yangzhi
751602a5e7
1.Fix for Ldtoken IL
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2.Fix shop menu list logic for Json Assets
3.Some method rewrite for compatibility
2020-02-12 16:02:55 -05:00
yangzhi
c44bda0991
SpriteText.drawStringWithScrollBackground rewrite
2020-02-12 16:02:05 -05:00
yangzhi
b254fa95fa
Rewrite for missing Utility.getRandomItemFromSeason method
2020-02-12 16:01:37 -05:00
yangzhi
4e2291a59e
1.CraftingPage to CraftingPageMobile rewriter, which made Custom Farming Redux Mod works
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2.Fix TypeReferenceRewriter's BUG,which didn't support isinst IL.
3.SpriteFont.MeasureString bug fix,some stupid game code pass null to this method and crash down.
2020-02-12 16:00:55 -05:00
yangzhi
15a419b5d8
Fix for BetterJunimos and Chest.items null exception
2020-02-12 16:00:02 -05:00
Chris
00efcd5eb0
Revert change to TargetPlatorm, SaveBackup lists as Broken
2020-02-09 23:28:02 -05:00
Chris
0502d5ccba
Update references to stardew valley version 1.4.4.130
2020-02-09 23:27:35 -05:00
yangzhi
176eac1c75
Modify TypeFieldToAnotherTypeMethodRewriter to TypeFieldToAnotherTypePropertyRewriter, make it supports stsfld and stsfld IL.
2020-02-09 23:01:28 -05:00
yangzhi
0f7cb1e1f6
TypeFieldToAnotherTypeMethodRewriter, a much more flexible choice to deal with fields changes
2020-02-09 23:00:59 -05:00
yangzhi
d3315ae6b5
Adapt to 1.4.4.128 game version, onScreenMenus rewrite bug fix, PropertyToFieldRewriter
2020-02-09 22:59:45 -05:00
yangzhi
a0c838b02a
BUG fix
2020-02-09 22:57:31 -05:00
yangzhi
e73b230423
Bug fix for 'Path is empty error'
2020-02-09 22:56:43 -05:00
Chris
5b146632cf
PR#2 Update SGameConsole
2020-02-04 11:37:18 -05:00
Chris
cc56b39209
Add files to .csproj
2020-02-04 11:08:28 -05:00
Chris
58ad294515
Readded things to SCore affected by mscorlib issue, removed terminal disabled message.
2020-02-04 11:08:04 -05:00
Chris
430a2e5713
Comment out part of LooseSprites/Cursors since it's a List<T> instead of IList<T>
2020-02-04 11:07:07 -05:00
Chris
be167734ea
Add Utility Rewrites
2020-02-04 11:05:28 -05:00
Chris
1aeaece371
Add IClickableMenu Rewrites
2020-02-04 11:05:04 -05:00
Chris
59ffb3c57b
Remove AndroidApiVersion Constant and bump version to 3.2.0.1
2020-02-04 11:04:41 -05:00
Chris
c465e437a4
VK, fix for https://github.com/MartyrPher/SMAPI-Android-Installer/issues/50
2020-02-04 10:57:50 -05:00
Chris
673290ca14
Update to SMAPI 3.2
2020-02-01 21:53:49 -05:00
Chris
0ea0fccf5c
Update to SMAPI 3.1
2020-02-01 21:44:14 -05:00
Jesse Plamondon-Willard
bd959442ea
+ credit in release notes
2020-02-01 18:10:56 -05:00
Jesse Plamondon-Willard
c8d627cdf2
Merge branch 'develop' into stable
2020-02-01 16:21:35 -05:00
Jesse Plamondon-Willard
17a9193fd2
update packages
2020-02-01 16:06:12 -05:00
Jesse Plamondon-Willard
56b1b8d4d2
fix save folder filter in Save Backup
2020-02-01 15:33:40 -05:00
Jesse Plamondon-Willard
aeb72586fd
prepare for release
2020-02-01 11:11:44 -05:00
Jesse Plamondon-Willard
d0885831c3
ignore Harmony DLL in mod build package
2020-02-01 11:09:21 -05:00
Jesse Plamondon-Willard
0fddc7f510
polish release notes
2020-02-01 01:11:46 -05:00
Jesse Plamondon-Willard
70a1334f2c
add JSON converter for Vector2
2020-02-01 01:08:29 -05:00
Jesse Plamondon-Willard
c8191449a0
add support for *.tmx map files
2020-02-01 00:27:53 -05:00
Jesse Plamondon-Willard
125b38c6e6
improve Save Backup compatibility on Android
2020-02-01 00:18:56 -05:00
Jesse Plamondon-Willard
3f1d7b1d22
rework build settings a bit
2020-01-31 22:27:12 -05:00
Jesse Plamondon-Willard
1a2af714aa
fix error message
2020-01-31 22:15:37 -05:00
Chris
326c7d7db1
Update Android branch to SMAPI 3.1.0
2020-01-31 03:34:48 -05:00
Jesse Plamondon-Willard
e5d8acf240
rework asset editor/loader tracking so they're affected by load order
2020-01-30 22:10:16 -05:00
Jesse Plamondon-Willard
9f36b2b3d6
update release notes
2020-01-26 20:48:29 -05:00
Jesse Plamondon-Willard
7cbf298bd4
Merge pull request #690 from Drachenkaetzchen/performance-counter
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Performance counters
2020-01-26 20:45:27 -05:00
Jesse Plamondon-Willard
860b30443e
simplify performance details output
2020-01-26 20:42:28 -05:00
Jesse Plamondon-Willard
805d857e6e
show warning when using commands while disabled, simplify some commands a bit
2020-01-26 20:28:58 -05:00
Jesse Plamondon-Willard
910b4a2c43
tweak namespace
2020-01-26 19:52:31 -05:00
Jesse Plamondon-Willard
22a0a32b6d
refactor performance counter code
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This commit performs some general refactoring, including...
- avoid manually duplicating the event list;
- rework the 'is important' event flag;
- remove the new packages (Cyotek.Collections can be replaced with built-in types, and System.ValueTuple won't work in the Mono version used on Linux/Mac);
- improve performance;
- minor cleanup.
2020-01-26 19:49:17 -05:00
Jesse Plamondon-Willard
a96bfea205
back up config.user.json when installing ( #693 )
2020-01-25 18:37:17 -05:00
Jesse Plamondon-Willard
fc0b98be45
add user settings that override defaults ( #693 )
2020-01-25 18:22:50 -05:00
Jesse Plamondon-Willard
7a6dab7548
fix dialogue asset propagation
2020-01-25 15:21:40 -05:00
Jesse Plamondon-Willard
04d3f9b589
add internal method for Content Patcher
2020-01-25 15:19:47 -05:00
Jesse Plamondon-Willard
4db7ca28f6
fix error building/demolishing buildings for some players
2020-01-25 11:05:36 -05:00
Jesse Plamondon-Willard
e33386abcc
prevent load crashes due to invalid building types
2020-01-25 11:00:37 -05:00
Jesse Plamondon-Willard
d1935e686c
add full internal support for non-standard four-part versions
2020-01-23 00:31:26 -05:00
Jesse Plamondon-Willard
381de5eba9
add test_input console command
2020-01-22 20:36:24 -05:00