Commit Graph

1289 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard 5dfb12c278 fix input events having decimal tile coordinates (#367) 2017-10-10 02:22:06 -04:00
Jesse Plamondon-Willard c74b21141c work around race condition in game code 2017-10-10 00:49:54 -04:00
Jesse Plamondon-Willard 54128ab482 update mod data 2017-10-10 00:02:31 -04:00
Jesse Plamondon-Willard 4f8994a1de fix update check error 2017-10-09 21:03:25 -04:00
Jesse Plamondon-Willard c456a0f56e don't include Json.NET in mod deploy or release zip since it's loaded by SMAPI 2017-10-09 12:44:48 -04:00
Jesse Plamondon-Willard dad0d67022 rm unneeded code 2017-10-09 12:43:41 -04:00
Jesse Plamondon-Willard 65e8997fdb Merge branch 'revamp-mod-build-logic' into develop 2017-10-08 21:22:08 -04:00
Jesse Plamondon-Willard d47105a278 update mod build package nuspec 2017-10-08 21:21:11 -04:00
Jesse Plamondon-Willard 475efa12fe rewrite mod build package per new docs 2017-10-08 18:05:47 -04:00
Jesse Plamondon-Willard cd93382c64 move zip logic into method 2017-10-08 15:03:31 -04:00
Jesse Plamondon-Willard abe52deba7 rename build task for broader use 2017-10-08 14:50:04 -04:00
Jesse Plamondon-Willard 5161ceae52 rewrite mod build package docs for proposed changes 2017-10-08 13:15:20 -04:00
Jesse Plamondon-Willard fd060a0927 move release notes into mod build package docs 2017-10-08 13:04:36 -04:00
Jesse Plamondon-Willard 49f414bec5 move mod build config readme into docs 2017-10-08 02:37:41 -04:00
Jesse Plamondon-Willard ef3a89587c add support for SMAPI 2.0 version strings in mod release zip code 2017-10-08 02:31:51 -04:00
Jesse Plamondon-Willard aae482255c rm redundant code 2017-10-08 02:23:49 -04:00
Jesse Plamondon-Willard 0e5982bf9c escape invalid characters in release zip paths 2017-10-08 02:22:12 -04:00
Jesse Plamondon-Willard ca58da37cd add prerelease tag to zip name & normalise version format 2017-10-08 02:13:08 -04:00
Jesse Plamondon-Willard e2e7e096b7 handle various edge cases in manifest parsing for zip filename 2017-10-08 02:03:55 -04:00
Jesse Plamondon-Willard ddad601de3 move create-zip task into project code 2017-10-08 01:27:52 -04:00
Jesse Plamondon-Willard af68910685 convert mod build config into .NET project to simplify C# build tasks 2017-10-08 00:20:13 -04:00
Jesse Plamondon-Willard 24428d4405 fix duplicate semver regex 2017-10-08 00:11:50 -04:00
Jesse Plamondon-Willard 51f5be1e74 move semver implementation into shared project for reuse 2017-10-08 00:09:16 -04:00
Jesse Plamondon-Willard b7fb188513 rename shared project for broader use 2017-10-07 23:57:47 -04:00
Jesse Plamondon-Willard 99617211fa move license back to root so GitHub sees it, readme tweaks 2017-10-07 23:33:03 -04:00
Jesse Plamondon-Willard d0dd2f7ba7 Merge branch 'add-mod-build-config' into develop 2017-10-07 23:20:36 -04:00
Jesse Plamondon-Willard 5928f5f86c remove readme header image 2017-10-07 23:19:23 -04:00
Jesse Plamondon-Willard a0fc392002 update readme 2017-10-07 23:18:06 -04:00
Jesse Plamondon-Willard a050dcede6 move technical docs out of README 2017-10-07 23:16:25 -04:00
Jesse Plamondon-Willard 929dccb75a reorganise repo structure 2017-10-07 23:07:10 -04:00
Jesse Plamondon-Willard 926894f8f5 move mod build config files into subfolder 2017-10-07 22:11:12 -04:00
Jesse Plamondon-Willard 64ebbd135f Merge remote-tracking branch 'mod-build-config/develop' into add-mod-build-config
# Conflicts:
#	.gitattributes
#	.gitignore
#	README.md
#	release-notes.md
2017-10-07 22:00:19 -04:00
Jesse Plamondon-Willard 7889676ea2 update compatibility list 2017-10-07 20:56:02 -04:00
Jesse Plamondon-Willard 69ffaf2e8c move manifest version parsing into method 2017-10-07 20:37:29 -04:00
Jesse Plamondon-Willard 4d32b37790 switch create-zip task to class type to simplify encapsulation 2017-10-07 20:16:04 -04:00
Death 78e59e1a48 add version support to zip filenames (#7) 2017-10-07 18:54:11 -04:00
Death 6f3fc68daf Updates exported mod zip files to use a base folder
Instead of all of the mod files being in the root directory of the zip file, they are now in /ModName/, making it easier for modders to export upload-ready zip files of their mods.
2017-10-07 18:51:26 -04:00
Jesse Plamondon-Willard 6d7449d00b fix error when checking for updates to a mod with no data record 2017-10-04 23:36:03 -04:00
Jesse Plamondon-Willard 627f20b9c3 update one mod ID 2017-10-02 21:43:15 -04:00
Jesse Plamondon-Willard 361051b43a + release note 2017-10-02 21:41:09 -04:00
Jesse Plamondon-Willard 365da8e6e4 detect use of 'dynamic' in mod code 2017-10-02 21:39:51 -04:00
Jesse Plamondon-Willard bd4ed43829 fix errors caused by content managers finalizing asynchronously 2017-10-01 14:08:28 -04:00
Jesse Plamondon-Willard 29232ffd45 update mod key 2017-10-01 11:23:50 -04:00
Jesse Plamondon-Willard 5f7640100b update for 2.0 beta release 2017-09-27 20:47:01 -04:00
Jesse Plamondon-Willard 3c42119c8c restore AssemblyRewriters assembly for method injection
This fixes a SMAPI 2.0 issue where mods would fail with MethodAccessException if they used SpriteBatch methods that got rewritten for MonoGame/XNA compatibility, because the methods SMAPI injected were internal. Moving it back into a separate assembly lets us make it public without making it visible to modders.
2017-09-26 21:08:54 -04:00
Jesse Plamondon-Willard 83bc6264e4 simplify API fetch code 2017-09-26 20:46:25 -04:00
Jesse Plamondon-Willard b67c0602c6 remove base.Entry() method calls (#362) 2017-09-26 16:45:47 -04:00
Jesse Plamondon-Willard 525a3efb91 add data for a few more mods (#361) 2017-09-26 10:33:43 -04:00
Jesse Plamondon-Willard c1a9dc7f7e minor cleanup after 1.x removal 2017-09-26 01:55:26 -04:00
Jesse Plamondon-Willard 07382277ea add support for multiple mods having the same update key (#336) 2017-09-25 22:15:30 -04:00