Commit Graph

17 Commits

Author SHA1 Message Date
Zoryn Aaron 863b6cb044 holy fucking shit fuck my life 2016-03-27 03:52:43 -04:00
Zoryn Aaron d127436533 fixes bugs 2016-03-27 01:32:15 -04:00
Zoryn Aaron 12bf4fd843 someone needs to generate xml doc info im not fuck that shit 2016-03-27 01:09:09 -04:00
Zoryn Aaron 36fb605a7c uhhhhhh. async logging. an event i think. something or other. mid-update commit. 2016-03-26 21:50:47 -04:00
Zoryn Aaron e4d1e0a40e mid-update commit for resync 2016-03-26 18:27:07 -04:00
Zoryn Aaron d31456fdc7 okay. things. 2016-03-22 20:36:04 -04:00
Zoryn Aaron bda9adc353 adds first update tick 2016-03-21 01:57:42 -04:00
Zoryn Aaron ab0fdb76b0 adds some new events for the update loop 2016-03-20 20:52:26 -04:00
ClxS 0462c9de79 Finished gamepad input events 2016-03-07 17:25:51 +00:00
ClxS 71bcfc11de Partially completed events for gamepad input 2016-03-07 13:49:45 +00:00
ClxS bfe6537f84 Added KeyReleased event 2016-03-06 19:46:47 +00:00
James Finlay a5a32e148b Pulled Logs into new Log object
- Greatly simplifies Program.cs
 - Removed the 'Colour' method so that logging is more consistent for users - willing to discuss this change. I believe it is beneficial.
 - Added uses of #DEBUG
2016-03-04 22:55:47 -08:00
ClxS b8a9f8fc88 Added event handlers for each of the level up events 2016-03-04 20:40:46 +00:00
ClxS 4712da9f2d Improved Inventory Changed command to show which items were added/removed/alteredQuantity 2016-03-04 20:20:58 +00:00
ClxS 210db71a92 Fixed bug due to accidental early commit 2016-03-04 19:14:19 +00:00
ClxS c145e5f727 Added event for Inventory change 2016-03-04 19:10:39 +00:00
ClxS afef5648ca Refactored all of the events into their own categories 2016-03-04 14:05:36 +00:00