CJB
a879733ed0
Added SDV and SMAPI version information at beginning of logfile.
2016-03-31 22:47:19 +02:00
Zoryn Aaron
a387d024f0
updates
2016-03-27 06:40:09 -04:00
Zoryn Aaron
12bf4fd843
someone needs to generate xml doc info im not fuck that shit
2016-03-27 01:09:09 -04:00
Zoryn Aaron
36fb605a7c
uhhhhhh. async logging. an event i think. something or other. mid-update commit.
2016-03-26 21:50:47 -04:00
Zoryn Aaron
7c9336e3b1
errors now tell you the dll that errored not the manifest
2016-03-23 16:43:36 -04:00
Zoryn Aaron
49e035dd22
0.39.1 inbound!
2016-03-23 13:43:11 -04:00
Zoryn Aaron
598faa1861
logging
2016-03-23 04:32:41 -04:00
Zoryn Aaron
4b10c80b1e
hahahaha rewrote the config AND have backwards compatability! (MAYBE!!!)
2016-03-23 04:22:47 -04:00
Zoryn Aaron
24e144d0f1
agh
2016-03-22 20:52:06 -04:00
Zoryn Aaron
af4557958e
yup.
2016-03-22 20:46:35 -04:00
Zoryn Aaron
d31456fdc7
okay. things.
2016-03-22 20:36:04 -04:00
Zoryn Aaron
074d72840d
logging refactors
2016-03-21 21:05:07 -04:00
Zoryn Aaron
51d293e29e
adds 'obsolete' tag to deprecated things. these things will need to be removed in the future. compatability should not be effected.
2016-03-21 14:33:10 -04:00
Zoryn Aaron
17021ae351
commit things
2016-03-20 18:50:31 -04:00
Zoryn Aaron
b47f3a7e23
Content paths removed. Mods need to define their own.
2016-03-20 17:51:49 -04:00
Zoryn Aaron
cb9cdad62d
adds support for old-style mods that don't use manifest. It will be removed in future version
2016-03-20 17:45:45 -04:00
Zoryn Aaron
f0cb2c0e63
converted mod loading to a manifest structure. mods now go in ./Mods/<MODNAME>/ - in there you need a 'manifest.json' and your dll. See trainermod for example.
2016-03-20 17:19:02 -04:00
Zoryn Aaron
cee85c8888
config all setup.
2016-03-20 16:30:44 -04:00
Zoryn Aaron
c50891a093
Zoryn returns. Added JSON. Added Config.cs.
2016-03-20 15:43:31 -04:00
ClxS
49090c98fc
Fixed mod content path not being set correctly. Fixed object draw code. Custom objects can now be placed and show up correctly.
2016-03-06 23:28:32 +00:00
James Finlay
93112cbb32
Additional cleanup
...
- Moved Version & static strings to 'Constants' class
- Cleaned out unused code that is not being used
2016-03-06 13:58:40 -08:00
James Finlay
04abcec53c
Quick fixes
2016-03-06 12:51:22 -08:00
James Finlay
ac8b738985
Merge
2016-03-06 12:25:14 -08:00
James Finlay
65c7c9b733
Basic refactor of Main
...
- Moved sections of Main out into: ConfigureUI, ConfigurePaths, ConfigureInjector, ConfigureSDV, GameRunInvoker
2016-03-06 12:19:59 -08:00
ClxS
1fbbd653a2
Added version.cs
2016-03-06 16:48:43 +00:00
ClxS
55b5770718
Readded Program.cs Logging commands but with Obsolete attribute
2016-03-06 15:54:09 +00:00
James Finlay
0e24d862a9
Resolving conflict
...
- Cleaning up two trailing vars from Program that are no longer being used
2016-03-05 10:20:40 -08:00
James Finlay
a5a32e148b
Pulled Logs into new Log object
...
- Greatly simplifies Program.cs
- Removed the 'Colour' method so that logging is more consistent for users - willing to discuss this change. I believe it is beneficial.
- Added uses of #DEBUG
2016-03-04 22:55:47 -08:00
ClxS
4712da9f2d
Improved Inventory Changed command to show which items were added/removed/alteredQuantity
2016-03-04 20:20:58 +00:00
ClxS
afef5648ca
Refactored all of the events into their own categories
2016-03-04 14:05:36 +00:00
Zoryn Aaron
a2e3039c27
i can't find a way to support #14
2016-03-03 17:08:40 -05:00
Zoryn
9a1b910ea3
resync for merge conflicts
2016-03-03 15:06:25 -05:00
Zoryn
de3f161a49
Merge remote-tracking branch 'origin/master'
...
# Conflicts:
# Release/StardewModdingAPI.exe
# StardewModdingAPI/Program.cs
# StardewModdingAPI/StardewModdingAPI.csproj
# StardewModdingAPI/obj/x86/Debug/StardewModdingAPI.csproj.FileListAbsolute.txt
# TrainerMod/bin/Debug/TrainerMod.dll
# TrainerMod/obj/Debug/TrainerMod.dll
2016-03-03 14:04:29 -05:00
Zoryn
eee4e9c0fe
updates to change working location
2016-03-03 14:01:32 -05:00
ClxS
4e26cb7abc
Resolved static analysis issues
...
Standardised event handlers so there's less hassle with future changes
2016-03-03 18:50:22 +00:00
Zoryn Aaron
250559d227
we can have more than 2 args in a command, c'mon brain
2016-03-02 23:38:51 -05:00
Zoryn Aaron
47fecbd81e
more events
2016-03-02 22:54:37 -05:00
Zoryn Aaron
900c804c29
update for new event and other crap
2016-03-02 12:24:15 -05:00
Zoryn Aaron
38bce33158
fxies logging breaking?
2016-03-02 08:28:20 -05:00
Zoryn Aaron
c37d34a270
users shouldnt execute experimental code
2016-03-01 23:24:19 -05:00
Zoryn Aaron
d12677b49c
attempt to fix a few things
2016-03-01 23:12:19 -05:00
Zoryn Aaron
63392a21e4
fixes my derping
2016-03-01 19:36:12 -05:00
Zoryn Aaron
069589db98
sloppy 0.3 release for network dll loads and separation of trainer
2016-03-01 18:44:41 -05:00
Zoryn Aaron
c7ecc201bb
partial implement of Required event handlers
2016-03-01 17:22:19 -05:00
Zoryn Aaron
ad683d0a0f
export trainer to separate mod; ships with modapi in release folder
2016-03-01 16:16:51 -05:00
Zoryn Aaron
dddb8d129b
i got it to draw without crashing im going to bed. custom content is still nyi don't try it yet
2016-03-01 02:16:35 -05:00
Zoryn Aaron
9a32b3afdd
trying to get custom content working - do NOT try to implement cc yet
2016-03-01 01:35:52 -05:00
Zoryn Aaron
54faadf7b5
updates the game's title to show version
2016-02-29 15:04:39 -05:00
Zoryn Aaron
aef67f7e02
crash handling
2016-02-29 15:01:41 -05:00
Zoryn Aaron
150e2000ce
error catching
2016-02-29 13:39:21 -05:00