Death
6f3fc68daf
Updates exported mod zip files to use a base folder
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Instead of all of the mod files being in the root directory of the zip file, they are now in /ModName/, making it easier for modders to export upload-ready zip files of their mods.
2017-10-07 18:51:26 -04:00
Jesse Plamondon-Willard
34eff4b086
fix duplicate manifest/i18n files added to release zip if they're also copied to build output
2017-07-28 11:21:38 -04:00
Jesse Plamondon-Willard
a10e555095
fix i18n folder being flattened
2017-07-28 11:10:06 -04:00
Jesse Plamondon-Willard
285c0448fd
add option to create release zip files (Windows-only)
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CodeTaskFactory doesn't seem to be available on Linux/Mac.
2017-07-28 00:10:32 -04:00
Jesse Plamondon-Willard
eca5e56883
also reference Microsoft.Xna.Framework.Xact by default
2017-07-27 19:15:40 -04:00
Jesse Plamondon-Willard
1fa12092c6
combine Linux/Mac paths
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Mono may report Mac as either 'Unix' or 'OSX', and we don't really need to distinguish them for our purposes anyway.
2017-07-10 15:45:22 -04:00
Jesse Plamondon-Willard
6a707a3e2d
remove undocumented & unneeded GamePlatform variable
2017-07-10 15:44:19 -04:00
Jesse Plamondon-Willard
9beefb65fa
clear GamePlatform if unknown
2017-07-09 23:33:08 -04:00
Jesse Plamondon-Willard
cf6445b8e1
improve OS and game path detection to avoid crossplatform issues
2017-07-09 23:29:51 -04:00
Jesse Plamondon-Willard
ffc339bc29
add support for deploying mods to game folder automatically
2017-06-05 17:45:05 -04:00
Jesse Plamondon-Willard
66b1b583e5
add error if a game folder is detected, but it doesn't contain Stardew Valley or SMAPI
2017-06-05 17:28:59 -04:00
Jesse Plamondon-Willard
2c278b9703
add support for setting a custom game path globally
2017-01-22 22:52:41 -05:00
Jesse Plamondon-Willard
f37733df11
Add GOG Mac path
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Thanks to LeonBlade for the path.
2017-01-22 22:18:47 -05:00
Jesse Plamondon-Willard
93dcf1f1e1
remove support custom target platform (never used)
2017-01-10 17:13:58 -05:00
Jesse Plamondon-Willard
c99a0507b1
remove support for Silverplum (discontinued), update release notes
2017-01-10 16:15:04 -05:00
Jesse Plamondon-Willard
e862002f7a
remove unneeded duplicate path for GOG, update nuspec ( #2 )
2017-01-10 15:53:01 -05:00
Jesse Plamondon-Willard
1e974703bc
fix GOG registry support ( #2 )
2017-01-10 15:44:50 -05:00
Patrick Müssig
d562ae7a1b
Let MSBuild find steam again.
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Also fixed MsBuild wont find Gogs on x86 computer
2017-01-10 14:48:25 -05:00
Jesse Plamondon-Willard
9250a1683c
use simplified registry syntax, update nuspec ( #1 )
2016-12-31 11:34:35 -05:00
Patrick Müssig
0fe3275037
add support for non default Stardew Valley pathes (Steam and gog)
2016-12-31 11:27:21 -05:00
Jesse Plamondon-Willard
9db2bbc941
no longer copy game binaries to build output
2016-10-24 10:51:54 -04:00
Jesse Plamondon-Willard
cb9efa4e82
add support for platform targeting
2016-10-21 19:42:09 -04:00
Jesse Plamondon-Willard
502559146b
add GOG path on Linux
2016-10-21 01:25:21 -04:00
Jesse Plamondon-Willard
524c56ee75
correct home paths on Linux/Mac
2016-10-19 22:53:49 -04:00
Jesse Plamondon-Willard
465bd538e4
add more install paths
2016-10-19 20:43:35 -04:00
Jesse Plamondon-Willard
e5d38b7372
tweak error text
2016-10-19 20:16:06 -04:00
Jesse Plamondon-Willard
520c46fbe6
expand readme, restructure config
2016-10-19 19:26:33 -04:00
Jesse Plamondon-Willard
555e0d1224
add NuGet package spec + icon
2016-10-19 18:54:04 -04:00