Jesse Plamondon-Willard
585b23797e
prepare for release
2020-02-22 12:03:09 -05:00
Jesse Plamondon-Willard
b8636fdf2f
update draw logic for recent game updates
2020-02-22 11:59:10 -05:00
Jesse Plamondon-Willard
d3ec98fec8
update packages
2020-02-22 11:26:05 -05:00
Jesse Plamondon-Willard
03c3ab3711
update SMAPI/game version mapping, add older versions
2020-02-22 10:39:54 -05:00
Jesse Plamondon-Willard
f19722e021
tweak release notes
2020-02-20 21:54:39 -05:00
Jesse Plamondon-Willard
6a9bf10a81
migrate to new method in SMAPI 3.3
2020-02-20 21:12:00 -05:00
Jesse Plamondon-Willard
eff29d94fb
don't premultiply fully opaque pixels
2020-02-20 19:52:52 -05:00
Jesse Plamondon-Willard
2cc786907b
call IAssetEditor with actual type if applicable
2020-02-19 23:42:44 -05:00
Jesse Plamondon-Willard
2e9807a034
rework tilesheet loading to improve errors, allow future validation, and drop support for legacy content files
2020-02-19 23:20:55 -05:00
Jesse Plamondon-Willard
4ce2747567
update compatibility list
2020-02-18 00:12:24 -05:00
Jesse Plamondon-Willard
2319c8e19e
make compatibility list header sticky
2020-02-17 23:55:28 -05:00
Jesse Plamondon-Willard
6294b27317
fix update-check error for SMAPI on Android with four-part versions
2020-02-13 21:03:04 -05:00
Jesse Plamondon-Willard
c649572db8
fix dialogue propagation clearing marriage dialogue
2020-02-10 19:37:59 -05:00
Jesse Plamondon-Willard
801eaa7087
improve save backup logic
2020-02-10 19:14:06 -05:00
Jesse Plamondon-Willard
136773678e
add helper.Input.GetStatus method
2020-02-09 01:04:55 -05:00
Jesse Plamondon-Willard
f3acc0b07c
add Italian translations
2020-02-08 23:34:43 -05:00
Jesse Plamondon-Willard
65180f86d8
update CP schema for .tmx support
2020-02-03 19:12:39 -05:00
Jesse Plamondon-Willard
4991b4d6af
prefix OS name in log on Android
2020-02-02 15:01:03 -05:00
Jesse Plamondon-Willard
0a2b15d3c3
add support for self-broadcasts, optimize network messages
2020-02-02 14:20:41 -05:00
Jesse Plamondon-Willard
bd959442ea
+ credit in release notes
2020-02-01 18:10:56 -05:00
Jesse Plamondon-Willard
aeb72586fd
prepare for release
2020-02-01 11:11:44 -05:00
Jesse Plamondon-Willard
d0885831c3
ignore Harmony DLL in mod build package
2020-02-01 11:09:21 -05:00
Jesse Plamondon-Willard
0fddc7f510
polish release notes
2020-02-01 01:11:46 -05:00
Jesse Plamondon-Willard
70a1334f2c
add JSON converter for Vector2
2020-02-01 01:08:29 -05:00
Jesse Plamondon-Willard
c8191449a0
add support for *.tmx map files
2020-02-01 00:27:53 -05:00
Jesse Plamondon-Willard
125b38c6e6
improve Save Backup compatibility on Android
2020-02-01 00:18:56 -05:00
Jesse Plamondon-Willard
e5d8acf240
rework asset editor/loader tracking so they're affected by load order
2020-01-30 22:10:16 -05:00
Jesse Plamondon-Willard
9f36b2b3d6
update release notes
2020-01-26 20:48:29 -05:00
Jesse Plamondon-Willard
fc0b98be45
add user settings that override defaults ( #693 )
2020-01-25 18:22:50 -05:00
Jesse Plamondon-Willard
7a6dab7548
fix dialogue asset propagation
2020-01-25 15:21:40 -05:00
Jesse Plamondon-Willard
4db7ca28f6
fix error building/demolishing buildings for some players
2020-01-25 11:05:36 -05:00
Jesse Plamondon-Willard
e33386abcc
prevent load crashes due to invalid building types
2020-01-25 11:00:37 -05:00
Jesse Plamondon-Willard
d1935e686c
add full internal support for non-standard four-part versions
2020-01-23 00:31:26 -05:00
Jesse Plamondon-Willard
381de5eba9
add test_input console command
2020-01-22 20:36:24 -05:00
Jesse Plamondon-Willard
1670a2f3a6
fix global data stored in saves folder
2020-01-22 19:06:33 -05:00
Jesse Plamondon-Willard
25a22f5d7c
update community links
2020-01-18 16:21:16 -05:00
Jesse Plamondon-Willard
700ea3cf1b
update release note ( #691 )
2020-01-12 20:46:29 -05:00
Jesse Plamondon-Willard
d68e4f9766
drop pre-3.0 update-check support
2020-01-12 19:41:14 -05:00
Jesse Plamondon-Willard
8b1fd90c6e
remove invalid-schedule error which can have false positives (e.g. when NPC is married to a player)
2020-01-12 15:53:59 -05:00
Jesse Plamondon-Willard
5518e4cf24
fix asset propagation for player sprites not affecting other players or recolor maps
2020-01-12 15:45:54 -05:00
Jesse Plamondon-Willard
2b68be4ebb
add version mappings from the wiki to API data
2020-01-11 20:33:01 -05:00
Jesse Plamondon-Willard
bffc7f28e9
fix update-check error for Chucklefish pages with no version
2020-01-11 19:16:46 -05:00
Jesse Plamondon-Willard
219696275d
fix errors due to async threads creating content managers
2020-01-11 13:20:37 -05:00
Jesse Plamondon-Willard
ceff27c9a8
update min game version
...
1.4.1 is needed due to the new gamepad option, which SMAPI 3.1 added support for.
2020-01-07 21:29:49 -05:00
Jesse Plamondon-Willard
18c69c5587
intercept schedule errors
2020-01-07 21:26:58 -05:00
kchapelier
b8a566a060
Add french translation
2020-01-06 19:59:32 -05:00
Jesse Plamondon-Willard
48959375b9
prepare for release
2020-01-04 22:57:38 -05:00
Jesse Plamondon-Willard
d804526d52
remove DumpMetadata option
2020-01-04 22:32:23 -05:00
Jesse Plamondon-Willard
aef2550d23
add Japanese translations, update translation docs
2020-01-02 23:11:01 -05:00
Jesse Plamondon-Willard
b6aef499d3
update release notes
2020-01-01 18:55:07 -05:00
Jesse Plamondon-Willard
dca60f42b2
fix XNA keeping loaded assets alive forever ( #685 )
2019-12-31 16:18:11 -05:00
Jesse Plamondon-Willard
3818d53752
fix main sidebar link pointing to wiki instead of home page
2019-12-30 10:33:07 -05:00
Jesse Plamondon-Willard
c5d452478d
fix outdated section in technical docs
2019-12-27 01:01:27 -05:00
Jesse Plamondon-Willard
c3e86c048f
update release notes ( #684 )
2019-12-26 23:49:33 -05:00
Jesse Plamondon-Willard
eee65ad0b6
update translation docs ( #682 )
2019-12-25 12:21:31 -05:00
Jesse Plamondon-Willard
d932a11f51
list broken dependencies first in 'skipped mods' list
2019-12-24 13:51:21 -05:00
Jesse Plamondon-Willard
4c471ea215
fix CP schema not requiring Default field if AllowBlank is omitted
2019-12-22 18:46:03 -05:00
Jesse Plamondon-Willard
d6901ed496
add asset propagation for winter flooring ( #679 )
2019-12-22 12:52:34 -05:00
Jesse Plamondon-Willard
d6ef6f627a
configure MongoDB connection string directly
2019-12-22 12:08:01 -05:00
Jesse Plamondon-Willard
139e267aaa
update item spawning code, detect ring type automatically to support custom rings, minor refactor
2019-12-22 12:04:40 -05:00
Jesse Plamondon-Willard
082f285bc7
streamline local environments, update technical docs & privacy page
2019-12-22 00:44:13 -05:00
Jesse Plamondon-Willard
c1b15fb372
allow local dev environments without an Azure account
2019-12-21 23:52:47 -05:00
Jesse Plamondon-Willard
ba46491ebc
drop Amazon S3 support
2019-12-21 23:14:15 -05:00
Jesse Plamondon-Willard
9dc6054479
fix typo in asset propagation
2019-12-20 20:29:02 -05:00
Jesse Plamondon-Willard
0a00c70397
add console warning in paranoid mode
2019-12-20 20:27:21 -05:00
Jesse Plamondon-Willard
4da65cf4c0
update schemas for Content Patcher 1.11
2019-12-16 21:51:55 -05:00
Jesse Plamondon-Willard
c4e2e94eed
add option to edit & reupload in the JSON validator
2019-12-16 21:39:37 -05:00
Jesse Plamondon-Willard
c7426a191a
add Spanish translations
...
Thanks to PlussRolf!
2019-12-15 21:47:42 -05:00
Jesse Plamondon-Willard
9018750eb3
fix Linux systems with libhybris-utils installed incorrectly detected as Android ( #668 )
2019-12-15 11:27:46 -05:00
Jesse Plamondon-Willard
6275821288
add friendly log message for save file-not-found errors
2019-12-15 01:08:35 -05:00
Jesse Plamondon-Willard
d662ea858c
improve error message for TargetParameterCountException in the reflection API
2019-12-15 00:33:08 -05:00
Jesse Plamondon-Willard
4aa2c0c3ec
update release notes ( #676 , #678 )
2019-12-14 22:22:10 -05:00
Jesse Plamondon-Willard
5ea5932661
add asset propagation for bundles
2019-12-14 22:11:25 -05:00
Jesse Plamondon-Willard
6dc442803f
fix private assets from content packs not having tracking info
2019-12-14 10:38:17 -05:00
Jesse Plamondon-Willard
e4a7ca5826
batch asset editor/loader changes
2019-12-12 23:22:19 -05:00
Jesse Plamondon-Willard
238fbfe569
let mods use Read/WriteSaveData while a save is being loaded
2019-12-08 12:20:59 -05:00
Jesse Plamondon-Willard
04b9a810dd
add asset propagation for grass textures
2019-12-08 11:27:23 -05:00
Jesse Plamondon-Willard
47beb2f534
fix launcher compatibility on Arch Linux
...
Arch Linux sets the $TERMINAL variable, which makes SMAPI think the terminal is being overridden for testing and bypass the terminal selection logic. Since it's only used for testing, we can re-add it locally when needed.
2019-12-07 19:24:27 -05:00
Jesse Plamondon-Willard
49080501d3
fix link in package readme ( #677 )
2019-12-07 10:24:01 -05:00
Jesse Plamondon-Willard
9c9a0a41b0
update for 'force off' gamepad option added in Stardew Valley 1.4.0.1
2019-12-05 22:10:57 -05:00
Jesse Plamondon-Willard
9465628eff
fix JSON validator format selector no longer working since URL changes
2019-12-04 20:52:40 -05:00
Jesse Plamondon-Willard
2b1f607d41
encapsulate file storage, also handle Pastebin rate limits in JSON validator
2019-12-03 21:21:28 -05:00
Jesse Plamondon-Willard
0aad3f545a
update Content Patcher schema
2019-12-03 19:36:56 -05:00
Jesse Plamondon-Willard
1128451acf
prepare for release
2019-12-02 22:47:42 -05:00
Jesse Plamondon-Willard
abf5f27454
add support for semver 2.0 build metadata, update for SDV 1.4.0.1
2019-12-02 22:37:03 -05:00
Jesse Plamondon-Willard
d07495c2dc
fix JSON Validator issues
2019-12-02 21:23:41 -05:00
Jesse Plamondon-Willard
5f532c259d
migrate from AWS to Azure
...
This commit migrates from subdomains to paths (due to the cost of a wildcard HTTPS certificate on Azure), adds a web project to redirect the old subdomains from AWS to Azure, and removes AWS-specific hacks.
2019-12-02 20:14:07 -05:00
Jesse Plamondon-Willard
8766a79408
update readme and release notes
2019-12-02 20:13:58 -05:00
Jesse Plamondon-Willard
d7948fbe1c
update translation docs ( #664 , #671 )
2019-11-30 16:44:34 -05:00
Jesse Plamondon-Willard
b1400bcb68
fallback to Amazon S3 if saving a log to Pastebin fails
2019-11-27 21:49:36 -05:00
Jesse Plamondon-Willard
6b04758642
polish release notes
2019-11-24 13:43:38 -05:00
Jesse Plamondon-Willard
f0f348bd5f
update packages
2019-11-24 12:13:34 -05:00
Jesse Plamondon-Willard
730d978395
drop mod build package change which sets the x86 platform
...
Visual Studio changes platform inconsistently when set through a NuGet package, which can cause confusing behavior. It's better to set it directly in the project file instead.
2019-11-23 22:39:57 -05:00
Jesse Plamondon-Willard
41a809a2e0
fix render events not raised during minigames
2019-11-16 17:31:20 -05:00
Jesse Plamondon-Willard
fd6a719b02
overhaul update checks
...
This commit moves the core update-check logic serverside, and adds support for community-defined version mappings. For example, that means false update alerts can now be solved by the community for all players.
2019-11-09 21:18:06 -05:00
Jesse Plamondon-Willard
a03137372d
update release notes ( #605 )
2019-11-08 14:44:12 -05:00
Jesse Plamondon-Willard
8b09a2776d
add support for CurseForge update keys ( #605 )
2019-11-07 13:51:45 -05:00
Eren Kemer
f2ab7b506d
Correct README for translated language
...
#664
2019-11-07 19:39:23 +01:00
Jesse Plamondon-Willard
88dce820d5
no longer omit zero patch numbers when formatting versions
2019-11-04 16:50:00 -05:00
Jesse Plamondon-Willard
01c612bc4a
add friendly error for BadImageFormatException on launch
2019-11-04 13:59:34 -05:00
Jesse Plamondon-Willard
df7e814286
add support for using environment variables instead of command-line arguments ( #665 )
2019-11-03 18:24:34 -05:00
Jesse Plamondon-Willard
be79a04206
make item spawn commands more robust
2019-10-29 10:45:34 -04:00
Jesse Plamondon-Willard
175ebf9071
fix non-generic GetAPI not checking that all mods are loaded ( #662 )
2019-10-03 12:08:22 -04:00
Jesse Plamondon-Willard
b2bcda83d9
tweak docs
2019-10-02 01:08:42 -04:00
Jesse Plamondon-Willard
65997c1243
auto-fix save data when a custom location mod is removed
2019-10-01 21:41:15 -04:00
Jesse Plamondon-Willard
845deb43d6
add support for core translation files
2019-10-01 21:27:49 -04:00
Jesse Plamondon-Willard
673510b394
remove unused translation field & method
2019-10-01 20:04:58 -04:00
Jesse Plamondon-Willard
7a1f178188
document short URLs
2019-10-01 13:48:52 -04:00
Jesse Plamondon-Willard
52914515a2
add community short url
2019-10-01 13:48:23 -04:00
Jesse Plamondon-Willard
9461494a35
auto-fix save data when a custom NPC mod is removed
2019-09-26 19:48:01 -04:00
Jesse Plamondon-Willard
1b5055dfaa
make console colors configurable
2019-09-23 17:09:35 -04:00
Jesse Plamondon-Willard
4e7a67bc6d
log custom SMAPI settings to simplify troubleshooting
2019-09-16 16:28:12 -04:00
Jesse Plamondon-Willard
3cf3df8ffb
fix ICursorPosition.AbsolutePixels not adjusted for zoom
2019-09-14 23:18:03 -04:00
Jesse Plamondon-Willard
8271c15d6a
update release notes for asset changes
2019-09-14 19:22:31 -04:00
Jesse Plamondon-Willard
4b3a593941
track texture asset keys, fix NPC portrait propagation
2019-09-14 19:22:08 -04:00
Jesse Plamondon-Willard
449d793979
reorganise 3.0 release notes, add release highlights
2019-09-14 19:21:23 -04:00
Jesse Plamondon-Willard
f5b46e8f3d
add asset propagation for Data\FarmAnimals ( #618 )
2019-09-14 19:20:12 -04:00
Jesse Plamondon-Willard
2f9884c47b
update packages
2019-09-14 19:19:34 -04:00
Jesse Plamondon-Willard
1db1a8fa23
update SMAPI/game version map
2019-09-14 19:19:23 -04:00
Jesse Plamondon-Willard
8cb190de08
add Android detection
2019-09-14 19:19:08 -04:00
Jesse Plamondon-Willard
a36426296a
Merge pull request #658 from danvolchek/log-parser-user-agent-detection
...
[SMAPI.Web] Detect the client's platform and check the right log parser input accordingly
2019-09-14 19:16:44 -04:00
Jesse Plamondon-Willard
98a56169e7
update release notes
2019-09-14 19:15:29 -04:00
Jesse Plamondon-Willard
7ca168269f
log skipped loose files
2019-09-14 19:14:42 -04:00
Jesse Plamondon-Willard
15fd868f59
fix 'unknown file extension' error not listing .json as a valid extension
2019-09-14 19:13:42 -04:00
Jesse Plamondon-Willard
1003116f7f
fix asset changes not affecting cached asset loads in a specific case
2019-09-14 19:13:35 -04:00
Jesse Plamondon-Willard
25e4aa14d8
remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent assembly names
2019-09-14 19:12:40 -04:00
Jesse Plamondon-Willard
fd77ae93d5
fix typos and inconsistent spelling
2019-09-14 19:08:06 -04:00
Jesse Plamondon-Willard
3f6865e830
add footer tip about using schema directly, add details to page title ( #654 )
2019-09-14 19:06:34 -04:00
Jesse Plamondon-Willard
6036fbf050
make 'then' blocks transparent by default ( #654 )
2019-09-14 19:06:29 -04:00
Jesse Plamondon-Willard
807868f440
add support for transparent schema errors with multiple child errors ( #654 )
2019-09-14 19:06:19 -04:00
Jesse Plamondon-Willard
674ceea74e
add support for transparent schema errors ( #654 )
2019-09-14 19:06:14 -04:00
Jesse Plamondon-Willard
e51638948f
add support for @value token in custom schema errors ( #654 )
2019-09-14 19:05:54 -04:00
Jesse Plamondon-Willard
3331beb17a
integrate Content Patcher schema into validator, update docs ( #654 )
2019-09-14 19:05:45 -04:00
Jesse Plamondon-Willard
84ad8b2a92
fix manifest error if neither EntryDll nor ContentPackFor are specified ( #654 )
2019-09-14 19:03:44 -04:00
Jesse Plamondon-Willard
5e8991bfcf
tweak button names, update release notes ( #654 )
2019-09-14 19:03:26 -04:00
Jesse Plamondon-Willard
ee0ff5687d
add user-friendly doc link & error messages, document validator, improve manifest schema ( #654 )
2019-09-14 19:00:54 -04:00
Jesse Plamondon-Willard
85715988f9
fix error when Chucklefish page doesn't exist for update checks
2019-09-14 18:59:50 -04:00
Jesse Plamondon-Willard
1d085df5b7
track license info for mod GitHub repos ( #651 )
2019-09-14 18:59:29 -04:00
Jesse Plamondon-Willard
2b4bc2c282
back up saves in a background thread
2019-09-14 18:59:23 -04:00
Jesse Plamondon-Willard
95f261b1f3
fetch mod info from Nexus API if the web page is hidden due to adult content ( #651 )
2019-09-14 18:59:15 -04:00
Jesse Plamondon-Willard
e856d5efeb
add remote mod status to update check info ( #651 )
2019-09-14 18:54:11 -04:00
Jesse Plamondon-Willard
4b9ba35a19
apply tilesheet fixes to XNB map files too
2019-09-14 18:54:01 -04:00
Jesse Plamondon-Willard
dc1c9bf036
normalise custom map's tilesheet paths for the OS
2019-09-14 18:53:42 -04:00
Jesse Plamondon-Willard
673ef91cc7
show versions in duplicate-mod errors, make folder paths in trace logs clearer
2019-09-14 18:53:37 -04:00
Jesse Plamondon-Willard
ce6cedaf4b
add background fetch for mod compatibility list ( #651 )
2019-09-14 18:52:58 -04:00
Jesse Plamondon-Willard
79622d79b8
Update Mono.Cecil package
2019-09-14 18:52:27 -04:00
Jesse Plamondon-Willard
b2134035b7
update NuGet packages
2019-09-14 18:52:22 -04:00
Jesse Plamondon-Willard
1bf399ec23
add dev note field to compatibility list
2019-09-14 18:52:14 -04:00
Jesse Plamondon-Willard
48f211f544
add metadata links to mod compatibility list
2019-09-14 18:51:57 -04:00
Jesse Plamondon-Willard
1053232c20
add asset propagation for DayTimeMoneyBox buttons
2019-09-14 18:49:28 -04:00
Jesse Plamondon-Willard
4f7d861ce4
make SemanticVersion.TryParse public
2019-09-14 18:48:54 -04:00
Jesse Plamondon-Willard
e2f545484e
add asset propagation for critter textures ( #652 )
2019-09-14 18:48:40 -04:00
Jesse Plamondon-Willard
a731f5ea9a
use better index type ( #651 )
2019-09-14 18:47:25 -04:00
Jesse Plamondon-Willard
2b3f0e740b
make MongoDB database name configurable ( #651 )
2019-09-14 18:47:21 -04:00
Jesse Plamondon-Willard
e00fb85ee7
migrate compatibility list's wiki data to MongoDB cache ( #651 )
2019-09-14 18:47:16 -04:00
Jesse Plamondon-Willard
f18ad1210c
update project name
2019-09-14 18:46:41 -04:00
Jesse Plamondon-Willard
9162f41462
add redirect for old links until NuGet package is updated ( #651 )
2019-09-14 18:45:19 -04:00
Jesse Plamondon-Willard
1dde811c36
group technical docs, add general shortcut for mod build package docs ( #651 )
2019-09-14 18:43:59 -04:00
Jesse Plamondon-Willard
a352b1101c
reorganise docs to support more detailed technical docs ( #651 )
2019-09-14 18:19:14 -04:00
Jesse Plamondon-Willard
a54db1b330
add optional Harmony reference to mod build package
2019-09-14 18:16:13 -04:00
Jesse Plamondon-Willard
a07e2de9a0
keep true/false capitalisation consistent in mod build package
2019-09-14 18:16:06 -04:00
Jesse Plamondon-Willard
6a951d29ae
add $(GameExecutableName) to mod build package
2019-09-14 18:11:25 -04:00
Jesse Plamondon-Willard
601f22b296
overhaul mod build package readme
2019-09-14 18:11:15 -04:00
Jesse Plamondon-Willard
4eab734c81
reorganise and partly rewrite mod build config readme
2019-09-14 18:11:10 -04:00
Jesse Plamondon-Willard
ffe5bc1d4d
remove temporary backwards-compat in mod build package
2019-09-14 18:11:05 -04:00
Jesse Plamondon-Willard
2cf2b6706f
move game detection into toolkit for reuse
2019-09-14 18:10:59 -04:00
Jesse Plamondon-Willard
1a8c7345c3
add stardewvalley.targets support to toolkit
2019-09-14 18:10:41 -04:00
Jesse Plamondon-Willard
480b307e62
include PDB files in mod builds by default
2019-09-14 18:04:58 -04:00
Jesse Plamondon-Willard
d3209b17de
decouple updating watchers & raising event to fix some mod changes not being tracked correctly ( #648 )
2019-09-14 18:04:11 -04:00
Jesse Plamondon-Willard
31c882c8ce
fix map reloads not updating door warps ( #643 )
2019-09-14 18:03:54 -04:00
Jesse Plamondon-Willard
93551c0941
add temporary backwards compatibility for SDV 1.3.36 in mod build package
2019-09-14 18:03:48 -04:00
Jesse Plamondon-Willard
d5a7465b02
add mod build features for new csproj format
2019-09-14 18:03:23 -04:00
Jesse Plamondon-Willard
b47329d5b8
fix year edge case in date calculations
2019-09-14 18:03:11 -04:00
Jesse Plamondon-Willard
b9dec73469
disable mod-level asset caching ( #644 )
...
This fixes an issue where some asset references could be shared between content managers, causing changes to propagate unintentionally.
2019-09-14 18:01:38 -04:00
Jesse Plamondon-Willard
c37fe62ca2
no longer forward managed asset keys loaded through a mod content manager ( #644 )
...
That isn't needed for any documented functionality, and allowed mods to load (and in some cases edit) a different mod's local assets.
2019-09-14 18:01:26 -04:00
Jesse Plamondon-Willard
fff5e8c939
move most mod asset loading logic into content managers ( #644 )
...
This fixes mods needing to load Map assets manually before the game could load them via internal key.
2019-09-14 18:01:19 -04:00
Jesse Plamondon-Willard
bf3738eacb
add separate LogNetworkTraffic option
2019-09-14 18:00:49 -04:00
Jesse Plamondon-Willard
d4e09c5a85
fix tilesheets seasonalised when loading an indoor map
2019-09-14 17:59:13 -04:00
Jesse Plamondon-Willard
24160cacdc
fix tilesheets not seasonalised when a map is reloaded ( #642 )
2019-09-14 17:59:03 -04:00
Jesse Plamondon-Willard
2b12bb32f6
batch reload assets in some cases
2019-09-14 17:58:39 -04:00
Jesse Plamondon-Willard
5cd5e2416d
fix cache misses for non-English players
2019-09-14 17:58:33 -04:00
Jesse Plamondon-Willard
f2dd11fe3f
fix inconsistent LoadStage behavior when creating a new save
2019-09-14 17:57:42 -04:00
Jesse Plamondon-Willard
83ae036e09
improve XNB mod and ignore file matching
2019-09-14 17:52:02 -04:00
Jesse Plamondon-Willard
30cc7ac916
consolidate XNB mods when scanning mods
2019-09-14 17:50:45 -04:00
Jesse Plamondon-Willard
a450b0ebef
drop monitor.ExitGameImmediately method
...
This is bad practice in most cases, and was only used by two mods which didn't legitimately need to exit immediately.
2019-09-14 17:50:26 -04:00
Jesse Plamondon-Willard
e18ffc009d
update mods + mod build package for smapi-internal changes
2019-09-14 17:49:49 -04:00
Jesse Plamondon-Willard
c15785a68d
simplify config.json and metadata.json names
2019-09-14 17:46:57 -04:00
Jesse Plamondon-Willard
f8e32f4433
update release notes, tweak launch script comments ( #640 )
2019-09-14 17:20:34 -04:00
Jesse Plamondon-Willard
3080c4fff4
clarify path formatting in <IgnoreModFilePatterns>
2019-09-14 17:16:45 -04:00
Jesse Plamondon-Willard
b887ecb30b
fix <IgnoreModFilePatterns> not applied to files matched by convention, update readme
2019-09-14 17:14:56 -04:00
Jesse Plamondon-Willard
78f28357e4
update code for SDV 1.4 ( #638 )
2019-09-14 17:14:43 -04:00
Jesse Plamondon-Willard
ee13282843
update for new DLL in SDV 1.4 ( #638 )
2019-09-14 17:14:37 -04:00
Jesse Plamondon-Willard
6c220453e1
fix translatable assets not updated when switching language ( #586 )
2019-09-14 17:13:53 -04:00
Jesse Plamondon-Willard
09d1c5a601
list all detected issues in trace logs for incompatible mods
2019-09-14 17:12:17 -04:00
Jesse Plamondon-Willard
d10ded0fcc
update compatibility list
2019-09-14 17:08:49 -04:00
Jesse Plamondon-Willard
80741d3d2d
update NuGet package version & release notes
2019-09-14 17:05:38 -04:00
Jesse Plamondon-Willard
4689eeb6a3
load mods much earlier so they can intercept all content assets
2019-09-14 17:03:15 -04:00
Jesse Plamondon-Willard
34633cfed9
bundle assets folder into mods by default
2019-09-14 17:02:11 -04:00
Jesse Plamondon-Willard
f78502a3a4
fix incorrect input check, update release notes
2019-09-14 17:01:33 -04:00
Jesse Plamondon-Willard
332bcfa5a1
add content pack translations
2019-09-14 17:00:55 -04:00
Jesse Plamondon-Willard
dc0556ff5f
fix log level for multiplayer 'received message' logs
2019-09-14 17:00:05 -04:00
Jesse Plamondon-Willard
bad2ac2a29
remove deprecated APIs ( #606 )
2019-09-14 16:59:29 -04:00
Jesse Plamondon-Willard
4a297e29eb
better handle player reconnecting before disconnection is registered
2019-09-14 16:58:52 -04:00
Jesse Plamondon-Willard
6b347b83a7
fix Save Backup not pruning old backups if they're uncompressed
2019-09-14 16:58:25 -04:00
Jesse Plamondon-Willard
6fdb29d806
drop support for old versions of SMAPI and Visual Studio in mod build package
2019-09-14 16:57:38 -04:00
Jesse Plamondon-Willard
31a49b83c2
update NuGet packages
2019-09-14 16:57:15 -04:00
Jesse Plamondon-Willard
e55295385b
add HasFile content pack method
2019-09-14 16:56:53 -04:00
Jesse Plamondon-Willard
b7b8b001c5
update for release
2019-09-13 18:20:27 -04:00
Jesse Plamondon-Willard
e4d5b1d0db
fix 'unknown file extension' error not listing .json as a valid extension
2019-09-13 16:21:27 -04:00
Jesse Plamondon-Willard
6285c79548
prevent mods from crashing the game with invalid dialogue in more cases
2019-09-13 16:13:38 -04:00
Jesse Plamondon-Willard
b02c5459e1
add Android instructions to log parser
2019-09-13 16:09:23 -04:00
Jesse Plamondon-Willard
7d755da3e2
fix log parser failing for logs with dot-delimited time formats
2019-09-13 15:52:30 -04:00
Jesse Plamondon-Willard
77f85a701a
update mod list filters to always display clicked mod link
2019-09-13 15:49:34 -04:00
Jesse Plamondon-Willard
e3a2c56a6d
fix 'location list changed' verbose log not correctly listing changes
2019-09-13 15:44:57 -04:00
Jesse Plamondon-Willard
36efdcfce2
update release notes ( #636 )
2019-09-13 15:28:47 -04:00
Jesse Plamondon-Willard
20912724a0
fix errors during early startup not shown before exit
2019-09-13 15:27:06 -04:00
Jesse Plamondon-Willard
29d11a72c2
fix release note
2019-09-13 15:26:15 -04:00
Jesse Plamondon-Willard
64331ffe8c
default Monitor.Log to trace
2019-09-13 15:25:07 -04:00
Jesse Plamondon-Willard
26cac2c12a
prevent invalid items from breaking menus on hover
2019-09-13 15:21:59 -04:00
Jesse Plamondon-Willard
575eb8c525
update release notes
2019-09-13 15:17:51 -04:00
Jesse Plamondon-Willard
98f58c353e
prepare for 2.11.2 release
2019-04-22 22:05:36 -04:00
Jesse Plamondon-Willard
5d0cba90a1
fix error on Mac when a custom map references a vanilla tilesheet that only exists under Content/Maps
2019-04-22 22:02:14 -04:00
Jesse Plamondon-Willard
2800f7a931
add release note ( #633 )
2019-04-22 22:01:02 -04:00
Jesse Plamondon-Willard
4a494c67bd
prepare for 2.11.1 release
2019-03-17 21:34:44 -04:00
Jesse Plamondon-Willard
2a976f7236
add crops to world_clear
2019-03-17 19:42:49 -04:00
Jesse Plamondon-Willard
552886a0f3
fix world_clear removing chests that match a debris name
2019-03-17 19:22:03 -04:00
Jesse Plamondon-Willard
0d762faf60
add support for suppressing warnings in mod DB
2019-03-16 22:17:58 -04:00
Jesse Plamondon-Willard
ebc6911301
update support list & release notes
2019-03-16 19:34:24 -04:00
Jesse Plamondon-Willard
d8cf910347
set max game version to prepare for 1.4 release
2019-03-16 19:09:45 -04:00
Jesse Plamondon-Willard
ec0039ff7f
add release note ( #627 )
2019-03-14 20:17:16 -04:00
danvolchek
f836caec33
fix typos and update release notes
2019-03-10 01:42:27 -05:00
Jesse Plamondon-Willard
460b440c2e
prepare for 2.11 release
2019-03-01 14:10:29 -05:00
Jesse Plamondon-Willard
c7cb7ebb81
fix smapi.io linking to an archived download in rare cases
2019-02-24 18:44:24 -05:00
Jesse Plamondon-Willard
a743d461ce
bump deprecation levels for upcoming SMAPI 3.0 release ( #606 )
2019-02-24 18:43:24 -05:00
danvolchek
69aea77cdb
update release notes
2019-02-24 18:40:48 -05:00
Jesse Plamondon-Willard
4baad0ec8d
cross out mod links on compat page if outdated to prevent confusion
2019-02-24 18:37:12 -05:00
Jesse Plamondon-Willard
b0d0146a45
update for Stardew Valley 1.3.35-beta support
...
SDV 1.3.35 changes the signature for a utility method related to text width checks. SMAPI just needs to be recompiled, but the build won't work with previous versions of the game.
2019-02-24 18:32:35 -05:00
Jesse Plamondon-Willard
41f77f51c0
prepare for 2.10.2 release
2019-02-08 18:19:47 -05:00
Jesse Plamondon-Willard
215574f2b9
fix error when swapping maps mid-session for a location with interior doors
2019-02-08 18:19:28 -05:00
Jesse Plamondon-Willard
f540d2ab29
add locale to context trace logs
2019-02-07 22:45:12 -05:00
Jesse Plamondon-Willard
6b6ccb87de
fix error with custom map tilesheets in some cases
...
Specifically, when a custom map has a seasonal tilesheet which only exists the Content/Maps folder and already matches the current season.
2019-02-07 22:44:31 -05:00
Jesse Plamondon-Willard
1556a04a54
add beta status filter to compatibility list
2019-02-07 22:43:12 -05:00
Jesse Plamondon-Willard
8133d75bba
tweak XNB mod message for clarity
2019-02-07 22:42:19 -05:00
Jesse Plamondon-Willard
59bc63cab6
propagate asset changes into the save file being loaded
2019-02-07 22:42:02 -05:00
Jesse Plamondon-Willard
782dc6f306
correct readme
2019-02-07 22:41:12 -05:00
Jesse Plamondon-Willard
3c3aac382a
fix broken ModDrop links
2019-02-07 22:40:57 -05:00
Jesse Plamondon-Willard
adac125312
update mod build package release notes in readme
2019-02-07 22:40:47 -05:00
Jesse Plamondon-Willard
e3a0bd7e29
deprecate entry DLL with case-insensitive match
2019-02-07 22:40:39 -05:00
Jesse Plamondon-Willard
60cca13d53
update compatibility list
2019-02-07 22:40:19 -05:00
Jesse Plamondon-Willard
5d9a618bec
fix incorrect 'bypassed safety checks' for mods using LoadStageChanged event
2019-02-07 22:40:02 -05:00
Jesse Plamondon-Willard
11c080962b
fix cursor position not updated in edge case
2019-02-07 22:39:54 -05:00
Jesse Plamondon-Willard
2287aeeb65
improve save backup error-handling, keep first backup of the day
2019-02-07 22:39:03 -05:00
Jesse Plamondon-Willard
0f926ca1c9
fix 'unknown mod' deprecation warnings when they occur in the Mod constructor
2019-02-07 22:37:59 -05:00
Jesse Plamondon-Willard
c4a76df4b0
fix 'unknown mod' deprecation warnings showing stack trace in non-developer mode
2019-02-07 22:37:42 -05:00
Jesse Plamondon-Willard
e064be0c7b
fix 'unknown mod' deprecation warnings showing wrong stack trace
2019-02-07 22:36:49 -05:00
Jesse Plamondon-Willard
1db640d295
add mod page link to 'missing dependency' errors for the most common dependencies
2019-02-07 22:35:25 -05:00
Jesse Plamondon-Willard
ce060f30e6
set max game version to avoid confusion when 1.3.35 releases
2019-02-07 22:34:18 -05:00
Jesse Plamondon-Willard
d8dd4b4c18
fix LoadStage.SaveParsed raised before save data available
2019-02-07 22:30:09 -05:00
Jesse Plamondon-Willard
9240bdbf9b
fix save folder constants not available during early load stages
2019-02-07 22:28:55 -05:00
Jesse Plamondon-Willard
72888fe2ed
update for release
2018-12-30 17:02:56 -05:00
Jesse Plamondon-Willard
b3b1b143ba
fix GameLaunched raised twice due to Game1.ticks not incrementing reliably
2018-12-30 16:56:35 -05:00
Jesse Plamondon-Willard
ca18a2867b
update for release
2018-12-29 20:09:19 -05:00
Jesse Plamondon-Willard
e77f17d809
increase deprecation levels for the upcoming SMAPI 3.0
2018-12-29 19:03:16 -05:00
Jesse Plamondon-Willard
dae12c16e5
add IsCurrentLocation event arg to World events
2018-12-29 18:31:23 -05:00
Jesse Plamondon-Willard
3a5356b039
add dates & compatible game versions to release notes, standardise inconsistent older notes
2018-12-29 18:16:12 -05:00
Jesse Plamondon-Willard
5db5ca1c88
reduce cache time for mod compatibility list
2018-12-29 15:53:11 -05:00
Jesse Plamondon-Willard
2990784433
tweak release notes
2018-12-27 21:54:03 -05:00
Jesse Plamondon-Willard
382b5fe914
minor performance optimisation
2018-12-25 15:12:58 -05:00
Jesse Plamondon-Willard
8e0573d7d9
add GameLoop.OneSecondUpdateTicking/Ticked
2018-12-25 15:10:22 -05:00
Jesse Plamondon-Willard
6ad52d607c
add Specialised.LoadStageChanged event
2018-12-24 17:28:58 -05:00
Jesse Plamondon-Willard
041bd2d6ba
add Specialised.SavePreloaded event
2018-12-23 19:26:02 -05:00
Jesse Plamondon-Willard
4b325f61b3
allow Read/WriteSaveFile as soon as the save is loaded
2018-12-23 16:51:38 -05:00
Jesse Plamondon-Willard
7294cb3cc5
add world_clear console command
2018-12-22 16:08:52 -05:00
Jesse Plamondon-Willard
270d436a17
remove shell code in Windows installer to reduce antivirus false positives
2018-12-18 20:15:39 -05:00
Jesse Plamondon-Willard
22297e2ee4
fix host peer not cleared when a multiplayer session ends
2018-12-16 20:28:02 -05:00
Jesse Plamondon-Willard
8dd94ac7f1
fix error when hovering items in some cases
2018-12-16 19:58:11 -05:00
Jesse Plamondon-Willard
fd0af5f3c1
polish release notes
2018-12-16 17:25:46 -05:00
Jesse Plamondon-Willard
803f9f439c
fix messages not sent correctly to farmhands connected via Steam friends
2018-12-16 02:55:41 -05:00
Jesse Plamondon-Willard
ce4593fb30
update release notes
2018-12-15 14:46:09 -05:00
Jesse Plamondon-Willard
39341d772e
prevent invalid items from crashing the game
2018-12-15 13:33:22 -05:00
Jesse Plamondon-Willard
5f620e14fa
add SMAPI 3.0 readiness to API data ( #606 )
2018-12-15 00:18:51 -05:00
Jesse Plamondon-Willard
567c216161
fix unix launcher included in Windows installer
2018-12-14 18:59:49 -05:00
Jesse Plamondon-Willard
0d26285da1
add friendly error when the game can't find its Content\XACT folder
2018-12-14 00:42:00 -05:00
Jesse Plamondon-Willard
8eee91c67d
fix game launch error logged as 'SMAPI'
2018-12-14 00:23:48 -05:00
Jesse Plamondon-Willard
fd47e992db
deprecate assetData.AsDictionary().Set
2018-12-13 02:01:23 -05:00
Jesse Plamondon-Willard
e447ce225f
add content pack API
2018-12-13 01:16:38 -05:00
Jesse Plamondon-Willard
cd277e915f
fix NPCDisposition asset propagation breaking NPC data
2018-12-13 00:34:28 -05:00
Jesse Plamondon-Willard
3fef9bb2a5
fix 'begin must be called' sprite batch errors when using Display.RenderedWorld event
2018-12-09 19:35:38 -05:00
Jesse Plamondon-Willard
441ded8c9a
fix error when a mod makes invalid changes to an NPC schedule
2018-12-09 18:52:21 -05:00
Jesse Plamondon-Willard
085b1be28c
fix error when a location doesn't have a map asset key
2018-12-07 16:29:06 -05:00
Jesse Plamondon-Willard
8ff4111027
fix crash when constucting buildings that have an interior
2018-12-07 16:17:45 -05:00
Jesse Plamondon-Willard
8901218418
update for release
2018-12-07 13:40:13 -05:00
Jesse Plamondon-Willard
2b97b9f701
disable paranoid detection if paranoid warnings are disabled
2018-12-06 18:27:44 -05:00
Jesse Plamondon-Willard
0a009d6fda
add friendly error when Steam isn't loaded
2018-12-05 22:49:49 -05:00
Jesse Plamondon-Willard
aba15074b3
add helper.CreateTemporaryContentPack to replace deprecated transitional method
2018-12-05 00:18:13 -05:00
Jesse Plamondon-Willard
699fc41a7d
cleanup, add release note
2018-12-04 23:49:09 -05:00
Jesse Plamondon-Willard
94d5d8e106
add IsLocalPlayer flag to player events
2018-12-04 23:49:08 -05:00
Jesse Plamondon-Willard
d87eff4fbf
update release notes ( #606 )
2018-12-04 23:49:07 -05:00
Jesse Plamondon-Willard
3744e2f1e5
add SMAPI 3.0 compatibility strict mode ( #606 )
2018-12-04 23:49:06 -05:00
Jesse Plamondon-Willard
ebfed7147c
update release notes ( #604 )
2018-12-02 15:40:54 -05:00
Jesse Plamondon-Willard
84c406ce36
add ModDrop support in API & update checks ( #604 )
2018-11-30 00:15:24 -05:00
Jesse Plamondon-Willard
dd15416d55
fix RenderedWorld event not invoked before overlays are rendered
2018-11-29 23:06:36 -05:00
Jesse Plamondon-Willard
e58681f1bc
fix some map tilesheets not editable if not playing in English
2018-11-28 18:37:46 -05:00
Jesse Plamondon-Willard
924c3a5d3f
add support for propagating NPCDisposition asset changes
2018-11-25 15:19:12 -05:00
Jesse Plamondon-Willard
b34cbb5b86
fix error when leaving & rejoining a server in the same session
2018-11-25 13:14:45 -05:00
Jesse Plamondon-Willard
cbd63b9a87
fix Console Commands' handling of tool upgrade levels for item commands
2018-11-25 13:12:57 -05:00
Jesse Plamondon-Willard
fb253941df
add support for propagating map asset changes
2018-11-25 00:07:26 -05:00
Jesse Plamondon-Willard
43f11cfe51
strip newlines in manifest display fields
2018-11-23 17:33:30 -05:00
Jesse Plamondon-Willard
d1fb273d20
fix cryptic error when running installer from inside a zip in Windows
2018-11-23 11:57:25 -05:00
Jesse Plamondon-Willard
ba7d6a0e51
add compatibility stats to mod page
2018-11-22 16:16:59 -05:00
Jesse Plamondon-Willard
aeca48c419
fix beta header shown on compat list when there's no current beta
2018-11-19 19:22:55 -05:00
Jesse Plamondon-Willard
845d38169c
fix game crash in MacOS
...
This fixes a game crash in MacOS during startup by copying the Windows versions of those DLLs into SMAPI's internal folder. This was handled by the custom build scripts until SMAPI 2.8.
2018-11-19 15:05:44 -05:00
Jesse Plamondon-Willard
ad612da1a2
fix installer errors on Windows ( #602 )
2018-11-19 13:37:46 -05:00
Jesse Plamondon-Willard
5aed53e943
polish release notes
2018-11-19 00:55:21 -05:00
Jesse Plamondon-Willard
ebbbf6fd58
shorten bundle file names ( #602 )
2018-11-18 01:45:36 -05:00
Jesse Plamondon-Willard
48b9acb074
add build logic from the custom scripts ( #602 )
2018-11-18 00:51:30 -05:00
Jesse Plamondon-Willard
e5bc00e7a2
hide installer's bundled files to avoid confusion ( #602 )
2018-11-18 00:47:35 -05:00
Jesse Plamondon-Willard
41e3c28021
fix installer allowing custom mods to be bundled with the install ( #602 )
...
This led to confusion since the installer didn't copy mod subfolders correctly. The installer now explains where to add custom mods instead.
2018-11-18 00:44:56 -05:00
Jesse Plamondon-Willard
3a4ad38e05
fix broken link in docs, rm unneeded using
2018-11-17 11:12:11 -05:00
Jesse Plamondon-Willard
04886afd29
fix update-check errors sometimes being overwritten with a generic error message
2018-11-16 21:32:48 -05:00
Jesse Plamondon-Willard
dcfae980bf
fix content packs always failing to load if they declare a dependency on a SMAPI mod
2018-11-16 21:29:28 -05:00
Jesse Plamondon-Willard
ba0acf89c1
update for release
2018-11-14 21:13:48 -05:00
Jesse Plamondon-Willard
1f578ed890
update release notes ( #601 )
2018-11-13 18:44:46 -05:00
Jesse Plamondon-Willard
9560baeb71
add filters to mod compatibility list ( #597 )
2018-11-09 17:35:56 -05:00
Jesse Plamondon-Willard
6f569c5794
add verbose logging as a monitor feature
2018-11-07 13:33:56 -05:00
Jesse Plamondon-Willard
c073829627
deprecate version build field
2018-11-07 12:17:53 -05:00
Jesse Plamondon-Willard
0b03b4f16a
deprecate old manifest version format
2018-11-07 12:04:20 -05:00
Jesse Plamondon-Willard
6a1994b850
fix crash log deleted immediately on game relaunch
2018-11-06 21:24:46 -05:00
Jesse Plamondon-Willard
e1e02357af
add privacy page
2018-11-05 02:13:44 -05:00
Jesse Plamondon-Willard
49e944d06f
update HTTP URLs to HTTPS
2018-11-04 23:52:59 -05:00
Jesse Plamondon-Willard
a4a1777ca4
update Mono.Cecil
2018-11-04 23:47:17 -05:00
Jesse Plamondon-Willard
8f32c87aa1
migrate to new Harmony NuGet package
2018-11-04 23:22:33 -05:00
Jesse Plamondon-Willard
02a46bf13f
add APIs to send/receive messages in multiplayer ( #480 )
2018-11-03 01:29:01 -04:00
Jesse Plamondon-Willard
2872cad9fe
fix Context.IsPlayerFree being true before player finishes transitioning to a new location in multiplayer
2018-10-28 19:31:12 -04:00
Jesse Plamondon-Willard
88ea1eae13
add support for ignored mod folders
2018-10-27 22:08:00 -04:00
Jesse Plamondon-Willard
db88738666
fix friendly error no longer shown when SMAPI isn't run from the game folder
2018-10-27 13:08:15 -04:00
Jesse Plamondon-Willard
2430b9c4ef
add troubleshooting guide link to intro, update release notes ( #597 )
2018-10-21 12:24:18 -04:00
Jesse Plamondon-Willard
e09499f628
recommend compatible SMAPI version in game version check error
2018-10-20 14:43:09 -04:00
Jesse Plamondon-Willard
4814d11488
tweak release note ( #595 )
2018-10-08 22:19:16 -04:00
danvolchek
40f0a53f8f
display author of content packs
2018-10-08 19:58:53 -05:00
Jesse Plamondon-Willard
7829df45cb
track game logs separately in log parser
2018-10-08 20:10:12 -04:00
Jesse Plamondon-Willard
6053b8c01f
prevent game crash caused by invalid dialogue
2018-10-08 19:50:09 -04:00
Jesse Plamondon-Willard
ea3d3a6648
make duplicate-mod more intuitive
...
The error now shows the relative folder paths (instead of manifest IDs), and only one error will be logged instead of one per duplicate.
2018-10-08 19:13:03 -04:00
Jesse Plamondon-Willard
ec6025aad3
add more events ( #310 )
2018-10-08 18:57:09 -04:00
Jesse Plamondon-Willard
6c39a31f72
special-case '-unofficial' when comparing versions
2018-10-01 19:32:49 -04:00
Jesse Plamondon-Willard
f5386fcf60
add error if player has wrong version of SMAPI installed for their OS
2018-10-01 18:43:14 -04:00
Jesse Plamondon-Willard
c531acb659
fix command errors logged as SMAPI instead of the affected mod
2018-09-29 18:30:14 -04:00
Jesse Plamondon-Willard
91b3344fea
fix mod web API returning a concatenated name for mods with alternate names
2018-09-29 18:18:01 -04:00
Jesse Plamondon-Willard
074f730329
add separate error when player puts an XNB mod in Mods
2018-09-27 00:36:31 -04:00
Jesse Plamondon-Willard
b9844c4acd
add support for semi-transparency when overlaying images
2018-09-25 00:58:46 -04:00
Jesse Plamondon-Willard
99e4a4a1cc
fix crash when mods add an invalid location with no name
2018-09-21 18:25:33 -04:00
Jesse Plamondon-Willard
f56636d2c8
fix trace logs not showing path for invalid mods
2018-09-18 21:03:05 -04:00
Jesse Plamondon-Willard
239173558c
fix dependencies not enforced if the dependency failed in the load phase
2018-09-18 18:49:07 -04:00
Jesse Plamondon-Willard
8b2fd0bab7
fix translation issues not shown as warnings
2018-09-18 17:52:48 -04:00
Jesse Plamondon-Willard
43a3af1a67
prefer xterm when launching SMAPI
2018-09-18 17:49:36 -04:00
Jesse Plamondon-Willard
f2cb952dd1
add support for parallel stable/beta unofficial versions ( #594 )
2018-09-06 21:41:02 -04:00
Jesse Plamondon-Willard
47bc21109c
update compatibility list
2018-09-04 01:49:12 -04:00
Jesse Plamondon-Willard
af6c273d8a
fix transparency issues on Linux/Mac due to MonoGame bug ( #279 )
2018-09-03 19:40:05 -04:00
Jesse Plamondon-Willard
047091a1a4
rewrite PNG premultiplication so mods can load PNGs during a draw cycle
2018-09-03 19:32:36 -04:00
Jesse Plamondon-Willard
c94f3e7c63
only use valid update keys in update-check logic ( #592 )
2018-09-02 19:19:13 -04:00
Jesse Plamondon-Willard
ff8ffbdef0
add paranoid warnings mode ( #590 )
2018-08-31 00:48:34 -04:00
Jesse Plamondon-Willard
b5adfd8bce
add more default game install paths
2018-08-26 20:42:31 -04:00
Jesse Plamondon-Willard
cd83782ef9
fetch mod update keys from wiki when available
2018-08-24 20:35:13 -04:00
Jesse Plamondon-Willard
04778dcb26
suppress the game's 'added cricket' debug output
2018-08-24 20:16:03 -04:00
Jesse Plamondon-Willard
aabd76f38c
fix path init error-handling using monitor before it's initialised
2018-08-24 20:10:57 -04:00
Jesse Plamondon-Willard
ceac1de6ec
change mod registry to return a container interface ( #534 )
2018-08-22 23:03:09 -04:00
Jesse Plamondon-Willard
d2b6a71aa4
fix crash when a mod manifest is corrupted
2018-08-22 01:36:11 -04:00
Jesse Plamondon-Willard
9f64dd2abb
add installer logic to detect if player moved the bundled mods ( #583 )
2018-08-19 21:50:42 -04:00
Jesse Plamondon-Willard
307bf6ce55
adjust SaveBackup mod to simplify installer logic ( #583 )
2018-08-19 21:08:58 -04:00
Jesse Plamondon-Willard
100e303b48
add recursive mod search ( #583 )
2018-08-19 20:27:28 -04:00
Jesse Plamondon-Willard
826dd53ab5
move most SMAPI files into subfolder ( #582 )
2018-08-19 18:28:16 -04:00
Jesse Plamondon-Willard
417c040766
add data API ( #468 )
2018-08-19 01:53:35 -04:00
Jesse Plamondon-Willard
944b2995f1
no longer allow non-relative paths for IContentPack.Read/WriteJsonFile ( #468 )
2018-08-18 23:33:38 -04:00
Jesse Plamondon-Willard
d918ceb224
add IContentPack.WriteJsonFile method ( #468 )
2018-08-18 23:00:01 -04:00
Jesse Plamondon-Willard
c916cc5a10
mark old SpaceCore versions incompatible
2018-08-18 13:25:08 -04:00
Jesse Plamondon-Willard
4dd4efc96f
update for SMAPI 2.7 release
2018-08-14 12:21:31 -04:00
Jesse Plamondon-Willard
3299d25ee3
drop backwards compatibility in update-check API
...
Update checks from older versions of SMAPI are never useful now that Stardew Valley 1.3 is released: older versions of SMAPI won't launch in Stardew Valley 1.3 (so they won't check for updates), and newer versions of SMAPI/mods won't work with older versions of the game.
2018-08-14 12:07:15 -04:00
Jesse Plamondon-Willard
f7111a2488
add asset propagation for map tilesheets ( #570 )
2018-08-12 01:31:52 -04:00
Jesse Plamondon-Willard
a6f6b9cad7
fix asset propagation for child sprites ( #573 )
2018-08-12 00:41:53 -04:00
Jesse Plamondon-Willard
99ebac7e07
add asset propagation for dialogue changes ( #580 )
2018-08-11 23:52:45 -04:00
Jesse Plamondon-Willard
4e49ce8547
let Linux/Mac players choose the console scheme when installing ( #554 )
2018-08-11 23:19:21 -04:00
Jesse Plamondon-Willard
9029633f7f
overhaul installer display ( #554 )
...
The installer now validates preconditions earlier when possible, and after each step will reset the text and condense details from previous steps. This way players only see info for the current question to avoid confusion, and it's easier to add new steps.
2018-08-11 23:17:36 -04:00
Jesse Plamondon-Willard
b790729334
add support for loading unpacked .json files through content API ( #576 )
2018-08-11 20:33:21 -04:00
Jesse Plamondon-Willard
ef731de831
add --mods-path CLI argument to allow switching between mod folders ( #579 )
2018-08-11 14:18:52 -04:00
Jesse Plamondon-Willard
04404952c8
bump next release number
2018-08-11 13:10:39 -04:00
Jesse Plamondon-Willard
3d7ce99d79
revamp how mod skips & issues are displayed ( #571 )
2018-08-10 00:59:48 -04:00
Jesse Plamondon-Willard
9488d6482b
fix some log files not deleted on startup
2018-08-09 16:32:00 -04:00
Jesse Plamondon-Willard
03e679d66c
serialise all enums to string in JSON by default
2018-08-08 00:12:47 -04:00
Jesse Plamondon-Willard
8df5d79c9e
fix ConsoleCommands item search code
2018-08-06 22:23:18 -04:00
Jesse Plamondon-Willard
a1a93ac4bf
fix spring tilesheets always used for custom festival maps ( #577 )
2018-08-06 22:21:10 -04:00
Jesse Plamondon-Willard
7eca78426e
mark Everytime Submarine incompatible ( #574 )
2018-08-05 22:11:11 -04:00
Jesse Plamondon-Willard
a0f7a24474
fixed false compat error when constructing multidimensional arrays
2018-08-04 16:32:46 -04:00
Jesse Plamondon-Willard
433261e7d5
fix ToSButton() methods not public
2018-08-04 16:18:23 -04:00
Jesse Plamondon-Willard
dde0c89f52
remove 'beta' suffix in release notes
2018-07-31 20:41:06 -04:00
Jesse Plamondon-Willard
09990d95eb
polish SMAPI 2.6 release notes ( #569 )
2018-07-29 13:35:52 -04:00
Jesse Plamondon-Willard
76e1fd3905
fix console commands being invoked asynchronously ( #562 )
2018-07-13 20:19:02 -04:00
Jesse Plamondon-Willard
e71cfc63b5
add GitHub issue templates
2018-07-11 12:19:04 -04:00
Jesse Plamondon-Willard
edb44cdb40
fix error reading empty translation files
2018-07-09 20:59:39 -04:00
Jesse Plamondon-Willard
d8ee422405
add support for reloading NPC schedules through the content API
2018-07-01 17:37:19 -04:00
Jesse Plamondon-Willard
274aa9f775
polish 2.6 release notes a bit
2018-07-01 17:33:11 -04:00