Jesse Plamondon-Willard
5db9b049a6
update for draw code changes in SDV 1.5.3
2021-01-15 18:30:59 -05:00
Jesse Plamondon-Willard
de789fb3e8
fix semantic version comparison returning wrong value in rare cases
2021-01-15 18:21:28 -05:00
Jesse Plamondon-Willard
d31370b1d7
group mods in solution
2021-01-15 18:20:31 -05:00
Jesse Plamondon-Willard
d47d850753
tuck location map reload into method ( #751 )
2021-01-12 20:00:40 -05:00
Jesse Plamondon-Willard
aab4ddf05e
fix title screen music not stopping after save is loaded
2021-01-10 13:12:34 -05:00
Jesse Plamondon-Willard
df25368300
prepare for release
2021-01-08 21:01:17 -05:00
Jesse Plamondon-Willard
d100681be7
update for draw changes in SDV 1.5.2
2021-01-08 20:48:15 -05:00
Jesse Plamondon-Willard
c6b40fb591
add more helpful `help` command output
2021-01-07 00:05:27 -05:00
Jesse Plamondon-Willard
51de495ae4
add a way to send console commands to a specific screen
2021-01-06 23:43:48 -05:00
Jesse Plamondon-Willard
d5b00bec84
simplify tilesheet order warning
2021-01-06 02:14:44 -05:00
Jesse Plamondon-Willard
a179466e6b
remove experimental performance counters
...
Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted by players.
2021-01-06 00:44:24 -05:00
Jesse Plamondon-Willard
c5be446701
rework vanilla tilesheet checking to avoid keeping a copy of the vanilla maps in memory
2021-01-06 00:29:39 -05:00
Jesse Plamondon-Willard
2b3f0506a1
prepare for release
2021-01-03 14:31:10 -05:00
Jesse Plamondon-Willard
8b9fc0dce7
update compatibility list
2021-01-02 22:25:10 -05:00
Jesse Plamondon-Willard
397f338394
detect and block map replacements that would crash the game due to tilesheet changes
2021-01-02 22:24:45 -05:00
Jesse Plamondon-Willard
68bcf28e6c
update error text linking to renamed wiki section
2021-01-02 18:22:30 -05:00
Jesse Plamondon-Willard
456480ef91
fix cursor position incorrectly handling UI mode ( #741 )
2021-01-02 15:02:58 -05:00
Jesse Plamondon-Willard
251ee2121a
fix players in split-screen mode sharing peer state ( #747 )
2021-01-02 12:33:19 -05:00
Jesse Plamondon-Willard
0fdb09f5f9
fix network messages not using same JSON serializer settings ( #745 )
2021-01-01 11:51:57 -05:00
Jesse Plamondon-Willard
f95292953f
fix repeated mods in 'skipped mods' section of console
2020-12-30 19:38:48 -05:00
Jesse Plamondon-Willard
fd37253dc3
update compatibility list
2020-12-30 00:26:39 -05:00
Jesse Plamondon-Willard
847826198f
add status reason details to past mods, clean out some old blacklist entries
2020-12-30 00:25:32 -05:00
Jesse Plamondon-Willard
06c7e4e2b9
show details in TRACE logs when a mod is blocked by compatibility list
2020-12-29 23:58:54 -05:00
Jesse Plamondon-Willard
5ac46b7ab2
prepare for release
2020-12-26 11:22:09 -05:00
Jesse Plamondon-Willard
5cc069476e
deprecate ConsoleCommands.Trigger method
2020-12-26 11:20:47 -05:00
Jesse Plamondon-Willard
8895021696
rewrite migration to avoid repeating game checks
2020-12-26 10:41:39 -05:00
Jesse Plamondon-Willard
49c192fc47
detect & fix broken community center bundles
2020-12-26 02:08:53 -05:00
Jesse Plamondon-Willard
5a8a684e22
add apply_save_fix command
2020-12-26 01:30:27 -05:00
Jesse Plamondon-Willard
2406380495
fix SMAPI using a cached translation when the game asks for an untranslated asset
...
This mainly affects community center bundles in Stardew Valley 1.5,
2020-12-26 01:28:00 -05:00
Jesse Plamondon-Willard
9215f89825
fix edge cases in SMAPI log parsing ( #743 )
2020-12-23 21:38:19 -05:00
Jesse Plamondon-Willard
63111621c9
fix world events not raised for volcano levels
2020-12-23 19:11:41 -05:00
Jesse Plamondon-Willard
872a1d5627
prepare for release
2020-12-21 12:24:43 -05:00
Jesse Plamondon-Willard
77002d3e99
Merge branch 'stardew-valley-1.5' into develop
...
# Conflicts:
# docs/release-notes.md
2020-12-20 22:35:58 -05:00
Jesse Plamondon-Willard
5e2f6f565d
update mod compatibility list
2020-12-20 22:35:02 -05:00
Jesse Plamondon-Willard
93f00b115e
add mod rewriters for SDV 1.5
2020-12-20 22:35:02 -05:00
Jesse Plamondon-Willard
1e8a07e333
update for debug log changes
2020-12-20 22:35:02 -05:00
Jesse Plamondon-Willard
fb244dc936
update for location furniture changes
2020-12-20 22:35:01 -05:00
Jesse Plamondon-Willard
1870336f4c
update for item changes
2020-12-20 22:35:01 -05:00
Jesse Plamondon-Willard
8d29899182
update for new save naming logic
2020-12-20 22:35:01 -05:00
Jesse Plamondon-Willard
7268cae65c
update for localized asset changes
2020-12-20 22:35:00 -05:00
Jesse Plamondon-Willard
ff167e6838
update for map tilesheet changes
2020-12-20 22:35:00 -05:00
Jesse Plamondon-Willard
ffe74869ca
update patches and asset propagation
2020-12-20 22:34:59 -05:00
Jesse Plamondon-Willard
85cb824c3b
update for draw changes
...
That includes child menus, UI draw mode, and UI scaling.
2020-12-20 22:34:59 -05:00
Jesse Plamondon-Willard
2e8c7e06c5
update for split-screen mode
...
This includes splitting GameRunner (the main game instance) from Game1 (now a per-screen game state), adding a PerScreen<T> utility to simplify per-screen values, adding separate per-screen input handling and events, adding new Context fields for split-screen, and logging the screen ID in split-screen mode to distinguish log entries.
2020-12-20 22:34:59 -05:00
Jesse Plamondon-Willard
50a146d1c9
update game version
2020-12-20 22:34:58 -05:00
Jesse Plamondon-Willard
1c70736c00
clarify not-a-mod error when SMAPI installer is in mods folder
2020-12-08 08:23:16 -05:00
Jesse Plamondon-Willard
1e2000126d
update schema for Content Patcher 1.19
2020-12-05 12:49:06 -05:00
Jesse Plamondon-Willard
c627348c25
let players specify game path by running the installer from within it
2020-11-23 18:20:52 -05:00
Jesse Plamondon-Willard
a0cb83ed40
prepare for release
2020-11-21 14:08:04 -05:00
Jesse Plamondon-Willard
cfdf783c2d
split older release notes into a separate file
2020-11-21 14:04:58 -05:00
Jesse Plamondon-Willard
8a66532e74
update to TMXTile 1.5.8
2020-11-21 12:40:44 -05:00
Jesse Plamondon-Willard
91289de74f
update internal dependencies
2020-11-17 19:09:55 -05:00
Jesse Plamondon-Willard
03506fc72a
update to TMXTile 1.5.7
2020-11-17 19:09:00 -05:00
Jesse Plamondon-Willard
947d4545b1
fix 'collection was modified' error when using 'harmony summary' command in rare cases
2020-11-10 20:11:52 -05:00
Jesse Plamondon-Willard
ec84ba07cc
apply fish pond rules for roe spawning
2020-10-30 20:46:46 -04:00
Jesse Plamondon-Willard
2831b1e75a
add SearchableItem copy constructor
...
This is for convenience in mods which copy this code; SMAPI itself doesn't use it.
2020-10-28 18:21:33 -04:00
Jesse Plamondon-Willard
295c34d5cd
fix a captured loop variable
2020-10-28 18:20:41 -04:00
Jesse Plamondon-Willard
f9f3db7db0
add character-customization-only shirts to item repo
2020-10-24 18:28:43 -04:00
Jesse Plamondon-Willard
7c652b0924
update item repo to allow creating instances later
2020-10-24 18:26:41 -04:00
Jesse Plamondon-Willard
70cf63c907
use update URL from server instead of hardcoding it
2020-10-18 15:33:27 -04:00
Jesse Plamondon-Willard
1cac389284
fix error in heuristic rewriting
2020-10-17 22:03:43 -04:00
Jesse Plamondon-Willard
4aecc2aaba
prepare for release
2020-10-16 20:09:03 -04:00
Jesse Plamondon-Willard
534142009d
reapply the game's town map changes in asset propagation
2020-10-16 17:42:13 -04:00
Jesse Plamondon-Willard
68e9733a85
prepare for release
2020-10-03 20:27:29 -04:00
Jesse Plamondon-Willard
d8f5e0bdf2
update dependencies
2020-10-03 20:24:54 -04:00
Jesse Plamondon-Willard
6e7ebc0097
fix typo in CP schema
2020-10-03 10:55:00 -04:00
Jesse Plamondon-Willard
5c733af747
fix update-check error for Chucklefish mods due to site change
2020-09-27 13:23:48 -04:00
Jesse Plamondon-Willard
4eff88fe73
fix error in case-insensitive content pack code when mod passes in a null path
2020-09-24 19:41:36 -04:00
Jesse Plamondon-Willard
9edd3b901a
prepare mod build package for release
2020-09-23 20:38:01 -04:00
Jesse Plamondon-Willard
947d9c87e0
add SMAPI-ModTranslationClassBuilder files to mod build config ignore list
2020-09-23 20:33:38 -04:00
Jesse Plamondon-Willard
819b796e8d
streamline mod build config package creation
2020-09-23 20:32:21 -04:00
Jesse Plamondon-Willard
05727acb9b
fix reference to nonexistent field
...
It's not really needed anyway, since managed threads will end when SMAPI exits.
2020-09-22 18:40:07 -04:00
Jesse Plamondon-Willard
b5573a9331
update release notes, format code
2020-09-22 18:27:08 -04:00
Marcos Miller Dantas
d5c98bf2df
Performance tuning
...
on an old laptop i've noticed that the thread was consuming alot of resources.
2020-09-22 19:07:40 -03:00
Jesse Plamondon-Willard
e0b3f97f9e
fix asset propagation for Data\MoviesReactions
2020-09-19 12:46:32 -04:00
Jesse Plamondon-Willard
01c2824b5c
update JSON schema for Content Patcher 1.18
2020-09-18 21:16:22 -04:00
David
daa6ad3b95
Allow for negative values in Rectangle
2020-09-17 23:50:30 +02:00
Jesse Plamondon-Willard
59974c18a6
prepare for release
2020-09-16 21:32:45 -04:00
Jesse Plamondon-Willard
5a10cf3506
fix error when a mod rewrite adds instructions that break a short jump
2020-09-16 18:03:25 -04:00
Jesse Plamondon-Willard
f06b4dd610
fix conflict with PyTK's map display device
2020-09-16 17:35:25 -04:00
Jesse Plamondon-Willard
436eb95a86
fix typo in error messages
2020-09-16 17:26:20 -04:00
Jesse Plamondon-Willard
57bc71c7eb
make IContentPack file paths case-insensitive
2020-09-15 17:34:14 -04:00
Jesse Plamondon-Willard
4189e2f3fa
add support for renewing uploaded JSON/log files
2020-09-13 11:59:17 -04:00
Jesse Plamondon-Willard
39b9f363db
prepare for release
2020-09-11 17:38:04 -04:00
Jesse Plamondon-Willard
0b6b9b3766
fix default mods folder path in build package
2020-09-11 17:36:02 -04:00
Jesse Plamondon-Willard
1abc76a224
improve logging in mod build package
2020-09-11 17:25:38 -04:00
Jesse Plamondon-Willard
d53e033163
prepare for release
2020-09-08 18:16:41 -04:00
Jesse Plamondon-Willard
8a319e94c8
delete redundant unit tests
2020-09-08 18:14:04 -04:00
Jesse Plamondon-Willard
7580f87029
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
2020-09-08 18:12:57 -04:00
Jesse Plamondon-Willard
1b5e7da184
prepare for release
2020-09-08 00:15:27 -04:00
Jesse Plamondon-Willard
398c7d66cb
fix input handling issues in SMAPI 3.7
...
This commit reverses one of the input handling changes in 3.7 to fix...
* input being handled twice in some cases (e.g. a left-click to drop a shop item with Better Shop Menu would instantly sell it);
* an issue where Harvest With Scythe would cause the player to skid forward more than usual when scything crops;
* possibly other reported issues including gamepad input lag.
2020-09-08 00:10:24 -04:00
Jesse Plamondon-Willard
2022836b81
prepare for release
2020-09-06 20:59:19 -04:00
Jesse Plamondon-Willard
0b21357e37
fix asset propagation for title menu buttons
2020-09-06 16:40:32 -04:00
Jesse Plamondon-Willard
a627453309
move title menu asset propagation into method
2020-09-06 16:39:47 -04:00
Jesse Plamondon-Willard
d7209e438d
fix code docs
2020-09-05 20:08:01 -04:00
Jesse Plamondon-Willard
55cd31f4f7
minor cleanup
2020-09-05 15:41:21 -04:00
Jesse Plamondon-Willard
4f3d7eaafc
make PathUtilities available to mods
2020-09-05 15:00:38 -04:00
Jesse Plamondon-Willard
be1df8e705
simplify path separator normalization
...
It no longer tries to clean up the path (e.g. "path/to///file/" => "path/to/file"), which means it can more intuitively handle cases like this:
asset.AssetName.StartsWith(PathUtilities.NormalizePathSeparators("Characters/Dialogue/"))
2020-09-05 14:51:52 -04:00
Jesse Plamondon-Willard
5d1c77884f
add unit tests for PathUtilities, fix some edge cases
2020-09-05 13:37:40 -04:00
Jesse Plamondon-Willard
220f3bc578
set max game version to prepare for upcoming SDV 1.5 update
2020-09-05 00:51:32 -04:00