Jesse Plamondon-Willard
5e16ed0eea
prevent weird null reference exception in error-handling
2021-08-05 14:28:29 -04:00
Jesse Plamondon-Willard
94d41cd67a
correct release date
2021-08-05 12:21:18 -04:00
Jesse Plamondon-Willard
b6e058c322
prepare for release
2021-08-04 18:34:29 -04:00
Jesse Plamondon-Willard
b6f3ecc143
fix error when error-handling invalid ReflectionTypeLoadException errors
2021-08-04 18:05:05 -04:00
Jesse Plamondon-Willard
807dcfec77
undo Constants.Save* changes in 3.12.1
2021-08-04 18:02:15 -04:00
Jesse Plamondon-Willard
1bb51b2c41
prepare for release
2021-08-03 19:11:26 -04:00
Jesse Plamondon-Willard
6b0d13be7c
fix Mono.Cecil failing to resolve references to SMAPI in some edge cases
2021-08-03 19:03:51 -04:00
Jesse Plamondon-Willard
cf261ff36e
increase software conflict message to warning level to simplify troubleshooting
2021-08-03 12:00:15 -04:00
Jesse Plamondon-Willard
848460a34e
update compatibility list
2021-08-02 21:30:59 -04:00
Jesse Plamondon-Willard
5256b738b4
use more reliable method to get save folder name
...
SMAPI now tracks the actual folder name being loaded to avoid edge cases where the folder name doesn't match the save ID.
2021-08-02 21:14:22 -04:00
Jesse Plamondon-Willard
d688cdf8c3
prepare for release
2021-08-01 13:11:27 -04:00
Jesse Plamondon-Willard
c15d43049a
fix map reload not correctly reloading interior doors
2021-07-31 19:22:14 -04:00
Jesse Plamondon-Willard
80d5672cdb
fix crash when farm name contains invalid-in-file-path characters ( #791 )
2021-07-31 01:50:31 -04:00
Jesse Plamondon-Willard
dc78d944e8
recover save when mods leave null objects in the world
2021-07-30 01:48:22 -04:00
Jesse Plamondon-Willard
880cd7b8ba
fix handling of Unicode characters in console
2021-07-28 21:20:44 -04:00
Jesse Plamondon-Willard
6a6c484b98
add accessed key to dictionary KeyNotFoundException message
2021-07-28 00:49:54 -04:00
Jesse Plamondon-Willard
e3010f7c41
refactor new code a bit
2021-07-28 00:36:34 -04:00
bladeoflight16
428f0c5880
world_clear: Adding 'removeable' option that includes everything except permanent bushes
2021-07-27 17:23:54 -04:00
Jesse Plamondon-Willard
163511e68e
merge release note sections
2021-07-21 23:08:18 -04:00
Jesse Plamondon-Willard
92bcb8405c
Merge branch 'harmony-2' into develop
2021-07-21 22:49:53 -04:00
Jesse Plamondon-Willard
7e5d77fb8c
add error if some SMAPI DLLs have mismatched versions
2021-07-21 00:43:43 -04:00
Jesse Plamondon-Willard
c74702b027
fix error loading .xnb files from the local mod folder since SMAPI 3.0
2021-07-20 22:18:57 -04:00
Jesse Plamondon-Willard
defa1b9a95
fix concurrency issue in interface proxying
2021-07-20 18:43:56 -04:00
Jesse Plamondon-Willard
735893c1d5
add error if player manually installs wrong SMAPI bitness
2021-07-17 18:52:06 -04:00
Jesse Plamondon-Willard
8df578edb6
migrate to Harmony 2.1 ( #711 )
2021-07-13 09:14:07 -04:00
Jesse Plamondon-Willard
60af28760a
prepare for release
2021-07-09 22:29:43 -04:00
Jesse Plamondon-Willard
40a4992170
update launch script on macOS for 1.4.5 multiplayer hotfix ( #789 )
...
Thanks to Mr. Podunkian for his help investigating this on macOS!
2021-07-07 13:10:55 -04:00
Jesse Plamondon-Willard
7b097c4f6f
update launch script on Linux for 1.4.5 multiplayer hotfix ( #789 )
2021-07-02 20:52:22 -04:00
Jesse Plamondon-Willard
5e3a1abbd4
improve error if SMAPI fails to dispose on exit
2021-06-26 11:16:12 -04:00
Jesse Plamondon-Willard
66f8920c29
log trace message if conflicting software is detected
2021-06-24 20:17:34 -04:00
Jesse Plamondon-Willard
4df8f4a656
fix edge case where save constants aren't set correctly
2021-06-11 19:14:59 -04:00
Jesse Plamondon-Willard
c212ff15d2
fix installer error for some Windows players
2021-06-11 18:39:38 -04:00
Jesse Plamondon-Willard
dfa3beb6a6
fix i18n schema requiring wrong $schema value
2021-05-28 20:24:29 -04:00
Jesse Plamondon-Willard
03f8777afd
add asset propagation for paint masks
2021-05-27 22:59:06 -04:00
Jesse Plamondon-Willard
be93327a80
update release notes
2021-05-26 20:11:01 -04:00
Jesse Plamondon-Willard
112b505118
update schema for Content Patcher 1.23
2021-05-25 17:42:24 -04:00
Jesse Plamondon-Willard
38a76b5108
allow comments and trailing commas in schemas for VSCode
...
The `allowComments` and `allowTrailingCommas` fields are VSCode-specific extensions to JSON Schema.
2021-05-22 11:24:34 -04:00
Jesse Plamondon-Willard
c310875f90
fix 'loaded with custom settings' message shown with default settings
2021-05-19 23:38:10 -04:00
Jesse Plamondon-Willard
fe25a122f4
fix some vanilla shirts not returned by item repo
2021-05-17 20:45:46 -04:00
Jesse Plamondon-Willard
9b09941bd5
set script path in Windows launch script ( #777 )
2021-05-10 22:40:13 -04:00
Jesse Plamondon-Willard
7c76c5cad2
add validation for the manifest 'Dependencies' field
2021-05-09 12:13:39 -04:00
Jesse Plamondon-Willard
d9c001a39f
fix version zero validation
2021-05-09 12:06:18 -04:00
Jesse Plamondon-Willard
6b1c4589e9
prepare for release
2021-05-03 19:49:44 -04:00
Jesse Plamondon-Willard
8d9d8341cd
fix installer leaving unneeded StardewModdingAPI-x64.exe file in installer
2021-05-03 19:42:30 -04:00
Jesse Plamondon-Willard
3447e2f575
prepare for release
2021-05-03 18:11:06 -04:00
Jesse Plamondon-Willard
eef6a9c2e8
add support for dot-ignoring local map tilesheet files ( #732 )
2021-05-02 18:34:26 -04:00
Jesse Plamondon-Willard
0f27d6f4c1
fix new executable check in Linux launcher, update release notes ( #775 )
2021-05-02 18:26:02 -04:00
Jesse Plamondon-Willard
f067b33ee4
let user install to a custom path even if a game folder was detected
2021-05-02 12:11:28 -04:00
Jesse Plamondon-Willard
28c5cb79d4
add error-handling for seasonal tilesheet crash
2021-05-01 17:39:34 -04:00
Jesse Plamondon-Willard
99f70f9634
match tilesheets without extension to .png files automatically if possible
2021-05-01 12:33:09 -04:00
Jesse Plamondon-Willard
3de9858c9b
fix update subkeys for Nexus mods marked as adult content
2021-04-30 18:52:19 -04:00
Jesse Plamondon-Willard
9e8a7fa986
ignore *.ico files when scanning for mods ( #773 )
2021-04-24 11:10:53 -04:00
Jesse Plamondon-Willard
47a806533b
add 64-bit support to the SMAPI installer ( #767 )
2021-04-23 02:05:14 -04:00
Jesse Plamondon-Willard
665c6806d3
add update alerts for Stardew64Installer ( #767 )
2021-04-22 21:52:09 -04:00
Jesse Plamondon-Willard
13a3c8fbdd
add SMAPI version and bitness to console title earlier
2021-04-22 18:13:45 -04:00
Jesse Plamondon-Willard
bca1e63c3e
fix error when mod edits bundle data while a split-screen player is joining
2021-04-04 12:11:06 -04:00
Jesse Plamondon-Willard
c7db35818b
fix Context.IsMainPlayer incorrectly true when split-screen player is joining
2021-04-04 12:09:07 -04:00
Jesse Plamondon-Willard
2b1b3b19a5
improve error-handling during asset propagation
2021-04-04 11:40:08 -04:00
Jesse Plamondon-Willard
222183c651
standardize spelling of 'macOS'
2021-04-04 11:37:11 -04:00
Jesse Plamondon-Willard
2d8f916053
log failed root dependencies in their own group
2021-04-03 11:39:58 -04:00
Jesse Plamondon-Willard
62c1f11109
remove unneeded compile switch ( #767 )
...
This was originally added to reduce antivirus false positives, but they do it anyway at this point.
2021-04-02 21:30:55 -04:00
Jesse Plamondon-Willard
1a4cdd71a5
fix asset propagation for localized movie data
2021-04-02 21:18:18 -04:00
Jesse Plamondon-Willard
3dc344054a
don't overwrite .bin.osx file unnecessarily to avoid resetting file permissions ( #768 )
2021-04-02 20:35:02 -04:00
Jesse Plamondon-Willard
0d5b4e9983
update resource clump logic for SDV 1.5 ( #770 )
2021-04-02 20:13:23 -04:00
Jesse Plamondon-Willard
74215e844a
prepare for release
2021-03-21 16:37:43 -04:00
Jesse Plamondon-Willard
ca67dcc920
add Constants.GameFramework field ( #767 )
2021-03-21 16:06:52 -04:00
Jesse Plamondon-Willard
d61bb78b2a
simplify creating keybind list for single key
2021-03-21 15:18:30 -04:00
Jesse Plamondon-Willard
c39b2b1766
update NPC pathfinding cache when map warps change
2021-03-19 20:16:13 -04:00
Jesse Plamondon-Willard
bb88e42f54
add console command to regenerate bundles
2021-03-16 19:20:37 -04:00
Jesse Plamondon-Willard
749f0321f0
avoid asset propagation into the world if it's unloaded
...
Propagating changes into world locations has no effect at this point (since they'll just be recreated when a save is loaded), and can noticeably impact performance.
2021-03-16 18:56:56 -04:00
Jesse Plamondon-Willard
6805c90e2c
add asset propagation for interior door sprites
2021-03-14 14:17:09 -04:00
Jesse Plamondon-Willard
04388fe7e3
fix some assets not reapplied correctly when playing in non-English and returning to title
2021-03-14 04:43:28 -04:00
Jesse Plamondon-Willard
77629a528a
disable aggressive memory optimizations by default
2021-03-13 23:51:55 -05:00
Jesse Plamondon-Willard
b8309e9017
prepare for release
2021-03-08 00:08:15 -05:00
Jesse Plamondon-Willard
35ba5cc585
fix installer error when Mods folder doesn't exist in 3.9.3 ( #764 )
2021-03-08 00:05:58 -05:00
Jesse Plamondon-Willard
00969f3b48
update the JSON schema for Content Patcher 1.21
2021-03-07 21:43:23 -05:00
Jesse Plamondon-Willard
a571f459f5
prepare for release
2021-03-07 20:02:25 -05:00
Jesse Plamondon-Willard
0ed46c0910
add descriptive error for PathTooLongException which crashes SMAPI or the installer
2021-03-07 18:04:48 -05:00
Jesse Plamondon-Willard
36cb8e8fcb
keep window open when installer crashes
2021-03-07 17:42:55 -05:00
Jesse Plamondon-Willard
5a2258f419
fix RewriteMods option ignored when rewriting mod for OS
2021-03-04 21:59:49 -05:00
Jesse Plamondon-Willard
5ce096c89a
fix edge case for non-English farmhands where content coordinator handled return to title too late
2021-02-28 14:22:30 -05:00
Jesse Plamondon-Willard
b2d47e29ff
add ReturningToTitle stage
2021-02-28 14:17:41 -05:00
Jesse Plamondon-Willard
403616b07c
fix mods with suppressed warnings counted for showing the log section
2021-02-28 12:39:37 -05:00
Jesse Plamondon-Willard
944c03737e
add load stages immediately after game adds initial locations
2021-02-28 12:01:11 -05:00
Jesse Plamondon-Willard
9c4c10d2d2
prepare for release
2021-02-21 21:58:37 -05:00
Jesse Plamondon-Willard
27accf55a5
update ambient light when setting game time
2021-02-21 18:29:14 -05:00
Jesse Plamondon-Willard
033b385641
add detailed error message when Stardew Valley.exe can't be loaded
2021-02-21 17:33:37 -05:00
Jesse Plamondon-Willard
8205b4bd35
use 'mod authors' instead of 'modders' in release notes for clarity
2021-02-21 13:54:29 -05:00
Jesse Plamondon-Willard
50d7e95920
fix errors parsing the mod compatibility list on the new wiki
2021-02-19 22:54:01 -05:00
Jesse Plamondon-Willard
b1876dec7a
fix asset propagation for map seats
2021-02-13 16:54:57 -05:00
Jesse Plamondon-Willard
fa3305e1d8
add error details when an event command fails
2021-02-08 19:32:48 -05:00
Jesse Plamondon-Willard
5173ddf535
fix compat list error if mod has no name field due to wiki rendering issues
2021-02-08 18:07:38 -05:00
Jesse Plamondon-Willard
67c52af72d
add early detection of disposed assets in error handler mod
2021-02-06 21:12:01 -05:00
Jesse Plamondon-Willard
5ea871fee5
update schema for Content Patcher 1.20
2021-02-06 19:46:34 -05:00
Jesse Plamondon-Willard
efec870657
fix edge case in non-English asset cache after returning to title screen
2021-02-06 13:03:37 -05:00
Jesse Plamondon-Willard
54e7b5b846
enable aggressive memory optimizations by default ( #757 )
...
The new approach should be safe, and no errors were reported so far by alpha testers.
2021-02-03 20:24:25 -05:00
Jesse Plamondon-Willard
7e8f451876
add experimental 'aggressive memory optimization' flag ( #757 )
2021-01-31 15:37:00 -05:00
Jesse Plamondon-Willard
b2a6933efb
fix mod type defaulted incorrectly in SMAPI toolkit
2021-01-28 21:21:18 -05:00
Jesse Plamondon-Willard
822cc71619
fix error running 'install on Windows.bat' for one user
2021-01-28 19:51:30 -05:00
Jesse Plamondon-Willard
0820280169
prepare for release
2021-01-25 21:52:51 -05:00