Jesse Plamondon-Willard
dc47ff15c5
fix log parser not recognising content packs with no description ( #481 )
2018-05-02 17:58:48 -04:00
Jesse Plamondon-Willard
b1a24452ee
add public platform constant for mods
2018-05-01 19:15:56 -04:00
Jesse Plamondon-Willard
009a387526
unify SMAPI.AssemblyRewriters and SMAPI.Common projects
2018-05-01 18:44:39 -04:00
Jesse Plamondon-Willard
6257fdf57d
update wiki links
2018-04-28 22:39:29 -04:00
Jesse Plamondon-Willard
efff972360
update for upcoming 2.6 beta release
2018-04-25 20:49:37 -04:00
Jesse Plamondon-Willard
2300996926
simplify beta channel logic ( #457 )
2018-04-25 20:41:52 -04:00
Jesse Plamondon-Willard
05369f2b31
add friendly error when game can't load audio ( #472 )
2018-04-25 13:29:08 -04:00
Jesse Plamondon-Willard
0134f0b28d
update release notes, refactor a bit ( #474 )
2018-04-25 13:16:25 -04:00
Jesse Plamondon-Willard
cd3dbc47aa
update release notes, tweak formatting ( #477 )
2018-04-25 12:11:28 -04:00
Jesse Plamondon-Willard
bd146e74e8
update release notes, minor tweaks ( #475 )
2018-04-25 12:04:14 -04:00
Jesse Plamondon-Willard
151789caa9
add default GOG install path
2018-04-25 11:39:35 -04:00
Jesse Plamondon-Willard
f1b7585e50
fix misplaced release notes ( #453 )
2018-04-25 00:26:13 -04:00
Jesse Plamondon-Willard
9cebd83cb9
show update-key warnings before checking mod status, enable in non-dev mode
2018-04-23 18:15:58 -04:00
Jesse Plamondon-Willard
5e7eaf9f75
rewrite input suppression ( #453 )
...
This lets SMAPI intercept all input using the new Game1.hooks in SDV 1.3.0.32. However, intercepting mouse clicks needs a few more changes in the game code.
2018-04-22 19:59:03 -04:00
Jesse Plamondon-Willard
902814d308
don't send chatbox input to mods ( #453 )
2018-04-22 15:05:08 -04:00
Jesse Plamondon-Willard
eead352af2
rewrite world/player state tracking ( #453 )
2018-04-21 20:37:17 -04:00
Jesse Plamondon-Willard
b346d28d38
fix GetApi interface validation errors not naming interface
2018-04-19 20:35:16 -04:00
Jesse Plamondon-Willard
4af998024c
add warning in developer mode for mods with no update keys
2018-04-17 21:12:03 -04:00
Jesse Plamondon-Willard
97120c6df2
update references to old warning IDs ( #471 )
2018-04-14 20:33:43 -04:00
Jesse Plamondon-Willard
c2cb76b799
rewrite analyzers to match more cases, use readable warning IDs ( #471 )
2018-04-14 17:53:58 -04:00
Jesse Plamondon-Willard
6616c87c18
fix world_settime command sometimes breaking NPC schedules
2018-04-14 00:24:24 -04:00
Jesse Plamondon-Willard
6d269621b2
make crossplatform handling more consistent
2018-04-14 00:18:19 -04:00
Jesse Plamondon-Willard
0d5278a270
use light-background color scheme on Mac by default
2018-04-13 23:54:44 -04:00
Jesse Plamondon-Willard
45f4f85b7e
add MacOS detection
2018-04-13 23:47:24 -04:00
Jesse Plamondon-Willard
504733dec7
fix console color scheme for PowerShell, and make it configurable
2018-04-13 23:00:49 -04:00
Jesse Plamondon-Willard
a3ade7a512
split mod DB into a separate file
...
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it.
2018-04-13 22:41:34 -04:00
Jesse Plamondon-Willard
2d47e479a5
fix draft releases being detected as update candidates
2018-04-11 19:55:01 -04:00
Jesse Plamondon-Willard
e4222ad1fd
fix error when two content packs use different capitalisation for the same required mod ID ( #469 )
2018-04-11 16:17:23 -04:00
Jesse Plamondon-Willard
e0488fa5b2
fix error when a remote mod version is invalid ( #462 )
2018-04-11 16:08:58 -04:00
Jesse Plamondon-Willard
fa335f80be
fix crash when player has duplicate item references
2018-04-11 15:41:32 -04:00
Jesse Plamondon-Willard
77b4d1e9a2
Merge branch 'feature/mod-code-analysis' into develop
2018-04-10 18:27:09 -04:00
Jesse Plamondon-Willard
b74b530a8a
add code analyzers to release notes
2018-04-10 18:25:57 -04:00
Jesse Plamondon-Willard
13f31e8b72
warn for fields which no longer work ( #471 )
2018-04-10 18:23:57 -04:00
Jesse Plamondon-Willard
c6c2302baf
tweak analyzer code & documentation ( #471 )
2018-04-10 18:23:39 -04:00
Jesse Plamondon-Willard
9fba3c1266
add context properties for multiplayer, update release notes ( #453 )
2018-04-10 18:20:49 -04:00
Jesse Plamondon-Willard
4f5f463bd2
warn when directly using a net field that has a non-net wrapper ( #471 )
2018-04-09 22:33:45 -04:00
Jesse Plamondon-Willard
f52f7ca36f
add mod code analyzers to detect implicit net field conversion issues ( #471 )
2018-04-09 19:32:00 -04:00
Jesse Plamondon-Willard
30e89b3a33
fix mods not being loaded if an optional dependency is installed but skipped
2018-03-30 22:51:34 -04:00
Jesse Plamondon-Willard
a9e3458a3b
add success/error banner to log parser page
2018-03-29 00:39:25 -04:00
Jesse Plamondon-Willard
4d68ef3514
update for 2.5.4 release
2018-03-26 09:34:45 -04:00
Jesse Plamondon-Willard
60fc4a6488
update animal textures when changed through the content API ( #459 )
2018-03-25 14:59:06 -04:00
Jesse Plamondon-Willard
5681c0f981
update mod build config package
2018-03-25 12:01:19 -04:00
Jesse Plamondon-Willard
5a0e49827b
update fence textures when changed through the content API ( #459 )
2018-03-25 00:52:37 -04:00
Jesse Plamondon-Willard
d0b96ed3c0
update release notes ( #459 )
2018-03-24 20:33:59 -04:00
Jesse Plamondon-Willard
5126d56b39
fix error when a mod removes an asset editor/loader ( #460 )
2018-03-23 22:41:15 -04:00
Jesse Plamondon-Willard
fad47ff74f
fix image overlay bugs on Linux/Mac ( #461 )
2018-03-23 22:30:49 -04:00
Jesse Plamondon-Willard
51368b8afb
update tree textures when changeed through the content API ( #459 )
2018-03-23 20:18:23 -04:00
Jesse Plamondon-Willard
91561eedc7
fix log parser errors when log text contains {{tokens}}
2018-03-23 01:21:50 -04:00
Jesse Plamondon-Willard
e48f230142
add unit test mode to mod build config package
2018-03-21 00:19:12 -04:00
Jesse Plamondon-Willard
ada351b163
reduce cache time for failed update checks to 5 minutes ( #454 )
2018-03-16 20:28:16 -04:00
Jesse Plamondon-Willard
b5866c2c06
update release notes ( #457 )
2018-03-15 23:41:19 -04:00
Jesse Plamondon-Willard
9e052ae916
hide SMAPI 2.6 release notes to avoid confusion
2018-03-13 20:36:25 -04:00
Jesse Plamondon-Willard
76445dc358
simplify release notes
2018-03-13 19:47:30 -04:00
Jesse Plamondon-Willard
327b6949d2
add missing release note ( #456 )
2018-03-11 21:17:17 -04:00
Jesse Plamondon-Willard
f0e1a46f0f
fix error when content pack needs a mod that couldn't be loaded
2018-03-11 21:07:45 -04:00
Jesse Plamondon-Willard
de17f87d87
fix some title menu assets not being editable ( #453 , #413 )
2018-03-11 20:31:19 -04:00
Jesse Plamondon-Willard
6db91f8329
drop support for some deprecated APIs in the Stardew Valley 1.3 branch ( #453 )
2018-03-11 19:10:27 -04:00
Jesse Plamondon-Willard
41715cefcd
add initial compatibility with Stardew Valley 1.3 ( #453 )
2018-03-11 19:09:08 -04:00
Jesse Plamondon-Willard
6bde91060c
polish release notes
2018-03-04 21:27:56 -05:00
Jesse Plamondon-Willard
99023f9487
add support for mapping non-semantic remote mod versions
2018-03-04 18:46:05 -05:00
Jesse Plamondon-Willard
90c8593ba9
update SMAPI URL in user agent ( #454 )
2018-03-04 17:34:43 -05:00
Jesse Plamondon-Willard
38ca63a8f6
fix null reference when checking FormerIDs field against 'authour' field
2018-03-04 14:33:50 -05:00
Jesse Plamondon-Willard
ac6127c63e
fix log parser error when mod names are duplicated
2018-03-04 13:37:42 -05:00
Jesse Plamondon-Willard
19570f4312
simplify and always include default update URL, shorten no-longer-compatible skip messages
2018-03-04 01:07:55 -05:00
Jesse Plamondon-Willard
a290a2fa52
mark Stardew Valley 1.3 incompatible in SMAPI 2.5.x to reduce confusion when it's released ( #453 )
2018-03-03 22:18:44 -05:00
Jesse Plamondon-Willard
c1b5f71aa9
update release notes for backported changes
2018-03-03 17:56:15 -05:00
Jesse Plamondon-Willard
36a527956c
fix detected incompatibility errors not showing mod's update URL ( #453 )
2018-03-03 17:54:17 -05:00
Jesse Plamondon-Willard
c984d5ad51
fix log filtering some mods incorrectly
2018-02-25 23:33:07 -05:00
Jesse Plamondon-Willard
212e85489a
fix log parser not correctly parsing mod list if a mod has no author name
2018-02-25 23:27:44 -05:00
Jesse Plamondon-Willard
f65e618cd9
fix blank page when uploading a log in some cases
2018-02-25 01:26:03 -05:00
Jesse Plamondon-Willard
d70d449c5c
fix issue where replacing an asset via asset.AsImage() or asset.AsDictionary() has no effect
2018-02-25 01:07:32 -05:00
Jesse Plamondon-Willard
a8a34f7f96
fix event error in rare cases
2018-02-24 20:24:42 -05:00
Jesse Plamondon-Willard
f2e8450706
update for 2.5 release and simplify assembly info
2018-02-24 17:45:29 -05:00
Jesse Plamondon-Willard
691310d16e
add content pack support to log parser
2018-02-24 16:52:38 -05:00
Jesse Plamondon-Willard
d7696912e0
reimplement log parser with serverside parsing and vue.js frontend
2018-02-24 16:51:37 -05:00
Jesse Plamondon-Willard
68528f7dec
overhaul events to track the mod which added each handler, and log errors under their name ( #451 )
2018-02-23 19:05:23 -05:00
Jesse Plamondon-Willard
c8162c2fb6
polish release notes
2018-02-22 21:23:07 -05:00
Jesse Plamondon-Willard
dae5838696
Revert "suppress keyboard events when a textbox is focused ( #445 )"
...
This reverts commit 0330150666
.
2018-02-22 20:58:31 -05:00
Jesse Plamondon-Willard
ddba317142
add friendly warning when an i18n file has duplicate keys due to case-insensitivity ( #448 )
2018-02-22 20:26:21 -05:00
Jesse Plamondon-Willard
b6cc17112d
normalise path separators in read/write JSON file methods exposed to mods
2018-02-19 20:22:01 -05:00
Jesse Plamondon-Willard
674618664a
add unvalidated update tick event for specialised use cases ( #446 )
2018-02-19 19:32:27 -05:00
Jesse Plamondon-Willard
6cf4742bca
fix some JSON field names being case-sensitive
2018-02-19 13:38:09 -05:00
Jesse Plamondon-Willard
0330150666
suppress keyboard events when a textbox is focused ( #445 )
2018-02-18 22:40:20 -05:00
Jesse Plamondon-Willard
25cf3a86cf
tweak release notes
2018-02-18 18:23:17 -05:00
Jesse Plamondon-Willard
f0cddebbe9
update release notes ( #436 )
2018-02-18 02:33:30 -05:00
Jesse Plamondon-Willard
f1c24e3052
add support for ISemanticVersion in JSON models
2018-02-18 02:31:39 -05:00
Jesse Plamondon-Willard
0c1bca3db0
validate that mod APIs are public ( #435 )
2018-02-17 18:51:09 -05:00
Jesse Plamondon-Willard
e64326f9fe
Revert "rewrite all mod assemblies to let SMAPI proxy into their internal classes ( #435 )"
...
This reverts commit 0329976500
.
2018-02-17 16:38:45 -05:00
Jesse Plamondon-Willard
754e356adc
add install scripts for Linux/Mac ( #434 )
2018-02-17 02:00:46 -05:00
Jesse Plamondon-Willard
52867bb634
fix uninstall script not confirming success on Linux/Mac
2018-02-17 00:38:59 -05:00
Jesse Plamondon-Willard
8a19823267
add mod page URL to missing-dependency errors ( #437 )
2018-02-16 23:12:01 -05:00
Jesse Plamondon-Willard
d926133608
fix deadlock in rare cases when injecting an asset ( #441 )
2018-02-16 22:33:33 -05:00
Jesse Plamondon-Willard
2f101e716a
encapsulate mod DB, add display name, and use in dependency checks ( #439 )
2018-02-16 22:11:20 -05:00
Jesse Plamondon-Willard
efd331ccd1
enable update checks for older Entoarox mods per request, update More Animals ID
2018-02-16 20:20:28 -05:00
Jesse Plamondon-Willard
024489c338
overhaul internal mod data format ( #439 )
...
The new format is much more concise, reduces the memory footprint by only parsing metadata for loaded mods, and adds support for versioning and defaulting most fields.
2018-02-16 18:50:46 -05:00
Jesse Plamondon-Willard
cf38387083
log mod errors and warnings as the mod ( #438 )
2018-02-15 23:58:27 -05:00
Jesse Plamondon-Willard
0329976500
rewrite all mod assemblies to let SMAPI proxy into their internal classes ( #435 )
2018-02-15 23:06:44 -05:00
Jesse Plamondon-Willard
5c96a10da5
update for release
2018-01-21 22:22:44 -05:00
Jesse Plamondon-Willard
274139eafe
rm release note about Custom Farm Types (needs a separate update anyway)
2018-01-21 11:48:12 -05:00
Jesse Plamondon-Willard
d76476ca68
add before/after save creation events ( #429 )
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This supports mods like Custom Farm Types that need to intercept the very first save, which doesn't raise the normal save events since the world isn't fully initialised yet.
2018-01-21 02:14:28 -05:00