Jesse Plamondon-Willard
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a1eeece49b
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centralise most content-loading logic to fix map tilesheet edge case (#373)
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2017-10-25 17:14:58 -04:00 |
Jesse Plamondon-Willard
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fd2b9c72a8
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Merge branch 'optimise-property-reflection' into develop
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2017-10-24 20:28:59 -04:00 |
Jesse Plamondon-Willard
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f6a86e5849
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minor cleanup
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2017-10-24 20:28:18 -04:00 |
Entoarox
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7e02310a8e
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Fix object cast being needed - use closed instead of open delegate
The API does not allow the user to modify the `this` after the fact anyhow, so it isnt needed.
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2017-10-24 20:18:23 -04:00 |
Entoarox
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191d65f8d9
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Fix: Instance type is required
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2017-10-24 20:18:23 -04:00 |
Entoarox
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ded647aad4
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PrivateProperty.cs ~ Use delegates for performance
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2017-10-24 20:18:23 -04:00 |
Jesse Plamondon-Willard
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749ebb912b
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fix inconsistent ASCII art letter sizes in readme
Thanks to Raven on Discord!
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2017-10-24 19:54:38 -04:00 |
Jesse Plamondon-Willard
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68e33c653a
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suppress BeforeSave, AfterSave, and AfterDayStarted events during new-game intro (#374)
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2017-10-24 19:27:00 -04:00 |
Jesse Plamondon-Willard
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8c97a63a82
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improve content manager thread safety, create content cache wrapper (#373)
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2017-10-23 03:24:53 -04:00 |
Jesse Plamondon-Willard
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ed56cb714d
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replace input events' e.IsClick with better-designed e.IsActionButton and e.IsUseToolButton
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2017-10-22 15:09:36 -04:00 |
Jesse Plamondon-Willard
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99c8dd7940
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add InputButton.ToSButton() extension
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2017-10-22 15:07:06 -04:00 |
Jesse Plamondon-Willard
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f74321addc
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fix SMAPI blocking reflection access to vanilla members on overridden types (#371)
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2017-10-22 13:13:14 -04:00 |
Jesse Plamondon-Willard
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85a8959e97
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fix mods which implement IAssetLoader being marked as conflicting with themselves
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2017-10-21 21:51:48 -04:00 |
Jesse Plamondon-Willard
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53df85f312
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enable access to public members using reflection API
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2017-10-20 16:37:22 -04:00 |
Jesse Plamondon-Willard
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36b4e550f1
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fix e.SuppressButton() in input events not suppressing keyboard buttons
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2017-10-19 21:26:00 -04:00 |
Jesse Plamondon-Willard
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a4fb2331fe
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simplify JSON converter name
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2017-10-18 16:58:42 -04:00 |
Jesse Plamondon-Willard
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51a2c3991f
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simplify SelectiveStringEnumConverter implementation
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2017-10-18 16:47:32 -04:00 |
Jesse Plamondon-Willard
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2ff9373971
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fix compatibility check crashing for players with SDV 1.08
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2017-10-18 10:59:57 -04:00 |
Jesse Plamondon-Willard
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7911831606
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Merge branch 'develop' into stable
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2017-10-14 11:44:02 -04:00 |
Jesse Plamondon-Willard
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8aec1eff99
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update for 2.0 release
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2017-10-14 11:39:52 -04:00 |
Jesse Plamondon-Willard
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11b889992c
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move SButtons into root
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2017-10-13 23:29:24 -04:00 |
Jesse Plamondon-Willard
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b71601a252
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fix recipe data not being reloaded when needed
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2017-10-13 23:26:27 -04:00 |
Jesse Plamondon-Willard
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c5932233eb
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update mod data
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2017-10-13 23:13:31 -04:00 |
Jesse Plamondon-Willard
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f663ed3359
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fix assets not being reloaded when mods implement IAssetEditor or IAssetLoader directly
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2017-10-13 23:13:06 -04:00 |
Jesse Plamondon-Willard
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ff718d7993
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update Json.NET
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2017-10-13 13:17:58 -04:00 |
Jesse Plamondon-Willard
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42d1024e04
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update HTML agility pack
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2017-10-13 13:14:24 -04:00 |
Jesse Plamondon-Willard
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0fa552e2b9
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update test launch URL for web API
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2017-10-13 13:11:10 -04:00 |
Jesse Plamondon-Willard
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f04a68697a
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update unit test dependencies
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2017-10-13 12:58:18 -04:00 |
Jesse Plamondon-Willard
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aa5c5b2783
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fix SDate.Now() crashing during new-game intro (#369)
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2017-10-13 00:33:05 -04:00 |
Jesse Plamondon-Willard
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b3ac93a0dc
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bump version for 2.0-beta.2
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2017-10-12 22:20:56 -04:00 |
Jesse Plamondon-Willard
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1e19a170be
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refuse to load custom map tilesheets with absolute or directory-climbing paths (#368)
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2017-10-12 22:20:19 -04:00 |
Jesse Plamondon-Willard
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61a8b7bf2d
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update mod data
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2017-10-12 00:48:03 -04:00 |
Jesse Plamondon-Willard
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8ce43241b1
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bump mod build package version for update
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2017-10-11 15:31:42 -04:00 |
Jesse Plamondon-Willard
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3cfc272453
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fix mod deploy failing to create subfolders if they don't already exist
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2017-10-11 15:31:29 -04:00 |
Jesse Plamondon-Willard
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127b36dedd
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rm artifact
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2017-10-11 15:30:37 -04:00 |
Jesse Plamondon-Willard
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f2ac6fbb49
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bump mod build package version for release
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2017-10-10 22:48:06 -04:00 |
Jesse Plamondon-Willard
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1c7dfb519d
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move validation back into .targets for MonoDevelop compatibility
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2017-10-10 22:33:45 -04:00 |
Jesse Plamondon-Willard
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1c0d22e82c
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validate build context before build
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2017-10-10 21:59:05 -04:00 |
Jesse Plamondon-Willard
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5dfb12c278
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fix input events having decimal tile coordinates (#367)
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2017-10-10 02:22:06 -04:00 |
Jesse Plamondon-Willard
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c74b21141c
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work around race condition in game code
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2017-10-10 00:49:54 -04:00 |
Jesse Plamondon-Willard
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54128ab482
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update mod data
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2017-10-10 00:02:31 -04:00 |
Jesse Plamondon-Willard
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4f8994a1de
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fix update check error
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2017-10-09 21:03:25 -04:00 |
Jesse Plamondon-Willard
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c456a0f56e
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don't include Json.NET in mod deploy or release zip since it's loaded by SMAPI
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2017-10-09 12:44:48 -04:00 |
Jesse Plamondon-Willard
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dad0d67022
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rm unneeded code
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2017-10-09 12:43:41 -04:00 |
Jesse Plamondon-Willard
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65e8997fdb
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Merge branch 'revamp-mod-build-logic' into develop
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2017-10-08 21:22:08 -04:00 |
Jesse Plamondon-Willard
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d47105a278
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update mod build package nuspec
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2017-10-08 21:21:11 -04:00 |
Jesse Plamondon-Willard
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475efa12fe
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rewrite mod build package per new docs
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2017-10-08 18:05:47 -04:00 |
Jesse Plamondon-Willard
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cd93382c64
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move zip logic into method
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2017-10-08 15:03:31 -04:00 |
Jesse Plamondon-Willard
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abe52deba7
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rename build task for broader use
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2017-10-08 14:50:04 -04:00 |
Jesse Plamondon-Willard
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5161ceae52
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rewrite mod build package docs for proposed changes
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2017-10-08 13:15:20 -04:00 |