Commit Graph

3047 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard 71284e7176
Merge branch 'develop' into stable 2020-12-21 12:25:27 -05:00
Jesse Plamondon-Willard 872a1d5627
prepare for release 2020-12-21 12:24:43 -05:00
Jesse Plamondon-Willard 77002d3e99
Merge branch 'stardew-valley-1.5' into develop
# Conflicts:
#	docs/release-notes.md
2020-12-20 22:35:58 -05:00
Jesse Plamondon-Willard 5e2f6f565d
update mod compatibility list 2020-12-20 22:35:02 -05:00
Jesse Plamondon-Willard 93f00b115e
add mod rewriters for SDV 1.5 2020-12-20 22:35:02 -05:00
Jesse Plamondon-Willard 1e8a07e333
update for debug log changes 2020-12-20 22:35:02 -05:00
Jesse Plamondon-Willard fb244dc936
update for location furniture changes 2020-12-20 22:35:01 -05:00
Jesse Plamondon-Willard 1870336f4c
update for item changes 2020-12-20 22:35:01 -05:00
Jesse Plamondon-Willard 8d29899182
update for new save naming logic 2020-12-20 22:35:01 -05:00
Jesse Plamondon-Willard 7268cae65c
update for localized asset changes 2020-12-20 22:35:00 -05:00
Jesse Plamondon-Willard ff167e6838
update for map tilesheet changes 2020-12-20 22:35:00 -05:00
Jesse Plamondon-Willard ffe74869ca
update patches and asset propagation 2020-12-20 22:34:59 -05:00
Jesse Plamondon-Willard 85cb824c3b
update for draw changes
That includes child menus, UI draw mode, and UI scaling.
2020-12-20 22:34:59 -05:00
Jesse Plamondon-Willard 2e8c7e06c5
update for split-screen mode
This includes splitting GameRunner (the main game instance) from Game1 (now a per-screen game state), adding a PerScreen<T> utility to simplify per-screen values, adding separate per-screen input handling and events, adding new Context fields for split-screen, and logging the screen ID in split-screen mode to distinguish log entries.
2020-12-20 22:34:59 -05:00
Jesse Plamondon-Willard 50a146d1c9
update game version 2020-12-20 22:34:58 -05:00
Jesse Plamondon-Willard 1c70736c00
clarify not-a-mod error when SMAPI installer is in mods folder 2020-12-08 08:23:16 -05:00
Jesse Plamondon-Willard 1e2000126d
update schema for Content Patcher 1.19 2020-12-05 12:49:06 -05:00
Jesse Plamondon-Willard c627348c25
let players specify game path by running the installer from within it 2020-11-23 18:20:52 -05:00
Jesse Plamondon-Willard 85b947dced
Merge branch 'develop' into stable 2020-11-21 14:10:09 -05:00
Jesse Plamondon-Willard a0cb83ed40
prepare for release 2020-11-21 14:08:04 -05:00
Jesse Plamondon-Willard cfdf783c2d
split older release notes into a separate file 2020-11-21 14:04:58 -05:00
Jesse Plamondon-Willard 8a66532e74
update to TMXTile 1.5.8 2020-11-21 12:40:44 -05:00
Jesse Plamondon-Willard 91289de74f
update internal dependencies 2020-11-17 19:09:55 -05:00
Jesse Plamondon-Willard 03506fc72a
update to TMXTile 1.5.7 2020-11-17 19:09:00 -05:00
Jesse Plamondon-Willard 947d4545b1
fix 'collection was modified' error when using 'harmony summary' command in rare cases 2020-11-10 20:11:52 -05:00
Jesse Plamondon-Willard ec84ba07cc
apply fish pond rules for roe spawning 2020-10-30 20:46:46 -04:00
Jesse Plamondon-Willard 90f49af275
reduce brace warning level 2020-10-28 18:21:48 -04:00
Jesse Plamondon-Willard 2831b1e75a
add SearchableItem copy constructor
This is for convenience in mods which copy this code; SMAPI itself doesn't use it.
2020-10-28 18:21:33 -04:00
Jesse Plamondon-Willard 295c34d5cd
fix a captured loop variable 2020-10-28 18:20:41 -04:00
Jesse Plamondon-Willard f9f3db7db0
add character-customization-only shirts to item repo 2020-10-24 18:28:43 -04:00
Jesse Plamondon-Willard 7c652b0924
update item repo to allow creating instances later 2020-10-24 18:26:41 -04:00
Jesse Plamondon-Willard 70cf63c907
use update URL from server instead of hardcoding it 2020-10-18 15:33:27 -04:00
Jesse Plamondon-Willard 1cac389284
fix error in heuristic rewriting 2020-10-17 22:03:43 -04:00
Jesse Plamondon-Willard e20d26adcf
Merge branch 'develop' into stable 2020-10-16 20:14:35 -04:00
Jesse Plamondon-Willard 4aecc2aaba
prepare for release 2020-10-16 20:09:03 -04:00
Jesse Plamondon-Willard 534142009d
reapply the game's town map changes in asset propagation 2020-10-16 17:42:13 -04:00
Jesse Plamondon-Willard c87cd3b002
Merge branch 'develop' into stable 2020-10-03 20:49:03 -04:00
Jesse Plamondon-Willard 68e9733a85
prepare for release 2020-10-03 20:27:29 -04:00
Jesse Plamondon-Willard d8f5e0bdf2
update dependencies 2020-10-03 20:24:54 -04:00
Jesse Plamondon-Willard 6e7ebc0097
fix typo in CP schema 2020-10-03 10:55:00 -04:00
Jesse Plamondon-Willard 5c733af747
fix update-check error for Chucklefish mods due to site change 2020-09-27 13:23:48 -04:00
Jesse Plamondon-Willard 4eff88fe73
fix error in case-insensitive content pack code when mod passes in a null path 2020-09-24 19:41:36 -04:00
Jesse Plamondon-Willard 9edd3b901a
prepare mod build package for release 2020-09-23 20:38:01 -04:00
Jesse Plamondon-Willard 947d9c87e0
add SMAPI-ModTranslationClassBuilder files to mod build config ignore list 2020-09-23 20:33:38 -04:00
Jesse Plamondon-Willard 819b796e8d
streamline mod build config package creation 2020-09-23 20:32:21 -04:00
Jesse Plamondon-Willard 05727acb9b
fix reference to nonexistent field
It's not really needed anyway, since managed threads will end when SMAPI exits.
2020-09-22 18:40:07 -04:00
Jesse Plamondon-Willard b5573a9331
update release notes, format code 2020-09-22 18:27:08 -04:00
Jesse Plamondon-Willard 64d4e1d3da
Merge pull request #734 from millerscout/feature/performanceTuning
Improve performance of exit handler
2020-09-22 18:24:02 -04:00
Marcos Miller Dantas d5c98bf2df Performance tuning
on an old laptop i've noticed that the thread was consuming alot of resources.
2020-09-22 19:07:40 -03:00
Jesse Plamondon-Willard e0b3f97f9e
fix asset propagation for Data\MoviesReactions 2020-09-19 12:46:32 -04:00