Jesse Plamondon-Willard
8a66532e74
update to TMXTile 1.5.8
2020-11-21 12:40:44 -05:00
Jesse Plamondon-Willard
91289de74f
update internal dependencies
2020-11-17 19:09:55 -05:00
Jesse Plamondon-Willard
03506fc72a
update to TMXTile 1.5.7
2020-11-17 19:09:00 -05:00
Jesse Plamondon-Willard
947d4545b1
fix 'collection was modified' error when using 'harmony summary' command in rare cases
2020-11-10 20:11:52 -05:00
Jesse Plamondon-Willard
ec84ba07cc
apply fish pond rules for roe spawning
2020-10-30 20:46:46 -04:00
Jesse Plamondon-Willard
2831b1e75a
add SearchableItem copy constructor
...
This is for convenience in mods which copy this code; SMAPI itself doesn't use it.
2020-10-28 18:21:33 -04:00
Jesse Plamondon-Willard
295c34d5cd
fix a captured loop variable
2020-10-28 18:20:41 -04:00
Jesse Plamondon-Willard
f9f3db7db0
add character-customization-only shirts to item repo
2020-10-24 18:28:43 -04:00
Jesse Plamondon-Willard
7c652b0924
update item repo to allow creating instances later
2020-10-24 18:26:41 -04:00
Jesse Plamondon-Willard
70cf63c907
use update URL from server instead of hardcoding it
2020-10-18 15:33:27 -04:00
Jesse Plamondon-Willard
1cac389284
fix error in heuristic rewriting
2020-10-17 22:03:43 -04:00
Jesse Plamondon-Willard
4aecc2aaba
prepare for release
2020-10-16 20:09:03 -04:00
Jesse Plamondon-Willard
534142009d
reapply the game's town map changes in asset propagation
2020-10-16 17:42:13 -04:00
Jesse Plamondon-Willard
68e9733a85
prepare for release
2020-10-03 20:27:29 -04:00
Jesse Plamondon-Willard
d8f5e0bdf2
update dependencies
2020-10-03 20:24:54 -04:00
Jesse Plamondon-Willard
6e7ebc0097
fix typo in CP schema
2020-10-03 10:55:00 -04:00
Jesse Plamondon-Willard
5c733af747
fix update-check error for Chucklefish mods due to site change
2020-09-27 13:23:48 -04:00
Jesse Plamondon-Willard
4eff88fe73
fix error in case-insensitive content pack code when mod passes in a null path
2020-09-24 19:41:36 -04:00
Jesse Plamondon-Willard
9edd3b901a
prepare mod build package for release
2020-09-23 20:38:01 -04:00
Jesse Plamondon-Willard
947d9c87e0
add SMAPI-ModTranslationClassBuilder files to mod build config ignore list
2020-09-23 20:33:38 -04:00
Jesse Plamondon-Willard
819b796e8d
streamline mod build config package creation
2020-09-23 20:32:21 -04:00
Jesse Plamondon-Willard
05727acb9b
fix reference to nonexistent field
...
It's not really needed anyway, since managed threads will end when SMAPI exits.
2020-09-22 18:40:07 -04:00
Jesse Plamondon-Willard
b5573a9331
update release notes, format code
2020-09-22 18:27:08 -04:00
Marcos Miller Dantas
d5c98bf2df
Performance tuning
...
on an old laptop i've noticed that the thread was consuming alot of resources.
2020-09-22 19:07:40 -03:00
Jesse Plamondon-Willard
e0b3f97f9e
fix asset propagation for Data\MoviesReactions
2020-09-19 12:46:32 -04:00
Jesse Plamondon-Willard
01c2824b5c
update JSON schema for Content Patcher 1.18
2020-09-18 21:16:22 -04:00
David
daa6ad3b95
Allow for negative values in Rectangle
2020-09-17 23:50:30 +02:00
Jesse Plamondon-Willard
59974c18a6
prepare for release
2020-09-16 21:32:45 -04:00
Jesse Plamondon-Willard
5a10cf3506
fix error when a mod rewrite adds instructions that break a short jump
2020-09-16 18:03:25 -04:00
Jesse Plamondon-Willard
f06b4dd610
fix conflict with PyTK's map display device
2020-09-16 17:35:25 -04:00
Jesse Plamondon-Willard
436eb95a86
fix typo in error messages
2020-09-16 17:26:20 -04:00
Jesse Plamondon-Willard
57bc71c7eb
make IContentPack file paths case-insensitive
2020-09-15 17:34:14 -04:00
Jesse Plamondon-Willard
4189e2f3fa
add support for renewing uploaded JSON/log files
2020-09-13 11:59:17 -04:00
Jesse Plamondon-Willard
39b9f363db
prepare for release
2020-09-11 17:38:04 -04:00
Jesse Plamondon-Willard
0b6b9b3766
fix default mods folder path in build package
2020-09-11 17:36:02 -04:00
Jesse Plamondon-Willard
1abc76a224
improve logging in mod build package
2020-09-11 17:25:38 -04:00
Jesse Plamondon-Willard
d53e033163
prepare for release
2020-09-08 18:16:41 -04:00
Jesse Plamondon-Willard
8a319e94c8
delete redundant unit tests
2020-09-08 18:14:04 -04:00
Jesse Plamondon-Willard
7580f87029
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
2020-09-08 18:12:57 -04:00
Jesse Plamondon-Willard
1b5e7da184
prepare for release
2020-09-08 00:15:27 -04:00
Jesse Plamondon-Willard
398c7d66cb
fix input handling issues in SMAPI 3.7
...
This commit reverses one of the input handling changes in 3.7 to fix...
* input being handled twice in some cases (e.g. a left-click to drop a shop item with Better Shop Menu would instantly sell it);
* an issue where Harvest With Scythe would cause the player to skid forward more than usual when scything crops;
* possibly other reported issues including gamepad input lag.
2020-09-08 00:10:24 -04:00
Jesse Plamondon-Willard
2022836b81
prepare for release
2020-09-06 20:59:19 -04:00
Jesse Plamondon-Willard
0b21357e37
fix asset propagation for title menu buttons
2020-09-06 16:40:32 -04:00
Jesse Plamondon-Willard
a627453309
move title menu asset propagation into method
2020-09-06 16:39:47 -04:00
Jesse Plamondon-Willard
d7209e438d
fix code docs
2020-09-05 20:08:01 -04:00
Jesse Plamondon-Willard
55cd31f4f7
minor cleanup
2020-09-05 15:41:21 -04:00
Jesse Plamondon-Willard
4f3d7eaafc
make PathUtilities available to mods
2020-09-05 15:00:38 -04:00
Jesse Plamondon-Willard
be1df8e705
simplify path separator normalization
...
It no longer tries to clean up the path (e.g. "path/to///file/" => "path/to/file"), which means it can more intuitively handle cases like this:
asset.AssetName.StartsWith(PathUtilities.NormalizePathSeparators("Characters/Dialogue/"))
2020-09-05 14:51:52 -04:00
Jesse Plamondon-Willard
5d1c77884f
add unit tests for PathUtilities, fix some edge cases
2020-09-05 13:37:40 -04:00
Jesse Plamondon-Willard
220f3bc578
set max game version to prepare for upcoming SDV 1.5 update
2020-09-05 00:51:32 -04:00
Jesse Plamondon-Willard
4ce572fca6
add mod build package option to change the Mods path
2020-09-05 00:14:13 -04:00
Jesse Plamondon-Willard
4088f4cb2b
simplify error shown for duplicate mods
2020-09-04 22:02:59 -04:00
Jesse Plamondon-Willard
f57feb7319
extend game's input logic instead of replacing it
2020-09-04 20:56:27 -04:00
Jesse Plamondon-Willard
685d56894f
switch SGame back to callbacks
...
Callbacks are simpler and more efficient in this case.
2020-08-31 20:43:03 -04:00
Jesse Plamondon-Willard
828be405e1
use inheritdoc
2020-08-30 22:53:19 -04:00
Jesse Plamondon-Willard
3a4606164c
tweaks to reduce differences in Android port
2020-08-29 23:06:52 -04:00
Jesse Plamondon-Willard
a13c994e8b
format code
2020-08-29 23:06:08 -04:00
Jesse Plamondon-Willard
097df9076d
fix build error on Linux/Mac
2020-08-29 23:04:25 -04:00
Jesse Plamondon-Willard
a1e1b7d103
fix map tile rotation broken when you return to title
2020-08-28 20:03:12 -04:00
Jesse Plamondon-Willard
e57fc0eb15
fix old comment
2020-08-26 23:27:32 -04:00
Jesse Plamondon-Willard
0bf692addc
add heuristic rewrite for field => const changes
2020-08-26 23:11:41 -04:00
Jesse Plamondon-Willard
54e7fb7a0b
fix some broken field references not detected
2020-08-26 22:32:59 -04:00
Jesse Plamondon-Willard
d3c5fe0764
rename new heuristic rewriters for clarity
2020-08-26 22:14:25 -04:00
Jesse Plamondon-Willard
16161a214f
remove now-unused instruction replace callback
2020-08-26 21:55:08 -04:00
Jesse Plamondon-Willard
fd6835555c
fix InvalidProgramException when replacing CIL instructions in some cases
2020-08-26 21:55:04 -04:00
Jesse Plamondon-Willard
a4938fc465
tweak locale init so it doesn't depend on the game's internal load order
2020-08-25 23:13:55 -04:00
Jesse Plamondon-Willard
ec4b81819a
use inheritdoc in rewriters
2020-08-25 22:59:08 -04:00
Jesse Plamondon-Willard
abfe40bf69
fix some method references only partially rewritten
...
Thanks to Bepis on Discord for helping find the issue!
2020-08-25 22:49:00 -04:00
Jesse Plamondon-Willard
b9a9fe36bb
fix missing-parameter rewriter not loading default values onto stack
2020-08-25 22:05:27 -04:00
Jesse Plamondon-Willard
915e6d22f1
minor tweaks
2020-08-24 22:23:02 -04:00
Jesse Plamondon-Willard
3a89040876
add rewriter for method references with missing optional parameters
2020-08-24 22:16:48 -04:00
Jesse Plamondon-Willard
1bd67baae1
support mapping fields to a different type in FieldReplaceRewriter
2020-08-24 21:39:50 -04:00
Jesse Plamondon-Willard
94b8262692
add heuristic field-to-property rewriter
2020-08-24 20:11:56 -04:00
Jesse Plamondon-Willard
046deb2d56
simplify console interception flow
...
The console interceptor now uses a marker in the string (instead of a state field) to track whether the message should intercepted. This makes each write more atomic, so it's less affected by multithreading in some cases.
2020-08-24 19:25:57 -04:00
Jesse Plamondon-Willard
46d63e11cc
switch to ILSpy for decompiled code
2020-08-24 18:35:51 -04:00
Jesse Plamondon-Willard
7f35e74ca1
fix object-disposed error
2020-08-23 22:11:11 -04:00
Jesse Plamondon-Willard
c37280222d
minor cleanup
2020-08-23 20:53:09 -04:00
Jesse Plamondon-Willard
1ff4a0774e
remove unneeded access modifier
2020-08-23 19:00:46 -04:00
Jesse Plamondon-Willard
76c926c396
add EarlyConstants for constants needed before external DLLs are loaded
2020-08-23 18:51:01 -04:00
Jesse Plamondon-Willard
625c41c0ea
move file for upcoming change
2020-08-23 18:45:54 -04:00
Jesse Plamondon-Willard
fd3bc77d81
centralise core SMAPI logic, decouple from Game1 where possible
2020-08-23 17:24:08 -04:00
Jesse Plamondon-Willard
ad1b9a870b
move some console/logging logic out of SCore into a new LogManager
2020-08-23 14:22:27 -04:00
Jesse Plamondon-Willard
cb37644291
move assembly attributes to match convention
2020-08-22 21:47:37 -04:00
spacechase0
f012dae872
Fix harmony attributes not workign cross-platform
2020-08-17 20:28:51 -04:00
Jesse Plamondon-Willard
6afb80676b
fix CP validation for new 'Update' field
2020-08-16 23:01:19 -04:00
Jesse Plamondon-Willard
d6dc1364be
update schema for Content Patcher 1.17
2020-08-16 11:28:13 -04:00
Jesse Plamondon-Willard
497192fab2
tweak update alert rules
2020-08-15 13:17:42 -04:00
Jesse Plamondon-Willard
d6a830f7e8
fix broken URL in update alerts for unofficial versions
2020-08-15 13:05:32 -04:00
Jesse Plamondon-Willard
544919ad13
remove experimental RewriteInParallel option
2020-08-13 20:01:22 -04:00
Jesse Plamondon-Willard
48eb5e6be0
add support for read/writing SDate to JSON
2020-08-09 19:10:54 -04:00
Jesse Plamondon-Willard
066f1857a1
fix error when mods add/remove events asynchronously
2020-08-09 11:56:40 -04:00
Jesse Plamondon-Willard
e54a5d0569
update Content Patcher schema for 1.16
2020-08-03 22:35:51 -04:00
Jesse Plamondon-Willard
b96bcb2189
prepare for release
2020-08-02 16:38:02 -04:00
Jesse Plamondon-Willard
1cd55c34f0
fix compile error on Linux/Mac
2020-08-02 16:28:53 -04:00
Jesse Plamondon-Willard
849c6da9ca
update dependencies
2020-08-02 16:18:11 -04:00
Jesse Plamondon-Willard
e96f4fb797
format new code, update release notes
2020-07-29 22:42:47 -04:00
Alena Messmer
1994eac81a
avoid expanding arguments into quoted strings
2020-07-28 21:41:06 -07:00
Jesse Plamondon-Willard
7900a84bd6
use ordinal comparison/sorting instead of invariant
2020-07-26 02:50:20 -04:00
Jesse Plamondon-Willard
ee4c88f601
log GPU info to simplify troubleshooting
2020-07-25 15:50:36 -04:00
Jesse Plamondon-Willard
6f9a1f1525
fix error when a mod adds/remove an event handler while handling the event
2020-07-21 13:57:28 -04:00
Jesse Plamondon-Willard
4b07e10520
ignore more content file types when detecting mods
2020-07-21 13:51:11 -04:00
Jesse Plamondon-Willard
4590b75bc3
add item repository fixes from CJB Cheats Menu code
2020-07-17 12:09:07 -04:00
Jesse Plamondon-Willard
16a37fc89f
fix other missing quotes
2020-07-05 19:38:51 -04:00
Ellen
02a9084301
Update smapi.targets so 0Harmony, MonoGame refs appear only when intended.
2020-07-05 03:15:14 -04:00
Jesse Plamondon-Willard
623684a3ad
update Content Patcher format version in schema
2020-07-04 12:59:03 -04:00
Jackson Law
d561768246
Update unix-launcher.sh
...
$LAUNCHER does not evaluate when enclosed in single quotes. Changed to double quotes to run properly.
2020-06-22 22:36:59 -07:00
Jesse Plamondon-Willard
4f73fb5c33
prepare for release
2020-06-21 11:39:23 -04:00
Jesse Plamondon-Willard
c8f7269966
fix event priority sorting
2020-06-21 11:36:35 -04:00
Jesse Plamondon-Willard
cb9ff70199
prepare for release
2020-06-20 12:42:31 -04:00
Jesse Plamondon-Willard
e9b8df4618
fix reload_i18n not reloading content pack translations
2020-06-20 12:29:08 -04:00
Jesse Plamondon-Willard
74defbfec6
remove special handling for SMAPI 3.6 beta
2020-06-20 12:08:57 -04:00
Jesse Plamondon-Willard
ed3309e7bb
remember selected schema when editing a file
2020-06-20 11:36:22 -04:00
Jesse Plamondon-Willard
d02a40de99
change default JSON validator schema to none
2020-06-20 11:31:01 -04:00
Jesse Plamondon-Willard
b32cad4046
add i18n schema to JSON validator
2020-06-20 11:13:23 -04:00
Jesse Plamondon-Willard
067163da02
make parallel rewriting optional
2020-06-20 00:50:23 -04:00
Jesse Plamondon-Willard
a7cf886b71
switch to custom build of Harmony 1.2.0.1
2020-06-20 00:13:23 -04:00
Jesse Plamondon-Willard
aeab19f4ac
backport harmony_summary command to Harmony 1.x ( #711 )
2020-06-19 21:28:44 -04:00
Jesse Plamondon-Willard
c41b92f721
improve new event code
...
This commit...
* debounces the has-custom-priorities check;
* fixes collection-modified-during-enumeration errors if an event handler is added or removed while the event is being raised;
* fixes Remove(handler) removing all instances of the handler instead of the last one.
2020-06-16 20:14:27 -04:00
Jesse Plamondon-Willard
f63f14c703
fix typo
2020-06-16 18:53:29 -04:00
Jesse Plamondon-Willard
dcd2c647a2
temporarily restore Harmony 1.x support with compile flag ( #711 )
2020-06-15 22:17:32 -04:00
Jesse Plamondon-Willard
6d1cd7d9b8
fix merge, update release notes
2020-06-15 22:14:17 -04:00
Jesse Plamondon-Willard
e759332135
Merge pull request #723 from spacechase0/event-priority
...
Implement event priority attribute
2020-06-15 21:34:46 -04:00
Jesse Plamondon-Willard
02e7318d2b
merge inconsistent event raise methods
2020-06-15 19:08:02 -04:00
Jesse Plamondon-Willard
da95a906bf
increase event priority range
...
This can be used in cases where more granular priority is needed.
2020-06-15 18:59:05 -04:00
Jesse Plamondon-Willard
fc29fe918a
refactor & optimize event code a bit, drop old support for unknown event handlers
2020-06-15 18:58:05 -04:00
Chase W
b395e92faa
Implemented event priority attribute
2020-06-15 15:33:28 -04:00
Jesse Plamondon-Willard
ff7b9a0251
update TMXTile
2020-06-14 23:30:35 -04:00
Jesse Plamondon-Willard
2d19095169
add support for using a custom Harmony build ( #711 )
2020-06-14 11:29:07 -04:00
Jesse Plamondon-Willard
79181012ee
tweak build files
2020-06-14 10:55:52 -04:00
Jesse Plamondon-Willard
8036bcdf00
improve premultiplication performance
2020-06-07 12:33:48 -04:00
Jesse Plamondon-Willard
868eefb9a7
fix thread safety issue in new parallel rewriting
2020-06-04 21:08:12 -04:00
Jesse Plamondon-Willard
92aaf3fb8a
simplify parallel rewriting logic
2020-06-04 19:00:48 -04:00
ZaneYork
2c9c4fbc65
Bug fix: Provide seed to Aggregate op(for Sequence contains no elements exception, all type was filtered by Where(type => type.BaseType != null) op)
2020-06-04 18:29:27 +08:00
Jesse Plamondon-Willard
43a9ee42aa
don't prevent mods from accessing game methods/properties extended by SMAPI
2020-06-03 19:02:24 -04:00
Jesse Plamondon-Willard
80f882baf3
stop rewriting module at first error
2020-06-03 18:58:04 -04:00
Jesse Plamondon-Willard
8c4edc2765
tweak new code, add release note ( #718 )
2020-06-03 18:52:16 -04:00
ZaneYork
9b41397a01
Remove take while op(does not return first none matched item)
2020-06-03 11:43:13 +08:00
ZaneYork
6b4e52febb
Parallel exception aggregate fix
2020-06-03 10:56:31 +08:00
Jesse Plamondon-Willard
73e3735dcd
undo parallel loop ( #716 )
...
This caused errors during rewriting to be obfuscated with null reference exceptions.
2020-06-02 22:05:00 -04:00
ZaneYork
4fad1f8c0c
1.Multithread rewrite
2020-06-02 18:53:09 +08:00
Jesse Plamondon-Willard
10367a3eae
update TMXTile to fix void map issue on Android
2020-05-31 17:41:17 -04:00
Jesse Plamondon-Willard
7bbbef7687
simplify harmony_search output, tweak SMAPI's Harmony ID
2020-05-30 22:45:43 -04:00
ZaneYork
f817039a3a
Bug fix: make it possible for multi patch(When one patch replace an instruction, another patch didn't aware it due to the variable capture)
2020-05-29 14:25:01 +08:00
Jesse Plamondon-Willard
01b6e4ac32
fix BadImageFormatException error handling
...
Thanks to mouse for pointing it out!
2020-05-27 00:44:26 -04:00
Jesse Plamondon-Willard
d9c2d242b9
add update key overrides
2020-05-24 16:39:56 -04:00
Jesse Plamondon-Willard
ea96fdf541
update ModDrop URLs
2020-05-24 14:35:16 -04:00
Jesse Plamondon-Willard
bb9cde8f2e
ignore MacOS files starting with ._
2020-05-24 00:31:15 -04:00
Jesse Plamondon-Willard
d97b11060c
add update subkeys
2020-05-24 00:21:51 -04:00
Jesse Plamondon-Willard
786077340f
refactor update check API
...
This simplifies the logic for individual clients, centralises common logic, and prepares for upcoming features.
2020-05-23 21:55:11 -04:00
Jesse Plamondon-Willard
d7add89441
drop MongoDB code
...
MongoDB support unnecessarily complicated the code and there's no need to run distributed servers in the foreseeable future. This keeps the abstract storage interface so we can wrap a distributed cache in the future.
2020-05-23 19:25:34 -04:00