Jesse Plamondon-Willard
845deb43d6
add support for core translation files
2019-10-01 21:27:49 -04:00
Jesse Plamondon-Willard
c15785a68d
simplify config.json and metadata.json names
2019-09-14 17:46:57 -04:00
Jesse Plamondon-Willard
abffdc2dab
simplify project names
2019-09-14 17:46:34 -04:00
Jesse Plamondon-Willard
125bcbee56
migrate to new project file format
2019-09-13 17:22:45 -04:00
Jesse Plamondon-Willard
567c216161
fix unix launcher included in Windows installer
2018-12-14 18:59:49 -05:00
Jesse Plamondon-Willard
845d38169c
fix game crash in MacOS
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This fixes a game crash in MacOS during startup by copying the Windows versions of those DLLs into SMAPI's internal folder. This was handled by the custom build scripts until SMAPI 2.8.
2018-11-19 15:05:44 -05:00
Jesse Plamondon-Willard
ad612da1a2
fix installer errors on Windows ( #602 )
2018-11-19 13:37:46 -05:00
Jesse Plamondon-Willard
ebbbf6fd58
shorten bundle file names ( #602 )
2018-11-18 01:45:36 -05:00
Jesse Plamondon-Willard
e8fe550b75
remove 0Harmony.pdb from build scripts ( #602 )
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The file isn't included in the new Harmony NuGet package.
2018-11-18 01:00:11 -05:00
Jesse Plamondon-Willard
48b9acb074
add build logic from the custom scripts ( #602 )
2018-11-18 00:51:30 -05:00
Jesse Plamondon-Willard
e5bc00e7a2
hide installer's bundled files to avoid confusion ( #602 )
2018-11-18 00:47:35 -05:00
Jesse Plamondon-Willard
48e34dd603
fix readme filename capitalisation
2018-08-31 17:54:20 -04:00
Jesse Plamondon-Willard
4af0786ecb
fix assembly load security exceptions by restructuring installer and adding *.exe.config files ( #582 , #588 )
2018-08-30 18:14:40 -04:00
Jesse Plamondon-Willard
826dd53ab5
move most SMAPI files into subfolder ( #582 )
2018-08-19 18:28:16 -04:00
Jesse Plamondon-Willard
4f854aea15
fix various build issues
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- installer not waiting until SaveBackup mod is compiled before preparing release build;
- missing XML doc files for new toolkit assemblies;
- missing XML doc file in SMAPI release build;
- SaveBackup including toolkit DLL.
2018-07-09 22:50:35 -04:00
Jesse Plamondon-Willard
71efadf232
add project for toolkit interfaces visible to SMAPI mods ( #532 )
2018-06-24 21:26:42 -04:00
Jesse Plamondon-Willard
9bc5314515
add Harmony DLL ( #541 )
2018-06-06 21:42:09 -04:00
Jesse Plamondon-Willard
2a7bcb28f6
add empty toolkit project & fix misleading build configuration name ( #532 )
2018-05-25 01:13:28 -04:00
Jesse Plamondon-Willard
324d02233d
rename 'install.exe' to 'install on Windows.exe' to avoid confusion
2018-05-11 12:59:52 -04:00
Jesse Plamondon-Willard
f83a3bf7a4
fix references to removed file
2018-05-10 00:56:08 -04:00
Jesse Plamondon-Willard
ff55901025
compile separate Linux/Mac installer to avoid WMI reference errors ( #485 )
2018-05-02 21:51:06 -04:00
Jesse Plamondon-Willard
009a387526
unify SMAPI.AssemblyRewriters and SMAPI.Common projects
2018-05-01 18:44:39 -04:00
Jesse Plamondon-Willard
da7ef1fd69
fix install package on Windows
2018-04-30 12:33:57 -04:00
Jesse Plamondon-Willard
a3ade7a512
split mod DB into a separate file
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The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it.
2018-04-13 22:41:34 -04:00
Jesse Plamondon-Willard
754e356adc
add install scripts for Linux/Mac ( #434 )
2018-02-17 02:00:46 -05:00
Jesse Plamondon-Willard
929dccb75a
reorganise repo structure
2017-10-07 23:07:10 -04:00