52b653e
add known incompatible mods, update release notes ( #192 )
2016-12-22 13:08:45 -05:00
Jesse Plamondon-Willard
fdae87d340
skip mods known to be incompatible and display error with update links ( #192 )
2016-12-22 12:47:12 -05:00
Jesse Plamondon-Willard
3fd16a65f1
move models into namespace ( #192 )
2016-12-22 12:45:42 -05:00
Jesse Plamondon-Willard
90f5233cc7
add config setting to disable update checks ( #202 )
2016-12-22 11:27:48 -05:00
Jesse Plamondon-Willard
ca3cf89000
autogenerate SMAPI config ( #202 )
2016-12-22 11:20:01 -05:00
Jesse Plamondon-Willard
f7eda265d9
track loaded mod instances & manifests via mod registry ( #201 )
2016-12-22 10:48:05 -05:00
Jesse Plamondon-Willard
fa71bdd6c7
make SemanticVersion constructor from version string public
2016-12-21 13:43:04 -05:00
Jesse Plamondon-Willard
444364f418
fix version pre-release tags not consistently normalised ( #195 )
2016-12-21 13:33:59 -05:00
Jesse Plamondon-Willard
c257d70575
rename SMAPI config file for consistency ( #192 , #202 )
2016-12-21 13:27:56 -05:00
Jesse Plamondon-Willard
ea65b2b7df
correct semantic version pre-release label precedence ( #195 )
2016-12-21 11:45:52 -05:00
Jesse Plamondon-Willard
45ee74219e
fix issue where changing the active menu inside a menu change handler didn't trigger a new event ( #194 )
2016-12-18 17:42:51 -05:00
Jesse Plamondon-Willard
a8cc363699
fix legacy version wrapper not implementing ToString method ( #197 )
2016-12-18 16:58:47 -05:00
Jesse Plamondon-Willard
23988a3c33
migrate manifest & version to interfaces with backwards compatibility ( #197 )
2016-12-18 15:37:23 -05:00
Jesse Plamondon-Willard
487ae1dce9
add version.IsOlderThan(other) method for convenience
2016-12-18 13:52:09 -05:00
Jesse Plamondon-Willard
d9e87399bf
format code ( #193 )
2016-12-18 12:27:44 -05:00
Tyler Staples
cd93d59eaf
Added a struct to wrap cache entries for the sake of tracking invalid lookups. This fixes the issue where a null reference exception would be thrown when trying to look up non-existant or non-private members.
...
Added a null check to GetPrivateValue and it's overloads to fix the issue where it would throw a null reference exception when required was false and the field was null.
2016-12-18 11:42:04 -05:00
Jesse Plamondon-Willard
c24294c3dd
fix System.Runtime.Caching not available on Mac
2016-12-12 21:43:35 -05:00
Jesse Plamondon-Willard
a3376e2a62
update for 1.4 release
2016-12-12 11:20:31 -05:00
Jesse Plamondon-Willard
df7d41fc37
move interfaces into root ( #185 )
2016-12-11 21:03:57 -05:00
Jesse Plamondon-Willard
dccd73e4fb
detect which Linux command detects whether a command exists ( #183 )
2016-12-10 13:01:58 -05:00
Jesse Plamondon-Willard
7511db4c83
open terminal on most Linux distros ( #183 )
2016-12-10 00:11:50 -05:00
Jesse Plamondon-Willard
1fbe6be43d
remove redundant output paths
2016-12-09 18:43:15 -05:00
Jesse Plamondon-Willard
80b6e20841
cache reflection lookups with sliding expiry ( #185 )
2016-12-09 14:15:14 -05:00
Jesse Plamondon-Willard
cd0e5961d4
add reflection API for mods ( #185 )
2016-12-09 12:25:53 -05:00
Jesse Plamondon-Willard
25d2eb4777
intercept mod errors in menu draw code so they don't crash the game
2016-12-08 12:18:56 -05:00
Jesse Plamondon-Willard
22a2e2e853
add registry paths to build configuration ( #189 )
2016-12-07 23:55:32 -05:00
Jesse Plamondon-Willard
7e76d90c55
refactor registry checks for crossplatform compatibility ( #189 )
2016-12-07 23:52:56 -05:00
Jesse Plamondon-Willard
7af722ec1f
rename .targets file to better reflect contents, add to installer project
2016-12-07 23:38:22 -05:00
Patrick Müssig
47d5aef404
SMAPI installer is able to read SDV install path from registry key
2016-12-07 23:27:53 -05:00
Jesse Plamondon-Willard
acbd33fb02
open a terminal for SMAPI output on Mac ( #183 )
2016-12-07 23:15:37 -05:00
Jesse Plamondon-Willard
ae44f17205
fix installer not moving mods out of appdata if the game isn't installed on the same Windows partition ( #184 )
2016-12-07 22:43:05 -05:00
Jesse Plamondon-Willard
860ccb90f7
fix the installer not removing TrainerMod from appdata if it's already in the game mods folder
2016-12-07 22:17:38 -05:00