Jesse Plamondon-Willard
067163da02
make parallel rewriting optional
2020-06-20 00:50:23 -04:00
Jesse Plamondon-Willard
a9ca7dcdc0
tweak 3.6 release notes
2020-06-20 00:19:45 -04:00
Jesse Plamondon-Willard
a7cf886b71
switch to custom build of Harmony 1.2.0.1
2020-06-20 00:13:23 -04:00
Jesse Plamondon-Willard
aeab19f4ac
backport harmony_summary command to Harmony 1.x ( #711 )
2020-06-19 21:28:44 -04:00
Jesse Plamondon-Willard
c41b92f721
improve new event code
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This commit...
* debounces the has-custom-priorities check;
* fixes collection-modified-during-enumeration errors if an event handler is added or removed while the event is being raised;
* fixes Remove(handler) removing all instances of the handler instead of the last one.
2020-06-16 20:14:27 -04:00
Jesse Plamondon-Willard
f63f14c703
fix typo
2020-06-16 18:53:29 -04:00
Jesse Plamondon-Willard
dcd2c647a2
temporarily restore Harmony 1.x support with compile flag ( #711 )
2020-06-15 22:17:32 -04:00
Jesse Plamondon-Willard
6d1cd7d9b8
fix merge, update release notes
2020-06-15 22:14:17 -04:00
Jesse Plamondon-Willard
e759332135
Merge pull request #723 from spacechase0/event-priority
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Implement event priority attribute
2020-06-15 21:34:46 -04:00
Jesse Plamondon-Willard
02e7318d2b
merge inconsistent event raise methods
2020-06-15 19:08:02 -04:00
Jesse Plamondon-Willard
da95a906bf
increase event priority range
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This can be used in cases where more granular priority is needed.
2020-06-15 18:59:05 -04:00
Jesse Plamondon-Willard
fc29fe918a
refactor & optimize event code a bit, drop old support for unknown event handlers
2020-06-15 18:58:05 -04:00
Chase W
b395e92faa
Implemented event priority attribute
2020-06-15 15:33:28 -04:00
Jesse Plamondon-Willard
ff7b9a0251
update TMXTile
2020-06-14 23:30:35 -04:00
Jesse Plamondon-Willard
2d19095169
add support for using a custom Harmony build ( #711 )
2020-06-14 11:29:07 -04:00
Jesse Plamondon-Willard
79181012ee
tweak build files
2020-06-14 10:55:52 -04:00
Jesse Plamondon-Willard
8036bcdf00
improve premultiplication performance
2020-06-07 12:33:48 -04:00
Jesse Plamondon-Willard
868eefb9a7
fix thread safety issue in new parallel rewriting
2020-06-04 21:08:12 -04:00
Jesse Plamondon-Willard
92aaf3fb8a
simplify parallel rewriting logic
2020-06-04 19:00:48 -04:00
Jesse Plamondon-Willard
74a8399b9c
Merge pull request #719 from ZaneYork/develop
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Bug fix: Provide seed to Aggregate op
2020-06-04 18:56:27 -04:00
ZaneYork
2c9c4fbc65
Bug fix: Provide seed to Aggregate op(for Sequence contains no elements exception, all type was filtered by Where(type => type.BaseType != null) op)
2020-06-04 18:29:27 +08:00
Jesse Plamondon-Willard
43a9ee42aa
don't prevent mods from accessing game methods/properties extended by SMAPI
2020-06-03 19:02:24 -04:00
Jesse Plamondon-Willard
80f882baf3
stop rewriting module at first error
2020-06-03 18:58:04 -04:00
Jesse Plamondon-Willard
8c4edc2765
tweak new code, add release note ( #718 )
2020-06-03 18:52:16 -04:00
Jesse Plamondon-Willard
cfc7233a06
Merge pull request #718 from ZaneYork/develop
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Parallel exception aggregate fix
2020-06-03 18:48:32 -04:00
ZaneYork
9b41397a01
Remove take while op(does not return first none matched item)
2020-06-03 11:43:13 +08:00
ZaneYork
6b4e52febb
Parallel exception aggregate fix
2020-06-03 10:56:31 +08:00
Jesse Plamondon-Willard
73e3735dcd
undo parallel loop ( #716 )
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This caused errors during rewriting to be obfuscated with null reference exceptions.
2020-06-02 22:05:00 -04:00
Jesse Plamondon-Willard
6f4063cd86
add release note ( #716 )
2020-06-02 17:52:54 -04:00
Jesse Plamondon-Willard
23c6ef01c1
Merge pull request #716 from ZaneYork/develop
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Rewrite code with multithreading support
2020-06-02 17:49:00 -04:00
ZaneYork
4fad1f8c0c
1.Multithread rewrite
2020-06-02 18:53:09 +08:00
Jesse Plamondon-Willard
10367a3eae
update TMXTile to fix void map issue on Android
2020-05-31 17:41:17 -04:00
Jesse Plamondon-Willard
7bbbef7687
simplify harmony_search output, tweak SMAPI's Harmony ID
2020-05-30 22:45:43 -04:00
Jesse Plamondon-Willard
5be3f14bf1
Merge pull request #715 from ZaneYork/develop
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Bug fix: make it possible for multi patch
2020-05-29 21:27:00 -04:00
ZaneYork
f817039a3a
Bug fix: make it possible for multi patch(When one patch replace an instruction, another patch didn't aware it due to the variable capture)
2020-05-29 14:25:01 +08:00
Jesse Plamondon-Willard
01b6e4ac32
fix BadImageFormatException error handling
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Thanks to mouse for pointing it out!
2020-05-27 00:44:26 -04:00
Jesse Plamondon-Willard
d9c2d242b9
add update key overrides
2020-05-24 16:39:56 -04:00
Jesse Plamondon-Willard
ea96fdf541
update ModDrop URLs
2020-05-24 14:35:16 -04:00
Jesse Plamondon-Willard
bb9cde8f2e
ignore MacOS files starting with ._
2020-05-24 00:31:15 -04:00
Jesse Plamondon-Willard
d97b11060c
add update subkeys
2020-05-24 00:21:51 -04:00
Jesse Plamondon-Willard
786077340f
refactor update check API
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This simplifies the logic for individual clients, centralises common logic, and prepares for upcoming features.
2020-05-23 21:55:11 -04:00
Jesse Plamondon-Willard
d7add89441
drop MongoDB code
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MongoDB support unnecessarily complicated the code and there's no need to run distributed servers in the foreseeable future. This keeps the abstract storage interface so we can wrap a distributed cache in the future.
2020-05-23 19:25:34 -04:00
Jesse Plamondon-Willard
9aba50451b
keep verb when redirecting api.smapi.io
2020-05-22 23:40:22 -04:00
Jesse Plamondon-Willard
b074eb279a
add harmony_summary command
2020-05-22 20:00:33 -04:00
Jesse Plamondon-Willard
163eebd92e
move internal commands out of SCore
2020-05-22 19:57:22 -04:00
Jesse Plamondon-Willard
33da29b3e5
rewrite Harmony.Patch method to allow non-implemented virtual methods ( #711 )
2020-05-21 23:50:34 -04:00
Jesse Plamondon-Willard
db0a46cb68
rewrite HarmonyMethod to allow null ( #711 )
2020-05-21 23:29:23 -04:00
Jesse Plamondon-Willard
f52370f6fa
rename facade classes
2020-05-21 22:29:42 -04:00
Jesse Plamondon-Willard
4468f39098
improve facade annotations
2020-05-21 22:25:09 -04:00
Jesse Plamondon-Willard
7fdc3a2ab2
fix AccessTools facade constructor logic ( #711 )
2020-05-21 22:21:24 -04:00