Jesse Plamondon-Willard
dc1c9bf036
normalise custom map's tilesheet paths for the OS
2019-09-14 18:53:42 -04:00
Jesse Plamondon-Willard
673ef91cc7
show versions in duplicate-mod errors, make folder paths in trace logs clearer
2019-09-14 18:53:37 -04:00
Jesse Plamondon-Willard
ce6cedaf4b
add background fetch for mod compatibility list ( #651 )
2019-09-14 18:52:58 -04:00
Jesse Plamondon-Willard
79622d79b8
Update Mono.Cecil package
2019-09-14 18:52:27 -04:00
Jesse Plamondon-Willard
b2134035b7
update NuGet packages
2019-09-14 18:52:22 -04:00
Jesse Plamondon-Willard
1bf399ec23
add dev note field to compatibility list
2019-09-14 18:52:14 -04:00
Jesse Plamondon-Willard
48f211f544
add metadata links to mod compatibility list
2019-09-14 18:51:57 -04:00
Jesse Plamondon-Willard
1053232c20
add asset propagation for DayTimeMoneyBox buttons
2019-09-14 18:49:28 -04:00
Jesse Plamondon-Willard
4f7d861ce4
make SemanticVersion.TryParse public
2019-09-14 18:48:54 -04:00
Jesse Plamondon-Willard
e2f545484e
add asset propagation for critter textures ( #652 )
2019-09-14 18:48:40 -04:00
Jesse Plamondon-Willard
1dde811c36
group technical docs, add general shortcut for mod build package docs ( #651 )
2019-09-14 18:43:59 -04:00
Jesse Plamondon-Willard
1a8c7345c3
add stardewvalley.targets support to toolkit
2019-09-14 18:10:41 -04:00
Jesse Plamondon-Willard
d3209b17de
decouple updating watchers & raising event to fix some mod changes not being tracked correctly ( #648 )
2019-09-14 18:04:11 -04:00
Jesse Plamondon-Willard
31c882c8ce
fix map reloads not updating door warps ( #643 )
2019-09-14 18:03:54 -04:00
Jesse Plamondon-Willard
b47329d5b8
fix year edge case in date calculations
2019-09-14 18:03:11 -04:00
Jesse Plamondon-Willard
b9dec73469
disable mod-level asset caching ( #644 )
...
This fixes an issue where some asset references could be shared between content managers, causing changes to propagate unintentionally.
2019-09-14 18:01:38 -04:00
Jesse Plamondon-Willard
c37fe62ca2
no longer forward managed asset keys loaded through a mod content manager ( #644 )
...
That isn't needed for any documented functionality, and allowed mods to load (and in some cases edit) a different mod's local assets.
2019-09-14 18:01:26 -04:00
Jesse Plamondon-Willard
fff5e8c939
move most mod asset loading logic into content managers ( #644 )
...
This fixes mods needing to load Map assets manually before the game could load them via internal key.
2019-09-14 18:01:19 -04:00
Jesse Plamondon-Willard
bf3738eacb
add separate LogNetworkTraffic option
2019-09-14 18:00:49 -04:00
Jesse Plamondon-Willard
d4e09c5a85
fix tilesheets seasonalised when loading an indoor map
2019-09-14 17:59:13 -04:00
Jesse Plamondon-Willard
24160cacdc
fix tilesheets not seasonalised when a map is reloaded ( #642 )
2019-09-14 17:59:03 -04:00
Jesse Plamondon-Willard
2b12bb32f6
batch reload assets in some cases
2019-09-14 17:58:39 -04:00
Jesse Plamondon-Willard
5cd5e2416d
fix cache misses for non-English players
2019-09-14 17:58:33 -04:00
Jesse Plamondon-Willard
f2dd11fe3f
fix inconsistent LoadStage behavior when creating a new save
2019-09-14 17:57:42 -04:00
Jesse Plamondon-Willard
83ae036e09
improve XNB mod and ignore file matching
2019-09-14 17:52:02 -04:00
Jesse Plamondon-Willard
30cc7ac916
consolidate XNB mods when scanning mods
2019-09-14 17:50:45 -04:00
Jesse Plamondon-Willard
a450b0ebef
drop monitor.ExitGameImmediately method
...
This is bad practice in most cases, and was only used by two mods which didn't legitimately need to exit immediately.
2019-09-14 17:50:26 -04:00
Jesse Plamondon-Willard
f8e32f4433
update release notes, tweak launch script comments ( #640 )
2019-09-14 17:20:34 -04:00
Jesse Plamondon-Willard
78f28357e4
update code for SDV 1.4 ( #638 )
2019-09-14 17:14:43 -04:00
Jesse Plamondon-Willard
6c220453e1
fix translatable assets not updated when switching language ( #586 )
2019-09-14 17:13:53 -04:00
Jesse Plamondon-Willard
09d1c5a601
list all detected issues in trace logs for incompatible mods
2019-09-14 17:12:17 -04:00
Jesse Plamondon-Willard
d10ded0fcc
update compatibility list
2019-09-14 17:08:49 -04:00
Jesse Plamondon-Willard
4689eeb6a3
load mods much earlier so they can intercept all content assets
2019-09-14 17:03:15 -04:00
Jesse Plamondon-Willard
f78502a3a4
fix incorrect input check, update release notes
2019-09-14 17:01:33 -04:00
Jesse Plamondon-Willard
332bcfa5a1
add content pack translations
2019-09-14 17:00:55 -04:00
Jesse Plamondon-Willard
dc0556ff5f
fix log level for multiplayer 'received message' logs
2019-09-14 17:00:05 -04:00
Jesse Plamondon-Willard
bad2ac2a29
remove deprecated APIs ( #606 )
2019-09-14 16:59:29 -04:00
Jesse Plamondon-Willard
4a297e29eb
better handle player reconnecting before disconnection is registered
2019-09-14 16:58:52 -04:00
Jesse Plamondon-Willard
6b347b83a7
fix Save Backup not pruning old backups if they're uncompressed
2019-09-14 16:58:25 -04:00
Jesse Plamondon-Willard
31a49b83c2
update NuGet packages
2019-09-14 16:57:15 -04:00
Jesse Plamondon-Willard
e55295385b
add HasFile content pack method
2019-09-14 16:56:53 -04:00
Jesse Plamondon-Willard
b7b8b001c5
update for release
2019-09-13 18:20:27 -04:00
Jesse Plamondon-Willard
e4d5b1d0db
fix 'unknown file extension' error not listing .json as a valid extension
2019-09-13 16:21:27 -04:00
Jesse Plamondon-Willard
6285c79548
prevent mods from crashing the game with invalid dialogue in more cases
2019-09-13 16:13:38 -04:00
Jesse Plamondon-Willard
b02c5459e1
add Android instructions to log parser
2019-09-13 16:09:23 -04:00
Jesse Plamondon-Willard
7d755da3e2
fix log parser failing for logs with dot-delimited time formats
2019-09-13 15:52:30 -04:00
Jesse Plamondon-Willard
77f85a701a
update mod list filters to always display clicked mod link
2019-09-13 15:49:34 -04:00
Jesse Plamondon-Willard
e3a2c56a6d
fix 'location list changed' verbose log not correctly listing changes
2019-09-13 15:44:57 -04:00
Jesse Plamondon-Willard
36efdcfce2
update release notes ( #636 )
2019-09-13 15:28:47 -04:00
Jesse Plamondon-Willard
20912724a0
fix errors during early startup not shown before exit
2019-09-13 15:27:06 -04:00
Jesse Plamondon-Willard
29d11a72c2
fix release note
2019-09-13 15:26:15 -04:00
Jesse Plamondon-Willard
64331ffe8c
default Monitor.Log to trace
2019-09-13 15:25:07 -04:00
Jesse Plamondon-Willard
26cac2c12a
prevent invalid items from breaking menus on hover
2019-09-13 15:21:59 -04:00
Jesse Plamondon-Willard
575eb8c525
update release notes
2019-09-13 15:17:51 -04:00
Jesse Plamondon-Willard
98f58c353e
prepare for 2.11.2 release
2019-04-22 22:05:36 -04:00
Jesse Plamondon-Willard
5d0cba90a1
fix error on Mac when a custom map references a vanilla tilesheet that only exists under Content/Maps
2019-04-22 22:02:14 -04:00
Jesse Plamondon-Willard
2800f7a931
add release note ( #633 )
2019-04-22 22:01:02 -04:00
Jesse Plamondon-Willard
4a494c67bd
prepare for 2.11.1 release
2019-03-17 21:34:44 -04:00
Jesse Plamondon-Willard
2a976f7236
add crops to world_clear
2019-03-17 19:42:49 -04:00
Jesse Plamondon-Willard
552886a0f3
fix world_clear removing chests that match a debris name
2019-03-17 19:22:03 -04:00
Jesse Plamondon-Willard
0d762faf60
add support for suppressing warnings in mod DB
2019-03-16 22:17:58 -04:00
Jesse Plamondon-Willard
ebc6911301
update support list & release notes
2019-03-16 19:34:24 -04:00
Jesse Plamondon-Willard
d8cf910347
set max game version to prepare for 1.4 release
2019-03-16 19:09:45 -04:00
Jesse Plamondon-Willard
ec0039ff7f
add release note ( #627 )
2019-03-14 20:17:16 -04:00
danvolchek
f836caec33
fix typos and update release notes
2019-03-10 01:42:27 -05:00
Jesse Plamondon-Willard
460b440c2e
prepare for 2.11 release
2019-03-01 14:10:29 -05:00
Jesse Plamondon-Willard
c7cb7ebb81
fix smapi.io linking to an archived download in rare cases
2019-02-24 18:44:24 -05:00
Jesse Plamondon-Willard
a743d461ce
bump deprecation levels for upcoming SMAPI 3.0 release ( #606 )
2019-02-24 18:43:24 -05:00
danvolchek
69aea77cdb
update release notes
2019-02-24 18:40:48 -05:00
Jesse Plamondon-Willard
4baad0ec8d
cross out mod links on compat page if outdated to prevent confusion
2019-02-24 18:37:12 -05:00
Jesse Plamondon-Willard
b0d0146a45
update for Stardew Valley 1.3.35-beta support
...
SDV 1.3.35 changes the signature for a utility method related to text width checks. SMAPI just needs to be recompiled, but the build won't work with previous versions of the game.
2019-02-24 18:32:35 -05:00
Jesse Plamondon-Willard
41f77f51c0
prepare for 2.10.2 release
2019-02-08 18:19:47 -05:00
Jesse Plamondon-Willard
215574f2b9
fix error when swapping maps mid-session for a location with interior doors
2019-02-08 18:19:28 -05:00
Jesse Plamondon-Willard
f540d2ab29
add locale to context trace logs
2019-02-07 22:45:12 -05:00
Jesse Plamondon-Willard
6b6ccb87de
fix error with custom map tilesheets in some cases
...
Specifically, when a custom map has a seasonal tilesheet which only exists the Content/Maps folder and already matches the current season.
2019-02-07 22:44:31 -05:00
Jesse Plamondon-Willard
1556a04a54
add beta status filter to compatibility list
2019-02-07 22:43:12 -05:00
Jesse Plamondon-Willard
8133d75bba
tweak XNB mod message for clarity
2019-02-07 22:42:19 -05:00
Jesse Plamondon-Willard
59bc63cab6
propagate asset changes into the save file being loaded
2019-02-07 22:42:02 -05:00
Jesse Plamondon-Willard
3c3aac382a
fix broken ModDrop links
2019-02-07 22:40:57 -05:00
Jesse Plamondon-Willard
e3a0bd7e29
deprecate entry DLL with case-insensitive match
2019-02-07 22:40:39 -05:00
Jesse Plamondon-Willard
60cca13d53
update compatibility list
2019-02-07 22:40:19 -05:00
Jesse Plamondon-Willard
5d9a618bec
fix incorrect 'bypassed safety checks' for mods using LoadStageChanged event
2019-02-07 22:40:02 -05:00
Jesse Plamondon-Willard
11c080962b
fix cursor position not updated in edge case
2019-02-07 22:39:54 -05:00
Jesse Plamondon-Willard
2287aeeb65
improve save backup error-handling, keep first backup of the day
2019-02-07 22:39:03 -05:00
Jesse Plamondon-Willard
0f926ca1c9
fix 'unknown mod' deprecation warnings when they occur in the Mod constructor
2019-02-07 22:37:59 -05:00
Jesse Plamondon-Willard
c4a76df4b0
fix 'unknown mod' deprecation warnings showing stack trace in non-developer mode
2019-02-07 22:37:42 -05:00
Jesse Plamondon-Willard
e064be0c7b
fix 'unknown mod' deprecation warnings showing wrong stack trace
2019-02-07 22:36:49 -05:00
Jesse Plamondon-Willard
1db640d295
add mod page link to 'missing dependency' errors for the most common dependencies
2019-02-07 22:35:25 -05:00
Jesse Plamondon-Willard
ce060f30e6
set max game version to avoid confusion when 1.3.35 releases
2019-02-07 22:34:18 -05:00
Jesse Plamondon-Willard
d8dd4b4c18
fix LoadStage.SaveParsed raised before save data available
2019-02-07 22:30:09 -05:00
Jesse Plamondon-Willard
9240bdbf9b
fix save folder constants not available during early load stages
2019-02-07 22:28:55 -05:00
Jesse Plamondon-Willard
72888fe2ed
update for release
2018-12-30 17:02:56 -05:00
Jesse Plamondon-Willard
b3b1b143ba
fix GameLaunched raised twice due to Game1.ticks not incrementing reliably
2018-12-30 16:56:35 -05:00
Jesse Plamondon-Willard
ca18a2867b
update for release
2018-12-29 20:09:19 -05:00
Jesse Plamondon-Willard
e77f17d809
increase deprecation levels for the upcoming SMAPI 3.0
2018-12-29 19:03:16 -05:00
Jesse Plamondon-Willard
dae12c16e5
add IsCurrentLocation event arg to World events
2018-12-29 18:31:23 -05:00
Jesse Plamondon-Willard
3a5356b039
add dates & compatible game versions to release notes, standardise inconsistent older notes
2018-12-29 18:16:12 -05:00
Jesse Plamondon-Willard
5db5ca1c88
reduce cache time for mod compatibility list
2018-12-29 15:53:11 -05:00
Jesse Plamondon-Willard
2990784433
tweak release notes
2018-12-27 21:54:03 -05:00
Jesse Plamondon-Willard
382b5fe914
minor performance optimisation
2018-12-25 15:12:58 -05:00